Showing posts with label creator: bill finger. Show all posts
Showing posts with label creator: bill finger. Show all posts

29 January 2018

Review: The Jack Kirby Omnibus, Starring Green Arrow

A couple Doctor Who: Short Trips reviews have been posted over at Unreality SF: Adric meets the fourth Doctor again in "The Ingenious Gentleman Adric of Alzarius" and Susan meets the eighth Doctor again in "All Hands on Deck."


Comic trade paperback, 304 pages
Published 2011 (contents: 1946-59)

Acquired December 2016
Read January 2017
The Jack Kirby Omnibus, Volume One: Starring Green Arrow

Written by Joe Simon, Jack Kirby, France E. Herron, Bill Finger, Dave Wood, Robert Bernstein
Pencilled by Jack Kirby
Inked by Jack Kirby, Joe Simon, George Roussos, Frank Giacoia

This volume collects everything Jack Kirby drew during his first two tenures freelancing for DC Comics (1941-49 and 1956-59) that doesn't fit into the other Jack Kirby omnibus volumes DC has released (e.g., The Sandman, The Newsboy Legion, The Boy Commandos); it's basically an assortment of random issues of Real Fact Comics, House of Secrets, House of Mystery, Tales of the Unexpected, My Greatest Adventure, and All-Star Western, plus Green Arrow features from Adventure Comics and World's Finest Comics.

This isn't Kirby at his best; most of the time he's writing to someone else's scripts, or at least someone else's demands. I mean he's still a great illustrator, and I love seeing his image of our supposed rocket-age future:
I just love the assured tone of this thing: "probably called 'rocketeers.'" Like, why? What leads you to think that will "probably" be the case, Jack and Joe? Also, where's my rocket tube to China?
from Real Fact Comics #1 (script & art by Joe Simon & Jack Kirby)

...but giving him a two-page feature in Real Fact Comics (don't worry, there are no real facts to be found) is a waste of his talents. The Sandman, from the same era, is a much better use of Kirby's abilities; there's little trace of his trademark dynamism here.

Kirby is good at drawing bizarre monsters, so the stories from 1950s "weird" titles are more suited to him, though they're still not great. There's an odd subset of these stories that present "rational" explanations for seemingly irrational events. But I'm actually found it more plausible that a criminal found a magic lantern during a jailbreak that the idea that an undercover cop planted it there and arranged to have the criminal's three wishes granted on command in a convoluted plot to discover the location of money the criminal had stolen. I guess "impossible" trumps "highly unlikely" in the probability stakes. This must have been a thing, though, because there are a lot of stories with these kinds of endings (I'm not really telepathic, the metal plate in my skull is just picking up your dictaphone from miles away; I'm not really immortal, I just wanted to obtain your money; I'm not really a yogi, I just wanted to sell my crystal ball to another fake yogi and so commissioned a women to pretend to be a Cleopatra waxwork and kiss you; and so on).

I feel like if Oliver Queen can get something like that to fly around in circles on command, there has to be a better application for it than trick arrows.
from Adventure Comics vol. 1 #251 (script & art by Jack Kirby)

This is actually the third time I've read the Green Arrow tales collected here, since DC previously reprinted them in both a thin volume of Kirby's Green Arrow work, and (in black and white) in Showcase Presents The Green Arrow. I have to say, they don't hold up to repeated rereading. Some I still didn't remember reading, though! And man, does Oliver Queen have a loose definition of "arrow" and an ability to make incredibly un-aerodyamic objects fly regardless.

"Straightened out." I think your manservant is having a little fun with you.
from Tales of the Unexpected vol. 1 #24 (writer unknown, art by Jack Kirby)

Still, there are times the King of Comics gets to strut his stuff: the cool visuals of "The Two-Dimensional Man" were probably my favorite thing in the whole book. Give Kirby something totally bizarre to draw, and he will always knock it out of the park.

20 April 2010

Faster than a DC Bullet: Project Star City, Part XIX: Showcase Presents The Green Arrow, Volume One

Comic trade paperback, 527 pages
Published 2006 (contents: 1958-69)

Borrowed from the library
Read March 2010
Showcase Presents The Green Arrow, Volume One

Writers: Dave Wood, France "Ed" Herron, Robert Bernstein, Jerry Coleman, Bob Haney, Gardner Fox, John Broome, Dick Wood, George Kashdan, Bill Finger, Jack Kirby
Artists: Jack Kirby, Roz Kirby, George Papp, Lee Elias, Mike Sekowsky, Bernard Sachs, George Roussos, Neal Adams

This volume collects every Green Arrow comic printed between 1958 and 1969 (including those in The Green Arrow) in black and white. Though a nice idea, such an undertaking quickly reveals that these old Silver Age comics were never designed to be reprinted, as they quickly grow stale and repetitive: there are some fifty-nine comics of 6-7 pages here, all of them ending with Green Arrow and Speedy being resoundingly smug. The writing is by a variety of folks, but Lee Elias provides the majority of the art, which is good, aside from the fact that I want to punch his "cherubic" Speedy in the face.

There's a weird number of stories about Native American tribes who still practice "the old ways"; I'm assuming this is because obviously all Indians practice archery, so our hero fits right in. What makes this even weirder is that in "The World's Worst Archer!" we learn that Speedy used to live with an old-ways Indian tribe... a fact never mentioned before or since, though it would have been relevant on any number of occasions. Later stories are a little bit more sensitive towards this, though "The Wrath of the Thunderbird" has a character unquestioningly assert that the reservation system has done nothing but good for Native Americans. Also weird is this volume's depiction of women in the person of the lovely Miss Arrowette, whose arrows are of course all feminine (the hairpin arrow, the powder-puff arrow, the lotion arrow, and so on), but can't cut it because crime-fighting's too dangerous for a woman. Right, Oliver-- I see that it's not too dangerous for your thirteen-year-old ward. She returns a couple times, though, and eventually gets a story where she's able to hold her own and help GA in solving a case, rather than hinder him.

The best stories are the ones that actually have some room to breathe, and thus include a plot-twist or two. Toward the end of his run, Green Arrow began receiving ten-page stories, the strongest of which was the nicely surreal "The Land of No Return". Even better, however, were his appearances in The Brave and the Bold alongside the Martian Manhunter and Batman. My favorite story was "The Senator's Been Shot!", which sees both Oliver Queen and Bruce Wayne contemplating giving up their secret identities-- Oliver so he can use his financial wealth to do good, and Bruce so he can go into politics. They don't, of course, but it's nice to see the characters wrestling with any kind of moral quandary, and Neal Adams's fantastic art and layouts make what could have been a still-somewhat-conventional story fairly edgy in tone. Coming at the end of the book and the end of the Silver Age, the changes this story brought were a long time in coming.

Faster than a DC Bullet: Project Star City, Part XVIII: The Green Arrow

Perfect-bound comic, 71 pages
Published 2001 (contents: 1958-59)

Borrowed from the library
Read March 2010
The Green Arrow

Writers: Jack Kirby, Bill Finger, Dave Wood, Ed Herron, Robert Bernstein
Artists: Jack Kirby, Roz Kirby

This volume collects all the Green Arrow stories drawn by Jack Kirby before he went to Marvel and co-invented the Fantastic Four. It's just eleven six-page stories, not exactly a lot of a reading-- or very complicated reading. At that length, there's scarcely even room for plot complications. The writing of only one of the stories is officially credited to Kirby, but Kirby disciple Mark Evanier's introduction reveals that he usually rewrote the stories as he drew them. The most Kirby-esque one is the two-part "The Mystery of the Giant Arrows"/"Prisoners of Dimension Zero!", where Green Arrow (and sidekick Speedy) are plunged into another reality where everyone is a giant... including a very familiar crime-fighter called Xeen Arrow. Nothing here stands out very much, aside from GA's ridiculous original origin story, "The Green Arrow's First Case". Who keeps a diary on a cave wall?

Green Arrow has gotten flack ever since Quiver for the boxing glove arrow, but what reading this story revealed is that it is one of the least bizarre arrows in GA's arsenal. In these mere eleven stories, he deploys the heli-spotter arrow, the ricochet arrow, the mummy arrow, the boomerang arrow, the rain arrow, the cable arrow, the cocoon arrow, the jet arrow, the firecracker arrow, the balloon arrow, the parachute arrow, the rope arrow, the short-circuit arrow, the acetylene arrow, the aqua-lung arrow, the two-way radio arrow, the fountain-pen arrow, the dry-ice arrow, the flare arrow, the two-stage rocket arrow, the siren arrow, the tear-gas arrow, the smokescreen arrow, the machine-gun arrow, the fan arrow, the net arrow, the ink arrow, and the greatest of all, the fake-uranium arrow. And that's not even counting arrows from other sources, such as the charmingly stereotypical Green Arrows of other countries, or the people of 3000 A.D., who send GA hi-tech arrows. But you do have to admire the single-minded worldview of these stories: there's not any problem that can't be solved through the deployment of the appropriate arrow.