Showing posts with label creator: dean ormston. Show all posts
Showing posts with label creator: dean ormston. Show all posts

28 September 2016

Faster than a DC Bullet: The Houses of Mystery and Secrets, Part XVIII: House of Secrets Omnibus

Comic hardcover, 733 pages
Published 2013 (contents: 1996-2001)
Borrowed from the library
Read April 2016
House of Secrets Omnibus

Writer: Steven T. Seagle
Artists: Teddy Kristiansen, D'Israeli, Guy Davis, Duncan Fegredo, Christian Højgaard, Dean Ormston, The Pander Bros.
Colorist: Bjarne Hansen
Letterer: Todd Klein

About two years ago, I read Foundation, the collection of the first five issues of the 1990s revival of House of Secrets. At the time, the omnibus of all 25 issues plus assorted extras had recently come out but I was unable to source it via interlibrary loan, but on this pass back through Sandman tie-ins I was able to finally secure it. It's a mammoth work: at 733 pages of story, plus unnumbered behind-the-scenes pages, you could really do damage to someone else with this book. Or to yourself if you carry it around in a backpack.

There's a lot to take in here, so probably this review will spiral out of control; I'll begin by not reviewing the opening arc Foundation again, since I already have. (Click on the link in the first paragraph if you care.) I should note that the issues are reordered from publication order here, apparently hitting some kind of ideal reading order, and I read them in the order they're placed here. As a result, book opens not with Foundation, but with what was originally issue #7, "Blueprint: Elevation A," which chronicles the building of the house that eventually became the House of Secrets, intertwining tales of the architect who designed the house, the actual builder of the house and the owner's wife, the House itself, an Indian tribe who used to own the land it was built on, and the blueprint. As you might imagine if you've ever read a 1990s Vertigo comic, they're all dark stories that end in tragedy, but they entertain in a sort of macabre Twilight Zone fashion.

The story rotates through each story, one half-page panel at a time, each with its own distinctive style of lettering.
from House of Secrets vol. 2 #7 (art by Teddy Kristiansen)

Foundation is followed by The Book of Law, a six-part story that fills in the backstories of the dead souls who make up Rain Harper's fellow members of the Juris, the mysterious court in the House's pantry who judge people for the secrets they hold. These are Digol, a Babylonian warlord-turned-court-official; Ruby, a black woman from the 1960s South who gets involved with a white man; Pfaultz, a Middle Ages charlatan who exploits fears of the plague to get money and sex; NiAn, the wife of a dead Japanese warlord suspected of his murder; Clius, a young Roman who gets sexually involved with the Emperor; and the concept of the number five. I liked most of these stories on their own merits-- each draws a nice, one-issue tragedy, some about sweet characters (Ruby) and some about genuinely awful ones (Pfaultz). Though Teddy Kristiansen drew most issues of House of Secrets, The Book of Law lets some guest artists step in to enhance each story with its own distinctive tone, most successfully, Guy Davis (of Sandman Mystery Theatre fame) on Ruby's story. But it was a little weird for the narrative to swerve into covering five side characters after only five issues of the series's regular characters. I think these would have worked better interspersed throughout the series (like the "Times Past" segments of Starman) as opposed to all at once.

20 March 2012

Faster than a DC Bullet: Lucifer, Part XII: Evensong

Comic trade paperback, 212 pages
Published 2007 (contents: 2002-06)
Borrowed from the library
Read March 2012
Lucifer: Evensong

Writer: Mike Carey
Artists: Peter Gross, Ryan Kelly, Jon J Muth, Zander Cannon, Dean Ormston, Aaron Alexovich
Colorists: Daniel Vozzo, Guy Major, Fiona Stephenson
Letterers: Jared K. Fletcher

The last volume of Lucifer ties up everything in the series nicely, so that it can end with no dangling loose ends. Over the course of the eleven volumes of this tale, we've seen universes begin and end, Heaven and Hell crumble, gods rise and fall, so it's nice to get a set of small-scale stories at the end, letting us breathe and reflect on what's gone by. Thankfully, it also turns out to be one of the best Lucifer collections yet.

The first story, "Fireside Tales," reunites Elaine Belloc with the boy from the Stitchglass storyline of Exodus. It's a last chance for us to see the centaur people of Lucifer's creation, as well as one the stories-within-a-story that Lucifer often delighted in. It also gives us a cute example of teen love.

"Evensong" shows us one last mission for Lucifer, as he reclaims the writ of passage that he used to make the portals to his creation. The best part of this story was the final conversation between Lucifer and Mazikeen, two complex characters with a complex relationship, finally her consummated... in their own strange way.

Any regular reader of this blog will be unsurprised to learn that I loved "The Gaudium Option," the last chance to see my favorite ex-cherub in action. Gaudium and his sister, Spera, get a chance to show they really do have what it takes when the new God, Elaine Belloc, sends them into the subbasement of the universe to shut down an afterlife that keeps on limping along. Not only do they deal with God's worst angel, Remiel (I used to like that guy), they also end up reunited with their brother, the unfallen cherub Lumen. Ah, greatness. I read an interview with Carey where he regrets that they never did a Gaudium spin-off, and it is indeed a bummer.

"Eve" is a magnificent story. What could have been a facile comedy tale-- Elaine unites all the series's female characters for a night out-- is actually oddly touching. Elaine, Jill Presto, Mazikeen, Spera, Rachel Begai, and Mona (goddess of hedgehogs) go out for drinks, and we get to see how these people have all touched one another. Elaine gives many of them one last gift-- a lover for Jill, a brother for Rachel-- and even writes herself out of her parents' lives, replacing herself with her brother, the failed half-angel who died a couple volumes ago. And then at the end, having realized that micromanaging the universe is never going to get her anywhere, she sinks into creation.

Elaine was my second-favorite character in Lucifer, and her journey here is excellent-- as is her solution to the problem of omnipotence that has plagued Lucifer throughout the series. It's a solution that Lucifer could never have taken, though, as he didn't want to rule justly, he just wanted to not be ruled. Elaine, in a sense, will always be ruled by everyone; she saves the universe at the cost of her own individuality.

The last story, "All We Need of Hell," shows Lucifer as he journeys outside of creation. He experiences his own past: his rebellion against God, and then his opening of Hell, a replaying of the events of Season of Mists from his perspective. There's a long section that uses the dialogue from Neil Gaiman's original story over again, and it's odd seeing it in the mouth of Carey's Lucifer. Gaiman's Lucifer is long-winded and prone to speeches, whereas Carey's never explained himself this well in his life. The two don't entirely fit together.

I really like the final conversation between God and Lucifer, Lucifer's final rejection of God, and then those closing pages, as Lucifer goes somewhere we can never see, having finally found what he always sought in the only way possible...

Unfortunately, this is followed by "Nirvana," a Lucifer story that was released as a standalone around the time of The Divine Comedy and take place then, too. It's noteworthy in that it gives us Lucifer's only encounter with the new Dream, but little else about it is interesting. It's one of many early Lucifer stories where he goes up against a god-like entity and wins because he's Lucifer. I wish it had been collected back then and not tacked onto the end of this volume, because it's a poor coda. Jon J Muth's beautiful art lacks much storytelling ability, too.

In his afterword to this volume, Mike Carey declares that Lucifer was supposed to be the next chapter in a saga whose previous installments were the Bible, Paradise Lost, The Marriage of Heaven and Hell, and The Sandman. Placing one's self with Milton, Blake, and Gaiman is a tall order indeed, but I feel that Carey very nearly pulled it off. When actually discussing and examining the character of Lucifer and his effects on others, Lucifer was on fire; it was only when it became a fantasy hack-and-slash or a story about the universe's foremost wizard that it became uninteresting. If every story in Lucifer had been the caliber of the end of Children of Monsters, A Dalliance with the Damned, The Divine Comedy, Mansions of the Silence, "Wire, Briar, Limber Lock"/"Stitchglass Slide", "The Yahweh Dance", and this volume itself, it would have been a great series. As it was, it was an average-to-good one with occasional flashes of brilliance.

Next issue: an adventure in prose with the Man of Steel: the first comic book novel ever, George Lowther's Superman!

06 February 2012

Faster than a DC Bullet: Lucifer, Part VII: Mansions of the Silence

Comic trade paperback, 142 pages
Published 2004 (contents: 2003)
Borrowed from the library
Read January 2012
Lucifer: Mansions of the Silence

Writer: Mike Carey
Artists: Peter Gross, Ryan Kelly, Dean Ormston, David Hahn
Colorist: Daniel Vozzo

After the somewhat disappointing Inferno, Lucifer is back on form.  Lucifer himself is largely shunted to the side in this volume, as he assembles a crew for the Viking ship made of toenails he acquired last volume.  This ship will be journeying into the Mansions of the Silence, an area on the fringes of reality, where the soul of Elaine Belloc ended up after her death in The Divine Comedy.

I was doubly pleased by this setup: I really like Elaine, and her death was a big gut-punch, so her return would be welcome. (In some comics, I'd feel peeved that a death was being undone like this, but given all the crossing between Earth, Hell, the Silver City, and various other afterlives, death never had a whole lot of meaning in this series to begin with.) The other great part of this setup is the crew of the ship, basically every side character we've seen in Lucifer so far: Mazikeen, Lucifer's former consort and War Leader of the Lilim-in-Exile; Cal, who I'd actually forgotten about, but is Elaine's older brother and also half-angel; Jill Presto, the oft-scantily-clad invincible cabaret dancer/pop musician carrying the child of the Basanos; Bergelmir, half-brother of Loki and lover of Jill; David Easterman, a ghost who is one of many people who is not Elaine's father; Gaudium, the universe's most incompetent fallen cherub; and Spera, his long-suffering sister.  Lucifer himself cannot go because his presence is so large that it was destroy the Mansions of the Silence.

As you might imagine, the journey of this motley crew never ceases to entertain.  There's a lot of tension and conflict there, but when it comes down to it, they make an odd sort of team, even if one or two of them end up more dead than they were before.  The only part I didn't really like is that when they get in over their heads, Lucifer just shows up and solves all their problems, a return to the dull plotting of the earlier volumes.

While they journey, though, Lucifer isn't just sitting around relaxing; he and Michael have accessed the Mind of God through a backdoor created by Mazikeen's ex-husband. (To say that these books get complicated and weird sometimes would be an understatement.) What they discover there is another one of the series' shocking, clever, and fascinating revelations.

The volume wraps up with a one-part story where Elaine and her friend Mona, returned to life, discover that our universe isn't exactly what they'd hoped.  It's nicely illustrated by David Hahn, who also did some fill-ins on Spider-Man Loves Mary Jane back in the day.  It's also quite funny, though there's a great dramatic bit where Elaine confronts the demon who's taken her father's form.

27 January 2012

Faster than a DC Bullet: Lucifer, Part VI: Inferno

Lucifer: Inferno

Writer: Mike Carey
Artists: Peter Gross, Ryan Kelly, Dean Ormston, Craig Hamilton
Colorist: Daniel Vozzo


I should have known it couldn't be sustained.  Though it's by no means bad, Inferno is probably the weakest volume of Lucifer yet.  I think it's better than the first two, but by virtue of the two excellent volumes between Children and Monsters and this, it feels comparatively weak.  "Inferno" picks up right where "Purgatorio" in The Divine Comedy left off: after his battle with the Basanos, Lucifer is weak, but he still must fight his scheduled duel with Amenadiel, a throne who he ticked off in an earlier volume.

Unfortunately, far too much of "Inferno" is buildup, and buildup concerning the politics of Effrul again.  Even though I liked that kinda stuff in A Dalliance with the Damned, it feels like filler here, when I know there are bigger issues to engage with.  Still, Lucifer once again feels like he's actually in danger-- and as Mazikeen goes out in search of Lucifer's missing wings, seeds are laid for something very interesting that I suspect will have major repercussions to come.

The side stories in Inferno are some of the weaker ones in Lucifer so far.  "Bearing Gifts" was okay (great Gaudium cameo!), but I'm not sure what it had to do with anything.  "Come to Judgement" has some interesting revelations, but is also confusing.  But, you know, more Gaudium!

26 January 2012

Faster than a DC Bullet: Lucifer, Part V: The Divine Comedy

Lucifer: The Divine Comedy

Writer: Mike Carey
Artists: Peter Gross, Ryan Kelly, Dean Ormston
Colorist: Daniel Vozzo


Now that Lucifer has his own universe, it turns out that everyone wants a piece of it. Most notably, the Basanos, the living deck of magical cards that created a prophecy for Lucifer briefly in Devil in the Gateway, want to strike out on their own... and they have the power to do it. The bulk of The Divine Comedy is the knock-em-down, drag-em-out fight between Lucifer and the Basanos. This is the best conflict in Lucifer so far: not only is there a genuine, warranted sense of peril in the battle, there's also something at stake for Lucifer that's far more interesting than his survival. The Basanos want to set themselves up as gods in the new universe, and that violates the only commandment that Lucifer has set for his new realm.

Prominently displayed on the back cover of The Divine Comedy is an image of Death, big sister of Dream of the Endless. I wondered if this was a gimmicky cameo to appeal to Sandman fans. And when Lucifer is dying, Death turns up to talk to him, and I was kinda thinking yes. But then... well... gimmick is far from it. I should have known that when Death turns up, she's for real. Man, what a killer moment.

Elsewhere, Elaine Belloc is getting up to her usual hijinks, which are enlivened by the introduction of the greatest comedy side character since Merv Pumpkinhead: Gaudium the Fallen Cherub. Hardly the most imposing of demons, the little guy talks big, but is unable to back it up, and talks tough, but turns out to be pretty nice: "God? Oh shit, yeah. We used to be big, big friends of his. Yeah, really big. This was when the firmament above and the firmament below hadn't been divided yet. In fact, now that I think back, it was me who gave him the idea for that." He's initially Elaine's bodyguard, but he eventually gets his own side story, a quest into the realm of a dangerous god... only neither he nor his sister are really prepared for what they have to do. Hilarious, even if does spin out of some rather dark events.

There's also a great sidestory about a centaur girl who tries to do the right thing by Lucifer and gets exactly what you'd expect for her troubles.

Lucifer is definitely firing on all cylinders on this point; now I need to find out what happens next. Like right away.

25 January 2012

Faster than a DC Bullet: Lucifer, Part IV: A Dalliance with the Damned

Lucifer: A Dalliance with the Damned

Writer: Mike Carey
Artists: Peter Gross, Ryan Kelly, Dean Ormston
Colorist: Daniel Vozzo


So at the end of the second volume of Lucifer, Children and Monsters, I was already beginning to weary of the format (Lucifer goes somewhere, seems to be in trouble, turns out to have known everything all along), but there was a nugget of an idea that demonstrated promise for a future installment: Lucifer had borrowed the demiurgic power of his brother Michael to create a new universe. Woah. It seemed as though this wasn't going to be a series about a Mean Wizard beating Meaner Wizards; Lucifer was going to be about something.

A Dalliance with the Damned delivers on the promise of those final moments of Children and Monsters. The highlight here is undoubtedly the sequence where Lucifer creates a garden with a man and a woman in it, and gives them only one commandment: "Bow down to no one. Worship no one. Not even me." Of course, there's a snake in the garden, there always is. The snake in this case is an angel from our universe, who tells the man and the woman that if their maker will not give them strictures, they should make their own. And so it ends badly. But unlike the Lord, Lucifer admits that there must have been a flaw in his design, and so does away with them. Here is the true potential of a story about Lord Lucifer leaving Hell. If Lucifer decides not to rule in our universe anymore, what is the kind of place he would consider acceptable? Carey plays with some great ideas here, and comes up with answers that were new to me, at least.

The rest of A Dalliance with the Damned is good, too, thankfully. While Lucifer is trying to arrange his garden, young Elaine Belloc discovers that she has more powers than she thought in an encounter with Brute and Glob of Simon/Kirby fame. Elaine ends up in Hell, but gets out; she's a good character, and provides a much-needed human anchor in the cosmic struggled that beset this series.

The bulk of the book is taken up by the story "A Dalliance with the Damned" itself, which is largely Lucifer-free, detailing political machinations in Effrul, a domain in Hell. What shakes things up in Effrul is that Lady Lys, the daughter of Lord Arux, the demon archduke of Effrul, brings a human up from the damned to be her sexual plaything. Christopher Rudd is a great character, a man who killed an innocent boy in a moment of anger three hundred years ago, and so has suffered ever since. Lady Lys even turns out to be a good character, which I did not anticipate at first, as she begins to take too much of an interest in her plaything. Complicated politics are the order of the day, but they're interesting politics, with good ideas backing them, and some pretty unexpected outcomes. I wouldn't have thought that a sidestep like this would work, but it does completely.

If Lucifer can keep this level of quality up, it will be a great series indeed.

21 December 2011

Faster than a DC Bullet: Lucifer, Part III: Children and Monsters

Lucifer: Children and Monsters

Writer: Mike Carey
Artists: Peter Gross, Ryan Kelly, Dean Ormston
Colorists: Daniel Vozzo, Marguerite Van Cook
Letterer: Fiona Stephenson


In Devil in Gateway, Lucifer got some kinda paper from the Silver City. In this book, he uses it, opening up a gateway that draws people to his bar for reasons they don't fully understand, but more importantly, allowing him to travel where he needs to go next. For you see, Lucifer has a plan... just not one that we are privy to. In "The House of Windowless Rooms," Lucifer travels into the Japanese afterworld to get his wings back.

This is where I started to get bored with Lucifer. Honestly, the premise that the universe contains innumerable different belief systems, all true, doesn't do much for me. It worked in The Sandman, which often treated the idea fancifully, but Lucifer takes them all seriously-- and you can't take them all seriously, because they're not compatible. I think it makes the story of Lucifer have a whole lot less impact if he's not rebelling against the Lord, but one of a countless number of gods. Lucifer doesn't really treat them as belief systems, just complicated fantasy worlds into which our protagonist travels. And our protagonist does not have to be Lucifer, he could jut be any old grouchy wizard and the story would be exactly the same.

The other reason that "The House of Windowless Rooms" didn't work for me is because it's the point where Lucifer's all-knowingness became too much. To travel into the Japanese afterlife, he must travel as a mortal... but it makes no difference. From twelfth page, where he blind the gatekeeper, it's obvious the despite being mortal, he still knows everything about everything and thus he's never in any danger. Plus, everyone he goes up against is dumb-- and that doesn't make him seem smart. You just know he's gonna win no matter what. What ever happened to suspense?

Meanwhile, his piano bar comes under attack from gross demon things, and this did work for me, since it felt like there was actual danger. Mazikeen and the human waitress are vulnerable-- very vulnerable-- and so there was actually some suspense. Also the sassy magician woman from Devil in the Gateway makes a surprise reappearance, and I liked her.

The second story here, the titular "Children and Monsters," brings back Elaine, the girl with ghostly grandmothers from last volume. I liked her too, so it's a welcome reappearance. Then there's a lot of strange mythological stuff and Lucifer knows everything about everything and the Heavenly Host invade Los Angeles, but turn out to be pretty lame. Elaine made me care some, but I didn't care a lot. It's kinda like one of those Star Trek or Doctor Who episodes where everyone is always talking about a ray and it doesn't mean anything because the ray does whatever it needs to at that moment, except with a gross version of a vaguely Christian mythology.

But, the ending. Hmmmm... This was the moment where it became clear why this was a story about the Lucifer, and not Lucifer the Grouchy Amoral Wizard. So I'm intrigued enough to keep on going, at least.