Showing posts with label creator: scott koblish. Show all posts
Showing posts with label creator: scott koblish. Show all posts

21 June 2017

Faster than a DC Bullet: Prose Fiction #13: Spider-Man: The Lizard Sanction

Hardcover, 333 pages
Published 1995

Borrowed from the library
Read April 2017
Spider-Man: The Lizard Sanction
by Diane Duane
illustrations by Darick Robertson & Scott Koblish

If you'd asked me to guess which Marvel superhero Diane Duane would be asked to write for, I'd've guessed the Fantastic Four, whose fantastic cosmic adventures seem like a good fit for the style of writing Duane demonstrated in Star Trek novels like The Wounded Sky, or in some of the more cosmic Young Wizards books. But when reading The Lizard Sanction I grokked why Duane is a good fit for Spider-Man (other than her love for New York City, where this book doesn't take place): it's because she believes in niceness so damn much. Like, in one of her Star Trek novels (Dark Mirror) she even posits that morality levels are fundamental factors of different universes! So of course she's a good fit for Spider-Man, because not only is Peter Parker nice (the best parts of this book are probably when he goes to visit the family of the Lizard in both his identities, I mean how often do people think of the family members of supervillains unless one of them is about to descend into supervillainy themselves?), but everyone is nice. He bumps into cops and investigators, and they're all, "how can we help?" This wasn't a gripping novel (I had a hard time investing in the plot), but it was a diverting one, and its sort of casually optimistic tone was its best part.

Next Week: Back to DC's never-ending stream of crises, beginning with The Multiversity!

02 March 2016

Faster than a DC Bullet: Project Crisis!, Part XLV: Final Crisis: Legion of 3 Worlds

Comic hardcover, n.pag.
Published 2009 (contents: 2008-09) 

Acquired and read June 2015
Final Crisis: Legion of 3 Worlds

Writer: Geoff Johns
Penciller: George Pérez
Inker: Scott Koblish
Letterer: Nick Napolitano

This story's connections to the main Final Crisis are tenuous at best: basically it serves to explain how Superman ends up in the 31st century, which he returns from after a month-long absence near the end of Final Crisis. What he was up to in the meantime was helping the Legion of Super-Heroes battle Superboy of Earth-Prime, in what must be the only good Superboy-Prime story: Superboy is portrayed as a cynical, obnoxious fanboy that hates the very optimism that the Legion represents. Geoff Johns likes to tell stories that don't show why someone is awesome, but constantly tell you they are, and Legion of 3 Worlds definitely does that for the Legion, but in this case, he makes it work, and it's fun to see the "reboot" and "threeboot" versions of the Legion united with this "deboot" version of the original, even if the focus is squarely on the original Legion. (Of the other two versions of the Legion, really only their versions of Brainiac 5 get any focus.)

The future is kind of stupid.
from Final Crisis: Legion of 3 Worlds #1

A couple complaints, though: Superman and the Legion of Super-Heroes mentioned a case called "Legion of the 3 Worlds," which turns out to not be this one, but an unseen past one that sounds incredibly complicated, but for some reason this adventure we've never seen has continuity ramification for the one we're reading. Huh? The other is that two different issues end with the restoration to life of... Teen Titans! Characters from a completely different series who have nothing to do with this one. It's a little weird (though getting back the clone Superboy of Earth-Zero is a nice touch, given it was Superboy-Prime who killed him in Infinite Crisis.)

Brainiac 5 vs Brainiac 5 vs Brainiac 5 at the meeting of three Legions!
from Final Crisis: Legion of 3 Worlds #2

But overall, this is a fun, crowd-pleasing book. The complicated planning of Brainiac 5 is always a delight, and getting three Brainiacs makes it even better. I wanted more Saturn Girl, though! It doesn't have the character depth of Legion heights like The Great Darkness Saga or Legion Lost, but it does have the undefeatable storytelling skills of George Pérez, the master of the page with over a dozen panels as well as the two-page spread. Pérez knows how the punctuate the big moments, and when to let them breathe-- and of course a book about three different Legions is perfect for his infamous ability to cram in a bajillion characters.

Next Week: Time for some Revelations!

21 November 2012

Faster than a DC Bullet: The Sandman Spin-Offs, Part XXVI: The Brave and the Bold: The Book of Destiny

Comic trade paperback, 156 pages
Published 2008 (contents: 2007-08)
Borrowed from the library
Read October 2012
The Brave and the Bold: The Book of Destiny

Writer: Mark Waid
Pencillers: George Pérez, Jerry Ordway
Inkers: Bob Wiacek, Scott Koblish
Colorist: Tom Smith
Letterer: Rob Leigh

The connections to The Sandman are even more tenuous in the second volume of The Brave and the Bold than in the first, though this is a direct sequel to The Lords of Luck. The Challengers of the Unknown spend much of the book puzzling over the Book of Destiny, but Destiny of the Endless does not actually appear.

What we get are a number of superhero teamups, as usual: Power Girl and Wonder Woman, the Flash and the Doom Patrol, Superman and the Silent Knight, and so on. They're good, but there's a spark in The Lords of Luck that's not quite present here. Is it that the connections between the stories here feel a little more forced? The Lords of Luck managed to balance the needs of done-in-one stories with an overall arc, whereas The Book of Destiny feels like a series of one-shots jammed together with an arbitrary villain. The fact that although the Challengers are the focus, they never really pop as characters (all I could remember was that "Red" was the redhead and June was the woman), which undermines the story somewhat, especially the final issue.

Still, if you focus on the individual stories and the artwork (George Pérez is joined in this volume by the almost-as-good Jerry Ordway), you have here a fun set of superhero stories. I might not ever know why what's-his-face was travelling through time and space, but I got to watch the Boy Commandos team up with the Blackhawks, and that's good enough for me.

26 October 2012

Faster than a DC Bullet: The Sandman Spin-Offs, Part XXIV: The Brave and the Bold: The Lords of Luck

Comic hardcover, 152 pages
Published 2007 (contents: 2007)
Borrowed from the library
Read October 2012
The Brave and the Bold: The Lords of Luck

Writer: Mark Waid
Penciller: George Pérez
Inkers: Bob Wiacek, Scott Koblish
Colorist: Tom Smith
Letterer: Rob Leigh

The first volume of the 2000s revival of The Brave and the Bold has some tenuous ties to Gaiman's Sandman: Destiny of the Endless appears here (though he was the one Endless who had been established before Gaiman came along). Destiny has subsequently appeared in his own spin-off, gotten a story of his own in Endless Nights, and even popped up in Lucifer.

Before I get to Destiny's role, though, I want to talk about The Lords of Luck as a whole. It's fun. It's amazingly fun. I wouldn't say that all superhero comics should be all fun all the time, but given their subject matter, there's often a surprising lack of the stuff. Well, not here: Mark Waid manages to give us a story that takes in the length and breadth of the DC universe, showing off just how awesome it is in almost all regards. The old Brave and the Bold comics was, I believe, one-and-done superhero team-ups; Waid hits the perfect middleground between that and the sprawling six-plus-part stories of the modern day by making The Lords of Luck a succession of team-ups that are all one story, meaning characters come and go from the story in rapidfire fashion. But Waid's a smart writer, and I was rarely confused, unlike with the deep levels of referencing going on in JSA: Mixed Signals.

We start with a team-up between Batman and Green Lantern, who discover that something powerful is after two weapons, and they split up to pursue each weapon. Green Lantern and Supergirl head to a casino planet following one. This is my first exposure to the 2000s Supergirl after Jeph Loeb's mediocre introduction of her, and (perhaps obviously) Waid writes her a heckuva a lot better; she's smart but seventeen, and wins you over even when she does stupid stuff. Then we get Batman teaming up with Blue Beetle, Supergirl teaming up with Lobo(!), and Batman teaming up with the Legion of Super-Heroes (!!).

Each of these is more awesome than the last. I always enjoy a bit of Lobo, and the banter between him and Supergirl never stops being entertaining. Even better, though, is watching Batman one-up the Legion of Super-Heroes; one should never give Batman a flight ring, apparently. I was laughing all the way through. It's a very real love letter to the DC universe and all the marvelous strangeness it contains. This is how you use continuity to your advantage. It helps that Waid treats his characters like people with personalities, not datapoints with histories.

It helps even more that Waid is paired with the legendary George Pérez on art.  Pérez's art is always great; he has storytelling skills that are rarely matched in modern comics. His pages are dense and eventful in the best way, and his splash pages have real impact. His characters are as fun-looking as the story, and he even manages to restrict himself to just one Supergirl panty-shot. (Sigh.)

Destiny himself is not exactly the imperturbable Endless we usually see; here, he's distracted and amnesiac, having given up control of the Book of Destiny that contains all history. He seems a little less inscrutable when he talks to Lobo and Supergirl as opposed to Dream and Lucifer, but watching Lobo drive his motorcycle through Destiny's garden is worth the price of admission.

The Brave and the Bold is kind of comic I'd wish I'd read when I was a kid, and that I hope my kids will read one day. I'm going to read the next volume because it too has some Sandman connections, but I'm looking forward even more to my eventual readthrough of the whole series. Cool stuff.