Showing posts with label creator: sandra hope. Show all posts
Showing posts with label creator: sandra hope. Show all posts

29 March 2017

Faster than a DC Bullet: All-New All-Different DC, Part III: Captain Atom: Armageddon

Forget Armageddon, it's DOOOOOM. The sixteen-part eighth Doctor epic Doom Coalition is finally over, and I've reviewed the final part.

Comic trade paperback, 223 pages
Published 2007 (contents: 2005-06)
Borrowed from the library
Read December 2016
Captain Atom: Armageddon

Written by Will Pfeifer
Penciled by Giuseppe Camuncoli
Inked by Sandra Hope (with Trevor Scott), (with Camuncoli)
Additional art: Jim Lee, Scott Williams and Alex Sinclair
Color by Randy Mayor, Jonny Rench, Tony AviƱa
Letters by Rob Leigh, Phil Balsman, Patrick Brosseau

Wildstorm was an independent comics publisher founded in 1993; in 1999, it was purchased by DC Comics, and in 2011's Flashpoint event, DC merged the two continuities into one. That means that from 1999 to 2011, DC was publishing stories set in two separate superhero universes, and they occasionally took advantage of that by having characters cross from one to the other. In this case, that character was Captain Atom; Armageddon reveals that though he was apparently killed in an explosion at the end of Superman Batman: Public Enemies, he actually crossed over in the Wildstorm universe. But his atomic structure is incompatible with this universe, and he's going to explode and destroy it if something can't be done to stop it.

I don't know what the Wildstorm universe was originally like, but by 2005 it was a dark place, thanks to books like The Authority, where a group of superheroes decide to use murder to remake Earth as a better place. Will Pfeifer does a good job of contrasting this with the main DC universe: while in DC, Captain Atom is a bit of an also-ran, in Wildstorm he's the most standup guy there is, surrounded by antiheroes like the Authority, the WildC.A.T.s (including freakin' Grifter), and Mister Majestic, none of whom exactly aspire to virtuous altruism. They'll do whatever it takes, but Captain Atom has lines he won't cross.

Some of these lines include fashion, thank God.
from Captain Atom: Armageddon #4 (art by Giuseppe Camuncoli & Sandra Hope)

In some ways, Armageddon is a tour of the Wildstorm universe, I suspect designed to hook DC readers who followed Captain Atom into the crossover, hence Atom's encounters with all the heavy hitters of this reality (minus, I suppose, Gen¹³). I don't know much a new-to-Wildstorm reader really gets out of it, though; I'd already read The Authority so I followed those bits fine, but part of the book seems to assume you know more about WildC.A.T.s than I did-- who or what is the Void? And who cares about Grifter anyway?

18 January 2017

Faster than a DC Bullet: Project Crisis!, Part LX: Flashpoint

Comic hardcover, n.pag.
Published 2011 (contents: 2011)
Borrowed from the library
Read September 2016
Flashpoint

Writer: Geoff Johns
Penciller: Andy Kubert
Inkers: Sandra Hope, Jesse Delperdang
Colorist: Alex Sinclair
Letterer: Nick J. Napolitano

After five thick volumes of build-up-- not to mention my own extradiegetic knowledge of how this book changed DC's continuity-- did Flashpoint live up to it all? Not really. The Flash wakes up in a world that I already knew the basics of, having read all the World of Flashpoint tie-ins (the Wonder Woman and Batman ones were probably the most relevant in the end). He spends a lot of time being baffled why he doesn't have powers and why his mom is still alive, he goes to talk to Batman, he electrocutes himself, he blames Professor Zoom the Reverse Flash for it all but discovers it's his own work, and he fixes his mistake. Given the large, complicated world the tie-ins introduced, the events of the main story are distressingly straightforward. (And some of them never really tied in at all, like Kid Flash's role in the Flash volume.)

C'mon, Barry, it's an alternate universe. You're a superhero, you should be used to this crap.
from Flashpoint vol. 2 #1 (art by Andy Kubert & Sandra Hope)

There's some potential in the idea that the Flash blames his enemy for messing with time, but it turns out to be his own work, but Geoff Johns doesn't really exploit that here. It should send your world shuddering to a halt, instead it just feels like a minor road bump on the way to the climax. That Barry Allen, not just the fastest man alive but often the nicest, could create a world so horrific seems worth delving into, but Johns doesn't. That he did it in his sleep, apparently, is a big copout. There's a good story about parents and expectations somewhere in here, given that the biggest character other than the Flash is a version of Batman who is a Thomas Wayne that watched his son die, but Johns doesn't do anything with these themes or ideas. Even at five issues (compare to Crisis on Infinite Earth's twelve-plus!), this story feels stretched out, with Barry electrocuting himself to regain his powers twice for no obvious narrative reason.

I wish I remembered.
from Flashpoint vol. 2 #5 (art by Andy Kubert and Sandra Hope & Jesse Delperdang)

Crisis on Infinite Earths is a good metric here: Marv Wolfman and George Perez made something epic. Then, when Wolfman novelized it and told it from the perspective of Barry Allen, it became something impressively personal. Flashpoint is neither as epic nor as personal as it wants to be.

Including Grifter in the same tier of heroes as Batman, Wonder Woman, and Superman makes the presence of Cyborg look positively reasonable.
from Flashpoint vol. 2 #5 (art by Andy Kubert and Sandra Hope & Jesse Delperdang)

Next Week: What's this new DC universe like? I go back to the beginning to find out, to the days of the Zero Year!

23 December 2009

Faster than a DC Bullet, Issue #15: Superman: For Tomorrow, Volume Two

Comic trade paperback, n.pag.
Published 2005 (contents: 2004-05)

Borrowed from a friend
Read December 2009
Superman: For Tomorrow, Volume Two

Writer: Brian Azzarello
Penciller: Jim Lee
Inker: Scott Williams
Additional Inkers: Richard Friend, Sandra Hope, Matt Banning, Eric Basaldua, Jim Lee, Danny Miki, Trevor Scott, Tim Townsend, Joe Weems
Colorist: Alex Sinclair
Letterers: Rob Leigh, Nick J. Napolitano

DC Universe Timeline: Two Years Ago
Real World Timeline: 2006

What the heck happened here? Volume One of For Tomorrow was exceptional-- one of the best main series Superman stories I had ever read. But with this... Brian Azzarello goes completely off the rails.

Let's start with what I liked. Thankfully, Azzarello still gets Superman. I mean, gets him. In this volume, we get an explanation for the mysterious Vanishing and the orb that caused it: it turns out that Superman himself built the orb. Why? It turns out that his entire life, Superman has been haunted by his father's failure: his world about to be destroyed, and all Jor-El could manage to do was save one person, his own child. What kind of protector is that? Superman created the orb to shunt Earth's population into the Phantom Zone, the ultimate fail-safe. So far, so good. I really like this idea that Superman feels this need to outdo his father, to surpass his failures. It fits well. I can even kind of buy the notion that Superman has the technical know-how to design and build the orb to do it.

Where things get kooky, though, is that Superman staffs this world in the Phantom Zone with robot duplicates of Jor-El, his mother Lara, and Clark Kent. Creepy much? He sends the orb with them so that they can reactivate it if the need be. And apparently, having done all this, he wipes his own memory of it.

But the Phantom Zone was not empty, unknown to Superman. For within the Phantom Zone lurked Krypton's greatest threat... General Zod. And this is where things go from kooky to bad, because Azzarello's Zod is terrible. This is not the casually arrogant god played by Terence Stamp, this is a demonic brute, one of many in this comic. There's not really much to distinguish him from Equus, even though one supposedly is the master and the other the servant. The depiction of Zod does absolutely nothing more me; I can see why the fact that Superman had met Zod before was totally ignored for Last Son just a few years later, which was a much superior take on the character. Why bring back Zod if he could just be any old brute? (There is, however, one great bit where Zod asks Superman to save him... then lets go of Superman and falls into a vortex just to get on Superman's nerves.)

Anyway, Zod realized what the orb was and sent it back into our world to ensure that Superman would somehow be drawn back in the Phantom Zone: presumably, that's when it made its way into the hands of the Middle Eastern despot who used it cause the Vanishing. It's all a bit convoluted, but it can be puzzled through eventually. But it just doesn't work for me; it's too complicated to resonate effectively. This world Superman constructs-- Metropia-- represents his ability to atone for his father's "sins", so what does it mean that Zod, another of his father's "sins", populates it for him indirectly and smashes it up? Um...

The other problem with this book is Father Daniel Leone. The center of Volume One were the conversations between him and Superman, as both attempt to navigate their places in the world, as both are the people everyone looks to for help, leaving them with no one to look to. A beautiful relationship was being built there, with each of them as each other's confessor. Yet here, that is all cast aside. They barely talk, and Daniel falls into the hands of arch-mercenary Mr. Orr, who augments him into a replacement for the super-solider Equus, called "Pilate". Um, why? We're told that the fact that Daniel has cancer assists the mutation, but surely there are many more people with cancer, almost all of them more skilled at combat than a Catholic priest? The character is almost cruelly discarded by Azzarello here, becoming a pointless nobody in short order. I mean, there's a neat moment where Pilate saves Superman by figuring out how to send the orb back to him again, but this could have been so much better. What a waste. All that build-up in Volume One was for nothing.

Equus is still dumb, too. Other weird things include Mr. Orr's dealing with the mystic lady, who was never explained in any capacity, and his ability to manipulate Wonder Woman, who ought to know better. I did like that Wonder Woman came to stop Superman from reactivating the orb and sending himself into the Phantom Zone, though, and the Superman/Wonder Woman battle here worked pretty well, especially in its ending.

This does lead me to another point: Wonder Woman has nice legs. In fact, every woman drawn by Jim Lee has nice legs. And Lee wastes no opportunity to show them to you. Wonder Woman wears an improbably short skirt, and this skirt flies upwards at ever opportunity during combat. We even get the occasional glimpse of panties. Classy. Lois Lane is similarly sexualized. Apart from Clark in Metropia, where everyone else wears baggy clothes, she spends her time in a tiny shift that shows off both her legs and ample cleavage. While going tree-climbing. Why? Goodness knows. At least Superman gets his fair share of shirtless time in, too. Other than that complaint, though, Lee's art is typically gorgeous.

I wanted to like this story, I really did. And Volume One is still fantastic. But this volume neglects what made the first one work so well, and muddies the waters with the completely unneeded additions of General Zod and Pilate. A disappointing conclusion to what ought to have been a fantastic story, For Tomorrow does at least end with a great line from Superman: "I will always be there to save you. Because I am Superman. Believe that, until the end. The End. I wonder, when it comes... who will save me?" (Man, Azzarello's characters tend to talk in clipped, dramatic pronouncements. Oh well.)

Note that this originally appeared on my old LiveJournal and included pictures back then. Sadly, the pictures are lost in the mists of the Internet.