Showing posts with label subseries: sandman. Show all posts
Showing posts with label subseries: sandman. Show all posts

07 August 2026

Hugo Awards 2026: Ballots for Best Novel, Best Related Work, and Best Young Adult Book

This is the second of my posts covering my 2026 Hugo Awards. Here, I discuss the categories where the finalists are (mostly) books: Best Novel, Best Related Work, and Best Young Adult Book. My practice is to do full blog posts on all Best Novel finalists, and any books that strike my fancy in other categories (such as Inventing the Reniassance); if I have done this, the title of the finalist will link you to the post. Otherwise, the link is to the finalist itself, if it is freely available online. This means my Best Novel writeups are shorted and mostly focus on relative ranking, as the full writeups have my big-picture thougts about the finalists.


Best Novel

6. Shroud by Adrian Tchaikovsky
 
Despite my comment below, I did end up ranking something lower than Death of the Author. This book was 95% boring; Death of the Author was only, like, 33% boring (just the excerpts from Rusted Robots). Tchaikovsky is frustrating, because I believe I could like him, based on his premises... but I just don't vibe, apparently.
 
5. Death of the Author by Nnedi Okorafor
 
If while reading The Everlasting (see below), I thought, "This is going to be the one to beat," while reading Death of the Author, I thought exactly the opposite: "This is going to be the one everyone beats." I liked the frame story, about an Nigerian-American science fiction writer struggling with her family and her disability, but the whole book was sunk by the inclusion of the supposedly amazing novel that character writes, which I hated reading. 

4. The Raven Scholar by Antonia Hodgson

I thought this was very well done, solid fantasy. That is to say, I don't think it's breaking down genre barriers. I don't think it wanted to. But if you want to read a book that does what a fantasy book should do and does it well, I think you could do a lot worse than this. I enjoyed it a lot, and it's a solid Hugo contender.

3. A Drop of Corruption by Robert Jackson Bennett

I enjoyed this book a lot. It's a solid fantasy police procedural, combining several things that I enjoy into a single book. I would probably even go so far as to say that it's a better book than The Everlasting, in that it sets out to do something and accomplishes it, which I don't think Everlasting quite does, even though Everlasting is more ambitious. But Bennett won last year for the first book in this series, and when it comes to awards, I have a definite bias against sequels: let's fete something that hasn't been feted before.

2. The Everlasting by Alix E. Harrow

As noted in my review of this book (linked above), "[a]t the two-thirds mark, I thought this book was the one to beat. Unfortunately, the last third or so moves the book in a different direction..." If the rest of the book had been like the first two thirds, I definitely would have placed it first without even having read the rest of the shortlist. The ending, however, was not as good as what had come before. Which isn't to say I don't want to see it win—I think it's very good—but I don't think it's such an obvious victor as it might have been had it gone in a slightly different direction.

1. The Incandescent by Emily Tesh

What does one look for in a Hugo winner? Well, I can't answer for anyone else, but for me, the book needs to 1) be very good, but also 2) do something interesting with or to the genre. Or more precisely, be very good because of the way it engages with the genre. The Incandescent is exactly this. Tesh has very clearly read Harry Potter and many other "magic school" books and thought through how they operate. Add that to a strong sense of character and a clever plot, and this is exactly the kind of book—much like Tesh's previous finalist, Some Desperate Glory, that should be winning awards. Sometimes I mind repeat finalists, but this book is so different from her previous one but just as good. (Though, as she's pointed out in interviews, they are both about education.)


Best Related Work

7. History of Westeros: "Ragnarök vs. The Long Night" by Aziz and Ashaya
 
When I saw this was on YouTube, I thought it would be a deep dive YouTube documentary like previous Best Related Work finalists such as Lindsay Ellis's Hobbit videos or Jenny Nicholson's My Little Pony and Star Wars videos. To my utter bafflement, however, it turns out to be... just a podcast! One that's over two hours long!? And it just has a single host talking!!? And then people not only listen to this, but actually watch it!?!? Like, there's literally nothing to see other than a guy with a beard sitting in front of a map with a microphone!?!??! I appreciate intellectually that we all like different things, I guess, but what is wrong with people!!!???! I listen to a few podcasts regularly, but they all come out of the public radio space and do interesting thing with the audio medium, with guests and sound effects and host interaction and stuff. If I want a bunch of facts about a topic, surely I could just read a book? And indeed, this podcast is mostly just a guy relaying you facts he learned from reading a book! Supposedly it's to give you a better understanding of Ragnarök, and thus the "Long Night" from A Song of Ice and Fire, but I felt like the connections he made between the two were pretty banal and uninteresting. I couldn't believe we went through so much buildup for so little insight. Anyway, this is so bad I'd rather see literally anything else win, even though some of those other things I have strong philosophical reasons for not wanting to see win!

 
This is a huge spreadsheet where fans can submit things they'd like to highlight for Hugo nominations for the benefit of other fans. It is reorganized every year by a single volunteer (it has no connection to Worldcon), and I think it is a very neat project! However, longtime readers know there are two things I hate in "Best Related Work" finalists: things that are not "works" as I see them (e.g., prose writing or video content), and things that are about the Hugos themselves. This is both. I think it is very cool! It's just not at all the kind of thing I think we should give a Hugo Award to.
 
5. Colourfields: Writing About Writing About Science Fiction by Paul Kincaid
 
Briardene Books is a small UK publisher who puts out exactly one book per year. Their strategy (I say "their," but as far as I know, Briardene is exactly one person, Niall Harrison) seems to be to put out books collecting work by well-regarded UK sf critics; publishing only one per year means they can make sure every release lands on the ballot for the Hugo Award for Best Related Work. In general, I have enjoyed all the Briardene Books I have read; I ranked Niall Harrison's All These Worlds first in 2024 and Abigail Nussbaum's Track Changes second in 2025. This year's Briardene finalist is Colourfields by Paul Kincaid, who was previously a finalist in Best Related Work in 2017 for his monograph about Iain M. Banks, which I ranked first. (Will Briardene's just-released collection of the late Christopher Priest's nonfiction be a finalist in 2027? I suspect so.)
 
Like All These Worlds and Track ChangesColourfields collects reviews, but whereas those books mostly collected reviews of sf, Colourfields mostly collects (as the subtitle indicates) reviews of sf criticism. I know Kincaid is a cogent and interesting critic from reading Iain M. Banks, but it turns out that reviewing other people's criticism is a difficult place to demonstrate that. This pointed me to a couple works of sf criticism that I ought to read, but it's hard to get a good sense of Kincaid's actual positions from this, other than that 1) he likes to claim sf is undefinable, 2) he doesn't like Darko Suvin, and 3) he has lots of thoughts about the New Wave. Unlike All These Worlds and Track Changes, one doesn't get the sense of a cogent worldview when it comes to sf. I think most of these reviews were perfectly fine, even good... but a bunch of reviews of sf criticism probably work a lot better in their original contexts than they do collected together, and I soon got pretty bored. Frustratingly, though, when Kincaid does briefly turn to reviewing some actual sf (a few novels by M. John Harrison), I was still bored, as these read more like lengthy plot synopses than critique. So I've ended up ranking it below Inventing the Renaissance, which is maybe a bit unfair, but I think Palmer was up to something interesting in a way that Kincaid is not, at least not here.
 
(Pedantic Wellsian note: in his review of John Rieder's Colonialism and the Emergence of Science Fiction, Kincaid says, "I doubt very much whether Wells had either the dodo or the Tasmanians specifically in mind when he wrote this novel [The War of the Worlds]"... but Wells specifically mentions both the dodo and the Tasmanians in the sixth paragraph of The War of the Worlds. It's right there on the second page of the book! C'mon, dude.)
 
4. Inventing the Renaissance by Ada Palmer
 
As I said in my full post about this book, "There are two ways to think about every Hugo finalist, of course: how good of a book is it, and how good of a finalist is it. In many cases these are pretty much the same thing, but in some cases they are very different. Inventing the Renaissance is a good example of a finalist where they are very different." I actually think that Inventing the Renaissance is a better book than Positive Obsession. However, this category is called "Best Related Work"... and this is not really related to science fiction or fantasy at all. It's a history and historiography of the Renaissance! It was pretty clearly nominated because the author is someone science fiction fans like because she wrote science fiction novels.
 
3. No Award

Ada Palmer wrote a blog post trying to justify why Inventing the Renaissance would count as a "related work" when it was announced as a finalist in the similar BSFA Award category... and to be honest, I expected better of her as a writer. Not that she should have turned down the nomination or anything, but the attempt at justification is not very good and uncharacteristically lacks intellectual rigor. Her argument is basically: 
  1. "[I]t is peppered with direct genre references."
  2. It's about how people want to return to an imagined Golden Age, which is something that happens in science fiction sometimes, e.g., Asimov's Foundation.
  3. Palmer's narrative techniques are taken from sf. 
I think most of these are bad: 
  1. Surely the bar for "related work" must be higher than this.
  2. I originally had an objection here to her second point, on the basis that "[t]here are lots of topics that inspire lots of science fiction, and where better understanding those topics would help us better understand science fiction, but that doesn't make works on those topics related to science fiction," but then I was reminded that in 2024, A City on Mars was a finalist, and that was a book entirely about the reality of Mars colonization, not the depiction of Mars colonization in sf... and I ranked it second! So I think I have to buy Palmer's claim here. Although, if I'm honest, I don't think reading Inventing the Renaissance gives you very much insight into Foundation.
  3. Basically, Palmer learned about cross-cutting between storylines from anime. Like, okay, sure, I guess... but actually no. You could have also learned about that by reading Charles Dickens. One of her other supposed sf techniques is that "The book is also woven through with fun but unnecessary Shakespeare references, which persistently pop up as examples of things or ways of expressing things, just as some fantasy narrators constantly bring in quotes from an in-world literary figure, as Dune quotes the works of Princess Irulan." But surely Dune does that because that's what real histories do to begin with! Quoting things is not an sf technique! Palmer then has a whole long thing about how a lot of Inventing the Renaissance is written in the first person. I agree that this is interesting and a point in the book's favor, but she never even explains how this is an sf narrative technique beyond that every sf novel she's written has been in the first person. The first person is hardly a narrative technique with any unique connection to sf! Like, c'mon! In any case, using an sf-derived narrative technique doesn't make your book related to sf.
What I find really frustrating is that I think there was a better defense she could have made, even if I wouldn't have bought that either: Inventing the Renaissance is (partially) about how our way of understanding the world has changed over time, how it came to incorporate empiricism and rational observation... and without those things, you can't even have science, and thus you can't have science fiction! It is no coincidence that sf emerges in the early 1800s, and it's as a result of the very processes Palmer describes in this book. That would have been a much more compelling claim of Inventing the Renaissance as related work than "I learned about quotations from Dune"!
 
Obviously I'm annoyed by this, so Inventing the Renaissance goes below "No Award." I wonder if I would have been this annoyed without the blog post, if she had just let the book be short-listed without comment. Oh well. 
 
2. Positive Obsession: The Life and Times of Octavia E. Butler by Susanna M. Morris
 
I thought this book was okay. I think Octavia Butler is a very interesting writer, and I have rated a lot of her work quite highly. Unfortunately, she may not have been a very interesting person. I don't mean this in a mean way: Morris clearly does her best with a person whose main thing was living by herself and writing a lot. Like, this is very hard to spin a riveting biography out of. Most interesting to me was the discussion of Butler's late-life writer's block and the abortive drafts at a third Parables novel. (One hopes some of that material will get released to the public in some form someday.) It's an okay book about an important sf figure.
 
 
Last War in Albion is blogger Elizabeth Sandifer's history of British comics, told through the conceit that Alan Moore and Grant Morrison were engaged in a magical war. This was a single blog post covering Neil Gaiman and The Sandman... one that runs over four hundred pages when formatted for Kindle! If you're able to ignore the conceit, this is a very effective deep dive on both Gaiman as a person in light of recent revelations that he has raped several women, and on him as an artist. Sandifer doesn't shy away from the reality of what he's done, and she places his work and life in the context of his upbringing in Scientology: I didn't even know about this before reading the piece; I feel like most critical work on Gaiman takes his own self-mythology at face value. However, neither does she comb through his work going, "aha! signs he was secretly a rapist all along." (She does have a good analysis of the serial killer Sandman story, which always made me uncomfortable.) But Sandifer is also good at both close reading individual stories and panels of Sandman and in placing Sandman in the context of 1980s comics. If this had been written before everything about Gaiman came out, and didn't discuss the rapes, it would have been a strong piece of criticism, but now it's an essential one. I was never the Gaimanite that some people are, but there's still a disappointment when someone who creates great art turns out to be an awful person, and Sandifer explores that well, too. I find Sandifer's Doctor Who criticism hit-or-miss, but if she wins a Hugo for this, it will be well-deserved. Far and away the best thing on the ballot.
 
(Fun fact: the copyeditor of the ebook edition provided in the Hugo voting packet is Sean Dillon, who took my British Literature II class at UConn some twelve years ago! Obviously I taught him everything he knows about Between the Acts.)


Lodestar Award for Best Young Adult Book

[UNRANKED] Oathbound by Tracy Deonn 

This is the third book in Deonn's Legendborn cycle, where Arthurian knights are for some reason reincarnated at UNC Chapel Hill. I read the first book when it was a finalist in 2020, and mostly had just complaints about it. Thus, I skipped the second book when it was a finalist in 2023, and I'm skipping the third now. In the unlikely event that it does win the category, I suppose I'll give it a go as part of my quest to read all Hugo-winning books I haven't already read. (I would reach it in 2051.)
 
5. Coffeeshop in an Alternate Universe by C. B. Lee

I groaned when I saw the title of this book on the shortlist. In general, I think people should enjoy what they want to enjoy... except that I find the enjoyment of "cozy" fiction morally suspect. This book is about two high school girls, one from our universe, the other from a magic alternate timeline; one accidentally falls into the other's universe, and they both begin to fall for each other. Of course we have alternating first-person narration, and it is tedious. One of them: "gosh im so attracted to her but i dont know if this will work out." The other one: "gosh im so attracted to her but i dont know if this will work out." Will it work out? Yes, duh. But somehow, it's over four hundred pages. Anyway, I do have to admit 1) this isn't quite "cozy" fiction; unlike, say, Legends & Lattes, there are actual stakes and obstacles here, and there are greater aspirations than "being a small business owner who is a 'nice' boss and friends with the mob," and 2) it's very much not aimed at me, so whether I enjoyed it or not is honestly kind of beside the point. However, I found the worldbuilding of the fantasy universe pretty shallow, and surely there's better stuff going on in YA sf&f than this.

4. Holy Terrors by Margaret Owen

This is the third book in a trilogy where I have not read the first two. Loathe to add still more reading to my over 8,000 pages of Hugo reading (I don't know how long the first two books are, but this one is almost 600 pages), I did not read the first two books, despite the excoriations of the author in the voting packet. She helpfully did include a summary of the first two books... unfortunately this summary was itself over 30,000 words, so I wasn't going to read it either! I actually didn't find the plot too hard to follow; what was hard to follow was that there were dozens of characters to keep track of (I think at least fifty!), and they weren't really introduced to the reader. More helpful than a blow-by-blow summary might have been a list of all the characters and how they relate to the protagonist.

Anyway, this is about a magical righter of wrongs, whose foster parents are Death and Fortune (???); her ex-boyfriend is a police officer, which caused issues (she's less concerned about law than justice), but they Still Have Feelings even though he's engaged. Meanwhile, there's an election going on to pick a new emperor, and participants are being killed off... by someone masquerading as her. So she needs to prove herself innocent and stop the real killer. This was all fine and reasonably engaging, but definitely suffered from me not knowing who all the victims and suspects were. The two big things I had a hard time with, plot-wise, were that 1) there is a bit where the protagonist herself is mind-controlled for a whole week, but just seems to shrug it off, and 2) at the end, the antagonist creates an alternate timeline, which is a level of magic way beyond anything the book previously indicated was possible.

Anyway, I enjoyed it to the extent that I could, and it's definitely more interesting than Coffeeshop in an Alternate Universe, but I don't think I can rank it above anything else where I actually knew what was going on! 

3. Among Ghosts by Rachel Hartman

This is the fifth book in Hartman's "Southlands" sequence. I previously read the third and fourth when they were Lodestar finalists; I loved the third, Tess of the Road, and ranked it first in 2019, whereas my thoughts about the fourth, In the Serpent's Wake, were more mixedAmong Ghosts is about a different character in the same world and so is otherwise unconnected to the other books. It was interesting to note that Hartman seems to be pushing herself here a bit; both Tess of the Road and In the Serpent's Wake were journey narratives, where a main character learns about herself by travelling across a world. But Among Ghosts is the exact opposite: its main character spends the entire novel in a single location, and learns about himself as different people travel through his location. This is a neat concept, but I do think it deflates the energy of the narrative a bit, as it didn't always seem like there was a lot of urgency or like the main character was trying to do much. Overall, I would say it was a perfectly fine piece of YA fiction... but I wish I would read another Hartman that I loved as much as Tess!

2. They Bloom at Night by Trang Thanh Tran

Like Coffeeshop in an Alternate Universe, I don't think a postapocalyptic queer Vietnamese-American zombie coming-of-age story is really aimed at me. Unlike Coffeeship in an Alternate Universe, I thought the story was up to something interesting, and I thought it was well told. A strong sense of character and theme, and the kind of thing WSFS ought to be rewarding in the YA space, in my opinion.

1. Sunrise on the Reaping by Suzanne Collins

Though I enjoyed the original Hunger Games novels, especially the first, well enough, I went into this with a faint sense of dread. Did we really need a bunch of prequels? Particularly one about something as obvious as what Haymitch's go in the Hunger Games had been like? It felt like a cash-in. Well, my guess is the movies based on these prequels probably are cash-ins, and still no one's ever going to get me to go back to read The Ballad of Songbirds and Snakes, but I enjoyed this a lot. Like The Hunger Games, Collins explores what are obligations to one another are when survival is at stake. I found the contrast between Haymitch and Katniss very interesting. Katniss is very closed off emotionally: she doesn't really care about anyone other than herself and her family, it takes a lot for her to admit someone into her life. (This isn't a criticism of Katniss; I think she has good reasons to be this way.) This means that Katniss struggles when she becomes a political figure, because a politics of care is something she views with a lot of suspicion. What I didn't realize until reading this book about how different Haymitch is. If Katniss's problem is that she doesn't care about other people enough, Haymitch's is that he cares too much; he too readily admits other people into his emotional life. (This could be trite, I think, but Collins carries it off very well.) This is probably a good survival strategy in its own way... but yikes, what an awful attitude to have if you're going into a life-or-death struggle where you will literally have to kill everyone you meet! And indeed, that's what makes Sunrise on the Reaping so good: reading The Hunger Games, you knew things would turn out okay for Katniss to some degree. But reading Sunrise, you know that will not be the case for Haymitch. You know everyone he befriends will be dead, you know their deaths will accomplish nothing, you know Haymitch's plans will come to nothing, you know Haymitch will end up a depressed alcoholic whose greatest accomplishment was really nothing at all. And he's just a kid! Good stuff, in the sense that it really makes you feel awful.


Final Thoughts

I think Best Novel was... fine this year. Four of the six authors are repeat finalists in this category (and one of the others has been a finalist in many other categories), but none of them are so overrepresented as to make me grumpy, and I can see why they all were finalists even when I didn't particularly enjoy them. (Adrian Tchaikovsky doesn't do it for me, I guess, but I can see why he would do it for someone.) The Incandescent and The Everlasting in particular are books doing interesting things well, and even if I didn't enjoy Death of the Author, one can't deny Okorafor's trying to do something interesting too. And while some other categories were very samey this year (so many fairy tale riffs in the short fiction categories), you can't make that complaint about this lot. Mostly fantasy, unfortunately, but diverse fantasy at least.  
 
Based on RedditShroud will win... but I doubt it. Will Bennett repeat? I kind of think so. However, The Everlasting seems surprisingly popular. On the other hand, I don't think it will be Raven Scholar.
 
I always have Thoughts about Best Related Work: this year, three of six finalists are books, though another is a book-length blog post, so that's not too bad. But one of the books is nothing to do with sf, and clearly nominated on the basis of the author, not the topic. (Though I discuss A City on Mars as also not being sf above, it at least was nominated on the basis of its topic.) I am too lazy to go through the history of the award since 1980 to see if this has ever happened before, but it's unprecedented in my ten years of voting. Anyway, I really want to see Cuddled Little Vice win, it's clearly the best thing in the category by a mile. I would guess Ada Palmer has a real chance, though. Maybe Colourfields at the outside, though the previous Briardene finalists haven't won, and (to me) this is clearly the weakest.
 
Finally, I though this was a fine Lodestar ballot too. The tricky things about this category are 1) the Hugo electorate has weird tastes in YA fiction, and 2) a lot of this work is very much not for me. But there's always a couple things I enjoy the opportunity of experiencing, and this year was no exception: Sunrise on the Reaping and They Bloom at Night were both very good, and I'm glad this made me aware of Among Ghosts. I kind of feel like Sunrise will win; surely The Hunger Games would have had the award existed back when it came out. I am fairly certain neither Holy Terrors nor Oathbound will place well.

19 January 2026

Wesley Dodds: The Sandman by Robert Venditti and Riley Rossmo

When I left off my JSA's project's original run back in 2023, it seemed to me that the JSA as we had known it up to 2011 was dead: in the era of the New 52, Earth-Two was reinvented was an alternate Earth invaded by Apokolips, and the idea of the JSA as 1940s forerunners of the Justice League was gone. I don't really follow DC continuity the way that I used to; if I had, I might have known that the JSA was being (or already had been) reinstated into DC continuity. There was a new Justice Society of America ongoing, but this was (I think) by Geoff Johns and I have no interest in seeing him do his third run on the title; I don't know why DC always thinks the way to revive a property for the present day is to hand it over to someone who first wrote for it thirty years ago. What I eventually discovered, though, is that part of what DC called the "New Golden Age" were three miniseries featuring JSA characters: the Jay Garrick Flash, the Alan Scott Green Lantern, and, of course, the Wesley Dodds Sandman. These looked interesting enough that I decided to pick up the trades, extending my immeasurably long JSA reading project to a mere fifty-seven installments.

Wesley Dodds: The Sandman

Collection published: 2024
Contents originally published: 2023-24
Acquired: November 2025
Read: December 2025
Writer: Robert Venditti
Artist: Riley Rossmo
Colorist: Ivan Plascencia
Letterer: Tom Napolitano 

Back in the day, I read most of Matt Wagner and Steven T. Seagle's Sandman Mystery Theatre, the Vertigo series that chronicles Wesley Dodds's adventures as the original Sandman in the late 1930s. I didn't finish it, because at the time DC didn't have any collected editions that spanned the whole series (I think this has been rectified now). This made a lot of adjustments to Wesley Dodds lore, in particular regarding his relationship to his girlfriend Dian, making her almost a co-partner with him as the Sandman. Robert Venditti and Riley Rossmo's interpretation of Wesley and Dian clearly owes a lot to Wagner and Seagle's—which I appreciate because of how good SMT was! Wesley and Dian are much as I remember in their relationship, while Wesley himself is that interesting combination of authoritative as the Sandman but nebbish as himself that worked so well in that series. According to my chronology notes, the last collected SMT story was set in 1939; this book takes place in 1940, so it seemingly even works as a long-delayed continuation of Sandman Mystery Theatre. Maybe someday I'll reread it in that context and see how it holds up. (The one thing I know it's missing, though, is an appearance by my favorite SMT character, Lieutenant Burke.)

The premise of this story is that Wesley has grown increasingly anxious about the war in Europe; he's haunted by how his own father was changed by the previous war, and wants to stop something like this from happening again. He develops the gases he uses as the Sandman for battlefield applications, trying to come up with a way that will help the Allies win the war with a minimum of enemy casualties... but along the way, he discovers some deadly gases too. The Army turns down his nonlethal gases, but it seems like someone might know the truth of who Wesley is and wants his lethal weaponry.

I've missed these two.
from Wesley Dodds: The Sandman #1

It's not quite the grounded tone of Sandman Mystery Theatre, but that's fine, this is its own thing, and Venditti and Rossmo do a great job with it. It's a bit more exaggerated, but in a way that really works; you get the horror of the premise without going full-on Vertigo. This is my first time encountering Rossmo's work, and I liked it a lot. Sort of darkly cartoony, enhanced by some great atmospheric coloring from Ivan Plascencia.

Possibly the only way to ever get me to think it's okay to use Sandy is to use him as a dark omen of a foreboding future... just never as an actual character.
from Wesley Dodds: The Sandman #4

The story is a bit noirish, a bit detetectiveish, though not terribly complicated or surprising; if you thing it through a bit, you won't be surprised by much that happens. I didn't mind, though, because it hit all the notes I wanted from a story like this. Some dark turns, some investigating, some nightmares, some good fights. It's very much character- and theme-driven, which feels like all too much a rarity in contemporary superhero comics. The glimpses of Wesley's future and past are both very well done.

C'mon, give me volume 2!
from Wesley Dodds: The Sandman #6
I think DC's "New Golden Age" initiative is already over, alas, because I would gladly read a second miniseries or even an ongoing from this team. I hope these takes get picked up somewhere!

This post is the fifty-fifth in an improbably long series about the Justice Society and Earth-Two. The next installment covers Alan Scott: The Green Lantern. Previous installments are listed below:

11 July 2022

The Furies by Mike Carey and John Bolton

The Sandman Presents: The Furies

Originally published: 2002
Acquired: February 2022
Read: March 2022

Writer: Mike Carey
Artist: John Bolton
Letterer: Todd Klein

I read this over a decade ago in its context as a Sandman story. Now, I return to it with a new context: a JSA-adjacent story. Specifically, a story of Lyta Hall, who had been a main character in Roy Thomas's Earth-Two comic Infinity, Inc. before she got picked up by Neil Gaiman as a Sandman character. When we last saw Lyta in Infinc, she was married and pregnant, and then her husband Hector died, but it turned out he kind of lived anyway, as the new Sandman of the Dream Dimension. When Gaiman picked up with Hector and Lyta in The Sandman, he killed off Hector again and made Lyta the instrument of the death of The Sandman's Dream, and then made their son Daniel the new Dream. So when this comic starts, Lyta is trying to return to her life in Los Angeles, attempting to cope with the seeming death of her child. (From a chronology standpoint, it does read a little strangely. Lyta's apartment still has a baby room? This comic was published in 2002, and Lyta got pregnant way back in 1987 or so, but such is comic-book time.)

So how does it work as an Infinity, Inc. story? The answer is that it's okay, not as good as it does a Sandman story. There is an Infinity, Inc. group shot on one page, but overall this does the Sandman thing of being very oblique in its references to the superhero world it was all derived from. I did have to wonder at some of the continuity of it all. Lyta is of Greek descent, and knows the Greek language and Greek mythology... this would have made sense in her pre-Crisis backstory, when she was the daughter of the Earth-Two Wonder Woman, but post-Crisis, though her mother was Greek, she didn't know that until she was an adult; she was adopted and raised by Admiral Derek Trevor and the former superhero Miss America, Joan Dale-Trevor. But maybe I am overthinking all this!

Whose work has John Bolton pasted these real people heads over, anyway?
 

The Furies works as a story of a strong woman whose strength fails her. Lyta was an immensely powerful person, but she became a victim and a pawn—how can she get her agency back? I really like Lyta, and I remember liking the story, so I was looking forward to the reread... but I struggled with actually being emotionally connected to this story, since as I last read the relevant issues of The Sandman back in 2010, I was a bit fuzzy on what had actually happened to Lyta! So overall, fine but not great.

When I read panels like this, I kind of wonder what Roy Thomas thinks about Lyta's post-Infinc life. Did he ever imagine a comic where Lyta gets out her frustrations by having sex with and then beating up random men she meets in bars?

I am curious to see how it ends up playing into Geoff Johns's JSA run, if it does at all. As of this writing, I've read the first volume of that, where we're told Hector (resurrected again, of course) can't find Lyta. But according to this, she's living in their old apartment in LA, and the police have her on a register of ex-superheroes, so how is he so bad at looking!?

This post is twenty-eighth in a series about the Justice Society and Earth-Two. The next installment covers JSA by Geoff Johns, Book One. Previous installments are listed below:
  1. All Star Comics: Only Legends Live Forever (1976-79)
  2. The Huntress: Origins (1977-82)
  3. All-Star Squadron (1981-87)
  4. Infinity, Inc.: The Generations Saga, Volume One (1983-84)
  5. Infinity, Inc.: The Generations Saga, Volume Two (1984-85)
  6. Showcase Presents... Power Girl (1978)
  7. America vs. the Justice Society (1985)
  8. Jonni Thunder, a.k.a. Thunderbolt (1985)
  9. Crisis on Multiple Earths, Volume 7 (1983-85)
  10. Infinity, Inc. #11-53 (1985-88) [reading order]
  11. Last Days of the Justice Society of America (1986-88)
  12. All-Star Comics 80-Page Giant (1999)
  13. Steel, the Indestructible Man (1978)
  14. Superman vs. Wonder Woman: An Untold Epic of World War Two (1977)
  15. Secret Origins of the Golden Age (1986-89)
  16. The Young All-Stars (1987-89)
  17. Gladiator (1930) ["Man-God!" (1976)]
  18. The Crimson Avenger: The Dark Cross Conspiracy (1981-88)
  19. The Immortal Doctor Fate (1940-82)
  20. Justice Society of America: The Demise of Justice (1951-91)
  21. Armageddon: Inferno (1992)
  22. Justice Society of America vol. 2 (1992-93)
  23. The Adventures of Alan Scott--Green Lantern (1992-93)
  24. Damage (1994-96)
  25. The Justice Society Returns! (1999-2001)
  26. Chase (1998-2002)
  27. Stargirl by Geoff Johns (1999-2003)

05 October 2016

Faster than a DC Bullet: The Sandman Spin-Offs, Part XXXII: The Sandman: Overture: The Deluxe Edition

Comic hardcover, n.pag.
Published 2015 (contents: 2013-15)
Borrowed from the library
Read April 2016
The Sandman: Overture: The Deluxe Edition

Written by Neil Gaiman
Art by J. H. Williams III
Colors by Dave Stewart
Letters by Todd Klein

There have been a lot of Sandman spin-offs over the years. This is the 32nd one that I have read, not counting independent ongoings like Sandman Mystery Theatre, Lucifer, or House of Mystery. But this is probably the only one people were ever really asking for: what was it that left Dream depleted and powerless enough to be captured by a human sorcerer before the events of issue #1 of Gaiman's series? Finally that story is being told.

Overture, first and foremost, is a beautiful book. J. H. Williams III is always a dependable artist, but it seems unlikely to me that he'll ever surpass the work he's done here:
This took me forever to work out, but the lights at the top spell out "FOUR" because J. H. Williams works the chapter number into the beginning of each chapter. For a while I saw "FOV" and didn't recognize the "R" at all.
from The Sandman: Overture #4

And it's not just beautiful, as Williams uses the layouts and form of his art to really tell a story:

11 January 2013

Faster than a DC Bullet: The Sandman Spin-Offs, Part XXX: The Sandman Companion

Trade paperback, 274 pages
Published 1999
Borrowed from the library
Read December 2012
The Sandman Companion
by Hy Bender

This is it: the last Sandman spin-off out there, until Sandman: Year Zero finally comes out. Hy Bender's book looks back at Neil Gaiman's series, breaking it down by story arc, and providing plot summaries and analysis, with box outs on art. I don't get the reason for the summaries: if you didn't read these stories already, you wouldn't care; if you have, you'd get bored. It was over two years ago that I read The Sandman, and I still remembered enough to find these boring. There are occasional nuggets of insight in them, but that makes it all the worse, because you know you're missing out!

Aside from that, this was a pretty good book. The analysis is definitely driven by Bender's extensive interviews of Gaiman himself, and Gaiman remembers a surprising number of small details. Lots of great bits about what Gaiman was thinking, and Bender asks some good questions. (Though a couple of them feel like obvious setups.) If you're that into The Sandman, or you're just a completist like I am, it's worth picking up.

It did make me think that there's not really a lot of comics guidebooks out there, like there are for TV shows. (I have ones about Blake's 7, The Prisoner, Sapphire & Steel, Star Trek: Deep Space Nine, and Torchwood, not to mention tons and tons of Doctor Who ones.) I wonder why that is? Would no one buy a guide to all (for example) Green Arrow comics?

23 November 2012

Faster than a DC Bullet: The Sandman Spin-Offs, Part XXVII: The Dream Hunters

Comic hardcover, 126 pages
Published 2009 (contents: 2008-09)
Borrowed from the library
Read November 2012
The Sandman: The Dream Hunters

Original words by Neil Gaiman
Graphicplay and art by P. Craig Russell
Coloring by Lovern Kindzierski
Lettering by Todd Klein

I expected to love The Dream Hunters, P. Craig Russell's comic adaptation of Neil Gaiman and Yoshitaka Amano's The Dream Hunters. After all, the original was excellent, and Russell's last adaptation of a Gaiman prose original, Murder Mysteries, had also been excellent. But The Dream Hunters somehow, despite typically strong artwork from Russell, never takes off. Perhaps it's that after Amano's amazing imagery, even P. Craig Russell pales in comparison? This isn't bad, but it's not sufficiently better or different than the original to justify its own existence, sadly. But maybe I went in with too-high expectations-- it's had to imagine what a work as good as The Dream Hunters original and Murder Mysteries combined would have been like.

01 October 2012

Faster than a DC Bullet: The Sandman Spin-Offs, Part XIX: Thessaly: Witch for Hire

Comic trade paperback, 95 pages
Published 2005 (contents: 2005)
Borrowed from the library
Read September 2012
The Sandman Presents: Thessaly: Witch for Hire

Written by Bill Willingham
Illustrated by Sean McManus
Colored by Pamela Rambo
Lettered by Nick J. Napolitano, Rob Leigh, Phil Balsman

Thessaly: Witch for Hire is a sequel to Willigham's own "The Thessaliad," a story in The Sandman Presents: Taller Tales. Looking back, I found that story okay: some great ideas but "the characterization was a little too straightforward" is what I wrote at the time. Well, Witch for Hire is a completely disappointing story. The plot is basically a straight line: Thessaly finds out she's going to die, Thessaly follows a number of fruitless lines to solve the problem, Thessaly wins anyway. Sure, Willigham makes an ironic joke about it by ending the third chapter with "NEXT: No More Talking Heads. It's All Monsters From Here On Out," but it's not the lack of monsters that's the problem, it's the lack of impactful incident. The last chapter is no better for having a giant flaming demon stomping through it.

Thessaly was cool in A Game of You because she seemed like a shy, withdrawn, plain girl, but she was actually a completely ruthless murderer (she pulls the skin off a guy's skull, hangs it on the wall with a nail, and reanimates it to get the information she needs!), and Willingham and McManus completely fail to get that. Their Thessaly is pushed around, unassertive, and spends all her time showing off her pouting lips, big butt, and midriff. Can you picture this woman having a relationship with Dream himself? I sure can't.

11 September 2012

Faster than a DC Bullet: The Sandman Spin-Offs, Part XVII: Endless Nights

Comic hardcover, 152 pages
Published 2003
Borrowed from the library
Read August 2012
The Sandman: Endless Nights

Written by: Neil Gaiman
Lettered by: Todd Klein

Neil Gaiman's triumphal return to The Sandman is a series of seven short stories, each one covering a different member of the Endless, those squabbling anthropomorphic personifications who exist beyond gods and time. Each one is drawn by a different artist, and they take place across a whole range of times.

Death: "Death and Venice"
Artist: P. Craig Russell
Colorist/Separator: Lovern Kindzierski

I'd actually read this story before, in The Absolute Death. You bet I love any chance to experience P. Craig Russell's glorious art, and it's as sharp and clean here as ever. He draws Death at her absolute prettiest, and that's how I prefer her. The story has its moments-- many of them, in fact-- but somehow never fully engages me. I'd nearly completely forgotten it until I reread it, except for the dancing paper men, and though that's not super-important, it's not a bad thing to remember, either.

Desire: "What I've tasted of Desire"
Artist: Milo Manara

This is about a Celtic village in the pre-Roman period, or something like that anyway, where a woman gains the power of Desire in order to make a man want her. Unexpected craziness ensues. Like before, there are some very great moments, but I'm not sure what they're all in aid of. Milo Manara's art looks like he's been tracing glamour models: every woman has big pouty lips, has long perfect legs, and is always on the verge of showing her ass if she leans over just a little bit more in that short skirt. It turns "desire" into something crass, which is against the whole idea here.

Dream: "The Heart of a Star"
Artist: Miguelanxo Prado

Though this story is about Dream, the character, it's not really about dreams. If anything it's more about Desire, the character, than "What I've tasted of Desire" was! Set near the beginning of the universe, this story shows Dream bringing his girlfriend Killalla of the Glow to a party with a number of the Endless in attendance. It's supposed to explain the antipathy between Dream and Desire, but it doesn't really. At the beginning of story, Dream has some super-exposition dialogue about how much he loves Desire, then Desire betrays him. We neither see the friendship between them nor understand the motive for betrayal.

There are some awesome ideas here, though, playing with the toys of the DC universe in a way that The Sandman has avoided for a long time, but what works about the story has little to do with Dream or dreams, as we understand neither better at its end.

Despair: "Fifteen Portraits of Despair"
Artist: Barron Storey
Designer: Dave McKean

This is not a comic story, but a series of collages, words overlaid on text, about people in moments of despair. You feel depressed and anguished after reading these things; they're definitely the best and most appropriate stories in the book.

Delirium: "Going Inside"
Artist: Bill Sienkiewicz

A number of delirious people are recruited for a mission by Daniel, the second Dream. Bill Sienkiewicz's art really captures the art and the concept, and though the ending doesn't make any sense, it's hard to imagine how a story about Delirium could. Matthew the Raven puts in a brief appearance, which is always nice. I think by the time this was published he had died in The Dreaming. Oh, and Barnabas is here, too. I like him. This story is clearly a fragment of a larger picture, one we'll probably never see, but it's probably better that way.

Destruction: "On the Peninsula"
Artist: Glenn Fabry

This one-- about an archaeologist digging up artifacts from the future-- is a nice little story. Probably my second-favorite in the book. A simple, personal story, and we get good appearances from Destruction and Delirium, picking up right from the previous story, in fact.

Destiny: "Endless Nights"
Artist: Frank Quitely

The art by Frank Quitely is of course very nice, but it's not a story. More a kind of poem maybe? Destiny: A Chronicle of Deaths Foretold was pretty pointless, so maybe it's for the best that there's no attempt to use Destiny as the key character in a story.


I wanted to like this book more than I did. Most of the art is top-notch, and the imagery and ideas are great. But as I often find with Neil Gaiman, there's a noticeable gap between the story we did get and the story we could have gotten. These things could stand to be in focus a little bit more. Though, I suppose that if they were, he wouldn't be Neil Gaiman anymore.

10 September 2012

Faster than a DC Bullet: The Sandman Spin-Offs, Part XVI: The Sandman Presents: The Dead Boy Detectives

Comic trade paperback, 102 pages
Published 2008 (contents: 2001)
Borrowed from the library
Read August 2012
The Sandman Presents: The Dead Boy Detectives

Writer: Ed Brubaker
Penciller: Bryan Talbot
Inker: Steve Leialoha
Colorist: Daniel Vozzo
Letterer: Willie Schubert

My long, ambling journey through all things Sandman continues with The Dead Boy Detectives, which brings back two character who previously appeared in Season of Mists (and in only one issue, I think): Charles Rowland and Edwin Paine. Edwin was murdered at boarding school in 1916 and went to Hell, but escaped during Season of Mists. Charles, attending the same boarding school in 1991, was murdered during the same storyline. Due to the general chaos, both of them escaped Death and were not forced to go to the afterlife.

By the time of this story, they've set up as detectives. Why not? I'm sure there are worse ideas for Sandman spin-offs out there. And it's written by Ed Brubaker, who did an excellent off-beat take on the police procedural in Gotham Central, giving me confidence that he could do a mystery here.

Unfortunately, the book itself is not as fun as the premise "teenage ghost detectives" would imply. The mystery is as about as simplistic as simplistic could be; the characters spend the whole book being blatantly mislead, which is just frustrating to the reader. Who wants to read about a pair of detectives who are complete idiots? And like too many stories set in The Sandman universe, it revolves around the realm's ill-defined mysticism a little too much. Ghosts have the power to make miniature ghost versions of themselves, apparently. Why?

Worse, the characters are just dull. I couldn't ever remember which one was which, and given that one of them comes from 75 years before the other, that's a problem. At the very least Edwin could have been given comedy about being out of the loop from 1916 to 1991 (the story takes place in 2001). But we don't even get that. They're just interchangeable enthusiastic kids with creepy eyes.

Good premise, but nothing interesting after that point.

05 September 2011

Faster than a DC Bullet: The Sandman Spin-Offs, Part XIV: Taller Tales

Comic trade paperback, 216 pages
Published 2003 (contents: 2000-02)

Borrowed from the library
Read August 2011
The Sandman Presents: Taller Tales

Writer: Bill Willingham
Artists: Mark Buckingham, Zander Cannon, Duncan Fegredo, Peter Gross, Niko Henrichon, Adam Hughes, Phil Jimenez, Michael Kaluta, Marc Laming, Jason Little, Shawn McManus, Linda Medley, Albert Monteys, Kevin Nowlan, Andrew Pepoys, Paul Pope, John Stokes, Daniel Torres, Bill Willingham
Colorists: Lee Loughridge, Daniel Vozzo
Letterers: John Costanza, Todd Klein

This collection brings together a disparate set of stories by Bill Willingham, who I guess is kind of a big deal because he wrote Fables or something? I don't know, I never read it. (Should I?) As Willingham himself points out, all of the stories here are about the telling of stories, but that's appropriate; this is the Dreaming, after all.

First off is "Merv Pumpkinhead, Agent of D.R.E.A.M. I've said it before, but Merv, the Dreaming's janitor, is my second-favorite Sandman character, and this story is every bit as good as you'd expect a James Bond story featuring a man with a pumpkinhead to be, dirty sex jokes and all. The idea of a world-level threat doesn't feel very Sandmanesque, but on the other hand, I thought the car that could move out of people's dreams and even become a matchbox car when need was awesome. (But why is Matthew the Raven, my favorite character, now white?)

"The Further Adventures of Danny Nod, Heroic Library Assistant" is all right. The premise is okay-- it doesn't really do anything new or interesting with the idea of wandering into different stories-- but the art sells it, as each couple pages is illustrated by someone else, Danny himself remaining the only visual constant in the story. There are fun bits. Nice to see Goldie again. (But didn't he leave the Dreaming?) "Everything You Always Wanted to Know About Dreams... But Were Afraid to Ask" takes a similar point, with a bunch of two-page vignettes all illustrated by different teams. My favorite stories were the ones explaining why dreams can be sexual (it's because Merv is a bit of a sleaze) and whether dreams have dreams (they do and it's weird).

The bulk of the book is "The Thessaliad," about Thessaly, the last of the Thessalian witches, who featured in the Sandman story "A Game of You." There's some great ideas here, such as the fact that if Thessaly just reenacts the tropes of a quest story, she'll automatically end up wherever she wants to be, and I liked the interplay with her "fetch," but sometimes the characterization was a little too straightforward, and the difficulties a little too easily escaped. The end sets up some mysteries; I hope these are solved somewhere. (There's a lot of comments about Lucifer being up to something; I guess this is a reference to the concurrent Lucifer spin-off?)