Having enjoyed Paradox in Oz, my kids and I went straight on to Edward Einhorn's other Oz novel, The Living House of Oz. This is a sequel in that sense that it follows up some characters and situations from the earlier book: just like in Paradox, a bit of the action takes place in Tonsoria; Tempus the Parrot-Ox puts in a brief appearance; one of the characters comes from the same dark, alternate Oz that Ozma journeyed to in Paradox. But it's not a sequel in the sense that it's the same thing again. Einhorn isn't invested in solving Oz continuity discrepancies this time (not that he was particularly interested in doing so the first time around, to be honest... though he does explain one discrepancy he didn't squeeze into Paradox).
The Living House of Oz by Edward Einhorn |
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Published: 2005 Acquired: July 2023 Read aloud: August–September 2025 |
Here, he's interested in doing two things, I would say. The first is providing a "traditional" Oz quest story in the mold of Patchwork Girl, Rinkitink, or, of course, Wonderful Wizard: in order to protect and/or return to their family, a child protagonist is forced to set out on a dangerous journey. The main character here is Buddy, who lives in the mysterious Living House, where every piece of furniture is alive... and so is the house itself! He lives with his mother, a sorceress, and like many young protagonists, yearns for adventure.
The second thing Einhorn is up to here is interrogating some aspects of Oz; specifically, Ozma's ban on magic practiced by anyone other than herself, the Wizard, and Glinda. Is this actually just? Is it right to ban people from doing the thing they're good at because it might hurt other people? Einhorn follows up various aspects of several of Baum's Oz books, most notably Emerald City (the Phanfasms reappear), Patchwork Girl (the little-used Emerald City jail and its mistress, Tollydiggle), and Glinda (the Flatheads and the Adepts at Magic). This kind of thing can feel gratuitous in the hands of later authors, but because it's all in service of one central idea, the return appearances by stuff from earlier books feel quite organic.
Like Paradox, the book has two sub-adventures, but I thought that structure worked a bit better here. In the first, the Living House comes to Tonsoria, in the Gillikin Country. Buddy goes out to explore, but ends up kidnapped when he's at the wrong place at the wrong time, along with Ayala, the princess of Tonsoria (who was a minor character in Paradox). He works to free himself while his mother, Mordra, also works to free him. It turns out that in Tonsoria, there's a guy who really like making wigs, but people in Tonsoria like doing their own hair, and so he thinks if he kidnaps the ruler, he can force everyone to wear his wigs. It's goofy but fun; Tonsoria, with its squabbling advisors and cute animal (the flutefly) has a touch of the Ruth Plumly Thompson about it (in a good way), but the whole adventure also reminded me of John R. Neill's Oz novels. Though they were never great, what I liked about Neill's Oz novels (particularly Wonder City and Scalawagons) is that I think they capture what living in Oz must be like. It's just nuts, weird things are happening all the time. Einhorn does the same thing here. Sure, the cranky old man who owns a wig factory is going around kidnapping people? Why not? It provides a bit of diversion. Will he be punished? Well, not much, and not if he says he's sorry, because people need to learn from their mistakes. And besides, life in Oz would be dull if things like this didn't happen.
This half is basically just an excuse for the second half, though. With Mordra drawn out of the Living House, she attracts the attention of Glinda, and is taken back to the Emerald City for trial. Buddy, though, thinks Ozma is likely to treat his mother unfairly, and so sets out on a quest to rescue her, with several misadventures on the way; this culminates in a reveal of Buddy's true parentage and a moment of supreme temptation for Buddy, who must learn to do the right thing. More than any Oz author other than Eloise McGraw, I would say, Einhorn is interested in the psychology of his child protagonist. The entire book hinges not just on an act of heroism by him, but him learning how the world works. It's a great moment, very well done.
Other than that, the second half of the book is just full of nice touches. More than most of Baum's imitators, Einhorn has a great sense of humor, with inspired jokes. I particularly liked the Flathead whose head is so full of information about carpentry, he doesn't know any words that begin with X, Y, or Z, so he has to contort his sentences around saying you and your. But he also can't say extra... because he's not a very good speller! The trial of Mordra is also hilarious; the Scarecrow is assigned as prosecution... but they decide it's unfair to Modra if her defense lawyer is less smart, so he also serves in that role, arguing against himself. They're the kind of jokes one could imagine Baum writing, but he never did.
My kids particularly loved the Earl of Haberdashery, the living hatstand in the Living House, who occasionally accompanies Buddy on his adventures, and is always telling lies about things he knows and places he's been and deed he's accomplished. He's the kind of delightful, kooky character who fits right alongside all the other weirdos of Oz without feeling derivative of them. And it all pays off with an amazing moment in the end where he comes through when it's clutch.
Plus, we have of course excellent illustrations from our man, Eric Shanower. Overall, this is an excellently done Oz book; had it been one of the "Famous Forty" it surely would have been in my top ten at least. I liked Paradox a lot, but this beats it for me. I'd happily read more Edward Einhorn (I gather he has a couple short stories, which hopefully we'll come to), but it's been twenty years since this book, so perhaps he's said all he has to say about the world of Oz.
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