Showing posts with label creator: murphy anderson. Show all posts
Showing posts with label creator: murphy anderson. Show all posts

13 April 2026

DC Finest Science Fiction: The Gorilla World by John Broome, Sid Gerson, Murphy Anderson, et al.

DC Finest: Science Fiction: The Gorilla World

Collection published: 2025
Contents originally published: 1953-54
Acquired: December 2025
Read: February 2026
Writers: John Broome, Gardner Fox, Sid Gerson, Mann Rubin, Edmond Hamilton, Arthur Wallace, Jack Miller, Otto Binder, Sid Miller, Jerry Coleman
Pencillers: Murphy Anderson, Gil Kane, Mort Drucker, Henry Sharp, Jim Mooney, Carmine Infantino, Alex Toth, Frank Giacoia, Jerry Granedetti, Sy Barry, Virgil Finlay, Howard Sherman, Irwin Hasen
Inkers: 
Murphy Anderson, Gil Kane, Sy Barry, Bernard Sachs, Jim Mooney, Frank Giacoia, Ray Burnley, Joe Giella, Virgil Finlay, Howard Sherman, Carmine Infantino
Letterers: Gaspar Saladino, Pat Gordon

Early solicitations of this DC Finest volume—which collects a bunch of science fiction tales from various DC titles from 1953 to '54—indicated it was about a "gorilla world." Someone on Reddit posted a complaint that he had bought the book for gorilla action, and that there are just two gorilla-related stories in its 600 pages. Instead, he had to read about some guy called Captain Comet!?

Well, suddenly I was interested. I became a fan of Captain Comet with his starring role in the 2007 Mystery in Space miniseries, and have enjoyed some of his other appearances in series like L.E.G.I.O.N. and R.E.B.E.L.S.; back in 2012, DC solicited an "archive edition" of Captain Comet stories, which I did preorder, but it was cancelled.

This volume contains sci-fi material (normally I try to say "sf," not "sci-fi"... but this material is definitely sci-fi, not sf) from Strange AdventuresMystery in Space, and Action Comics. Mostly they are standalone one-off tales; if you've read any of DC's horror anthologies from around the late 1960s and early '70s (e.g., House of MysteryHouse of SecretsThe Witching Hour), as I have, you'll recognize the format. There are a few recurring features: in addition to the Captain Comet stories from Strange Adventures, there are also stories about Tommy Tomorrow of the Planeteers from Action, "Interplanetary Insurance, Inc." from Mystery in Space, and the very first "Space Cabbie" story from Mystery in Space #21 (by Otto Binder and Howard Sherman), which would go on to become a recurring feature.

I have enjoyed some archival Captain Comet stories I've read (e.g., those reprinted in DC Super-Stars of Space), but these struck me as rather anodyne. Later creators would do good stuff with this setup, but here, the character is pretty bland. The most interesting ones here are definitely Strange Adventures #35, where he meets the "Guardians of the Universe" (writer John Broome clearly beginning to iterate concepts he would crystallize much more successfully in Green Lantern a few years later; art by Murphy Anderson) and #39 (by John Broome and Murphy Anderson), where he testifies against a murderous sapient gorilla (mostly because I enjoyed how this one started in medias res with a whole implied adventure beforehand).

Did no one ever retcon these guys to somehow be the same at the Green Lantern Corps's Guardians of the Universe? I am surprised.
from Strange Adventures vol. 1 #35 (script by John Broome, art by Murphy Anderson)

The Tommy Tomorrow stuff, though, was even worse. This guy has no personality and, as far as I could tell, no consistent supporting cast or worldbuilding from story to story. He's very very occasionally been brought back, but I assume only because later writers would have read these stories when they were five. Outside of indiscriminate nostalgia, I don't see what you could enjoy in these tales. 

The only person who has less of a personality than Tommy Tomorrow is one of Tommy Tomorrow's subordinates.
from Action Comics vol. 1 #195 (script by Otto Binder, art by Jim Mooney)

On the other hand, I was surprised by how much I enjoyed the stories of "I.I.I.": Interplanetary Insurance, Inc. I don't know why someone at DC Comics thought kids would love stories of an interplanetary insurance fraud investigator, but it's the exact kind of mixing of the mundane and the fantastic that I enjoy. The stories don't always make a lot of sense on their own terms (maybe you should investigate the life-cycles of newly discovered aliens before selling them life insurance?) but the idea was wacky enough to be delightful. Similarly, the one "Space Cabbie" story here is good fun, and you can see why DC picked it up to be a recurring feature later on. DC has brought back Space Cabbie occasionally, but where is my return appearance for Bert Brandon of I.I.I.!?

My seven-year-old kid read the book after I was done with it; when I asked what they thought of the I.I.I. feature, they didn't even remember it. (Captain Comet was their favorite.) I can't imagine why not!?
from Mystery in Space vol. 1 #18 (script by Sid Gerson, art by Carmine Infantino & Sy Barry)

Outside of those features, this is entirely done-in-one standalone tales. Like I said, it reminded me a lot of the DC horror anthologies I've read... but those were much more consistently enjoyable than these. Is horror an easier genre to get right than sci-fi? Or have 1960s horror trappings just dated less than 1950s sci-fi trappings? The stuff here is largely pretty cheeseball. Lots of bug-eyed aliens and mad scientists who invent amazing technologies but can't think of anything better to do with them than petty theft. Every now and then there was a good one in a sort of sub-Twilgiht Zone kind of way. My favorite was probably "The Eye-Dropper World" (from Strange Adventures #42, by Otto Binder, Murphy Anderson, and Joe Giella), where a guy evolves a species of oversized paramecium to sentience in his backyard with tragic results.

I was going to ask if this guy had institutional approval, but actually, if they're not vertebrates, you can do whatever you want!
from Strange Adventures vol. 1 #42 (script by Otto Binder, art by Murphy Anderson & Joe Giella)

So, overall, this is fine in terms of actual reading experience. But it's great in terms of the archival experience: I suspect most, if not all, of these stories have never been reprinted before; the "DC Finest" volumes have given us some sure things, like "triangle era" Superman and the Jim Shooter Legion and Mike Grell's Green Arrow, but I appreciate very much their commitment to more forgotten aspects of DC's long publication history. I doubt this well sell as well as any of those, but I hope we get more volumes of Silver Age sci-fi.

09 July 2019

Review: Legion of Super-Heroes Archives, Volume 10 by Cary Bates, Dave Cockrum, et al.

Comic hardcover, 230 pages
Published 2000 (contents: 1971-74)
Acquired December 2015
Read February 2019
Legion of Super-Heroes Archives, Volume 10

Writers: E. Nelson Bridwell, Cary Bates
Pencillers: Ross Andru, George Tuska, Dave Cockrum
Inkers: Mike Esposito, George Tuska, Vincent Colletta, Murphy Anderson, Dave Cockrum, Mike Grell
Letterers: Joe Letterese, Ben Oda

In my jumping back and forth across the history of the original Legion, I now come to this, one of its periods of revitalization and rebirth. It sets the stage for volume 11-13, which I've already read, and found enjoyable, if inconsistent. They were clearly trying to hook in some new readers, because the volume opens with stylish new costumes being floated, as well as a map of Legion HQ and a brief recap of the origins of the Legion.

I just love the 1960s-college-girl vibe of Saturn Girl's second outfit here.
from Adventure Comics vol. 1 #403 (script by E. Nelson Bridwell, art by Ross Andru & Mike Esposito)

The new costumes are mostly fun. Sent in by fans, some would end up actually being used in the stories, like Duo Damsel's. Actually, there's one story (see below) where all the characters are in their new clothes, but these don't last-- most revert to their old outfits or get new new ones when Dave Cockrum takes over as regular artist. Others I wish had been used; Saturn Girl's winter outfit is a delightful alternative to her usual one-piece swimsuit, and I dig Shrinking Violet's very 1960s one. (Cockrum also debuts the new, Star Trek-influenced design for the Legion cruiser that would stick for the rest of the classic Legion's run.)

These are both pretty bad. The point where Projectra's top cuts off is awkward looking, and is Shadow Lass's even a costume? Plus gratuitous upskirt, way to go guys.
from Superboy vol. 1 #183 (script by Cary Bates, art by George Tuska & Vincent Colletta)

Most of the rest of the stories here are pretty generic Legion pablum. You've read worse (they've gotten out of their be-assholes-to-each-other-for-no-reason-other-than-to-drive-the-story-forwards phase), but you've also read better (Cary Bates writes most of them, and I don't think he was as interested in delving into the mythology as Jim Shooter was or Paul Levitz would, though he does use a pleasing amount of old villains instead of coming up with new, forgettable ones like many Legion writers).

This shows off what became Projectra's permanent outfit. Its cohesion always seemed a little... improbable to me, especially in battle, but I guess her power is illusion-casting.
from Superboy starring the Legion of Super-Heroes #199 (script by Cary Bates, art by Dave Cockrum)

Next Week: Back to Doctor Who-- the Doctor tries to get in touch with his Human Nature!

29 December 2017

Exploring the Universe with the DC Super-Stars of Space: Adam Strange, Captain Comet, Space Ranger, and more!

My recent reading of all sorts of DC space comics has taken me to the 1970s DC Comics anthology DC Super-Stars. This ran from March 1976 to January/February 1978, and mixed issues of new material with reprints, in an oversize format (issues were around fifty pages). Four issues in the run had the cover title of "DC Super-Stars OF SPACE," and reprinted material from DC's Silver Age space comics.

The main feature across all four issues was Adam Strange, the man of two worlds. Adam Strange is a human archaeologist who travels to Rann in the Alpha Centauri system by being in the right place at the right time to be hit by zeta beams, which transport him across space. On Rann, he fights evil and romances the beautiful Alanna, but once the zeta radiation in his body dissipates, he returns to Earth, meaning he can never make a home or a family on this distant world. I've read some of the modern takes on Adam, and I own the Adam Strange Silver Age Omnibus, but I haven't gotten around to reading it, so this was my first real exposure to the original adventures of Adam and Alanna.

I enjoyed reading them a lot, more than I anticipated, which I guess bodes well for my eventual reading of the Silver Age omnibus. They're kind of dopey in the typical Silver Age way at times (one has a bad guy threatening Rann with monuments stolen from Earth, including a lake?), but Gardner Fox clearly read a science textbook at some point, and even though the science is fanciful, using concepts like the Roche limit makes it feel "real" in a way Superman's science does not.

The basic set-up of Adam Strange also has a pathos that puts it above other stories of its era: Adam has found his place, but he can never keep it, and even in just these four stories, Fox provides permutations on it so it never gets stale. Alanna is pretty awesome, too: she's not an equal co-star with Adam, but she is smart and cool, and works to get herself out of trouble as often as Adam does. These were fun, and I look forward to rereading them (with better printing) and reading the others.

Other features (most just appearing once) included:
  • The Atomic Knights. After a nuclear apocalypse, a group of survivors uses medieval armor to battle would-be warlords. This was okay, nothing special, and a little contrived even by its own standards.
  • Knights of the Galaxy. Futuristic space knights. Pretty bad, to be honest, with a weird dose of sexism.
  • Space Ranger. Pretty generic stuff, with the usual Silver Age wackiness you'd expect of a subpar Legion story. (Space zoos and shit. Like if a guy can hypnotize all animals, surely he can come up with a better way to make money than this.)
  • Captain Comet. I think my enjoyment of these stories (such as it was) is more due to retcons: the post-Crisis DC universe had the Golden Age heroes out of commission by the 1950s, but the Silver Age ones not in place for some time, leaving "throwforward" Captain Comet as one of Earth's only defenders in the 1950s, which gives a little frisson to the loneliness of a man born too early.
  • Tommy Tomorrow. The way DC kept tweaking this character over time sounds fascinating, but going by this one story he wasn't a very skilled crimefighter. I'd love to read an omnibus of all his adventures, but it seems unlikely.
  • Space Cabby. Funner than I expected.
  • Star Rovers. The actual story here was poor, but I loved the basic premise of the Star Rovers: three highly competent people who meet up only to brag to each other and argue. Karel Sorenson is great; you can see why Howard Chaykin made her into a space goddess.
There are some other nice touches, like an in-character letter from Captain Comet in issue #2 (actually by assistant editor Jack C. Harris). The editorial in issue #8 includes promises about what will come in the next issue, #10, but #8 was actually the last DC Super-Stars of Space installment, as the alternating plan went away, and #10 was actually "Strange Sports Stories." Finally in issue #16, we got another science fiction story with the first installment of Star Hunters, but as that launched a series of its own, I'll cover it in another post.

DC Super-Stars of Space appeared in issues #2, 4, 6, and 8 of DC Super-Stars (Apr.-Oct. 1976). The original stories were published in various comics from 1951 to 1964, and were written by Gardner Fox, John Broome, Bob Kanigher, and Otto Binder; penciled by Carmine Infantino, Murphy Anderson, Jim Mooney, Bernard Sachs, Bob Brown, and Sid Greene; and inked by Murphy Anderson, Joe Giella, Jim Mooney, Sid Greene, Bernard Sachs, and Bob Brown. The reprints were edited by E. Nelson Bridwell.