Showing posts with label creator: steve dillon. Show all posts
Showing posts with label creator: steve dillon. Show all posts

23 October 2024

The Return of the Daleks (From Stockbridge to Beyond Segonus: A Doctor Who Magazine Comics Marathon, Part 53)

The Return of the Daleks: The Complete Doctor Who Back-Up Tales, Volume 1
by Steve Dillon, David Lloyd, Steve Moore, and Paul Neary

Collection published: 2024
Contents originally published: 1979-80
Acquired and read: July 2024

This is an exciting volume. Well, it should be. At long last, having (largely) collected the main strip, DWM is turning its attention to the (largely) Doctor-free back-up tales. The only problem is that, for some of these stories (the Abslom Daak and Kroton ones) it's my third time paying for them to be collected! This isn't so much a knock against this book, I suppose (it would probably be silly to do a volume containing all back-ups except those ones), as against the now utterly redundant Dalek and Cybermen "ultimate comic strip collections." Or, perhaps, a knock against me for buying them. But then, I kind of suspect that if those books hadn't sold well, this book probably wouldn't exist.

As always, I only read the new-to-me stories.

The Final Quest, from Doctor Who Weekly #8 (Dec. 1979)
written by Steve Moore, art by Paul Neary
A Sontaran warrior, shamed by his sole defeat (which he has kept hidden from all others), goes on a quest to find the ultimate weapon. If you've read any other Steve Moore story, you won't be surprised there's a dark comeuppance awaiting him. Decent enough, let down by the fact the the usually dependable Paul Neary seems to struggle to draw Sontarans.
The Stolen TARDIS: A Tale of the Time Lords, from Doctor Who Weekly #9-11 (Dec. 1979)
written by Steve Moore, art by Steve Dillon
Set on Gallifrey (seemingly in the distant past), this one begins badly: a traveling circus materializes, and the Time Lords are just like, "Wow, let's watch! This isn't suspicious at all!" It's very kiddie. But it soon becomes a cat-and-mouse time-travel game between Sillarc (an alien trying to steal a TARDIS) and the TARDIS technician Plutar (a failed Time Lord), with some clever four-dimensional thinking of the kind we never got on screen until The Curse of the Fatal Death. Fun stuff.
from Doctor Who Weekly #12
K-9's Finest Hour, from Doctor Who Weekly #12 (Jan. 1980)
written by Steve Moore, art by Paul Neary
The idea of a K-9-focused tale is a fun one; unfortunately, in this one, he saves the day thanks to the incompetence of his opponents more than anything else. I would have liked to have spent more time on him doing something, rather than being carried around!
Warlord of the Ogrons, from Doctor Who Weekly #13-14 (Jan. 1980)
written by Steve Moore, art by Steve Dillon
Despite the efforts of Doctor Who tie-in authors everywhere, nothing will ever be interesting about the Ogrons.
from Doctor Who Weekly #21
Twilight of the Silurians, from Doctor Who Weekly #21-22 (Mar. 1980)
written by Steve Moore, art by David Lloyd
This is a pretty decent story about the last days of the Silurians (or Eocenes). Another decent Steve Moore "dark comeuppance" story; its real strength is how David Lloyd draws the lithe, lizard-like bodies Silurians, without the restriction of having to fit a suit around a person.
The Outsider, from Doctor Who Weekly #25-26 (Apr. 1980)
written by Steve Moore, art by David Lloyd
I found this kind of dull, a story about an astrologer collaborating with an invading Sontaran to subjugate his own planet, who of course gets his comeuppance. David Lloyd, at least, draws better Sontarans than Paul Neary.
Stray Observations:
  • Other included stories and what previous collections to find them in: (see below for links to my reviews)
    • The Return of the Daleks (in Daleks: The Ultimate Comic Strip Collection, Volume 1)
    • Throwback: The Soul of a Cyberman and Ship of Fools (in The Glorious Dead)
    • Deathworld (in Cybermen: The Ultimate Comic Strip Collection)
    • Abslom Daak... Dalek-Killer and Star Tigers (in Nemesis of the Daleks)
  • Most of the stories are narrated by Tom Baker's Doctor. In Throwback, he says the story comes from "this tape I found in the Time-Lords' records..." He seems to be speaking directly to the reader; in The Final Quest, he says, "You may remember my battles with a Sontaran called Lynx," and in Twlight of the Silurians, he mentions, "your own world, Earth." K-9's Finest Hour makes this clear, because he tells that story in response to people wondering why K-9 wasn't in the main strip! (The story doesn't really answer that question, though.)
  • DWM's famous materialization sound effect, "VWORP VWORP" first appeared in issue #46's The Collector (Nov. 1980), but a predecessor, "VR-A-A-W-P! VR-A-A-A-W-P!", appears in part one of The Stolen TARDIS. Not quite as striking.
  • I was surprised to learn from the commentary on The Outsider that the Sontarans weren't established as clones until The Invasion of Time. Is that really true? I had never noticed if so. Hard to imagine how such a bad showing for the Sontarans established such a now-definitive piece of lore.

This post is the fifty-third in a series about the Doctor Who Magazine comic strip and Marvel UK. The next installment covers Black Sun Rising. Previous installments are listed below:

07 August 2024

Miracleman: A Dream of Flying by Alan Moore, Garry Leach, Alan Davis, et al.

Miracleman, Book One: A Dream of Flying

Collection published: 2014
Contents originally published: 1982-89
Acquired: May 2014
Read: July 2024

Story: The Original Writer with Mick Anglo
Art: Garry Leach & Alan Davis with Don Lawrence, Steve Dillon & Paul Neary
Color Art: Steve Oliff
Lettering: Joe Caramagna and Chris Eliopoulos

Many years ago now, I got interested in Alan Moore's 1980s comic Miracleman (a.k.a. Marvelman) as part of a project about superheroes, violence, and utopia; analysis of the series by Peter Paik in his excellent monograph From Utopia to Apocalypse made it sound very relevant. Unfortunately, rights issues meant the book was long out-of-print, and copies of the collected editions so rare, I couldn't get any via interlibrary loan except for the Neil Gaiman–penned follow-up. But, some years later, Marvel acquired and sorted out the rights, eventually reprinting Moore's run in a series of three deluxe hardcovers (with new coloring and lettering) that I picked up as they came out, and some years after that, that I am finally getting around to reading.

Clearly one of the things Alan Moore did to the superhero genre that he came along and asked, "What if superheroes were real?" Now, he was not the first to do this, nor the last; I would argue that a great many important works of superhero fiction, at least as early as Amazing Fantasy #15, were premised on this question. But with his work on Watchmen, Moore was the one who asked this question for the 1980s. In the first book of Miracleman, A Dream of Flying, Moore asks the same question in a different way. While Watchmen looks at what kind of people would do something like become a superhero, and what real people would do with that kind of power, and what the real effects of using violence to change the world would be (a theme Moore comes back to a lot; see also V for Vendetta), A Dream of Flying comes at it from the opposite direction.

Instead of taking heroic figures and making them sordid and realistic, A Dream of Flying asks how could a heroic figure exist in a real world. Back in the 1950s and '60s, Mick Anglo wrote the adventures of Marvelman and his friends; Moore imagines that those stories sort of really happened—in the head of Michael Moran and his friends. Moran was abducted for an experiment as a child by a depraved scientist, who used alien technology to give Moran superpowers and held him in a dreamlike state, pumping crudely written superhero stories into his brain to develop him into the weapon he wanted. Eventually things went horribly wrong, Moran lost him memories, and by the 1980s was a fortysomething adult with no idea he had a superpowered alter ego. Miracleman is, both in story and in reality, based on Captain Marvel, and Moore manages to come up with reasonable science fiction explanations for a lot of what happens in Captain Marvel stories; I liked the explanation for body-swapping a lot.

A Dream of Flying begins with Michael's slow rediscovery of his true self, and then his discovery of how he was created and what happened to his friends. It's Alan Moore at the top of his craft, and he has strong artistic collaborators in Garry Leach and Alan Davis. The best parts usually center on Moore's appliance of grounded realism to the character, both in terms of psychology and in terms of sci-fi explanations. This kind of story has been told a lot since, but Moore is very good at it. I particularly liked the stuff about Michael's wife.

In addition to the eleven chapters of A Dream of Flying (most about seven pages), this volume includes a prologue retelling a real Mick Anglo Marvelman tale in Moore's idiom, a flashforward story (set during Book Three, I think) about Miracleman and the Warpsmiths of Phaidon doing some time travel, and two side stories about the Warpsmiths. The first of these is fun, and the flashforward is fine if a bit pointless. The Warpsmith stuff I found largely inscrutable, but I guess I'm glad its in here for completeness's sake. 

There's also about sixty pages of "behind-the-scenes" stuff to pad this book out to a marketable length. Most of it is pretty interesting: contemporary house ads, art try-outs, and the like. Original artwork and variant covers are less interesting, but I'm sure some people appreciate this stuff.

I would have, however, preferred a recoloring done in a more genuine 1980s style, rather than the contemporary approach Steve Oliff took.

Overall, this is an interesting start to the Miracleman saga, and highly recommended if you are interested in Alan Moore and/or the history of the superhero genre.

10 October 2022

The Glorious Dead (From Stockbridge to Segonus: A Doctor Who Magazine Comics Marathon, Part 26)

The Glorious Dead: Collected Comic Strips from the Pages of Doctor Who Magazine
by Scott Gray, Martin Geraghty, Adrian Salmon, Roger Langridge, et al.

Collection published: 2006
Contents originally published: 1979-2001
Previously read: January 2008
Reread: July 2022

If you have a consistent writer, does the strip have a natural tendency toward story arcs? The backmatter here explains that after the Threshold arc, editor Gary Gillat promised fewer arcs... but in his very next multi-part story, scripter Scott Gray introduced the elements of a new story arc. Just can't be avoided, I guess? Like the stories in End Game, this arc draws on the strip's long history, but it feels less beholden to it, as instead of lots of returning strip elements, we just have one in the form of Kroton, and also unlike End Game, I don't have the feeling that the strip is trying to ape the storytelling style of the Mills & Wagner/Gibbons/Parkhouse era. Rather, I feel like it's forging its own identity a bit, trying to figure out what the shape of a late 1990s DWM story is on its own terms.

Throwback: The Soul of a Cyberman / Ship of Fools, from Doctor Who Weekly #5-7, 23-24 (Nov. 1979 & Mar. 1980)
story by Steve Moore, art by Steve Dillon
Just as the McCoy-era strips picked up a character from the Tom Baker–era back-ups and brought him into the main strip in the present, we have that here with Kroton the Cyberman with a Soul, and so the collection helpfully reprints his original appearances. Throwback is basically fine; I think what I struggle with is that even before Kroton breaks away, none of the Cybermen feel particularly Cyberman-y. I mean, I guess there's no reason Cybermen can't chat about things, as long as they do so logically, but they don't feel like the impassive, unstoppable telos of humanity here. But, you know, I would never say no to some Steve Dillon art, and Kroton's interventions on behalf of the human resistance are well done. Ship of Fools is a great spooky sf tale, but Kroton himself could pretty much be any random traveler in it. If someone picked it up because of issue #23's "A NEW CYBERMAN COMIC STRIP!" cover blurb, I imagine they were kind of disappointed.
from Doctor Who Magazine #272
Happy Deathday, from Doctor Who Magazine #272 (Dec. 1998)
story by Scott Gray, art & lettering by Roger Langridge
This is DWM's special contribution to the... ah, 35th anniversary? Is that a thing? It's a deliberately goofy multi-Doctor story, and I have to say, deliberately goofiness is probably better than deadly earnestness when it comes to these things, as the Doctors team up against the Beige Guardian, and there are references to Dimenions in Time, and it all turns out to be a videogame that Izzy is playing. There are some good jokes, and the art is fun.
from Doctor Who Magazine #274
The Fallen, from Doctor Who Magazine #273-76 (Jan.-Apr. 1999)
story by Scott Gray, pencils by Martin Geraghty, inks by Robin Smith, lettering by Elitta Fell and Peri Godbold
This is DWM's sequel to the TV movie: Grace, since its events, has been using DNA she recovered to try to create a human/Time Lord hybrid, that will fulfill her desire to hold back death. But the DNA didn't come from a Time Lord, because he was in the body of a Skarosian morphant, and so Grace and the MI6 scientist she's been working with have inadvertently created a horrendous monster. Meanwhile, the Master is back... even though no one knows it. What I realized while reading it is that it's really the only sequel to the TVM ever made! BBC Books kind of edged close to it a couple times (and I know authors wanted to use Grace in novels but couldn't), while Big Finish totally ignored it except for using McGann himself (up until they got Eric Roberts, anyway). But this is a full-fledged sequel, following on from its scenes and character beats, even. The Doctor makes big impacts on people's lives, and this has repercussions he's not always thinking about. There's a strong focus on the characters of the Doctor and Grace here, and Martin Geraghty does a great job with big action and character close-ups alike. Overall, a good one, and the beginning of a good direction, I think.
from Doctor Who Magazine #277
Unnatural Born Killers, from Doctor Who Magazine #277 (May 1999)
story & art by Adrian Salmon, lettering by Elitta Fell
If you say, "Adrian Salmon, draw a story about Kroton the Cyberman beating up Sontarans," of course he will draw the hell out of it. And it turns out he can write, too! It took a bit for me to adjust to the more irreverent, human Kroton of the 1990s, but it was the right call for sure.

from Doctor Who Magazine #281
The Road to Hell, from Doctor Who Magazine #278-82 (June-Sept. 1999)
story by Scott Gray, pencils from Martin Geraghty, inks by Robin Smith and Fareed Choudhury, lettering by Elitta Fell

I felt that this was the weakest story of the volume, though it got better as it went. At the beginning, I found it hard to track the different groups and characters, who were introduced thick and fast. But once the relationship between Izzy and Sato Katsura came into the foreground, I found the story worked a lot better. There are some great moments here, such as Izzy making the future of Japan manifest as her knowledge of manga, anime, and Power Rangers, but then the cliffhanger being the reveal of the atomic bombing of Japan. Some neat concepts here, and one thing I appreciate about Gray as a writer is his peppering of the dialogue with small moments of humor, especially between Izzy and the Doctor.
TV Action!, from Doctor Who Magazine #283 (Oct. 1999)
story by Alan Barnes, art & lettering by Roger Langridge
It's DWM's 20th anniversary! Alan Barnes's notes in the commentary give the whole thing an air of desperation, but I thought it was a blast... even though, as an American, most of the cultural references go over my head. They bring back one of DWM's first original villains, Beep the Meep, but have him and the TARDIS cross over into a different universe... ours. The Doctor and Izzy chase Beep through BBC Television Centre on the day DWM debuted, culminating in a scene where the real Tom Baker pretends to be the Doctor to cower Beep. Magnificent! The real Tom Baker quotations used in his dialogue are priceless.
from Doctor Who Magazine #286
The Company of Thieves, from Doctor Who Magazine #284-86 (Nov. 1999–Jan. 2000)
story by Scott Gray, pencils by Adrian Salmon, inks by Fareed Choudhury, lettering by Elitta Fall and Roger Langridge
This was good fun: the Doctor and Izzy arrive on a ship being hijacked by pirates, and when a Cyberman is found belowdecks, everyone misunderstands the situations... because it's Kroton, his path intersecting the TARDIS's at long last. Like I said above, the interplay between the Doctor and Izzy really works; I enjoyed her putting on her glasses and spouting Star Trek bafflegab to confuse a bunch of pirates about the status of their engines. This does a great job of escalating a complicated situation, and then exiting it. It's filled with delightful moments, such as a "high" Kroton, Izzy's idea to stop the bad guy, the TARDIS team flying through the void of space, and the two pirates who don't trust each other drifting apart in space on the final page. The Glorious Dead is great, of course, but this might be Scott Gray at his best, and Adrian Salmon's work is as delightful as always... or maybe even moreso.
from Doctor Who Magazine #291
The Glorious Dead, from Doctor Who Magazine #287-96 (Feb.-Oct. 2000)
story by Scott Gray, pencils by Martin Geraghty, additional pencils by Roger Langridge, inks by Robin Smith, lettering by Roger Langridge
The biggest DWM story ever! Ten whole months! It could be a grind, but Gray stops it from being so by switching things up every so often. The first three parts play out relatively normally, with the Doctor, Izzy, and Kroton trying to figure out what's up with this alien planet and the strange religion coming to it. But then the part three cliffhanger is marvelous: the Doctor hears the words "WAKE UP WAKE UP WAKE UP" and suddenly finds himself waking up... in bed with a Grace who called him "honey?" It's the kind of cliffhanger I can imagine Steven Moffat doing.

Part four then does something I can't remember any DWM story doing before (corrections welcome): jumping forward away from a cliffhanger, in this case about three weeks. The installment entirely focuses on what Izzy and Kroton on the occupied planet Paradost, told almost entirely via her narration (as a letter to Max). The jump forward again feels very Moffat (e.g., "Day of the Moon"); the choice to focalize the installment via the companion feels very Russell T Davies (e.g., "Doomsday"). And then in part five, we're doing something else entirely yet again! Here we have a masterpiece of surreal comics storytelling, as the Doctor tumbles from universe to universe, and thus from storytelling style to storytelling style. It starts out ordinary-ish, with the Doctor in a world where he did stay with Grace, but soon he's in a western, he's a cartoon tiger, he's in Peanuts getting advice from the Rani. I guess it's all a bit Steve Parkhouse—it reminds me of Once Upon a Time Lord—but it's so well done, and it's striking for coming in the middle of what has seemed like a pretty straight DWM space epic up until this point. Bits of it are drawn by Roger Langridge, which works well.

So with part six, things settle down... a bit. But we still get massive surreal landscapes of the omniverse, and the reveal that the alien planet the enemies come from is actually Earth, and the return of Sato, and Izzy shrunk and put in a test tube, and the reveal that the Master is behind it all! Again, it feels a bit RTD, akin to the reveal in Last of the Time Lords that the Toclafane are actually humans, and that the Master has been manipulating the entire series. It's all a bit mad, but in the best DWM way, and Gray and Geraghty's focus on the Doctor and Izzy and Kroton as people keeps it anchored. I do tune out a bit whenever we get one of those multi-page sequences of someone explaining the History Of All Time or whatever, but on the whole, this really works, and I like how it subverts the seeming prophecy about a Doctor/Master battle. Kroton gets a great end. Izzy's discussion of her parents and her relationship to them works well this time out. I think this does a good job of taking the kind of Parkhouse/Gibbons-y space epic and marrying it to the sensibilities of contemporary, character-focused storytelling—similar to what Big Finish was about to do in its own Paul McGann stories, and foreshadowing the approach the new series would take under Russell.
from Doctor Who Magazine #299
The Autonomy Bug, from Doctor Who Magazine #297-99 (Nov. 2000–Jan. 2001)
story by Scott Gray, art & lettering by Roger Langridge
I was going to say this was cute, but it's not; like the New Eighth Doctor Adventure The Cannibalists, it uses cuteness to disguise how horrifying it really is. The Doctor and Izzy come to an institution for deranged robots, and realize they are being pretty awfully mistreated. I didn't love it, but it's an effective serious story from Roger Langridge, and has a great moment of cartoon logic, and a nice conclusion. The stuff with the robots painting their faces is pretty good.
Other Notes:

  • Roger Langridge will go on to be a McGann-era mainstay of the strip as an artist, so much so that he illustrated the eighth Doctor installment of IDW's 50th anniversary series. But I, weirdly, know him from the fact that he illustrated special installments of the short-lived Shaenon K. Garrity webcomic Smithson (2004-8, I think? previously known as More Fun).
  • Unnatural Born Killers is one of only a few Doctor-free main strips... and actually the last one featured the Sontarans, too!
  • The Doctor is said to have defeated Beep twice before; the second time was in the story Star Beast II, published back in 1995, but this was collected with some twelfth Doctor strips, so I haven't read it yet. Big Finish would later add another Beep encounter, a direct follow-up to Star Beast II, inconsistent with this story. Which is, you know, as canon as anything. In IDW's era, they'd even do another story about the Doctor crossing over into our universe!
  • from Doctor Who Magazine #283
  • Barnes was inspired by a Star Trek short story he only vaguely remembers; it would be "Visit to a Weird Planet Revisited" by Ruth Berman from the anthology The New Voyages.
  • The only thing to dislike about Kroton being in the TARDIS crew is how little his time was! His departure story immediately follows his introduction. I demand missing adventures set between The Company of Thieves and The Glorious Dead. Another one to go on the the-tv-show-gets-cancelled-and-the-strip-becomes-a-nostalgia-fest list, I guess.
  • I kept comparing The Glorious Dead to something Russell would do, and it really is, in a number of ways... and then I learned from the commentary that Russell actually wrote DWM after part four!
  • Did the readers at the time know The Glorious Dead was going to be ten parts? Or did they just come to the end each month and read "TO BE CONTINUED..." every time instead of "TO BE CONCLUDED..." and wonder if it would ever end?

This post is the twenty-sixth in a series about the Doctor Who Magazine comic strip and Marvel UK. The next installment covers Oblivion. Previous installments are listed below:

  1. The Iron Legion
  2. Dragon's Claw 
  3. The Transformers Classics UK, Volume One
  4. The Tides of Time
  5. The Transformers Classics UK, Volume Two
  6. Voyager
  7. The Transformers Classics UK, Volume Three
  8. The World Shapers
  9. The Transformers Classics UK, Volume Four
  10. The Age of Chaos
  11. The Transformers Classics UK, Volume Five
  12. A Cold Day in Hell!
  13. Death's Head: Freelance Peacekeeping Agent (part 1)
  14. Nemesis of the Daleks
  15. Death's Head: Freelance Peacekeeping Agent (part 2)
  16. The Good Soldier
  17. The Incomplete Death's Head
  18. Evening's Empire
  19. The Daleks
  20. Emperor of the Daleks
  21. The Sleeze Brothers File
  22. The Age of Chaos
  23. Land of the Blind
  24. Ground Zero
  25. End Game

18 October 2021

Nemesis of the Daleks (From Stockbridge to Segonus: A Doctor Who Magazine Comics Marathon, Part 14)

Collection published: 2013
Contents originally published: 1980-90
Acquired: December 2013
Read: July 2021

Nemesis of the Daleks: Collected Comic Strips from the pages of Doctor Who Magazine
by Richard Starkings, John Tomlinson, Lee Sullivan, John Ridgway, et al.

This is sort of an odd hodgepodge volume: only four genuine DWM strips! Everything else is a back-up, or from another magazine entirely. (And one of the DWM strips was supposed to be in that other magazine.) Yet, despite that, I felt like there was a slight uptick here in terms of quality since A Cold Day in Hell! As always, I'm reading these in original publication order, so that's not quite the order they are organized in in the actual book.

This covers a pretty narrow slice of the monthly; not even a whole year of comics, given the inclusion of twelve strips from a totally different magazine! I remember a lot of moaning about this at the time, but it feels like the right thing to do: that have the same creators and same publisher, some were printed in DWM, and where else would they be reprinted if not here?

Abslom Daak... Dalek-Killer, from Doctor Who Weekly #17-20 (Feb. 1980)
from Doctor Who Weekly #18
script by Steve Moore, art by Steve Dillon
At four four-page installments, this isn't exactly an epic. I'm not particularly sure it's good, either. Abslom Daak is sentenced to being a Dalek-killer, which means he's teleported to a Dalek-occupied planet and expected to take out as many as he can before he dies. He's so successful, though, it feels like maybe the Daleks ought not have humanity on the back foot as they apparently do?

But there's a purity to this, it's so completely itself, that it's impossible not to enjoy it. Daak is an uncompromising character and thus an utter delight to read about. What really elevates it is the artwork of Steve Dillon, which reeks of power and violence. Why does this lady fall for Daak? I don't know, but Steve Dillon makes me believe it. Having already read Daak's storyline in Titan's Eleventh Doctor comics, it was interesting to come back to this and see how little of a relationship he actually had with Taiyin. So it actually works just fine; it was a total blast to read, and left me wanting more...
from Doctor Who: A Marvel Monthly #45
Star Tigers, from Doctor Who Weekly #27-30 (Apr.-May 1980) and Doctor Who: A Marvel Monthly #44-46 (Sept.-Nov. 1980)
script by Steve Moore, art by Steve Dillon and David Lloyd
Alas, the more that we got, I think, strays a bit too much from the pure essence of Daak. I want to watch Daak do ridiculous action, not connive on Draconia; Steve Dillon may be a great artist, but he's not up to the task of making Draconians visually distinct enough for me to follow any level of political machinations. Most of this story is about Daak putting a team together... which would be fine if we ever got to see this team do anything, but seven installments was all the Star Tigers ever got. Putting Daak on a team moves him a bit away from the pure rampage he was in the original story. Which, I get it, that couldn't last forever, but this is a bit duller than he deserves.
from Doctor Who Magazine #154
Nemesis of the Daleks, from Doctor Who Magazine #152-155 (Sept.-Dec. 1989)
plot by Richard Alan, script by Steve Alan, art by Lee Sullivan, lettering by Zed
The Star Tigers might detract from the Daak concept, but I can't help but feel that Nemesis of the Daleks does them dirty. They have one adventure together in Star Tigers, and then they apparently all die... off-panel! They deserved better, surely? Anyway, Daak might live in the universe of Doctor Who but he's not a good fit for a Doctor Who story, not right out of the box anyway. By using the Time War and the War Doctor, I thought The Eleventh Doctor made great use of him... but it by necessity, I think, had to make him overtly comedic and somewhat pathetic. I can imagine a good seventh Doctor story where the Doctor manipulates Daak as part of some masterplan of his... unfortunately, this story is more like the Doctor just stands there a lot while Daak does his thing (and then dies). This story features some absolutely gorgeous art from Lee Sullivan, including some great two-page spreads, but aside from that is not up to much. Pretty generic action, without the vigor of the original Daak story, or the cleverness of a good Doctor Who one.
from The Incredible Hulk Presents #1
Once in a Lifetime, from The Incredible Hulk Presents #1 (Oct. 1989)
script by John Freeman, art by Geoff Senior, lettering by Stuart Bartlett
This is the first of a set of twelve five-page strips published in the Marvel UK anthology mag, The Incredible Hulk Presents. It has a cute idea at first (the Doctor trying to dodge a nosy reporter, leads him into a bar of his enemies), but quickly goes too far to be plausible (why does the Doctor maroon and ruin this guy when he could just fly away in the TARDIS himself?).
Hunger from the Ends of Time!, from The Incredible Hulk Presents #2-3 (Oct. 1989), reprinted in Doctor Who Magazine #157-58 (Feb.-Mar. 1990)
script by Dan Abnett, art by John Ridgway, lettering by Annie Halfacree
John Ridgway is back! And so is Dan Abnett's future space police/military, Foreign Hazard Duty. I think probably there's a fun idea here about bookworms in a digital library, but the story's technobabble is far too muddled, and the whole thing (despite being one of only two two-part IHP stories) is over too quickly to make any sense.
from The Incredible Hulk Presents #6
War World! / Technical Hitch / A Switch in Time! / The Sentinel!, from The Incredible Hulk Presents #4-7 (Oct.-Nov. 1989)
scripts by John Freeman, Dan Abnett, and John Tomlinson; pencils by Art Wetherell, Geoff Senior, and Andy Wildman; inks by Dave Harwood, Cam Smith, Geoff Senior, and Andy Wildman; lettering by Annie Halfacree, Stuart Bartlett, and Helen Stone
I've never been a big fan of DWM's occasional foray into the a spooky sci-fi Twilight Zoneesque thing happens and the Doctor doesn't really do anything genre, and it turns out I like them even less when compressed down to five pages. Plus, maybe I am stupid, but I didn't even understand what was happening in A Switch in Time! (the Doctor materializes in a holo-tv, so every time the viewers change the channel, he's in a new situation) until I read the behind-the-scenes material.
from The Incredible Hulk Presents #8
Who's That Girl!, from The Incredible Hulk Presents #8-9 (Nov.-Dec. 1989)
script by Simon Furman, pencils by John Marshall, inks by Stephen Baskerville, letters by Stuart Bartlett and Spolly
This was my favorite of the IHP stories, and one of my favorites in the volume. The Doctor regenerates... into a woman!? The best part of the story is that the Doctor's old friend, the warlord Luj, pretends he's going to make a pass at the Doctor but then immediately lets it go and acts the same toward him. But the female Doctor is really a mercenary named Kasgi hired to sabotage an interdimensional peace conference-- and Luj is really a bad guy, so Kasgi is on the side of right, despite the questionable method of hijacking and kidnapping the Doctor! I liked Kasgi a lot, and I see potential in a reappearance, but I guess not at this point. This was a fun story that made good use of its ten pages.
from Doctor Who Magazine #156
The Enlightenment of Ly-Chee the Wise / Stairway to Heaven / Slimmer! / Nineveh!, from The Incredible Hulk Presents #10-12 (Dec. 1989) and Doctor Who Magazine #156 (Jan. 1990)
scripts by Simon Jowett, John Freeman & Paul Cornell, Mike Collins & Tim Robins, and John Tomlinson; art by Andy Wildman, Gerry Dolan, Geoff Senior, and Cam Smith; letters by Helen Stone, Stuart Bartlett, and Peri Godbold
DWM #156 has a cover date of Jan. 1990, but it was released 14 Dec. 1989, putting it between IHP #10 (9 Dec.) and #11 (16 Dec.), so that's where I read it. It reads well in that context, actually; as a done-in-one story of weird sci-fi happenings, Paul Cornell's first piece of licensed Doctor Who fiction feels like a slightly longer IHP story. And if that sounds like damning with faint praise, it kind of is; I didn't really get it, though I think mostly down to some awkward storytelling in the art, which often left me confused as to what was actually happening. I didn't think the joke of Enlightenment was very well executed, but Slimmer! was decent fun, and Nineveh! had some good ideas, even if it wasn't much of a story. So the volume was on an upswing here overall.
from Doctor Who Magazine #159
Train-Flight, from Doctor Who Magazine #159-61 (Apr.-June 1990)
script by Andrew Donkin & Graham S Brand, art by John Ridgway
The best part of this is the idea that would be reused two decades later on tv in Planet of the Dead, the public transit that accidentally takes you into space. Unfortunately, the story doesn't really do much with that idea, pretty much abandoning the people on the train right away, unlike Planet of the Dead, which is built around them in classic RTD fashion. (Though, that's not one of RTD's better-characterized scripts.) It also features the return of Sarah Jane Smith... but it doesn't do much with her, either; she could be any old companion, so why bother? That said, you say, "John Ridgway, draw a train in the space-time vortex," and he draws it like none other.
from Doctor Who Magazine #162
Doctor Conkerer!, from Doctor Who Magazine #162 (July 1990)
script by Ian Rimmer, art by Mike Collins
I might have got more out of this if I knew what conkers was. But it was cute enough.
Stray Observations:
  • With #13, the The Crimson Hand graphic novel, these collections got a visual redesign, but reading in original strip order, this is the first of the new-look volumes I've gotten to. It makes me pretty grumpy that part of this redesign means removing the credits from the table of contents-- the actual strips were not very good at including credits during this era (I assume they were printed somewhere else in the mag), meaning it takes more work than it ought to to figure out who wrote and drew any particular strip. (And some letters go completely uncredited.)
  • In part six of Star Tigers, we hear a human colony has rebelled and is using Kill-Mechs to invade other planets, and we see them in a couple panels. In the next installment, though, Daleks burst out of meteroids and the Kill-Mechs and their emperor are immediately forgotten. "The Kill-Mechs don't matter!" Apparently DWM was unsure it had the rights to the Daleks and hastily redid part six, but a month later, it was all sorted out. (I gather that the 1990 Abslom Daak graphic novel edits out the Kill-Mechs, but here the strips are printed as they originally appeared, not as originally intended.)
  • David Lloyd never illustrated the main DWM strip, I believe, but he did draw a number of back-ups across the first few years of the mag. Star Tigers is the only one to be collected thus far; a couple years after Star Tigers went out, he would begin illustrating his most famous work, V for Vendetta, with fellow DWM back-up strip vet Alan Moore.
  • As I stated last time, "Richard Alan" is a pseudonym for strip editor Richard Starkings, used because he was an editor commissioning himself. "Steve Alan" was writer John Tomlinson, used because was worried what he had written was a bit crap!
  • I don't think Panini began including prose stories in these collections until later. Which is a shame, because Marvel UK published a Daak short story in the Abslom Daak graphic novel that would have been a good inclusion here. (Or so I think... having never read it!)
  • Nemesis of the Daleks is, I think, the first time the distinctive "Dalek lettering" was used in DWM. Googling tells me it was first used in The Dalek Book back in 1964!
  • Who's That Girl! is the last Doctor Who comic work of Marvel UK regular Simon Furman; I don't think he ever really "got" Doctor Who the way he did The Transformers, but he goes out with his best strip here. He would go on to do a lot of work for Marvel US, including a particularly mediocre run on Alpha Flight. (But then, is there anyone who had anything other than a mediocre run on Alpha Flight?) Two decades after reinventing the Transformers for the UK market, he would reinvent them all over again for the 2000s with, I think, no small amount of success. Gary Russell must have thought he wrote good Doctor Who, though, because he commissioned a fifth Doctor audio drama from him in 2004.
  • The Enlightenment of Ly-Chee the Wise was Simon Jowett's only Doctor Who work for two decades, until he contributed a short story to the anthology The Story of Martha-- put together by fellow Marvel UK writer Dan Abnett. Mike Collins's co-writer on Slimmer!, Tim Robins, never contributed another Who strip to Marvel UK, but he did conduct a number of fanzine interviews later collected in Telos's Talkback series. Stairway to Heaven was Gerry Dolan's only DWM strip, and he left comics soon after this for "a successful if little noticed career as a storyboard artist," according to John Freeman.
  • Train-Flight establishes that Ace is in the Cretaceous, her first mention in the DWM strip. Since the Doctor is still trying to get to Maruthea in subsequent stories, that seemingly means all DWM stories since at least Echoes of the Mogor! must take place in a gap during Ace's travels.
  • Doctor Conkerer! was Ian Rimmer's only Doctor Who work, but he wrote a number of Transformers strips for Marvel UK, including two charming Christmas specials.
  • Train-Flight has some forebodings that something is off in the Doctor's life; an extra piece of text in Doctor Conkerer! (replacing where the credits would have been if it had been printed in IHP) adds to this.

This post is the fourteenth in a series about the Doctor Who Magazine comic strip and Marvel UK. The next installment covers part 2 of Death's Head: Freelance Peacekeeping Agent. Previous installments are listed below:

  1. The Iron Legion
  2. Dragon's Claw 
  3. The Transformers Classics UK, Volume One
  4. The Tides of Time
  5. The Transformers Classics UK, Volume Two
  6. Voyager
  7. The Transformers Classics UK, Volume Three
  8. The World Shapers
  9. The Transformers Classics UK, Volume Four
  10. The Age of Chaos
  11. The Transformers Classics UK, Volume Five
  12. A Cold Day in Hell!
  13. Death's Head: Freelance Peacekeeping Agent (part 1)

22 March 2021

The Tides of Time (From Stockbridge to Segonus: A Doctor Who Magazine Comics Marathon, Part 4)

Collection published: 2005
Contents originally published: 1980-84
Acquired: 2005
Previously read: December 2005
Reread: December 2020

The Tides of Time: The Complete Fifth Doctor Comic Strips from the Pages of Doctor Who Monthly
by Dave Gibbons, Steve Parkhouse, Mick Austin, Steve Dillon, et al.

This volume represents a new approach to the Doctor Who Magazine strip, one that pretty much comes to dominate it for much of its run. Steve Parkhouse writes what are ostensibly six separate stories, but each one builds on the previous one, and runs into the next-- and that's a series of linkages that even continues on either side of this collection. Its first story follows up the last story of Dragon's Claw; its last story sets up the first story of Voyager. That said, though I like the idea of an ongoing story in principle, and I remember Scott Gray being a strong practitioner of it during the eighth Doctor years, the way it's done here is pretty slipshod at best...

Timeslip, from Doctor Who Weekly #17-18 (Feb. 1980)
plot by Dez Skinn, script & artwork by Paul Neary
This little story wraps up the appearances of the fourth Doctor in these graphic novels (for now, anyway; I think he'll be back during the "multi-Doctor" years). I don't know the circumstances of its creation, but it feels like someone whipped it up real quick when The Star Beast was delayed or something. It's much more continuity-focused than most other DWM strips, actually (albeit barely) explaining where Romana is, and giving a footnote about the randomiser. Most notably, the Doctor degenerates because of an alien influence, quickly passing through Jon Pertwee and Patrick Troughton again before spending four pages as William Hartnell. Unfortunately for the long-term fan, all of the Hartnell images are referenced from incredibly common publicity photos, which stops the art (which I would say otherwise looks quite nice, especially its vast cosmic horrors) from having any sense of life.
from Doctor Who Monthly #63
The Tides of Time, from Doctor Who Monthly #61-67 (Feb.-Aug. 1982)
written by Steve Parkhouse, artwork & lettering by Dave Gibbons
This story starts off pretty neat: time disturbances interrupt the Doctor's cricket game, so he goes back to Gallifrey to check out what's going on, only to learn that all reality is at stake. Steve Parkhouse and Dave Gibbons make Gallifrey seem amazing by basically ignoring the way the tv show approached it. Rather than talk to Time Lord officiants, the Doctor goes into the Matrix, ostensibly "home of the Celestial Intervention Agency"-- which I guess is headed by Rassilon and two guys named Morvane and Bedevere (whom the Doctor supposedly already knows), and they all hang out with "High Evolutionaries," which are highly advanced specimens of other races, including Merlin from The Neutron Knights. Like, this is nothing like what we saw on screen, but hey, it gives the whole thing a great sense of grandeur. Gibbon's art for Gallifrey is amazing, looking nothing like how it appeared on screen, but like an epic sci-fi city-- I love it.

The trip to Gallifrey is followed by a surreal visit to another dimension, which Gibbons handles real well... and after this, The Tides of Time totally fizzles out. The Doctor mostly stands around as people deliver exposition and Shayde does all the work. Literally the Doctor's only contribution to this whole big story is to fly Shayde into position. It looks cool, but once the whole thing is over, it seems faintly pointless.

Sir Justin and Shayde are the Doctor's companions for this story. The idea of Sir Justin is fun, but he doesn't have much to do other than stand around and be baffled up until his heroic sacrifice; I found it difficult to summon up much feeling at that point. I don't know if I would count Shayde as a companion at this point, but he does look cool, a Matrix construct with a (detachable!) black globe for a head. We'll be seeing more of him going forward.
from Doctor Who Monthly #69
Stars Fell on Stockbridge, from Doctor Who Monthly #68-69 (Sept.-Oct. 1982)
written by Steve Parkhouse, artwork & lettering by Dave Gibbons
Dave Gibbons's lengthy run on the strip finally comes to an end here with a neat little two-part story. Here we learn that the village from The Tides of Time where the Doctor is hanging out and playing cricket is Stockbridge, and we meet one of its inhabitants, Maxwell Edison. Maxwell is a UFO and conspiracy nut who ends up drawn into an adventure with the Doctor; the Doctor takes him up into a mysterious spaceship orbiting the Earth. It's a foreboding, atmospheric tale, and I enjoyed it a lot. Undoubtedly the best adventure in this volume, with a charming ending.
from Doctor Who Monthly #73
The Stockbridge Horror, from Doctor Who Monthly #70-75 (Nov. 1982–Apr. 1983)
written by Steve Parkhouse; pencils by Steve Parkhouse and Mick Austin; inks by Paul Neary, Steve Parkhouse, and Mick Austin; lettering by Steve Parkhouse, Mick Austin, and Steve Craddock
This story, to me, entirely reads like Steve Parkhouse made it up as he went along. It starts out about mysterious goings-on in Stockbridge, including the TARDIS making its own trip to the Carboniferous Period, but then becomes about the Doctor battling a strange elemental on the TARDIS. Shayde turns up to do the actual defeating of the elemental while the Doctor just watches; then the Doctor's being attacked by the Time Lords, then Rassilon and the other Matrix Lords are putting him on trial for some reason, but he gets off because Shayde destroys the evidence. (Apparently a society of time travellers can't travel back to when the evidence still existed.) It doesn't settle on any one thing long enough to be effective, and despite some cool concepts, the Doctor once again feels like a side character in a story about how cool Shayde is!

Also this story introduces SAG 3, an elite UK military unit who do exactly nothing.
from Doctor Who Monthly #77
Lunar Lagoon, from Doctor Who Monthly #76-77 (May-June 1983)
written by Steve Parkhouse, artwork by Mick Austin, lettering by Steve Craddock
This feels a bit like one of Parkhouse's fourth Doctor tales: a downbeat story of an ineffective Doctor. He's trapped on a Pacific island with a Japanese soldier who's been there for a long time; despite the Doctor's efforts, the soldier dies... partially because of something the Doctor does to defend himself. I'm not sure what I think of it, to be honest. I think it's well done for what it is... I'm just not sure this is what I want Doctor Who to be doing! I didn't care for Fuji's stilted dialogue or the weird proportions Mick Austin gives him, but otherwise he is a pretty well-drawn character.
from Doctor Who Monthly #83
4-Dimensional Vistas, from Doctor Who Monthly #78-83 (July-Dec. 1983)
written by Steve Parkhouse, artwork by Mick Austin, lettering by Steve Craddock and Jerry Paris
Another Steve Parkhouse Time Lord epic, another load of nonsense. Like most of them, it's got some good ideas (the way the Monk and the Ice Warriors work together to make a giant crystal by just waiting is neat), but the overall story is random junk again. The Doctor is joined by Gus, the American pilot who killed Fuji, and realizes he's in an alternate timeline where World War II continued until at least 1963 (though in Lunar Lagoon we're told it's 1983). Trying to figure out what's going on, they discover airplanes are vanishing and the Meddling Monk is there and there are Ice Warriors and SAG 3 is back and... stuff... look, I don't even know how or why.

We also learn the Time Lords sent the Doctor to Stockbridge to figure out the time anomalies resolved in this story. So, 1) why was he always trying to play cricket and/or fish, and 2) why did the Time Lords get mad at the Doctor for hanging out in Stockbridge back in The Stockbridge Horror. Like I said, Parkhouse tries to pull all these tales together, but it's nonsensically done. (The Doctor says that he never went back to the real Earth after leaving it in The Stockbridge Horror, which is plainly not true; he must have been on the real one to see Shayde destroy the evidence of the malfunctioning TARDIS.)

I do like how Mick Austin draws the time vortex.
from The Official Doctor Who Magazine #86
The Moderator, from Doctor Who Monthly #84 / The Official Doctor Who Magazine #86-87 (Jan.-Apr. 1984)
written by Steve Parkhouse, artwork & lettering by Steve Dillon
It's interesting, reading all of these, and realizing for all his weirdnesses as storyteller, Steve Parkhouse got one thing right about the fifth Doctor as a character: he is knocked about by tragedy to a degree not true of previous incarnations, something we saw on screen most prominently in Earthshock, Warriors of the Deep, Resurrection of the Daleks, and The Caves of Androzani. The different between the strip's approach and the show's approach, though, is that the tv fifth Doctor would still get these moments of triumph, either within the stories, or in the other stories, but the comic fifth Doctor rarely feels like he's accomplished anything. This is all brought to its utmost in The Moderator, where Gus is gunned down at the moment the Doctor returns him to his own time as a punishment for the Doctor mouthing off to a reprehensible villain.

Here it worked for me, though. Maybe it's the black comic touch of the titular Moderator himself. Maybe it's the slightly unusual structure Parkhouse employs. (The story bounces back and forth between the Moderator hunting the Doctor and the Doctor and Gus on an adventure, but the Moderator is hunting the Doctor for something the Doctor does at the very end of the adventure.) Maybe it's the delightful despicability of Josiah W. Dogbolter. This story is dark, but it feels meaningful in a way some of Parkhouse's other dark tales (like End of the Line or The Neutron Knights) did not. There's tragedy, but also the Doctor and Gus stand up for something despite it all.
Stray Observations:
  • Something I like is that the strip kind of doesn't even care that there's a tv show. Oh, it picks up references to it, obviously (the Doctor is seemingly president of Gallifrey because of the events of The Invasion of Time, or maybe The Deadly Assassin), but this is a continuous run of stories for the fifth Doctor where the first one picks up from a fourth Doctor tale and the last one leads into a sixth Doctor one. Which makes no sense from a continuity standpoint! There's no sense at all that these slot in between tv episodes or even really care about the existence of contemporaneous tv episodes, except that the Doctor's appearance (almost incidentally) changes between installments.
  • I like the way that the DWM fifth Doctor is kind of, but not quite, the character played by Peter Davison. He occasionally gets lines you can perfectly imagine Davison delivering (his exasperation at a running-away Max in Stars Fell), but the whole idea that the Doctor really just wants to hang about playing cricket (or fishing) seems much more influenced by the Doctor's costume than anything else! He's also more... morose than the tv fifth Doctor; there's a bit where he almost commits suicide when he thinks he's lost in the wrong dimension! Again, not the tv version, but an interesting incarnation of the Doctor of his own. It's a shame Big Finish's Comic Strip Adaptations line seems to have ended after a single box set; I'd've liked to have heard Peter Davison tackle this slightly different take on his character.
  • Apparently Gallifrey's military is normally completely separate from the Time Lords (the Doctor says, "What's a Time-Lord doing slumming around the military? Good heavens...you'll be in politics next!"); that they have a TARDIS and Tubal Cain is assigned to them is depicted as abnormal. The way time torpedoes work here would be used in the audio adventure Neverland.
  • Steve Parkhouse seems to think all TARDISes look like police boxes.
  • Toby Longworth's performance as Dogbolter in The Maltese Penguin and The Quantum Possibility Engine has indelibly impressed itself upon my mind; I can't not imagine him delivering the lines.
  • After inaugurating the DWM strip with a three-year run, Dave Gibbons would go on to do a lot of work for DC on lower-tier superhero comics such as Legion of Super-Heroes, L.E.G.I.O.N., JSA, Rann-Thanagar War, and something called Watchmen.

This post is the fourth in a series about the Doctor Who Magazine comic strip and Marvel UK. The next installment covers The Transformers Classics UK, Volume Two. Previous installments are listed below:

  1. The Iron Legion
  2. Dragon's Claw 
  3. The Transformers Classics UK, Volume One