Showing posts with label subseries: infinity inc. Show all posts
Showing posts with label subseries: infinity inc. Show all posts

30 October 2020

Infinity, Inc. Reading Order

Infinity, Inc. is one of those comics that has a lot of crossovers with other comics, and where other comics benefit you in the reading experience. Not so many that it gets overwhelming, or makes it feel like the important stuff is always happening elsewhere (as in The Darkstars)-- I think you could stick to the core title and be fine-- but it's nice to get the full picture.

This reading order covers Infinity, Inc. itself, obviously. It also works in:
  • Crossovers with All-Star Squadron, Justice League of America, The Outsiders, The New Teen Titans, and The Young All-Stars. [Updated to include the latter on 19 Jan. 2021. I should note that while without the JLA, Outsiders, and Teen Titans issues you'd be getting only half a story in each case, the Infinc issues of the two YA-S crossovers stand on their own just fine, since YA-S was set nearly fifty years earlier; the YA-S issues mostly provide historical context.]
  • Other stories set on Earth-Two during the time of Infinity, Inc., since their events were usually referenced in Infinity, Inc. I placed America vs. the Justice Society and Last Days of the Justice Society where they go chronologically; I put Jonni Thunder at the latest available story gap prior to her appearance in Infinity, Inc. #22.
  • Issues of Secret Origins about Infinity, Inc. characters (e.g., Skyman in #9) or ones that had present-day frame stories (e.g., the Golden Age Fury in #12) or ones that tied into the ongoing story of Infinity, Inc. (e.g., Hawkman in #11). If they had a frame, I placed them by when the frame took place; if not, I placed it at the point I felt it was most useful to read the origin. There are a bunch of other issues collected in the Last Days trade paperback (Sandman in #7, Flash in #9, Johnny Thunder in #13, the Spectre in #15, Green Lantern in #18, Dr. Mid-Nite in #20, Dr. Fate in #24, the Atom in #25, the JSA itself in #31); read these wherever you want, if you want.
  • The two issues of Convergence: Infinity, Inc. Convergence was a 2015 crossover event where DC characters from old continuities were plucked out of time and abducted to an alien planet. I placed these two issues at the point where the characters seem to originate. They are completely nonessential, but interesting; Infinity, Inc. co-creator Jerry Ordway wrote them, and uses the opportunity to retcon in revelations about the characters from the 2000s.
Here is the complete list. Crossover titles are noted in bold:
  • The Generations Saga
    • Infinity, Inc. vol. 1 #1-2
    • All-Star Squadron #25-26
    • All-Star Squadron Annual #1
    • Infinity, Inc. vol. 1 #3-10
  • Infinity, Inc. vol. 1 #11-12
  • America vs. the Justice Society #1-4
  • Infinity, Inc. vol. 1 #13-15
  • Jonni Thunder #1-4
  • Infinity, Inc. vol. 1 #16-17
  • Special Crisis Cross-overs
    • Infinity, Inc. vol. 1 #18
    • The Last JLA–Justice Society Team Up!
      • Infinity, Inc. vol. 1 #19
      • Justice League of America vol. 1 #244 
    • Infinity, Inc. vol. 1 #20
    • Infinity, Inc. Annual #1
    • Infinity, Inc. vol. 1 #21-24 
  • Convergence: Infinity, Inc. #1-2
  • Infinity, Inc. vol. 1 #25-29
  • Last Days of the Justice Society of America Special #1
  • Infinity, Inc. vol. 1 #30-31
  • Secret Origins vol. 2 #9 [Star-Spangled Kid story]
  • Infinity, Inc. vol. 1 #32-35
  • Secret Origins vol. 2 #12 [Fury story]
  • Infinity, Inc. vol. 1 #36
  • Secret Origins vol. 2 #11 [Hawkman story]
  • Infinity, Inc. vol. 1 #37-39
  • Secret Origins vol. 2 #16 [Hourman story]
  • Infinity, Inc. vol. 1 #40-41
  • Comicdom's Epic Crossover!*
    • The Outsiders Special #1
    • Infinity, Inc. Special #1
  • Infinity, Inc. vol. 1 #42-44
  • Clusters
    • The New Teen Titans vol. 2 #38
    • Infinity, Inc. vol. 1 #45
  • Millennium
    • Secret Origins vol. 2 #22
    • The Young All-Stars #8
    • Infinity, Inc. vol. 1 #46
    • The Young All-Stars #9
    • Infinity, Inc. vol. 1 #47
  • Infinity, Inc. vol. 1 #48-50
  • The Mekanique-Degaton Paradox
    • The Young All-Stars Annual #1
    • Infinity, Inc. Annual #2
  • Infinity, Inc. vol. 1 #51-53

* A note in Infinity, Inc. Special #1 says this story takes place between Infinity, Inc. #42 and 43, but in fact its events are referred to in #42 as being "a couple of weeks back."

This post is a supplement to a series about the Justice Society and Earth-Two. The next installment covers Last Days of the Justice Society of America. Previous installments are listed below:

  1. All Star Comics: Only Legends Live Forever (1976-79)
  2. The Huntress: Origins (1977-82)
  3. All-Star Squadron (1981-87)
  4. Infinity, Inc.: The Generations Saga, Volume One (1983-84)
  5. Infinity, Inc.: The Generations Saga, Volume Two (1984-85)
  6. Showcase Presents... Power Girl (1978)
  7. America vs. the Justice Society (1985)
  8. Jonni Thunder, a.k.a. Thunderbolt (1985)
  9. Crisis on Multiple Earths, Volume 7 (1983-85)
  10. Infinity, Inc. #11-53 (1985-88)

28 October 2020

"They are the sons—the daughters—the protegees—of the legendary Justice Society of America. They are the new generation of Earth-Two super-heroes. They are—INFINITY, INC."

One of the things that originally spurred my interest in reading the Earth-Two/Justice Society comics from DC was that idea of legacy that grew to dominate their depictions in the 1990s onward: series like Starman leveraged the long histories of these heroes in powerful ways, and I liked that a lot, and wanted to experience more of it. But the other thing that made me want to read all this was that Lyta Hall is actually my third-favorite Sandman character, and I wanted to see where she originated: Infinity, Inc.

It actually kind of amuses me that Neil Gaiman's Sandman, read by so many people who are otherwise unaware of DC continuity, has a major storyline rooted in an overcomplicated Roy Thomas retcon from the 1980s that is now in many ways forgotten and irrelevant. Yet while Infinity, Inc. has never really been collected, Lyta has recently been played by Laurel Lefkow in Audible's high-profile adaptation of The Sandman! The character lives on, even if detached from her past.

But let's go back to the beginning. I've previously discussed the first ten issues of Infinity, Inc., the "Generations Saga" (see below), but the series ran up to 53 issues in total, plus two annuals and a special. Infinity, Inc. was a super-team created by Sylvester Pemberton (the Star-Spangled Kid, later Skyman), mostly made up of heroes with relations to Golden Age characters, set on Earth-Two. So there was Skyman himself (a kid hero in the 1940s, propelled forward through time to the 1970s), Fury (the daughter of Wonder Woman and Steve Trevor), the Silver Scarab (the son of Hawkman and Hawkgirl), Nuklon (son of the Atom's goddaughter), Northwind (a mentee of Hawkman), Obsidian and Jade (children of the Green Lantern), Brainwave (son of JSA foe the Brain Wave), Wildcat (mentee of Wildcat), Doctor Midnight (mentee of Doctor Mid-Nite), and Hourman (son of Hourman). Rejected from membership in the Justice Society, they struck out on their own.

I liked the Generations Saga, but after that, I found the book hard to get into. Todd McFarlane takes over as regular artist with issue #14. I know he would later become one of the superstar artists of the 1990s and creator of Spawn, but I found his over-complicated layouts made for tough reading and distracted from the storytelling. Plus a lot of those early issues are that kind of team book I am not a huge fan of, where the fights just come on top of fights, and one feels that if people weren't always shooting off hot-headed and/or not having conversations, three-issue subplots could be over in one. The book suffered, too, during Crisis on Infinite Earths (#18-24), as it had to connect into the big story, but not actually do anything important.

I know a lot of people (including, I think, co-creator Roy Thomas himself) think the Crisis ruined this book, but it was at that point where it really took off. McFarlane is penciller up until issue #37, but learns how to balance his layouts with clear storytelling, and Roy's wife Dann goes from co-plotter to full-fledged co-writer. The characters begin to pop more, the team has clearer interactions and connections, and the ongoing subplots start to get underway. I really do love ensemble books, and Infinity, Inc. has the interplay of personalities required to make a good one. I came to pretty fond of all the characters: overbearing but well-meaning Skyman, earnest Midwesterner would-be starlet Jade, angry Obsidian, doofy Nuklon, feisty Wildcat, and so on. I don't think the Thomases always used them all to their utmost-- there was a Jade/Fury resentment that never went anywhere, and Northwind was underused-- but all-in-all the effect was charming, and I was always happy to spend time with this bunch.

Highlights for me included the debut of Helix, a group of genetic experiments gone wrong. I had this vague notion that Director Bones, who I know from Marc Andreyko's Manhunter, had been a supervillain at some point; I hadn't know he was an Infinity, Inc. character who originally spoke in rhyme! Mr. Bones, as he was then, is paroled under Skyman's care after Helix helps Infinity, Inc. He only behaves to protect his "siblings" in Helix... but by the end of the run, he's a well-meaning member of the team (and the final story arc actually has a very neat storyline where he is framed for murder and has to prove himself innocent). I liked the use of Solomon Grundy; after Jade (daughter of his old enemy) saves his life, he declares allegiance to her. This is one of those comics where even weaker storylines are elevated by the cast: I was always up for some Nuklon/Wildcat flirting, or a cameo from Stripesy, or what have you.

The Crisis, of course, complicated everything, as did the killing off of the Justice Society (more on that in a future post). But both of those things produced some of the series's strongest issues, "Memories" (#27), where we get a flashback to the JSA brats as kids, and "What Private Griefs..."  (#30), where each Infinity, Inc. member must deal with the loss of the JSA in their own way. Suddenly Infinity, Inc. was folded into the same DC universe as the Justice League and everyone else-- but to be honest, I thought this almost always worked just fine. The only time it didn't work was "The Degaton Paradox" (Annual #2) which took itself to explain how the events of America vs. the Justice Society played out in this new timeline... a question I never had, given an overcomplicated answer.

And what of Fury? Lyta Trevor was the daughter of the Earth-Two Wonder Woman and Steve Trevor, who were wiped from existence by the Crisis. Roy Thomas clearly originally thought he could make this work by just never mentioning it, so Brainwave wipes Lyta's memories of her parents. This was kind of a dark move the series never really reckoned with, and later moved away from because it doesn't actually make any sense: Lyta would have to have parents in this new timeline, after all. So we slowly learn that she's the adopted daughter of one Admiral Trevor (no relation to Steve, I guess) and the Golden Age heroine Miss America (who in the new history took Wonder Woman's place in the JSA), but also the biological daughter of the (retroactive) Golden Age heroine Fury. I thought the new backstory was interesting, and worked in terms of making her a legacy-- which seems to me was really the point of all the Infinity, Inc. characters. You can work around the specifics of whose legacies they are. The original Fury is given an origin in Secret Origins #12, and I am given to understand that she plays a key role in The Young All-Stars, which I will read in the course of time.

In a very complicated plotline, her fiancé the Silver Scarab (Hector) deserts her after she becomes pregnant, but that's because he's under the mental influence of an ancient Hawkman villain. He ends up dying-- but then it turns out he's not dead, as he has become the replacement for the short-lived 1970s Jack Kirby version of the Sandman. Why Roy Thomas decided to pick up this character concept, I have no idea, except that he is always compelled to chase down loose continuity ends. Lyta goes off to the Dream Dimension to live with Hector-- and the series is promptly cancelled, leaving the two of them free to be used by Neil Gaiman when he starts publishing The Sandman just five months later. (I have a theory that Gaiman really wanted to use the actual Kirby Sandman, but had to deal with revelations and changes Thomas made to him in Wonder Woman #300 and Infinity, Inc. If so, I think it worked out for Gaiman in the long run given how important Lyta became to the climax of The Sandman.)

Outside of the continuity issues, I still did like Fury a lot. She's a daughter of money and privilege, and good looking (one imagines that these days, she'd be showing off on Instagram), but she's strong, physically and mentally, and heroic. There's a harder edge to her in her post-Infinc appearances, for obvious reasons, but you can see how that's nascent here. I don't think she's a great character yet, but you can see the potential for greatness-- and that's what I love about shared universe superhero comics anyway.

Vince Argondezzi later takes over for McFarlane on pencils, and he's pretty good-- both are aided well by Tony DeZuniga, an old favorite of mine, on inks. Near the end of the run, Michael Bair becomes the regular penciller, and though I like his work on some of the Roy Thomas-penned Secret Origins I've read, his slightly macabre style doesn't really fit Infinity, Inc., and he is way too obsessed with working in panty shots and sideboob for the female characters. (Comics, everybody!) But despite this, I enjoyed the series up to its end, and wish it had run longer and done more, because I think it had a lot of potential. As I keep bouncing around DC's Earth-Two-adjacent material, I look forward to seeing what other writers do with these characters.

One last continuity note: I had previously read it, but I reread Convergence: Infinity, Inc. at the point I think it takes place, between issues #24 and 25. Published in 2015, Convergence was about characters being plucked out of old continuities to live on an alien planet for a year and then fight; Infinity, Inc. and the Justice Society were taken from during the Crisis itself. So we get appearances from the whole original gang. (I think? Now that I think about it, is Northwind in it?) The issues were written by Jerry Ordway, who co-created the series with Roy Thomas and Mike Machlan, and who pencilled issues #1-10 and part of Annual #2. Ordway emphasizes some aspects of the characters that had been forgotten at that point (Jade's desire to be an actress, for example), but he also incorporates post-Infinc revelations about the Infinitors. Most notably, I had completely forgotten that Todd "Obsidian" Rice was revealed to be gay in Andreyko's Manhunter! Ordway plays that up here. Reading subsequent issues of Infinity, Inc. through that lens actually really works: there are some comments, when Todd dates Marcie and when Todd meets Raven of the New Teen Titans, that I actually found hard to interpret any other way than hinting at him being gay! He has a dark secret, and I feel like he doesn't perform well sexually-- but his girlfriend Marcie is actually a Manhunter using him for evil purposes, so she has incentive to play along. Fortuitous, and I'm glad Ordway was willing to take on retcons to his co-creation.

This post is the tenth in a series about the Justice Society and Earth-Two. The next installment will be a supplement covering a reading order for Infinity, Inc. Previous installments are listed below:

  1. All Star Comics: Only Legends Live Forever (1976-79)
  2. The Huntress: Origins (1977-82)
  3. All-Star Squadron (1981-87)
  4. Infinity, Inc.: The Generations Saga, Volume One (1983-84)
  5. Infinity, Inc.: The Generations Saga, Volume Two (1984-85)
  6. Showcase Presents... Power Girl (1978)
  7. America vs. the Justice Society (1985)
  8. Jonni Thunder, a.k.a. Thunderbolt (1985)
  9. Crisis on Multiple Earths, Volume 7 (1983-85)

03 July 2020

Review: Infinity, Inc.: The Generations Saga, Volume Two by Roy Thomas, Jerry Ordway, Mike Machlan, et al.

Okay, there actually wasn't a volume two of The Generations Saga. But if DC had bothered, it would have collected (one assumes) issues #5-10 of Infinity, Inc., so I'm going to review those as a unit before progressing to the series in its entirety at a later date.

I was kind of down on the first half of The Generations Saga (typically called The "Generations" Saga or The "Generations Saga" in the actual issues, fact fans!), but I feel that's fair. The first four parts were never designed to be read as one unit. Either you read them one by one as they came out, or you read them as part of all ten. DC's weird collecting strategy leaves you with an unsatisfying read. But the last six installments pull everything together pretty nicely. In this half, what's going on becomes clear: the Ultra-Humanite (in revenge for his defeat in 1942 at the hand of the All-Stars/JSA and Infinity, Inc.) infected Superman with water that turned him ruthless; Superman in turn infected several other JSA members with it; now, Infinity, Inc. has to stop them. So the Ultra-Humanite will get to make parents battle children and watch them all destroy each other.

This being Roy Thomas, the ruthlessness water is from an old issue of All Star Comics; of course he does a ten-part saga as a follow-up to an obscure 1940s one-off. But to be honest, the source of the water doesn't really matter, because it leads to some good storytelling, especially in parts VII–IX, where Infinity, Inc. splits up to take down the individual members of the Justice Society. This means the Infinitors have to think about what their parents most desire, and how to thwart it, which allows for some good character work for both the Infinitors and the JSAers. A lot of good-guy-goes-evil-because-of-reasons stories have the evil good guys go snarling and power-mad because reasons, and there's a little bit of that here, but mostly this works well. Wonder Woman wants to obtain immortality for her husband, Steve Trevor, and their daughter Fury has to stop her; the Atom (always anxious about being underpowered) seeks out a new source of atomic energy, and his godson Nuklon must stop him; the Green Lantern (who once lost control of a communications company because he neglected it) seizes control of all communications on Earth, and his children-of-uncertain-provenance Jade and Obsidian must stop him. It's well thought out, and interesting.

from Infinity, Inc. vol. 1 #9 (plot by Roy Thomas & Dann Thomas,
script by Roy Thomas, art by Jerry Ordway and Mike Machlan & T. Dezuniga)
Plus the fight scenes themselves are a cut above. I am often not a fan of the split-the-team-up-into-subgroups trope of team books, because I don't read team books for a set of six abbreviated solo stories, you know? But Thomas, Ordway, and Machlan give each of the fights enough space to really work-- one of the benefits to devoting ten issues to this whole saga, I suppose. Jade and Obsidian vs. the Green Lantern was my favorite one. A lot of ups and downs, clever strategy, good use of powers, interesting interior monologues from the two young heroes, and of course great art.

Jerry Ordway is always good, of course, but man, I'd forgotten how good these "Baxter" books looked. Infinity, Inc. is printed on high-quality paper, and back in the day you paid good money for it. Infinity, Inc. #5, for example, was $1.25, while the same month's issue of All-Star Squadron was just over half that at $0.75. But the difference in quality is clear even thirty-five years later: the colors pop in Infinity, Inc. (a definite perk in a book where one character is bright green), and nthe blacks are black (also a perk when one of your characters is made of shadow). Ordway's breakdowns give a clear sense of motion, and his facial expressions really take you into the characters. Maybe I'm projecting, but I detect a real sympathy for Jade on his part.

The one thing The Generations Saga doesn't give you is a actual sense of what Infinity, Inc. will be like as an ongoing book. The whole ten issues (plus the three of All-Star) is the Infinitors reacting to one crisis. I'm curious to see how Thomas sets up a status quo that will fuel an ongoing, but I also think this is a really good foundation for one.

Parts V–X of The "Generations" Saga originally appeared in issues #5-10 of Infinity, Inc. vol. 1 (Aug. 1984–Jan. 1985). The story was written and edited by Roy Thomas; pencilled by Jerry Ordway; inked by Mike Machlan (#5, 7-10), Al Gordon (#6), Tony DeZuñiga (#8-10), and Jerry Ordway (#9); co-plotted by Dann Thomas; lettered by David Cody Weiss (#5-10) and L. Buhalis (#9); and colored by Anthony Tollin (#5-10) and Adrienne Roy (#5, 7-10).

This post is the fifth in a series about the Justice Society and Earth-Two. The next installment covers Showcase Presents... Power Girl. Previous installments are listed below:
  1. All Star Comics: Only Legends Live Forever (1976-79)
  2. The Huntress: Origins (1977-82)
  3. All-Star Squadron (1981-87)
  4. Infinity, Inc.: The Generations Saga, Volume One (1983-84)

02 July 2020

Review: Infinity, Inc.: The Generations Saga, Volume One by Roy Thomas, Jerry Ordway, Mike Machlan, et al.

Comic hardcover, 192 pages
Published 2011 (contents: 1983-84)

Acquired July 2011
Read June 2020
Infinity, Inc.: The Generations Saga, Volume One
​
Written by Roy Thomas, Dann Thomas, Gardner Fox
Art by Jerry Ordway, Mike Machlan, Rick Magyar, Bill Collins, Joe Kubert, Al Dellinges
Colored by Gene D'Angelo, Anthony Tollin, Adrienne Roy
Lettered by David Cody Weiss, John Costanza

The success of All-Star Squadron spurred a second Earth-Two ongoing comic, Infinity, Inc., which debuted in 1984. It's funny, in the letter columns for both All-Star and Infinity, Inc., Roy Thomas is always talking about how he'd like to do an ongoing featuring the Justice Society itself... but he never actually does! And he was the editor! I don't know if this is because he kept coming up with better ideas, or if because his superiors at DC wouldn't let him. This series is a better idea, though, if you ask me: instead of focusing on the JSA, it focuses on their descendants. The team here is made up of Nuklon (son of the Atom's goddaughter), the Silver Scarab (Hawkman's son), the Huntress (Batman's daughter), Power Girl (Superman's cousin), Brainwave Jr. (son of JSA foe the Brain Wave), Jade and Obsidian (children of the Green Lantern), Northwind (mentee of Hawkman), and the Star-Spangled Kid (not actually someone's descendant). You have a group of people trying to live up to their pasts: a favorite theme of mine in superhero comics.

In All Star Comics and Showcase in the 1970s, the Brain Wave would use his illusion powers to make himself look like a younger man. Infinity, Inc. reveals that that younger man was patterned after his son... who here is using his illusion powers to make himself look like his father!
from Infinity, Inc. vol. 1 #1 (plot by Roy Thomas & Dann Thomas, script by Roy Thomas, art by Jerry Ordway & Mike Machlan)

The Generations Saga, Volume One collects the first four issues of the series, alongside the three issues of All-Star Squadron (#25-26 and Annual #1) that introduced the team. The book's biggest flaw is not really its fault per se: in typical DC fashion, their efforts to collect an old series stalled out almost right away, and there never was another collection of Infinity, Inc., so you don't get a complete story. I can see why, though: $40 retail for seven issues of a pretty obscure team?

I always think Obsidian's shadow face looks more goofy than frightening, but I still like it.
from All-Star Squadron #25 (script by Roy Thomas, art by Jerry Ordway & Mike Machlan)

And, to be honest, it doesn't read great on its own. The issues here are reprinted in publication order, but I followed Roy Thomas's advice in the introduction and read them in story order, which I liked, as it caused me to read the All-Star Squadron issues from the Infinitors' perspective, not the All-Stars' as I had the first time. Infinity, Inc. #1-2 introduces the team and ends with them being sent back in time to 1942, leading into their appearances in All-Star; then Infinity, Inc. #3-4 follow them back in the present day. #1-2 are kind of silly: the future members of Infinity, Inc. bust into a JSA meeting and demand to be admitted as members. Everyone fights instead of actually conversing for some reason, and then once a vote is held, they are sent packing, all depressed and wondering how they will be superheroes. It's not clear to me why they can't be superheroes without being in the JSA. If you want to save people, just get out there and do it! The necessity of action scenes also results in a weird sequence where they go to eat at a fast-food restaurant in full costume and get in a fight for no real reason.

This is done six separate times, which gets a bit repetitive.
from All-Star Squadron #26 (script by Roy Thomas, art by Jerry Ordway & Mike Machlan)

I'm glad the All-Star issues are here, but without the lead-in issues (they capped off a storyline that began in #18), they're not as effective, and a lot of the stuff about time travel and balancing limbo and mental energy is sheer malarkey, even by comic book standards.

Not the waking up by Power Girl and Huntress the Star-Spangled Kid had hoped for.
from Infinity, Inc. vol. 1 #3 (plot by Roy Thomas & Dann Thomas, script by Roy Thomas, art by Jerry Ordway and Mike Machlan, Rick Magyar, & Bill Collins)

The actual storyline of The Generations Saga hasn't even really begun by the time the collection ends. In #3, the Infinitors fight Solomon Grundy; meanwhile in a totally separate plot, Superman has gone evil. This being a Roy Thomas comic, people are always having long conversations where they explain how their backstories fit into established continuity. This goes so far as #4 reprinting a 1946 Hawkman story in its entirety to fill in Northwind's history, which was pretty unnecessary. But at the same time, the characters somehow never have time to communicate essential information, always getting cut off by fight scenes so that the plot doesn't move too quickly from information being communicated effectively. The Generations Saga does really pick up in issues #5-10, which makes it a shame DC cut it half for some reason.

The answer is mind wipes. Always mind wipes. If the All-Star Squadron wasn't always getting mind-wiped of time travel and/or timeline adventures, Roy Thomas's retroactive continuity would be in a constant state of collapse.
from Infinity, Inc. vol. 1 #3 (plot by Roy Thomas & Dann Thomas, script by Roy Thomas, art by Jerry Ordway and Mike Machlan, Rick Magyar, & Bill Collins)

What does really work is the artwork of Jerry Ordway. His work on All-Star Squadron was always strong, but Infinity, Inc. is a whole 'nother level. Great use of close-ups, great character work in the faces, interesting layouts that really work to tell the story. The characters comes to life, especially (I thought) Jade and Obsidian, the two ordinary teens who suddenly discovered that they might be descendants of the Green Lantern. Mike Machlan's inks and the work of the various colorists also really shines, vibrant and lively.

This post is the fourth in a series about the Justice Society and Earth-Two. The next installment covers Infinity, Inc.: The Generations Saga, Volume Two. Previous installments are listed below:
  1. All Star Comics: Only Legends Live Forever (1976-79)
  2. The Huntress: Origins (1977-82)
  3. All-Star Squadron (1981-87)