Showing posts with label creator: jim aparo. Show all posts
Showing posts with label creator: jim aparo. Show all posts

29 May 2023

Batman/Wildcat by Chuck Dixon, Beau Smith, Sergio Cariello, et al.

Batman/Wildcat

Collection published: 2017
Contents originally published: 1970-98
Acquired: March 2023
Read: April 2023

Writers: Chuck Dixon, Beau Smith, Bob Haney
Pencillers: Sergio Cariello, Irv Novick, Bob Brown, Jim Aparo
Inkers: Art Thibert, Danny Miki, Jaime Mendoza, Tom Palmer, Mike Esposito, Nick Cardy, Jim Aparo
Colorists: Jason Wright, Pat Garrahy
Letterers: Kevin Cunningham, Clem Robins

As I said when writing up Catwoman: Her Sister's Keeper, the discovery of a preexisting Ted Grant–Selina Kyle relationship in JSA Classified had me curious as to its origins; one of the stories that lead me to was a 1998 miniseries called Catwoman/Wildcat by Chuck Dixon, Beau Smith, and Sergio Cariello. I discovered it had been collected along with a 1997 mini from the same team, Batman/Wildcat, and five issues of The Brave and the Bold from the 1970s where Batman teams up with Wildcat. So, I picked up the whole collection.

Batman/Wildcat is fine. Like many Wildcat stories, it has to contrive some way to be about boxing. In this case, it's that old standby: the forced fight. Criminals are kidnapping people, mostly supervillains, and forcing them to fight each other on a super-secret pay-per-view channel (hey, it was the '90s). A mentee of Wildcat's get scooped up in it, though, and is forced to duke it out in a Wildcat costume, and so Batman and Wildcat run parallel investigations, then get kidnapped and forced to fight, and of course team up to dismantle the entire operation. I could probably go the rest of my life without reading another story where superheroes are forced to fight so rich people can gamble on it, to be honest; there's nothing about that premise that's ever interesting. What beggars belief is the bad guys don't even take Batman's and Wildcat's masks off to find out who they are; indeed, they put extra masks on them so they can't see who they're fighting! I think the story would have also benefited from making Ted's status quo clearer; at the end, he comes out of retirement to go back to fighting crime as Wildcat, but that was the moment I learned he was in retirement to begin with! (This would be set after the Justice Society falls apart in Zero Hour, before it reunites in Justice Be Done.)

Oracle! Ah, 1990s Birds of Prey nostalgia...
from Batman/Wildcat #2 (script by Chuck Dixon & Beau Smith, art by Sergio Cariello and Art Thibert, Danny Miki, & Jaime Mendoza)

The follow-up, Catwoman/Wildcat, is a bit better. Catwoman travels to Las Vegas to carry out a heist where, coincidentally, Ted Grant is in some kind of exhibition match. The heist, honestly, was very confusing. Selina's competing with like two other groups of criminals and there's a lot of double-crossing, and a lot of characters I didn't care about. What was consistently fun was the flirting between Selina and Ted. Selina knows who she is dealing with right away, but it takes most of the story for Ted to figure out who she is (there's a brief flashback to Her Sister's Keeper, despite Catwoman: Year 2's implication it didn't count), and so he doesn't get why this attractive younger woman is coming on to him. Whenever the story focuses on the antics of the two of them it is fun; whenever it focuses on the other characters, I hoped it would get back to Ted and Selina. Thankfully boxing has little to do with it.

It's a very different Selina to the one who seemed shocked at what Ted Grant might ask of her for defense training!
from Catwoman/Wildcat #3 (script by Chuck Dixon & Beau Smith, art by Sergio Cariello & Tom Palmer)

Both stories are pencilled by Sergio Cariello who has a... I guess I would say perfectly adequate 1990s style. It's not my jam, and I think he draws Selina/Catwoman a bit weird, but it's a good artistic fit for Chuck Dixon's over-the-top action-focused style of writing.

Cats in heat.
from Catwoman/Wildcat #1 (script by Chuck Dixon & Beau Smith, art by Sergio Cariello & Tom Palmer)

The five stories from The Brave and the Bold run the gamut. Each has to have some weird reason for Batman to pull Wildcat into the case; some are more compelling than others. The first, "Count Ten... and Die!" is probably the best. Bruce Wayne is coaching the American team in the World Youth Games in fencing, while Ted Grant is coaching the boxing team. Ted is heckled by the coach of the Russian team, but then also there's a lot of stuff about a spy and needing to transfer a secret tape. Boxing is worked in pretty organically here, and it has its moments, even if it can get a bit contrived. (At one point, Ted Grant sneaks out of a boxing match he is participating in to track Batman to a river in the countryside, rescues Batman from kidnappers after a pitched battle, and returns, all while forcibly dragging his opponent with him... and no one notices this because the lights are out!) I thought the culmination of Ted being goaded was going to be him rising above it, but Batman points out that if Ted Grant doesn't wallop this Russian guy, America may as well give up the Cold War, so Ted punches his lights out for patriotism.

If your story is set in Cold War Vienna, it is mandatory to have a key scene set on the Wiener Riesenrad.
from The Brave and the Bold vol. 1 #88 (script by Bob Haney, art by Irv Novick & Mike Esposito)

A couple feel like they could have been about any character, and Ted is barely even in them: in "The Smile of Choclotan!" he's mostly in a trance, in "A Very Special Spy!" Ted is for some reason an exec at an energy firm, and in "Dead Man's Quadrangle" he's running a health spa in the Caribbean. I guess post-JSA he made a run a lot of different businesses?

For some reason, everyone in Mexico calls him "Bat-Hombre." Not, say, "Murciélago Hombre"... or just, you know "Batman"!
from The Brave and the Bold vol. 1 #97 (script by Bob Haney, art by Bob Brown & Nick Cardy)

I was able to embrace the goofiness in "May the Best Man Win Die!" In this, Wildcat does an exhibition boxing match at a Gotham prison... only the guy he fights is a potential witness against the Joker, and the Joker uses the opportunity to infect Wildcat's opponent with a rare tropical illness, and soon the whole prison is in danger. A biologist brings a dog in whose blood he's incubated antibodies to Gotham, but the dog is stolen by the Joker, then it escapes from the Joker, and so Batman, Wildcat, and the Joker are all searching Gotham for a dog who has the key to hundreds of lives. So wacky you've got to love it! I even didn't mind the obligatory Batman/Wildcat slugfest, because it's really just an opportunity for the Joker to infect them with the disease too.

Like, a page later, Batman admits that he has no idea if this is true or not.
from The Brave and the Bold vol. 1 #118 (script by Bob Haney, art by Jim Aparo)

Bob Haney is certainly a wacky writer. In "May the Best Man Die!", Batman goes to the Gotham pound to pick up the dog, but is told someone claiming to be the dog's owner already picked it up... a weird guy with green hair! Like, how could you live in Gotham and see a guy with green hair and not think, "Hmmm... is that the Joker!?" In "Dead Man's Quadrangle," Batman travels to the Caribbean via a commercial flight... in costume! There he is just chilling in first class; the guy seated next to him just casually chatting him up. In the 1970s was airport security so lax? Or does Batman get an exemption? And is a Batsuit really comfortable clothing for a long flight?

Batman has the same annoyances on a flight as us regular folks.
from The Brave and the Bold vol. 1 #127 (script by Bob Haney, art by Jim Aparo)

Some continuity notes: When these stories came out they were evidently controversial, because they feature the "regular" Batman of DC, i.e., the Earth-One Batman, but Wildcat is from Earth-Two! The explanation (given in letter columns, I guess, because it never appears in the stories themselves) was that this was the Wildcat of Earth-One, a character who only appeared in these five issues of The Brave and the Bold and one issue of Super-Team Family. Thus, we are left to infer most of his history: an older superhero, seemingly not active anymore... but in this world there was no JSA. Post-Crisis, I think we can just imagine that these events did happen (approximately) as depicted here, with the new post-Crisis Batman and the new post-Crisis Wildcat. By publication sequence these would go in the period after the JSA kind of came out of retirement for its JLA team-ups, before the JSA was revived full-time in the 1970s issues of All Star Comics, and I think this depiction of Wildcat fits well with that.

Lastly, there's a weird bit in "Dead Man's Quadrangle," where Ted thinks that on his second comeback tour he accidentally killed a man ("Kid O'Hare") in the ring, and thus gave up throwing punches ever again. He gets over it, of course, but this was never mentioned before and thus must have happened in the year since his previous Brave and the Bold appearance yet is just kind of tossed in as if we already know about it! As far as I know, it never comes up again either.

This post is forty-third in an ever-expanding series about the Justice Society and Earth-Two. The next installment covers volume 3 of Justice Society of America. Previous installments are listed below:

07 September 2016

Faster than a DC Bullet: Gotham Central, Part Ø: Batman: Gordon of Gotham

Before plunging into my next comics project, I want to cycle back to some old ones and read some books related to them that have come out since then. The first of these is Gotham Central, which I read over five years ago now.

Comic trade paperback, n.pag.
Published 2014 (contents: 1996-98)

Borrowed from the library
Read March 2016
Batman: Gordon of Gotham

Writers: Chuck Dixon, Dennis O'Neil
Artists: Klaus Janson, Jim Aparo, Bill Sienkiewicz, Dick Giordano
Colorists: Kevin Somers, Ian Laughlin, Pam Rambo, Jamison
Letterers: John Costanza, Clem Robins

This book collects three four-issue miniseries that feature Commissioner Gordon and/or the Gotham City Police Department; it's a precursor of sorts to Gotham Central, though I am pretty sure that the only main character here who is also a main character there is the ubiquitous Renee Montoya. Each of the stories here has a slightly different focus.

"Gordon's Law" is pretty squarely focused on Commissioner Gordon himself, as he discovers that there's possibly some corruption in the GCPD, which means he can't trust anyone on the force-- and to make things worse, he only wants cops to go after cops, which means he rejects Batman's offer of assistance as well. The story is kinda complicated; there are a lot of characters, and most of them were new to me (if not new to everyone), and though I really like the gritty tone established by Klaus Janson's artwork, he didn't always make it easy to remember who was who. Its biggest weakness is probably that it's one of those stories where tons of "old friends" we've never seen before turn up, and the narrative expects us to be surprised when an "old friend" we've never seen before turns out to not be altogether trustworthy. And that's not the only obvious twist, but there were some good ones as well. Overall, it's an okay tale: some good crime fiction influences, but it doesn't really have anything to say about Gordon, about the GCPD, or about Batman.

I love how sleazy/creepy the face of this guy (he's an informant) looks.
from Batman: Gordon's Law #1 (script by Chuck Dixon, art by Klaus Janson)

"GCPD" is the most like Gotham Central of all the stories here; the commissioner is just a minor part of a sprawling, ensemble tale of various members of the GCPD pursuing various cases. Harvey Bullock struggled with anger management, a new partner, and a serial killer; Renee Montoya goes undercover as a diplomat's wife to help catch an assassin; two cops named Kitch (a trained lawyer) and Cav (a grizzled old vet) track down art thieves and an insurance same; an administrator named Hendricks tries to figure out who's stealing stationery. As you might imagine, some of these stories are better than others: I always enjoy a Montoya tale, but Chuck Dixon doesn't really her very unique, and the circumstance she ends up in seems incredibly contrived to say the least. (Do local cops really handle assassination plots against foreign officials? Would there really be no plan for cancelling the operation when it all goes wrong and the diplomat deliberately endangers Montoya's life?) On the other hand, I did enjoy the Harvey Bullock plot. This was my first real exposure to the character (he was retired during Gotham Central), and he gets to do some good old-fashioned investigating that shows off his intelligence as well as his human side, and I liked his contentious relationship with his new partner.

Jim Aparo just can't resist giving Gordon that dandyesque mustache curl, though.
from Batman: GCPD #3 (script by Chuck Dixon, art by Jim Aparo & Bill Sienkiewicz)

The Kitch/Cav plot had its moments, but some of its beats were very familiar. Is the lawyer-turned-cop who is mocked for his education by the cops and for his slumming it by the lawyers, and flirts with going back to law only to be reminded that lawyers are corrupt, a thing? I am pretty sure I read this exact story last year in Fort Freak. I liked Cav, though. The best character of all, however, was Hendricks: of course a desk officer grimly determined to catch an office supplies thief in the fact of mockery from his colleagues was my fave. The law begins and ends with him! I've previously struggled with Jim Aparo art on stories of the "gritty" type, but to my surprise, he paired really well with Bill Sienkiewicz on inks: Aparo does great figures and great storytelling, but Sienkiewicz's rough inks add the right tone for an urban cop story. Best art in the book.

CHILL OUT JIM!
from Batman: Gordon of Gotham #1 (script by Dennis O'Neil, art by Dick Giordano & Klaus Janson)

"Gordon of Gotham" is even less about the GCPD than "Gordon's Law," as it's mostly a present-day Gordon telling Batman about his last year as a Chicago cop, leading into the events of Batman: Year One. As anyone who read my review of that story would know, I love Jim Gordon, and Dennis O'Neil really captures what it is that I like about him. Gordon is just a man trying to do the right thing in a world that will never reward him for it, because it is a world that needs Batman. Gordon argues with his wife (there's a callback to his struggle with domestic violence from Night Cries, another quality Jim Gordon tale), but ends up stopping a diner holdup almost by accident, then decides to go after corruption, but the world itself is corrupt, and he quickly gets in deeply over his head and ends up making choices that violate his moral core... or so he had thought. O'Neil piles on the twists and the action in a compelling way, and I really liked how this set us up for the  Gordon on Year One, down to his decision to grow a mustache. The only real weakness is the frame; I wonder why they didn't just do this story in pure flashback.

I didn't quite buy that everyone would recognize a "hero cop" so readily, but I guess more people watched local tv news back in the 1980s.
from Batman: Gordon of Gotham #1 (script by Dennis O'Neil, art by Dick Giordano & Klaus Janson)

Next Week: And now I'll be catching up on the expanded universe of The Sandman, beginning with the long-delayed collected edition of The Children's Crusade, Free Country!

03 August 2016

Faster than a DC Bullet: Project Gotham, Part XXXIII: The Many Deaths of the Batman

Comic trade paperback, n.pag.
Published 1992 (contents: 1989)

Borrowed from the library
Read January 2016
The Many Deaths of the Batman

Writer: John Byrne
Penciller: Jim Aparo
Inker: Mike DeCarlo
Letterer: John Costanza
Colorist: Adrienne Roy

Year Thirteen, March
I get a weird little frisson out of comic book titles that use the character name in them, as opposed to a series prefix, like this or World Without a Superman. I don't know why; it's just neat. Anyway, this book adds support to my Jim-Starlin-and-Jim-Aparo-are-better-apart-than-together theory by pairing Aparo with John Byrne. This short book begins with a silent chapter where the Gotham City police find a dead Batman, the best efforts of a hospital can't save him, a nosy reporter's leak means the whole city quickly knows, and then a second Batman corpse turns up. John Byrne used to infuriate me with his excess verbosity on Alpha Flight, but like issue #13 of that series showed, he can do great stuff without them when he wants to. The chapter is a masterpiece of storytelling by Aparo, communicating a whole story with only a single, well-chosen word.

That said, there are times Aparo uses motion lines to excess, making one think of actors overdoing the wild gesticulating in old silent films.
from Batman vol. 1 #433

When the second issue begins, there's a ton of text and I got worried, but Byrne actually balances the word and image well throughout. The core of the story is that someone is dressing people as Batman and then killing them, often in grotesque fashion; it's actually kind of a dark 1980s take on a Silver Age story, and it works quite well, as Batman, Commissioner Gordon, and the rest of the police have to mobilize against this increasingly bizarre threat. Eventually the answers materialized and they're improbably convoluted, even for the kind of story this is imitating, but the ride up until the point was so enjoyable it was hard for me to care. This is a "typical Batman" story: no huge stakes, no deranged supervillains, and it works as a very solid example of that genre.

Holy Wall of Expository Text, Batman!
from Batman vol. 1 #435

As a side note, I read this book where it takes place, between A Death in the Family and A Lonely Place of Dying. I didn't gain anything from the experience: the Batman here doesn't show any effects of the death of Jason Todd.

Next Week: We draw nearer and nearer the end of this project with the return of Poison Ivy!

27 July 2016

Faster than a DC Bullet: Project Gotham, Part XXXII: DC Comics Classics Library: Batman: A Death in the Family

Comic hardcover, 271 pages
Published 2009 (contents: 1988-89)

Borrowed from the library
Read January 2016
DC Comics Classics Library: Batman: A Death in the Family

Writers: Jim Starlin, Marv Wolfman
Layouts and Co-Plotter: George Pérez
Pencillers: Jim Aparo, Tom Grummett
Inkers: Mike DeCarlo, Bob McLeod

Year Twelve, November - Year Thirteen, June
One of the results of the continuity-driven nature of superhero comics is that there are a number of comics known better for what happened in them than how it happened. A Death in the Family is one of those stories. Chronicling the death of the second Robin, Jason Todd (who's only been in the role for two years, poor fellow), A Death in the Family is just not a good story. It lurches along weirdly and depends on coincidence way too much, and even for a superhero comic, it's contrived: the idea that Iran would appoint the Joker its UN ambassador is untenable, a completely bizarre merging of comic goofiness with real-world politics that is tonally misjudged.

But let's start at the beginning with this one. A Death in the Family seems to have been originally designed as a six-issue story but released as a four-part one, as its first and second issues both consist of two 22-page chapters. The first has Jason acting particularly like a jerk, and Batman benching him as a result. Their relationship hasn't particularly been consistent in the Jason stories I've read: Jason is very bloodthirsty in the the beginning of Second Chances, pretty chummy with Batman later on in the same book (except for learning that Batman hid who killed his father from him), and they got along perfectly in Ten Nights of the Beast and The Cult. But now Jason is a jerk again, and Batman doesn't handle it well at all.

Your hero, ladies and gentlemen!; or, Don't you think kids who are little bit snotty deserve to be brutally murdered?
from Batman vol. 1 #426 (script by Jim Starlin, art by Jim Aparo & Mike DeCarlo)

I really don't get why this approach was taken. A character's last story should show them at their best, to make you really regret it when they're gone; for all their flaws, later DC shock killings like Identity Crisis and Countdown to Infinite Crisis got this exactly right, sending Sue Dibny and Blue Beetle out on career highs. This story should show Jason Todd as his heroic best as Robin. But A Death in the Family, bizarrely, wants to make you glad he's dead.

Batman discovers that the Joker is trying to sell a cruise missile to terrorists in Lebanon at the exact same time Jason realizes that the woman he thought was his mother actually isn't, and that a woman who might be his birth mother is-- completely coincidentally-- also in Lebanon. So while Batman shuns his runaway sidekick to chase the Joker (apparently there's no one Batman can ask for help; if only he wasn't always such a jerk to Nightwing), the two end up in the same place anyway and team up.

13 July 2016

Faster than a DC Bullet: Project Gotham, Part XXX: Batman: Ten Nights of the Beast

Comic trade paperback, 96 pages
Published 1994 (contents: 1988)

Borrowed from the library
Read January 2016
Batman: Ten Nights of the Beast

Writer: Jim Starlin
Penciller: Jim Aparo
Inker: Mike DeCarlo
Colorist: Adrienne Roy
Letterers: John Costanza, Agustin Mas

Year Twelve, June
I'm sort of pushing the definition of Batman's "early years" at this point, but I wanted to maximize my Jason Todd stories before seeing him get killed off in A Death in the Family. He actually doesn't play a very big role in Ten Nights of the Beast, which pits Batman against the KGBeast, the trained Soviet assassin. I'd first encountered him in the uncollected miniseries Robin III: Cry of the Huntress, but this was his first appearance. Here he goes rogue and travels to Gotham City to disrupt the Star Wars missile defense program, and Batman must team up with the Gotham PD, the FBI, the CIA, and the KGB to stop him. The KGBeast has a list of ten key Star Wars personnel (conveniently, they're all residents of Gotham or will visit it during the same week) that he's working his way through, but despite acquiring his list early in the book, the KGBeast is so strong and powerful there's not a whole lot Batman can do to stop him: Batman gets pushed to his limit as the KGBeast kills person after person on the list, plus anyone who gets in his way. (Or gets his Iranian Shi'ite terrorist friend to do it for him.)

One of my favorite things in comics is people who have to wear hats to disguise the masks they're wearing as a disguise.
from Batman vol. 1 #419

The problem is that the KGBeast is so good that the story becomes implausible. There is an early effort to move one of the people on the list out of town, but other than that, Batman and company take little preventative action. The last person on the list is President Reagan,* who for some reason still comes to Gotham for a fundraising dinner! It really pushes my credulity that in a circumstance where the KGBeast has caused deaths in the triple digits in pursuit of his goal that anyone would think it appropriate to bring the President of the United States into the city where's he operating. Also, given Batman only saves the lives of about three of the people on the KGBeast's list, I don't see how the Star Wars program isn't permanently crippled. It's a very small victory, I guess.

Greatest double-take in the history of comics?
from Batman vol. 1 #420

Jim Starlin seems to really like stories where Batman is pushed to his limit-- it's something we'll see again in The Cult and A Death in the Family-- but this one doesn't really work for me; you don't feel the desperation to the extent the story needs you to. I'll expand on this in my writeups of both those collections, but I think the problem is Jim Aparo. Or rather, the Starlin/Aparo collaboration. Aparo is a great artist and supposedly a great Batman artist, but I think he's more remembered for his ten-year run on The Brave and the Bold than his late 1980s Batman stint, where I don't think he's a good tonal match for Starlin's dark and brutal scripts. But like I said, more on that next week.

* Previous appearances of Ronald Regan include Legends, Millennium, and the Deadman storyline in Action Comics Weekly. There's probably more I'm forgetting. Invasion!, maybe? DC Comics really loved this guy, I guess.

Next Week: Batman faces a Dark Knight of the Soul when he comes up against The Cult!

15 June 2016

Faster than a DC Bullet: Project Gotham, Part XXVI: Batman: Second Chances

Comic trade paperback, 276 pages
Published 2014 (contents: 1986-87)

Borrowed from the library
Read November 2015
Batman: Second Chances

Writers: Max Allan Collins, Jo Duffy, Jim Starlin
Pencillers: Jim Starlin, Denys B. Cowan, Chris Warner, Ross Andru, Dave Cockrum, Kieron Dwyer, Jim Aparo, Norm Breyfogle
Inkers: Jim Starlin, Greg Brooks, Mike DeCarlo, Dick Giordano, Don Heck, Norm Breyfogle
Colorists: Daina Graziunas, Adrienne Roy
Letterers: John Costanza, Todd Klein, Agustin Más, Albert DeGuzman

Year Ten, October
Out of universe it's been ten years, but in universe it's just been two since Batman moved to a downtown penthouse and Dick Grayson went off to college. Now Bruce is back in Stately Ward Manor and there's a new Robin in town. Second Chances collects twelve stories, whose unifying feature is that the majority of them are by Max Allan Collins, and all of them feature Jason Todd as the new Robin. (Unfortunately, there's almost no consistency in the artistic team.)

The book opens with a two-part tale: "There's Nothing So Savage-- As a Man Destroying Himself!"/"One Batman Too Many." Criminals are turning up violently murdered... seemingly by the Batman! Jim Starlin provides some great, dynamic layouts in the first half, which I really enjoyed; the second part, where the faux Batman escapes Arkham and Batman hunts him down, was less interesting, partly because the art of Denys Cowan and Greg Brooks was not as sharp as Starlin's. In this story, Jason is already the new Robin, and evidencing a slight bloodthirsty streak, as he wonders if Batman maybe should be employing some of the techniques of his impersonator.

The book then jumps backward to explain how Jason got to be the new Robin; "Did Robin Die Tonight?" opens with Dick Grayson still operating as Robin, receiving an injury at the hands of the Joker. Bruce fires Robin: "In what I do, there is no place for a child. [...] Son, I'm sorry. And you are a man-- man enough to accept my decision." We don't even see what happens to Dick, though; he informs Bruce that though Robin will stay "dead," he has a destiny to pursue, but as far as we see, he doesn't even leave. What's he off doing? Who knows! After operating solo for a little bit, Batman goes to visit Crime Alley on the anniversary of his parents' death, where while he's out walking (Batman strolling down the street, saying "Gentlemen" to a pair of men on the sidewalk, is a surreal sight), a juvenile delinquent steals the tires off the Batmobile.

Batman enrolls Jason in a reform school, but in "Just Another Kid on Crime Alley," it's revealed the school is actually a front for a crime ring, which Jason helps Batman break up. And then, even though Batman just claimed he didn't want any kids around, he's calling Jason "Robin" just like that. If I was Dick, I'd be ticked off! I know from reading interviews with Collins was that the idea was Jason would live a life so dangerous on the streets that being Robin was actually a safer alternative, but no one in the story actually says this, and it's not convincing: surely Bruce making Jason his ward without revealing he was Batman would be safer than either crime or crime-fighting!

"Dick Grayson? Who cares about Dick Grayson? Screw that guy."
from Batman vol. 1 #409 (script by Max Allan Collins, art by Ross Andru & Dick Giordano)

The next few stories chronicle the early days of Jason Todd as Robin, as they face Two-Face, who turns out to be responsible for Jason's father's death. It's a lot of weird, Silver Age-style hijinks, with Two-Face employing the "Dopple Gang" and robbing one of Gotham's two major league baseball stadiums during the second half of the second inning when there's two strikes, two balls, and two men on base! It's not Starlin's best work on the title. I assume the intro story about the false Batman slots in here, before the next couple tales, each more weird than the last: an evil mime and a samurai ghost.

That last tale is by Jo Duffy, and then Jim Starlin takes over as writer. His first story is a sort of grim, but consequence-free story of Batman hunting a serial killer. With only 22 pages to make us care about some woman and kill her off, the story isn't big enough to succeed. Then Batman discovers Commissioner Gordon is a Manhunter in a crossover with Millennium that totally does not stand on its own, and then Dick Grayson comes back in "White Gold and Truth"-- which is dated "ONE YEAR AGO." I have no idea where that's mean to place it relative to the other stories in the volume.

This story finally fills in what Dick Grayson has been up to. In a retcon I don't think later writers abided by, allegedly all of Dick's adventures with the Teen Titans occurred after he left Batman's company. Dick's retelling of their split is also a little more acrimonious than the one we saw in "Did Robin Die Tonight?" Bruce and Dick argue, but Dick and Jason team up to beat up some criminals while Bruce smiles from the rooftop, unseen. It feels more like a patch over Collins's sparse story than a story of its own.

Collins isn't all done; the last story in the book is "Love Bird," a cute tale illustrated by Norm Breyfogle about a paroled Penguin seeking love and trying to go straight.

A common denominator between many of these stories is the presence of Vicki Vale as Bruce's girlfriend who hates the Batman and also hates Bruce's idling about all the time. Her presence is inconsistent; Collins seems to keep forgetting about her. As a result, I never really had a good feel for what she and Bruce saw in each other, so she comes across as largely superfluous.

"Batman, if you just drive a couple more miles to the other Kroger's, their bananas are two cents cheaper!"
from Batman vol. 1 #402 (script by Max Allan Collins, art by Jim Starlin)

So: historically important tales, yes, but inconsistent in quality. But I got very intrigued from this era of Batman history, and I actually added a few more 1980s/Jason Todd stories to my list after reading it, wanting to flesh him and his era out before hitting A Death in the Family. These came out after Batman: Year One, but that story didn't change the other Batman tales overnight; these later stories feel like a weird jumble of the Silver Age aesthetic and the Frank Miller one (Commissioner Gordon looks more like a jolly grandpa than a hard-hitting cop/special forces vet), and I look forward to seeing how that changes over time.

Next Week: It's Year One again as Huntress makes her debut on the Gotham stage!