DC's JSA by Geoff Johns collections stalled out after four volumes, going up to issue #45. But JSA ran for another forty-two issues beyond that. I ended up deciding the best way to read issues #46-87 (May 2003–Sept. 2006) was through DC's digital comic service, DC Universe Infinite, where for a monthly fee you can access a vast collection of back issues. It doesn't have a Kindle app, but it worked perfectly fine in the browser on my tablet. Some of this run I had read before; specifically, I had read #56-67 and 76-81 as part of my Sandman spin-offs project, as those issues had significant developments for Lyta Hall, mother of the second Dream.
I think there are clearly two big influences on this run of JSA, which is mostly, but not entirely, written by Geoff Johns. (David Goyer departs after five issues; Keith Champagne writes some fill-ins around the time of Infinite Crisis; the series is closed out in a five-issue arc by Paul Levitz.) The first is Paul Levitz's All-Star Comics, which was the first ongoing run to do the thing Johns does here (as signalled in the first-page blurb I've used in my post title): mix original JSA heroes with a new generation. Levitz's series co-starred WWII-era JSA members like Wildcat and Green Lantern with descendants and legatees like Huntress and Power Girl. Johns very much takes that approach; Jay Garrick co-exists with Jakeem Thunder. The other influence is Roy Thomas's Infinity, Inc. That comic wasn't a JSA one, but focused on the JSA's legacy. Thomas's comic evolved the status quo of many JSA characters, giving them children and marriages and new life developments. Put both of these approaches together and, I would argue, you have the major influences on Geoff Johns's approach to JSA.
JSA even features a variety of one-time Infinc stars: Al "Nuklon" Rothstein is now the JSA's Atom-Smasher. Rick Tyler, son of the original Hourman, is one of three different Hourmen to serve during this run. Alan Scott's daughter Jade puts in a few appearances, his son Obsidian does so as well. Hector "Silver Scarab" Hall is the new Doctor Fate, and his wife Lyta "Fury" Hall is brought out of the Vertigo universe. Northwind and Brainwave Jr. show up, as well, and though Yolanda "Wildcat" Martinez is dead, her cousin is a recurring character. Power Girl wasn't a big Infinc player outside of its opening arc, but she's here too. The Star-Spangled Kid is dead, but of course JSA member Stargirl inherits his legacy, and his sidekick. Basically the only Infinity, Inc. members to not show up or influence JSA are Helena "Huntress" Wayne, who was eradicated from continuity, and Beth "Doctor Midnight" Chapel, who was dead (and is never even mentioned because she was replaced by a white man).
But if you are an Infinity, Inc. fan there is little to enjoy in the callbacks. Of the original Infinity, Inc. members, Atom-Smasher, Obsidian, Northwind, and Brainwave all become villains during JSA. So does Wildcat's cousin. One or two could be interesting, but when it happens to four-or-five of them, it begins to feel repetitive and obnoxious. Part of the joy of superhero comic universes is to see characters you like again and again... but it brings me no joy for Northwind to be reduced to a snarling animal without any dialogue and turn evil for no readily apparent reason. (And let's not linger on the optics of this happening to a character coded as Native American.) Same goes for Obsidian, for Brainwave, for Atom-Smasher. I liked these characters in Infinity, Inc.; my reward for that is to see Brainwave assaulting people. Rick Tyler is killed off so his father can be brought back. Hector and Lyta do okay, at least.
When JSA isn't involved in multi-part storylines about mass murder, which is unfortunately most of the time, it's a pretty good comic book. I usually liked the done-in-ones the best; there's a fun Thanksgiving issue, and a great Christmas issue about the JSA protecting Santa Claus. There's a nice Stargirl story about what she's up to during Infinite Crisis. But I found much of this run an unappealing slog, with little of the sense of fun or brightness or character that makes me enjoy a superhero comic. The basic premise here is good—a multigenerational superhero team where the characters can evolve and change—but little about the execution was ever enjoyable.
- All Star Comics: Only Legends Live Forever (1976-79)
- The Huntress: Origins (1977-82)
- All-Star Squadron (1981-87)
- Infinity, Inc.: The Generations Saga, Volume One (1983-84)
- Infinity, Inc.: The Generations Saga, Volume Two (1984-85)
- Showcase Presents... Power Girl (1978)
- America vs. the Justice Society (1985)
- Jonni Thunder, a.k.a. Thunderbolt (1985)
- Crisis on Multiple Earths, Volume 7 (1983-85)
- Infinity, Inc. #11-53 (1985-88) [reading order]
- Last Days of the Justice Society of America (1986-88)
- All-Star Comics 80-Page Giant (1999)
- Steel, the Indestructible Man (1978)
- Superman vs. Wonder Woman: An Untold Epic of World War Two (1977)
- Wonder Woman: Earth-Two (1977-78)
- Secret Origins of the Golden Age (1986-89)
- The Young All-Stars (1987-89)
- Gladiator (1930) ["Man-God!" (1976)]
- The Crimson Avenger: The Dark Cross Conspiracy (1981-88)
- The Immortal Doctor Fate (1940-82)
- Justice Society of America: The Demise of Justice (1951-91)
- Armageddon: Inferno (1992)
- Justice Society of America vol. 2 (1992-93)
- The Adventures of Alan Scott--Green Lantern (1992-93)
- Damage (1994-96)
- The Justice Society Returns! (1999-2001)
- Chase (1998-2002)
- Stargirl by Geoff Johns (1999-2003)
- The Sandman Presents: The Furies (2002)
- JSA by Geoff Johns, Book One (1999-2000)
- Wonder Woman: The 18th Letter: A Love Story (2000)
- Two Thousand (2000)
- JSA by Geoff Johns, Book Two (1999-2003)
- Golden Age Secret Files & Origins (2001)
- JSA by Geoff Johns, Book Three (1999-2003)
- JSA by Geoff Johns, Book Four (2002-03)
- JSA Presents Green Lantern (2002-08)
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