Showing posts with label subseries: legion of super-heroes. Show all posts
Showing posts with label subseries: legion of super-heroes. Show all posts

13 July 2026

Legion of Super-Heroes: The Life and Death of Ferro Lad by Jim Shooter, Curt Swan, and George Klein

DC Comics Classics Library: The Legion of Super-Heroes: The Life and Death of Ferro Lad

Collection published: 2009
Contents originally published: 1966-67
Acquired: December 2024
Read: April 2026
Writer and Layouts: Jim Shooter
Penciller: Curt Swan
Inker: George Klein

Letterer: Milton Snapinn

DC Comics Classics Library was a short-lived reprint series from the late 2000s. Looking at its offerings, I'm not entirely sure what its focus was supposed to be: clearly Silver Age material, but beyond that it seems a pretty eclectic mix. Some of it was high-profile storylines, such as this volume and Superman: Kryptonite Nevermore, but there was also a comprehensive artist run (the complete George Peréz Justice League of America) and a bunch of Batman Annuals... why exactly? And some of them hadn't been collected before (like Kryptonite Nevermore), other volumes had been collected before—like this one, which reprints issues previously printed in volumes 5 and 6 of the Legion of Super-Heroes Archives.

Still, while my drive to collect all Legion collected editions usually draws the line at collecting the same material twice over (e.g., I have not and will not pick up the Silver Age omnibus volumes, nor any DC Finest collections with only already reprinted material), I thought this volume intriguing enough to pick up. And indeed, it's a nice package, a well-designed hardcover with sharp design and period-appropriate paper. And how often do you get a collected edition of the Silver Age Legion where every issue is from the same creative team?

This collects issues #346-47, 352-55, and 357 of Adventure Comics, which are all the issues by Jim Shooter, Curt Swan, and George Klein focused on Ferro Lad. All of these were rereads, but I hadn't read them in order, since I read volume 6 of the archive editions long before volume 5. The first story is "One of Us Is a Traitor!"/"The Traitor's Triumph!" This is the story where Ferro Lad joins the Legion. It's a solid story—but it's also the story where Karate Kid, Nemesis Kid, and Princess Projectra join the Legion, and it's very much focused on the first of those two; we get little sense of Ferro Lad.

Ferro Lad's big contribution.
from Adventure Comics vol. 1 #347
The collection then jumps ahead to "The Fatal Five!"/"The Doomed Legionnaire!" (Ferro Lad only appeared in two of the intervening issues according to the GCD, and I'm assuming he was just one of the crowd.) This is a very famous story, it's what the title of the collection alludes to, and it both works and doesn't work.

What works is the introduction of the Fatal Five. I had forgotten they weren't really a supervillain team on their original appearance, but actually a media nickname for five of the Science Police's most wanted criminals. The Legion gets a briefing on them, but are interrupted when an entity known as the "Sun-Eater" (it does what it sounds like) enters the galaxy, advancing toward Earth. With all but five members of the Legion on a mission to another dimension, they ended up deciding to recruit the Fatal Five for assistance. This is all very well done: the Legion's desperation works, but in particular the Fatal Five really work; lots of comics writers struggle to come up with one good villain, but Shooter comes up with five in one got, with interesting personalities and powers, and Swan and Klein give them all great visual designs. I particularly like both the Emerald Empress (neat visual gimmick with the Emerald Eye, fun personality) and Validus (cool looking, sort of tragic). They bring a lot of spark to the story.

Somehow I feel like she would have gotten out of this even without Superboy's help.
from Adventure Comics vol. 1 #352

The shift to the Legion and the Fatal Five working to attack the Sun-Eater is also great, with good use of everyone's powers and a real sense of desperation. Shooter is a smart writer, really thinking through ways to make his story dynamic and clever.

It wasn't until writing up this review that I realized his name was Validus, not Validius. I like my version better.
from Adventure Comics vol. 1 #353

Unfortunately, after a great first three-quarters, it all falls apart in the last part. One, Ferro Lad's decision to sacrifice himself just isn't given enough weight; he does it, blam, he's dead, like Shooter ran out of pages after all that impressive buildup. Second, we barely know Ferro Lad! I know the fact that Shooter created him was also the reason he was allowed to kill him off, but he's just been a guy in crowd scenes aside from his initiation scene. I don't feel anything because I don't know this guy from Adam, unfortunately. One wishes Shooter had postponed his idea here, given Ferro Lad more to do in some other stories, then killed him off. Or... killed off someone else! (Sun Boy?) Either way, the story ends with a fizzle.

Doesn't Tenzil actually go into politics later on? Wait, earlier on?
from Adventure Comics vol. 1 #354
Lastly, the collection contains two stories dealing with the aftereffects of Ferro Lad's death. One is the legendary "Adult Legion" story, where Superman visits the Legion, and thus it's about twenty years in the future of what we normally know. The villain here is Ferro Lad's twin brother, though he turns out to be the patsy of the Legion of Super-Villains. It's fine, I always find this story a bit silly. (All of the adult male Legionnaires have receding hairlines and smoke pipes.) The other is about the Legion behind haunted by the ghost of Ferro Lad. This one is slight but well done; I like the villain's plan and I like the bit about the actual ghost(???) helping Superboy, though my favorite part is that Shooter correctly identifies that the two Legionnaires least likely to believe in all this ghost malarkey are Brainiac 5 and Saturn Girl. I also really like how Swan and Klein draw the "ghost" of Ferro Lad.

Alas, cooler in death than he ever was in life.
from Adventure Comics vol. 1 #357
So, a nice little collection. I want to hunt down some other of these DC Comics Classics Library editions now! On top of that, when I left it lying around, my seven-year-old picked it up; they'd tried to read volume 1 of the Legion Archives and bounced off it in the past, but they sped through this and expressed interest in reading more Legion comics, so mission accomplished! They also saw the ad for Kryptonite Nevermore in the back and were intrigued by the cover image—how could Superman break kryptonite chains!?!—so that's probably in our future as well.

I read a Legion of Super-Heroes collection every six months. Next up in sequence: Legion of Super-Heroes Archives, Volume 8

02 March 2026

Legion of Super-Heroes Archives, Volume 5 by Curt Swan, George Klein, et al.

Legion of Super-Heroes Archives, Volume 5

Collection published: 1994
Contents originally published: 1966
Acquired: July 2025
Read: January 2026
Writers: Jerry Siegel, Edmond Hamilton, Jim Shooter
Pencillers/Layouts: Curt Swan, Jim Shooter
Inkers/Finished Art: George Klein, 
Sheldon Moldoff, George Papp
Letterers: Milton Snapinn, Vivian Berg
 

In my experience, you never know what you're going to get with a volume of Legion of Super-Heroes Archives. Sometimes it's stupid as all get out... but sometimes it's an enjoyable and clever 200+ pages of Silver Age comics. Thankfully, volume 5 is one of the latter. In the foreword, Mark Waid trumpets the arrival of Jim Shooter as Legion writer, but this is a solid collection even before Shooter turns up for its last four issues.

The first story is a two-parter where Brainiac 5 builds Computo; he's hoping to make a superintelligent robot to help the Legion, but it backfires and Computo decides to take over the world. I think this is the first-ever "Brainiac is too smart for his own good" story, which will eventually become an overused Legion trope, but nicely sets himself apart from the other Legionnaires in these early days. Unfortunately, I don't think the second issue quite stands up to the first; while the first is written by Jerry Siegel, the second is credited to "Edmond Hamilton or Jerry Siegel" in the archive edition. Neither would surprise me, as it does very much have the feel of someone with no idea how to end the story and making it up as he goes along. While that could be a different writer coming in, plenty of Jerry Siegel stories have that vibe when he writes them in their entirety!

Famously, Computo kills one of Triplicate Girl's three selves. This establishes him as a strong threat... but the moment is pretty much forgotten right away; she's just like, "lol i guess i'm Duo Damsel now" and that's it. 

Maybe in the future, therapy is so good you can just get over your trauma in a moment.
from Adventure Comics vol. 1 #340 (script by Jerry Siegel, art by Curt Swan & George Klein)

I was pleasantly surprised by the next story, "The Legionnaire Who Killed!" In this one, Dream Girl comes back (she previously appeared in Adventure #317, collected in volume 2, over two years prior), and Star Boy is forced to kill someone to protect her, in violation of the Legion's code against killed. Brainiac 5 puts him on trial, with Superboy as the defense; I had totally forgotten that there's a later set of stories where Star Boy and Dream Girl are in the Substitute Legion, and thus I was quite surprised when the stor ended with Star Boy being kicked out of the Legion! (I totally loved that all the female Legionnaires voted to acquit Star Boy... except for Saturn Girl, of course. That's my girl.) My expectation for stuff like this in the Silver Age is that there's always a cop-out, like maybe the dead guy turns out to be a robot, or it's a frame-up, or whatever. One of the thing that really sets the Legion apart from contemporary DC stories is the feeling it's a genuine ongoing saga, and we see that really effectively in this issue.

How do they get back in the Legion, anyway? I bet I've read that story already and don't remember it.
from Adventure Comics vol. 1 #342 (script by Edmond Hamilton, art by Curt Swan & George Klein)

Again, we see some serialized storytelling in the next issue, where the Legionnaires become convinced they're under a bad luck curse, what with Computo and Duo Damsel and Star Boy and so on, not to mention all the bad things that have happened to Lightning Lad. And of course, it's Saturn Girl who refuses to buy into this nonsense. I thought the Luck Lords, aliens who use hypnosis to convince you you're experiencing bad luck, were great villains; I don't remember then ever appearing future Legion stories, which is disappointing. I'd totally bring them back if I was writing a Legion story.

Saturn Girl always cuts through the bullshit.
from Adventure Comics vol. 1 #343 (script by Edmond Hamilton, art by Curt Swan & George Klein)

The story after this is another great one. The initial setup is a bit contrived—a guy who hates law enforcement so much he goes around putting superheroes in a space prison??? sure why not—but the story told with it is excellent. Along with a bunch of other teen superheroes from across the galaxy, the Legion is locked up and must use their wits and their powers in subtle ways to escape. It's a strong premise, and it's very well done. Of course, Saturn Girl once again saves the day. And there's a key role for Matter-Eater Lad! What else does one need? (My only objection is I think the fact that the Superboy who gets killed was really a Durlan ought to have been hidden from the readers for at least a bit.)

ME READING THIS PAGE: Wow, I bet that power comes in handy all the time.
ME A FEW PAGES LATER: **sobbing as I finally understand how useful his power is**
from Adventure Comics vol. 1 #344 (script by Edmond Hamilton, art by Curt Swan & George Klein)

After this come the stories of Jim Shooter. Legendarily, Shooter was just a kid who sent in some unsolicited scripts and got them published; because he knew nothing about comics scripting, he included drawings of the whole story, and the editor just got an inker to go over Shooter's stuff. Even once Shooter knew what to do, he continued to supply images for penciller Curt Swan. Swan is a solid artist, of course, one of the greats, but I found that giving him Shooter's layouts to work from made Swan's work a lot more dynamic and interesting. Shooter must have had a good eye for angles and composition.

Haven't we all accidentally taken a nap next to a leaking nuclear reactor?
from Adventure Comics vol. 1 #348 (script/layouts by Jim Shooter, finished art by George Papp)

I found the actual Shooter stories a mixed bag. The one that introduces four new Legionnaires has some good moments, though, especially the initiation battle between Superboy and Karate Kid. (I love Karate Kid.) The other two are a bit wacky and contrived. Why does Sun Boy just happen to get amnesia when a villain from his past turn up? Why does he take a nap in a nuclear reactor?? Why is Universo's plan so bizarrely complicated??? That last panel of his son is excellent, though.

Has Karate Kid ever beat Superboy? I bet he could.
from Adventure Comics vol. 1 #346 (script/layouts by Jim Shooter, finished art by Sheldon Moldoff)
I've already read the next volume, but looking back at my review, I was surprised to see how scathing I was about Shooter's work. I'll be rereading some of it soon, so maybe I'll like it more this time around.

I read a Legion of Super-Heroes collection every six months. Next up in sequence: DC Comics Classics Library: The Life and Death of Ferro Lad

09 July 2025

Legion of Super-Heroes Archives, Volume 2 by Edmond Hamilton, John Forte, et al.

Legion of Super-Heroes Archives, Volume 2

Collection published: 1992
Contents originally published: 1961-64
Acquired: November 2023
Read: July 2025
Writers: Edmond Hamilton, Jerry Siegel
Pencillers: John Forte, Curt Swan
Inkers: John Forte, George Klein

Letterers: Joe Letterese, Milton Snapinn

This volume continues on from volume 1, establishing the Legion of Super-Heroes as a regular ongoing feature; it contains the Legion stories from issues #306 to 317 of Adventure Comics, plus one story from Superman's Pal, Jimmy Olsen guest-starring the Legion. All of the regular Legion stories are written by Edmond Hamilton (husband of Leigh Brackett, fact fans), usually with art by John Forte. We can see that the Legion has bedded in as the regular concept we now recognize. Though the early stories here claim they come from the twenty-first century, it soon switches to the thirtieth and stats there. Beyond that, we get key concepts like the idea of Legion tryouts, the Legion of Substitute Heroes, the debut of Proty (and then Proty II), the resurrection of Lightning Lad, the first mention of the Time Trapper, Phantom Girl's thing for Ultra Boy, Star Boy's thing for Dream Girl, and so on. Overall I found this a solid set of Legion stories that really show how it can work as an ongoing concept; I reread my review of volume 3 (into which this ones leads) before writing this one, and I was I quite grumpy about it, writing, "Even by the standards of 1960s superhero comics, I would argue, most of these stories are dismal and dull and daft." Well, maybe Hamilton's early days were better than his later ones, or maybe I was just in a bad mood back in 2016, because I didn't think this was great literature, but I did enjoy it for what it was. Maybe it was interesting because you can see the Legion concept developing, as was the case in volume 1, whereas that wasn't really a factor later on.

I like how in the DC universe, a random guy who sees a kid fall into vat of chemicals can state with confidence that he'll grow up to have superpowers... and that he'll be right.
from Adventure Comics vol. 1 #306 (script by Edmond Hamilton, art by John Forte)

In any case, here are some notes and highlights. Like I said above, this volume contains the debut of the Legion of Substitute Heroes, and in fact two other stories focused on them. Obviously I know about them from later stories, but this was my first time reading their debut. I can see why people glommed onto them, they are actually quite charming. Polar Boy, Night Girl, Stone Boy, Fire Lad, and Chlorophyll Kid are all rejected at Legion tryouts, but remain so dedicated to the Legion that they decide to form a back-up group for the Legion. (Legion rejects get flying belts, which seems kind of over-the-top, but maybe flying belts are a dime a dozen in the thirtieth century.) What really makes the story shine is Polar Boy's determination to make the Subs work as a group; they keep trying to help the Legion but are unneeded, but Polar Boy knows if they don't prove useful sometime, his new friends will fall apart. 

Good guy Stone Boy.
from Adventure Comics vol. 1 #315
(script by Edmond Hamilton, art by John Forte)

The other highlight for the Subs is the one where the Legion creates a contest to admit one Sub. It's neat to see them use their crappy powers cleverly, and it's charming both that Stone Boy wins because of his motivation, not his powers, and that he turns down the offer so he can stay with his friends. You can see why these characters would make an impression on the readers, and why later writers would keep going back to them.

You might think that someone handed a cast of characters with (I believe) eighteen members might think to themselves that that's enough, but not Edmond Hamilton, who introduces three more Legionnaires here: Element Lad, Lightning Lass, and Dream Girl. Element Lad's is okay, more an excuse for a scientific mystery than a new character (and I don't think he really does much in the rest of the volume). 

Lightning Lass's is interesting; I had never read her debut story before, though I was familiar with the broad strokes from later stories: joins while her brother is dead, gets her powers changed. What I hadn't known was exactly how this all happens, and I was actually surprised. I've read the story where Lightning Lad is resurrected before, but it was an awful long time ago, so when Lightning Lad was seemingly resurrected I thought it really was him. It turns out to be his sister disguising herself as her dead brother. Sun Boy figures it out but plays along; the Bierbaums would later make him into kind of an entitled player, but here he's a good guy, helping her out covertly (or at least he thinks he is, because he doesn't know she has lightning powers too). I'm a bit surprised they didn't pick up on the cross-dressing angle later on, as Lightning Lass makes a very successful boy.

I said this story makes Sun Boy into a good guy but maybe not, since he's apparently the kind of person who scrutinizes people's Adam's apples to determine if they "really" are the gender they present as.
from Adventure Comics vol. 1 #308 (script by Edmond Hamilton, art by John Forte)

Later, after Lightning Lad comes back to life, she continues in the Legion. I knew she got her powers switched later on, to control of gravity (thus making her "Light Lass") but I had figured it was by accident or something. It's actually done deliberately by Dream Girl in her debut story (who knew it was so easy to change someone's superpowers? who knew someone who take their powers being changed so easily?), because the Legion doesn't permit member to have identical powers. Lightning Lad came back to life in Adventure #312, and the power swap happens in #317. I'm assuming they got letters from earnest fans who noted the contradiction because no one in the intervening stories notes the issue.

The face of a woman who is mean... and likes being mean...
and of a man who likes it when she is mean.
from Adventure Comics vol. 1 #317
(script by Edmond Hamilton, art by John Forte)

Speaking of Dream Girl, she doesn't join up permanently in her debut, but she immediately makes an impression, both in terms of her physical attributes (the subplot about all the boys swooning for her is hilarious) but also in terms of her cleverness, using her powers to try to save the Legion's life without threatening the timeline. Dream Girl is one of my faves, so I was delighted to see this story. If I'm not mistaken, it would be a long time before she returned, not until a story collected in volume 5.

And speaking of long gaps between appearances, Star Boy was one of the very first Legionnaires we learned about, in Adventure #282, but then promptly disappeared, appearing in no other Legion stories for over two years, until #310 (collected here). He finally does something of note in the Dream Girl story, though it's mostly falling for her. During his run, Paul Levitz would explain this long absence, as well as Thom's changing powers, in one of my favorite Legion stories. Another story that later writers would do a lot with is Adventure #316, where Ultra Boy goes on the run... though of course he turns out to have good reasons for it that he can't tell anyone about.

From this, the Bierbaums would later birth a very controversial retcon...
which I'm not gonna lie, I kinda liked?
from Adventure Comics vol. 1 #312
(script by Edmond Hamilton, art by John Forte)

Chamelon Boy's "pet," the seemingly sentient, telepathic, shapeshifting blob named Proty, makes his debut in #308, the story where Lightning Lass debuts... and dies in #312, just four issues later, sacrificing his life so that Lightning Lad can come back to life. But Proty II debuts immediately thereafter, without fanfare, in Jimmy Olsen #72. Jimmy identifies someone disguised as him as Proty (how he does this, I don't know, because there's no story where Jimmy meets Proty), but he's corrected by Chameleon Boy: "Actually, it's 'Proty II', a friend of my first protean pet, who died when he sacrificed his life for Saturn Girl!" And that's it! I wonder if Jimmy Olsen #72 was mostly done when someone informed its writer/editor that Proty had been killed off, so they had to add this comment at the last minute... and thus a whole new character was born! When Proty II pops up in Adventure for the first time, it's with no more explanation.

"Superboy's brain has been replaced by that of the
man responsible for one of history's worst genocides!"
"Ah, well, must be Tuesday again."
from Adventure Comics vol. 1 #314
(script by Edmond Hamilton, art by John Forte)
Obviously a lot of these stories are ridiculous (e.g, the one where Supergirl fights her own duplicate, who turns all the female Legionnaires pink), but the place of honor has to be set aside for the one where a criminal sneaks into their clubhouse and steals a time bubble... so that he can team up with Emperor Nero, John Dillinger, and Adolf Hitler ("the three wickedest men in history"), transferring their brains into the bodies of Superboy, Mon-El, and Ultra Boy to create super-criminals. I am not so sure you would see Hitler treated so casually these days; funny that he gets taken more seriously the further away we get from him. 

I read a Legion of Super-Heroes collection every six months. Next up in sequence: Legion of Super-Heroes Archives, Volume 5

16 December 2024

Legion of Super-Heroes Archives, Volume 1 by Otto Binder, Al Plastino, Jerry Siegel, John Forte, et al.

Legion of Super-Heroes Archives, Volume 1

Collection published: 1992
Contents originally published: 1958-62
Acquired: May 2024
Read: November 2024

Writers: Otto Binder, Jerry Siegel, Robert Bernstein
Pencillers: Curt Swan, Al Plastino, George Papp, Jim Mooney, John Forte
Inkers: George Klein, Al Plastino, George Papp, Jim Mooney, Sheldon Moldoff, John Forte

Having reached the maximum forward extent of the original Legion of Super-Heroes with the Five Years Later Omnibus, Volume 2, I now jump back to the beginning, to fill in with the Legion Archives I haven't yet picked up. The very first of these also happens to be the first very one full stop, which collects the Legion's legendary original appearance, a smattering of guest appearances across various titles, and then the beginning of its ongoing run in Adventure Comics. I had read a few of these stories before (their original appearance, the death of Lightning Lad) but not most of them, and as both a literary scholar and a continuity nut, what interested me here—far more than the actual contents of the stories to be honest—was the way in which the Legion concept evolved and mutated as it was first established. There was absolutely no intention, originally, of making it into an ongoing thing... and how that would come about is not very straightforward!

It all begins with Adventure Comics #247 (Apr. 1958), where Cosmic Boy, Saturn Girl, and Lightning Boy (as he was then) come back in time to invite Superboy to join the Legion of Super-Heroes. Because this in the 1950s, and these Superboy stories for some reasons love for the characters to be assholes, they set up an initiation test for him that they purposefully rig to fail. At the end, they say, "it proved you're a super-good sport, taking it all with a smile!" I once read this aloud to my six-year-old, and they didn't understand why Superboy just wouldn't say why he couldn't complete the initiation tests (he had a legitimate reason every time), or why the Legion would do this to them. 

Okay, but then who's the guy in red behind Brainiac? And the guy who we only see the back of his head?
from Adventure Comics vol. 1 #247 (script by Otto Binder, art by Al Plastino)
Other members of the Legion appear in crowd shots, but only a couple are ever in focus, on the final panel of page 11. One seems to be Brainiac 5, but apparently he had white skin in the original printing of this story; the Grand Comics Database tells me this character was recolored to look like Colossal Boy when the story was reprinted in Superman Annual #6 (Winter 1962/63). It's not clear to me when he was first recolored to look like Brainiac 5; the GCD first mentions the recoloring in its entry on this volume, but I can see that in the interim, it was also reprinted in DC Special Blue Ribbon Digest #1 (Mar./Apr. 1980) and Adventure Comics #491 (Sept. 1982).

Anyway, it took over eighteen months for the Legion to reappear, in Adventure #267 (Dec. 1959). While their first story was written by Otto Binder, this one is by Jerry Siegel, and you can see that Sigel closely studied the first Legion story, in that once again, the three Legion founders turn up and act like assholes: they deliberately upstage Superboy so that he feels isolated and lonely and flies away from the Earth, enabling them to trick him into going to a planet with a kryptonite prison, where they lock him up so that he cannot commit crimes they saw him perform five years hence on the "futurescope." (Surely it should be the pastscope, because these events would occur 995 years earlier for the Legion!) Like a lot of comics stories from this era, once has the feeling Jerry Siegel made it up as he went along. Superboy escapes the prison because a trophy on the planet explodes, "launching an atomic chain reaction" the causes the collapse of the kryptonite prison; the chain reaction also releases the element "sigellian," which is poisonous to the Legionnaires, so Superboy shouts loud enough to change its molecular structure, rendering it harmless. At that exact moment, Saturn Girl happens to hear a radio transmission from Earth where the U.S. president releases Superboy from his oath of silence, allowing Superboy to finally explain that he didn't commit those crimes five years in the future but just then (the futurescope was miscalibrated), and they weren't really crimes, but things he was asked to do by the U.S. government! 

Superboy probably has an anxious attachment style.
from Adventure Comics vol. 1 #267 (script by Jerry Siegel, art by George Papp)

Like Jesus Christ, could this chain of events be any more contrived and nonsensical? There are repeated references to the planet being built by a group of superheroes along with the Legion, who we see in some crowd shots; I kind of think Siegel missed that the Legion was from the future because there's only one quick reference to a time-bubble, which I feel like could have been added by an editor. Anyway, it seems like the first Legion story was a success, but the perception was that what people really liked about it was the Legion being jerks to Superboy for contrived reasons, so they just told that same story again. I did really like the art by George Papp, though, which is more expressive than normal for the era.

The Legion wouldn't appear in another Superboy story for over another year, but in the interim they did pop up in a Supergirl story, in Action Comics #267 (Aug. 1960). Once again, it emulates the original story, this time by having the three original Legionnaires pop up to tease Supergirl that they know her secret identity, before bringing her to the future to undergo an initiation test, which she ends up failing. (Here because red kryptonite causes her to turn into an adult, rendering her too old for Legion membership; rather than, say, help her, the Legion just dumps her into the past, where luckily she soon de-ages.)

Convenient, I guess... and oddly specific.
from Action Comics vol. 1 #267 (script by Jerry Siegel, art by Jim Mooney)

The story is the first to give us new, named Legionnaires: Colossal Boy, Invisible Kid, and Chameleon Boy. What's also noteworthy here is a fact that later stories would eventually ignore: the Lightning Lad, Saturn Girl, and Cosmic Boy who meet Supergirl here are in fact the children of the ones Superboy met; I guess the idea was that the Legion was always travelling exactly one thousand years into the past, and while Superboy is Superman when he was a boy, Supergirl was the adult Superman's contemporary, and thus from a generation later. Eventually, though, this would be streamlined and retconned away, so that these were the same three Legionnaires Superboy originally met, and indeed, my understanding is that at some point it was established that from the Legion's perspective, Action #267 actually preceded Adventure #247, so that the Legion actually recruited Supergirl first. I am not sure when or why this was done.

A tumble!? Wow, Lana is pretty horny for a 1940s girl.
from Adventure Comics vol. 1 #282 (script by Otto Binder, art by George Papp)
After this, we get a string of minor appearances, lacking the full Legion. In Superboy #86 (Jan. 1961), Lightning Lad cameos in a story about Superboy battling Lex Luthor, seemingly just there to point out that he is yet another "L.L." in Clark Kent's life. Then in Adventure #282 (Mar. 1961), we get the first story that actually substantively uses a new member of the Legion, when Star Boy chases super-criminals back in time, and Lana Lang decides to date him in a failed attempt to make Superboy jealous. We spend a lot of time here on Star Boy's home planet of Xanthu in the future, which I don't remember seeing much about in later stories. It has two noteworthy aspects: it's first story to really expand on the Legion's future world, and it also deviates from the Adventure #247 formula, so clearly writer Otto Binder was putting some thought into what people liked about the Legion stories. But also it has Chamelon Boy as a Legion member in Superboy's time, so Binder seemingly missed that Chamelon Boy was from a generation later according to Action #267. Or, I guess, this Chameleon Boy is that Chamelon Boy's parent! Either way, the confusing nature of having two Legions both a millennium hence but a generation apart is pretty obvious, and is already causing problems.

A very fast courtship.
from Action Comics vol. 1 #276 (script by Jerry Siegel, art by Jim Mooney)

Supergirl goes into the future again in Action #276 (May 1961); this is the story that sees her gain Legion membership, alongside Brainiac 5, in his first appearance. Is Brainiac 5's appearance here the reason for retconning Supergirl to predate Superboy in the Legion, so as to line up with Brainiac 5's appearance in the reprints of Adventure #247? Anyway, this story is pretty dumb but I guess you have to hand it to Jerry Siegel for coming up with a clever spin on a villain with Brainiac 5.

I don't think this is really consistent with later stories of the "Adult Legion," but I'm willing to be told I'm wrong.
from Superman vol. 1 #147 (script by Jerry Siegel, art by Curt Swan & Sheldon Moldoff)

I'm not totally going story by story here, but Legion lore develops in a really significant way with Superman #147 (Aug. 1961), the first story where the adult Superman meets the Legion. In this story, Lex Luthor reaches out into the future to discover that just as there's a Legion of Super-Heroes, there's also a Legion of Super-Villains. I hadn't realized that the LSV (do people call them that?) first appeared in a Superman story—but that's the reason they're adults, I guess, because they come from one thousand years in Superman's future, and thus the era where the Legionnaires are grown up. The Legionnaires appear here, too, and since they're relatively contemporary to Superman, they are also grown up.

Nothing I love more than a plot that hinges on a previously unmentioned critical fact.
from Adventure Comics vol. 1 #290 (script by Robert Bernstein[?], art by George Papp)

The collapsing of the two Legion eras into one somewhat happens in Adventure #290 (Nov. 1961), which establishes how Sun Boy joined the Legion—we saw him get rejected at the tryouts in Action #276, a Supergirl/Superman-era Legion story, but now he's in the Superboy-era Legion. Was this on purpose? Was the unknown writer just confused? (I should also note that many of these early Legion stories indicate only one person can join the Legion per year, but later timelines would indicate all of these happened over the first year of the Legion. Which makes sense as a retcon; there are so many members now that the founding members couldn't be teenagers if there really was one new member per year!)

(One should also note that for many of the stories here, the Legion is said to be from the twenty-first century, not the thirtieth. Not sure why this happened, except maybe carelessness. In one of the stories to mention the twenty-first century, we're also told evolutionary processes have happened since Supergirl's time. I mean, I know one thousand years isn't enough for that, but certainly one hundred aren't!)

Saturn Girl knows what she wants, I guess, and is not afraid to cross the line. But the best thing in this sequence of panels is probably Supergirl's assumption that Phantom Girl is probably pathetically single as an adult.
from Action Comics vol. 1 #289 (script by Jerry Siegel, art by Jim Mooney)

I think the last story to clearly have the two different Legion time eras is Action #289 (June 1962). This is a deeply weird story where Supergirl decides Superman needs a woman worthy of him; among the things she tries is taking him to the time of the adult Legion, to see if Saturn Woman could be it. (She's not, because she's married to Lightning Man... that says, she allows Superman to give her two really deep kisses anyway!) This story has Superman and Supergirl devise the flying belts that replace the rocket packs the Legion used in earlier stories... but the flying belts continue to appear in Superboy-era Legion stories after this.

We also get the first Legion of Super-Pets story in Adventure #293 (Feb. 1962); I hadn't realized that in Comet the Super-Horse's original appearance, he was picked up from Supergirl's relative future, as he hadn't actually been introduced in the Supergirl stories yet! 

Look, who among us hasn't accidentally downed an entire bottle of a bizarre chemical formula instead of soda pop?
from Adventure Comics vol. 1 #301 (script by Jerry Siegel, art by John Forte)

After appearing once in 1958, once in 1959, once in 1960, five times in 1961, and four times in early 1962, the Legion got an ongoing feature in Adventure #300 (Sept. 1962), the first six installments of which appear here. Adventure #301 (Oct. 1962) is the first Legion story with no Supergirl or Superboy or Superman, the first to purely take place in the future era, indicating that DC saw what the appeal of these characters really was. Adventure #302 (Nov. 1962) is the first where there's no specific reason for Superboy coming to the future, he just zips in to hang out with the Legion.

That the Legion was on ongoing concern is very clearly demonstrated by the second-last story collected here, Adventure #304 (Jan. 1963), where Saturn Girl is elected Legion leader and Lightning Lad dies. Here we see that adventures can have real, meaningful consequences. Also, this is the establishment of Saturn Girl's practical, ruthless side—she is one of my favorite Legionnaires. Manipulating her way to become Legion leader so she can save everyone else's life! Amazing. Along the same lines, we do get the saga of Mon-El, who first appears in a non-Legion story included here, Superboy #89 (June 1961), where he is trapped in the Phantom Zone, and then reappears in Adventure #300, where he temporarily gets out, and then he permanently gets out in #305. Disconnected from the need of superhero comics to be in an eternal present, the Legion can develop and change over time.

These stories, as my comments probably indicate, are generally not very sophisticated, in either art or story, though I did generally appreciate the work of George Papp. But there are a multitude of character and concepts here that would provide fertile ground for what has been sixty years of stories thus far. I am glad to finally dive back into these earliest tales, and I look forward to seeing the Legion continue to develop when I get to volume 2.

I read a Legion of Super-Heroes collection every six months. Next up in sequence: Legion of Super-Heroes Archives, Volume 2

24 June 2024

Legion of Super-Heroes: Five Years Later Omnibus, Volume 2 by Tom & Mary Bierbaum, Tom McCraw, Stuart Immonen, Chris Sprouse, et al.

Legion of Super-Heroes: Five Years Later Omnibus, Volume 2
 
Collection published: 2022
Contents originally published: 1992-94
Acquired: June 2022
Read: May 2024

This volume collects the second half of the so-called "Five Year Later" Legion—which is also the last two years of the original thirty-six-year Legion continuity. It not only collects the main Legion title and the Legionnaires spin-off, but also some issues of L.E.G.I.O.N. and Valor that tied into it. It's a pretty nicely put together collection, and it means that DC has collected all the Legion material from 1958 to 1984 and from 1989 to 1994 in hardcover. All they have to do is the five years of Legion of Super-Heroes vol. 3 (and some ancillary material from that time) and they'll be done. C'mon DC, you can do it! But as for this volume itself, I'll take it in chunks because it's so big:

Legion of Super-Heroes vol. 4 #40-48

Writers: Tom & Mary Bierbaum with Tom McCraw
Pencillers: Stuart Immonen, Chris Sprouse
Inkers: Ron Boyd, Karl Story, John Dell III
Letters: John Workman, Bob Pinaha
Colorist: Tom McCraw

These issues set up the new status quo for the Legion; you may remember that in the previous volume, a group of younger (cloned?) Legionnaire surfaced, the so-called "Batch SW6." The opening story sees the two Legions divvy up responsibilities; the older (original?) will take responsibility for the wider United Planets, while SW6 Legion will stay on "New Earth," the collection of linked domed cities that's all that's left following the destruction of the Earth.

Most of these nine issues are given over to a tedious storyline about the return of Mordru, using an army of the dead to try to take over the galaxy. I found the beats of this storyline very repetitive, and it dragged on and on. Writers Tom & Mary Bierbaum, on their own after co-plotting with Keith Giffen in the previous volume, are good at character moments and comedy, but I think not great at telling big stories; there are lots of nice moments and good ideas, but the overall story just isn't big enough to justify the space given to it. The art is excellent, though; well done Stuart Immonen especially.

Legionnaires #1-8

Writers: Tom & Mary Bierbaum
Pencillers: Chris Sprouse, Adam Hughes, Colleen Doran
Inkers: Karl Story, Mark Farmer, John Nyberg
Letterer: Pat Brousseau
Colorist: Tom McCraw

Legionnaires also starts with a multi-part story, this one about a new Fatal Five assembling to take down the new Legion. Again, it's okay but too drawn out, and again it has great art, here from Chris Sprouse.

What did really work for me in this set of eight issues were the last two, a pair of standalone stories. The first features some exquisite Adam Hughes art in an adventure where the Legion visits the Atlantis dome; the character driven stuff really suits the Bierbaums' strengths in a way that wasn't true of the earlier stories, and Hughes is all-time great when it comes to "acting"; his Legionnaires are expressive and lively. I would have loved to have seen a longer run from him on the Legion. There's also a Brainiac 5–focused story that I found so-so, but really shines thanks to some Colleen Doran art. Again, she's an all-time great, and Legionnaires was lucky to get her early in her career.

The fun thing about seeing the young Legion in a 1990s comic is that they come across as genuine teenagers in a way that wasn't really true of the 1960s squares of the era from which they were supposedly plucked.

Legion of Super-Heroes vol. 4 #49-52 & Annual #4

Writers: Tom & Mary Bierbaum, Tom McCraw
Pencillers: Stuart Immonen, Darryl Banks, Joe Phillips, Christopher Taylor, Nick Napolitano
Inkers: Terry Austin, Ron Boyd, Wade Von Grawbadger, Dan Davis, Pam Eklund, Rich Faber
Letters: Bob Pinaha
Colors: Tom McCraw

This section opens with a "Bloodlines: Earthplague" annual; it is of course terrible, but all of 1993's Bloodlines annuals were, so I don't know how much we can blame the Bierbaums for this. (It is, however, kind of misplaced; it takes place during the Mordru storyline from earlier in the book.) A skateboarder dude with attitude gets powers and travels to the thirtieth century and lives it up... and it's just awful all around, not helped by some really bad art. (There are five credited pencillers and four credited inkers.)

The last four issues here are transitional standalones: a comedy Tenzil "Matter-Eater Lad" Kem story, a big celebration for the fiftieth, a story about Kent Shakespeare and some Legion-adjacent children, and a Timber Wolf story. Most are not great. The Tenzil one was nowhere near as funny as previous Tenzil adventures; I am not sure what happened there. The one about the kids was confusing; maybe I would have liked it more if I could remember who these characters were, but I mostly did not. (It's been over two years since I last saw most of them in the previous Five Years Later omnibus.) The Timber Wolf one mixes great Stuart Immonen art with terrible Christopher Taylor art, and seems like a bit of a regression for a character I don't particularly like to begin with.

That said, I did really like #50, which was also the swansong of the Bierbaums on the main book. One thing I've really liked about their run is the sense of the Legionnaires as real people that have grown and aged and come to terms with themselves, and that's really present in this issue; there's a great conversation between Light Lass and Timber Wolf, for example. There's a strong Element Lad focus here, which really works; I think they nicely picked up the baton of treating these characters as people in a way that Paul Levitz had begun and no one before him had. It's a shame all this work got wiped out by later writers, even when DC did return to the "original" Legion.

Legionnaires #9-15

Writers: Tom & Mary Bierbaum
Pencillers/Breakdowns: Chris Sprouse, Adam Hughes, Brian Stelfreeze, Joe Phillips, Chris Gardner, Frank Fosco, Jeff Moy
Inkers/Finisher: Karl Story, Stuart Immonen, Mark Farmer, Wade Von Grawbadger, Jason Martin, Dennis Cramer, Ron Boyd
Letterer: Pat Brousseau
Colorist: Tom McCraw

I wouldn't call this great, but it's a reasonably strong run from the Bierbaums; instead of doing one big story, it's more in the classic 1980s style of the Legion, where there's a bunch of different stories on the boil all at once, rotating in prominence, with the character work being the main throughline. I think this plays to their strengths more than other work in the volume, and I think had they been allowed to stay on the title, they could have eventually made it great. Unfortunately, what should have been the best subplot (Kono and a disguised-as-a-woman Tenzil infiltrating space pirates) turns out to be the worst. I don't know how they screwed that one up but it just doesn't make sense at all.

Legion of Super-Heroes vol. 4 #53-59

Co-Plotters: Tom McCraw, Stuart Immonen, & Ron Boyd
Words: Tom McCraw
, Mark Waid
Colors: Tom McCraw
Art: Stuart Immonen & Ron Boyd, Chrstopher Taylor & Dave Cooper
Letters: Bob Pinaha

Tom McCraw's brief run on the Legion is freaking awful. They're once again on the run and against the government, which feels like a regression; they adopt stupid new codenames; they suddenly start acting and posing in a very 1990s "attitudinal" way. I don't really know what anyone was going for here but it was pretty badly done.

L.E.G.I.O.N. '94 #69-70 / Legionnaires #16-18 & Annual #1 / Legion of Super-Heroes vol. 4 #60-61 & Annual #5 / Valor #20-23

Writers: Tennessee Peyer, Mark Waid with Ty Templeton, Tom McCraw, Kurt Busiek
Pencillers: Arnie Jorgensen, Derec Aucoin, Paul Pelletier, Jeff Moy, Stuart Immonen, Curt Swan, Ron Boyd, Wade Von Grawbadger, Craig Hamilton, Ted McKeever, Colleen Doran, Chris Gardner
Inkers: James Pascoe, Mark Farmer, John Lowe, Wade Von Grawbadger, Ron Boyd, Jose Marzan, Jr., Dave Cooper, John Lowe, Robert Campanella, Karl Story, Colleen Doran, Dennis Cramer
Colorists: Gene D'Angelo, Tom McCraw, Dave Grafe
Letterers: Gaspar, Pat Brousseau, Bob Pinaha

First we get some pages from two issues of L.E.G.I.O.N. that wrap up Jo Nah's search for the missing Tinya Wazzo, though he finds out that L.E.G.I.O.N.'s Phase is no Tinya, but her cousin. This is a retcon I don't buy and tend to ignore, but good on DC for including the pages here. (I think these are the only issues of L.E.G.I.O.N. to ever be collected?) After that we get two Elseworlds annuals, one where the Legion are Arthurian knights in space, and one where it's an Oz riff. Neither is a great Elseworlds tale, though the Arthurian one has its moments.

Finally, we get a set of timebending Zero Hour tie-ins that draw this era of the Legion to an end. A couple issues of Valor are here, though Colleen Doran art aside, I don't rate them highly; even Mark Waid can't make this dud of a premise work. (The SW6 Valor has to replace the original Valor and do everything he did, but earlier and quicker, for some reason.) Then time anomalies begin threatening the Legion and Legionnaires in the thirtieth century, their continuity slipping around them; Cosmic Boy turns out to be the Time Trapper; a series of increasingly complicated but meaningless reveals about nothing are made. It's the worst kind of superhero comics, where what happens is more important than how.

And then it all comes to an end. I guess I can see why DC decided to start over with the Legion, but it seems to me that this was the beginning of the slow thirty-year death of the Legion. No longer was the Legion a single ongoing story to which different authors and artists added their bits, but rather it was now continuously jettisoned and started over arbitrarily. Even when later runs were strong (I do really like the "threeboot"), the overall health of the Legion as a concept never recovered. I wonder if there was a way to continue on from this era and make it work (probably such a way requires there to never have been an SW6 Legion) but we'll never know.

But regardless, this is a great collection in that it provides ready access to a key slice of DC history. Even the bad choices here are interesting, and the good choices are great. I'm pretty close to owning an unbroken 1958-94 run on the Legion, and I look forward to savoring this volume as the culmination of the original dream.

I read a Legion of Super-Heroes collection every six months. Next up in sequence: Legion of Super-Heroes Archives, Volume 1

03 January 2024

Legion of Super-Heroes: Before the Darkness, Volume Two by Gerry Conway, Roy Thomas, Paul Levitz, Steve Ditko, Frank Chiaramonte, Bruce Patterson, Carmine Infantino, et al.

Legion of Super-Heroes: Before the Darkness, Volume Two

Collection published: 2022
Contents originally published: 1980-82
Acquired: February 2022
Read: October 2023

Writers: Gerry Conway, Roy Thomas, Paul Levitz
Artists: Jim Janes, Steve Ditko, Frank Chiaramonte, Bruce Patterson, Carmine Infantino, José Luis García-López, Dick Giordano, Howard Bender, Rodin Rodriguez

Containing Legion of Super-Heroes vol. 2 #272-83, this collection fills in the last part of the gap between the last of the Legion of Super-Heroes Archives and The Great Darkness Saga deluxe edition, meaning that DC has collected a full run of the Legion from 1958's Adventure Comics #247 to 1984's Legion of Super-Heroes #313, which is quite frankly astounding. (Now all I have to do is track down the last four archives I need...) As a friend of mine has pointed out, there's no series other than the Legion where DC kept going once the archives sputtered out.

What is less astounding is the actual stories collected here. While volume one had a certain madcap old-school sci-fi charm, thanks to that volume's main scripter Gerry Conway, this one was much more the typical pedestrian Legion of the 1970s. Don't get me wrong, there's a lot of the typical Legion melodramatics here, including an extended storyline where Ultra Boy seemingly dies but actually loses his memory and becomes a space pirate. But I found it hard to care, you know? The characters seemed to lack the solid grounding that makes the best Legion stories sing. I found it really hard to care about Reflecto or the Time Trapper here. Perhaps part of the issue is that none of the regular artists are among the Legion greats, even when they've done good work elsewhere.

I always enjoy some Blok.
from Legion of Super-Heroes vol. 2 #272 (script by Gerry Conway, art by Steve Ditko & Frank Chiaramonte)

The one thing you can say in favor of this saga is that it does also explain away Brainiac 5's turn into villainy and murder way back in Superboy and the Legion volume two. Perhaps we'd have been better off ignoring that, to be honest, but I guess it's good for one of our heroes to not be murdering women in squalid apartments, even when insane. This volume has a lot of the slow-simmering background plotlines that would be perfected during the Levitz and Giffen era, but they aren't so effective here; eventually I started to wonder if there would ever be any movement on the "Colossal Boy's mother is president of Earth" and "maybe Timber Wolf is going to leave the team" threads that never seemed to go anywhere.

It works well to find out Wildfire's bluster is balanced out by deep-set self-loathing.
from Legion of Super-Heroes vol. 2 #283 (script by Roy Thomas, art by Howard Bender & Bruce Patterson)

My favorite story was a small one, and surprisingly the work of Roy Thomas. I mean, I enjoyed Roy's work on DC's Earth-Two stuff, but I don't feel like he has a particular aptitude for the Legion. But he gives a solid and keen look into the origin of Wildfire, showing the insecurities of the Legion's most blustering member. Nice stuff.

I read a Legion of Super-Heroes collection every six months. Next up in sequence: Five Years Later Omnibus, Volume 2

03 April 2023

Legion of Super-Heroes: Before the Darkness, Volume One by Gerry Conway, Paul Kupperberg, E. Nelson Bridwell, J. M. DeMatteis, Jim Janes, Steve Ditko, Jim Sherman, Frank Chiaramonte, Dave Hunt, et al.

Legion of Super-Heroes: Before the Darkness, Volume One

Collection published: 2020
Contents originally published: 1979-81
Acquired: February 2021
Read: March 2023

Writers: Gerry Conway, Paul Kupperberg, E. Nelson Bridwell, J. M. DeMatteis
Artists: Jim Janes, Steve Ditko, Jim Sherman, Joe Staton, Ric Estrada, Frank Chiaramonte, Dave Hunt, John Calnan, Bob Wiacek

Before the Darkness is DC's most recent reprint series for Legion of Super-Heroes, the one that finally totally seals the gap before The Great Darkness Saga, thus giving us a complete collection of the Legion from 1958 to 1984! I feel like this era is often spoken of in pretty disparaging terms, the consensus being that when Levitz and Giffen took over, they saved the book. Even in this very volume, the introduction comes across as an apology for what you are about to read, explaining that Gerry Conway—who writes most of the stories collected here—did not really like the Legion. Conway's run actually began with issues collected in the previous collection, Superboy and the Legion, Volume Two, and I didn't like much of what I read there.

So... I was pleasantly surprised by this run! I don't think Conway is among the great Legion writers, but this volume shows him to be among the solid ones. He provides more character focus than I remember from some previous Legion volumes, particularly on lesser-used, often-forgotten characters like Timber Wolf and Light Lass. Timber Wolf had largely faded into the background since he joined the Legion, but Conway gives him lots to do; Light Lass I don't remember doing anything at all ever, but here she's a versatile, integral member of the team. He shows off the powers of some other Legionnaires to good effect; Princess Projectra, always one of my favorites, got a couple excellent moments across these stories. We get a nice return to what Bouncing Boy and Duo Damsel are up to, for example. Maybe Conway didn't love the Legion, but he clearly threw himself into its history and characters with a gusto that he probably could have got away with not having.

A bit of futurism where Gerry Conway totally whiffed it: the continued relevance of circuses. They didn't make it into the twenty-first century, much less the thirtieth.
from Legion of Super-Heroes vol. 2 #260 (script by Gerry Conway, art by Joe Staton & John Calnan)

Conway is also, I think, more of a science fiction fan than most comics writers: you can tell he was probably reading actual prose sf, not just reading other comics and watching bad films. He uses stuff like tachyons and explores how the President of Earth might be elected. Genuinely interesting worldbuilding, which is something that usually happens in Legion by accident... if at all. I particularly liked the climax of one story: the Legion, in space suits, grabs onto a spaceship when it enters hyperspace. Without a hull between hyperspace and them, their perceptions of its strange dimensions threaten to drive them mad, but Brainiac 5 has the bright idea that Projectra should cast an illusion of reality, so they all perceive themselves in a beautiful meadow. This includes the villain, who's there with them... and he, not understanding the illusion, runs away from them, thus letting go of the ship and losing himself in the depths of hyperspace.

Jim Sherman can balance the human and the cosmic alike.
from Legion of Super-Heroes vol. 2 #262 (script by Gerry Conway, art by Jim Sherman)

A lot of them are goofy, of course. Not sure what was up with the one about the guy who attacked the Legion with fake pirates! But every story by Conway has at least one solid moment of characterization, one clever twist. I particularly liked the saga of the "Dark Man."

How can you know enough about the Legion to know who Shadow Lass is, what planet she's from, and what powers people have there, but not know that all the Legionnaires can fly?
from Legion of Super-Heroes vol. 2 #267 (script by Paul Kupperberg, art by Steve Ditko & Dave Hunt)

Conway also writes out Tyroc but tries to smooth out his history in the process. When originally introduced, it seemed as though Tyroc came from an island where all humans of African descent were segregated to—and ignored. This story establishes something very different, that it's a Brigadoonesque place that only appears every two centuries, and that it was settled by escaped slaves from the 1800s. I guess this is better? Unfortunately, it writes Tyroc out, so he never gets a chance to make much of an impact as a character. 

In the future, no one will wear pants.
from Legion of Super-Heroes vol. 2 #265 (plot by Gerry Conway, script by J. M. DeMatteis, art by Jim Janes & Dave Hunt)

Outside of Conway's stuff, there's a pretty bad fill-in by J. M. DeMatteis, which spends more time on overcomplicated exposition of the villain's backstory than the actual story, and three issues of Secrets of the Legion of Super-Heroes. This miniseries, written by Paul Kupperberg from a plot by E. Nelson Bridwell, with art by Jim Janes and Frank Chiaramonte, was I believe the first official attempt to put this history of the Legion into some kind of detailed order. With the way I dance around Legion history out of sequence, it's hard for me to know for certain, but I think this story is the source of many retcons we now take for granted.

...and she went on to be the best member that wasn't Saturn Girl.
from Secrets of the Legion of Super-Heroes #2 (plot by E. Nelson Bridwell, script by Paul Kupperberg, art by Jim Janes & Frank Chiaramonte)

The plot is thin: R. J. Brande is dying and his assistant Marla Latham sneaks into Legion H.Q. to steal files on the Legionnaires because he thinks one might secretly be related to him and thus be able to provide a blood transfusion. Like, why not just ask? But it's an excuse to watch some history tapes and for the Legion to reexplain their own backstories, and I appreciated that more than the mediocre attempt at drama. It's also the story that reveals Brande is secretly a Durlan and the father of Chameleon Boy.

Not really clear to me why the villain changed Dreamy into this outfit to murder her, to be honest.
from Legion of Super-Heroes vol. 2 #268 (script by J. M. DeMatteis, art by Steve Ditko & Bob Wiacek)

The art in this volume is generally quite solid, too. One story by Jim Sherman, which is always nice, but most of it is by the new-to-me Jim Janes, who I would say is above-average for the era is terms of doing character work with the art. I see he continues on into the next volume, but apparently has not done much other comics work, alas. I feel like he could have blossomed into quite a talent given time. Steve Ditko does one issue, and unlike most Legion artists, he gives the Legionnaires spacesuits, not just bubble helmets. But the spacesuits are colored to look like their costumes, which means any Legionnaire with bare arms or legs (which is most of the women and many of the men) has a spacesuit that is mostly flesh-colored. (I guess this could be the colorist's fault. On the other hand, the colorist was clearly told during some issues to make the outfits more modest, as parts of characters like Shadow Lass and Princess Projectra that are usually colored like skin are made to be part of their outfits.)

I read a Legion of Super-Heroes collection every six months. Next up in sequence: Before the Darkness, Volume Two