Showing posts with label creator: scott mcdaniel. Show all posts
Showing posts with label creator: scott mcdaniel. Show all posts

20 December 2019

Review: The Great Ten by Tony Bedard, Scott McDaniel, and Andy Owens

I've long had a thing for non-American superhero teams. There's just something about seeing the inherently American sensibilities of the superhero genre filtered through another culture's ideologies. (Even if it's often for an American publisher, by an American writer!) Did you know that the first two comic books I ever collected were Alpha Flight (Canada's premier superhero team) and Justice League Europe?

So as soon as it was announced, I wanted to read The Great Ten, a miniseries chronicling China's superhero team. It is a testament to the very long list of uncollected comic books I want to buy that I am now finally reading it, almost exactly a decade after it began release.

The Great Ten was created by Grant Morrison and J. G. Jones, and originally appeared in 52. They then appeared here and there before finally getting their own series written by Tony Bedard and drawn by Scott McDaniel (whose work on Green Arrow was so-so). The Great Ten are not "superheroes" technically, but "super-functionaries"-- government bureaucrats with powers. Each member of the Great Ten gets their own spotlight issue... except that if look at the covers, you'll see that the numbering goes "6 of 10"... "7 of 10"... "8 of 9"... "9 of 9"... Whoops. One assumes that the sales just weren't there to support a ten-issue miniseries. Bedard deals with this by having issue #9 focus on two of them, and justifies that choice by putting them in a relationship.

The problem with The Great Ten is that it's serving too many masters. As set up by Bedard, each issue has to do three things: 1) give a flashback origin story for its focal character, 2) give its focal character an adventure in the present day, and 3) advance an ongoing storyline about the old gods returning to China to destroy communism. I think you could do two of these things in an issue, but not three; they jockey for space. We do get potted biographies of each of the Great Ten... but their present-day adventures are rarely character-ful, and we barely get to see how the members of the team interact with each other-- surely one of the primary joys of team books! (And Bedard should know, as someone who did a good job on three different team books I've read: R.E.B.E.L.S., the post-Simone Birds of Prey, and the Legion of Super-Heroes threeboot. Though, on the other hand, he also co-wrote Team 7.)

Sometimes the overarching story gets crowded out by the characters. It feels like the initial attack of the gods goes on for five or six issues, but nothing actually happens. The political turns that come later in the story are confusing and rushed. (Part of the issue might be that McDaniel's politicians all look the same.)

On the other hand, the characters often get short shrift because they can't play key roles in issues that don't focus on them. Celestial Archer defects to help the gods in #2, but switches back basically off-panel. Many of the characters get neat stuff to do in their own focal issues, but there's no room for them to do anything but stand there in the other ones, like Accomplished Perfect Physician, Thundermind (here given a Clark/Lois-esque relationship with a fellow teacher), and Ghost Fox Killer.* Others have backstories that could be interesting, but there's no room for the characters to do much in the present, so they don't leave much of an impression: the Immortal Man-in-Darkness, Seven Deadly Brothers, and Shaolin Robot. I wonder if the book would have been better off a series of done-in-one stories balancing origin flashbacks with present-day escapades.

This is, I think, Morrison and Jones's fault, not Bedard's, but the gender make-up of the team is pretty bad, with just two out of the Great Ten being women. This is exacerbated by Mother of Champion's power being super-reproduction! Whenever there's a crisis, she has sex with a man, and gives birth to twenty-five superpowered babies that age ten years every day: a quickly formed, disposable fighting force. Um, wow. It's actually kind of interesting, perhaps, but squicky given the history of weird pregnancies in superhero comics and sci-fi in general... and c'mon, 20% women and half of their power is reproducing!

I actually didn't mind Scott McDaniel's art. I have often struggled with his faces in the past, but found them mostly improved here, and he has a good sense of storytelling. Maybe he had more time on this book than he did, say, Countdown: Arena?

The final issue, despite its rushed nature, is kind of neat, in that we get substantive interactions between two different characters, Socialist Red Guardsman and Mother of Champions, and a bit of an emotional arc. Plus there's a very unconventional ending. I don't know if it passes the smell test, but Bedard is clearly trying to imagine how a different country would treat superpowers, and the final issue in particular hinges on the rejection of American-style individualism in favor of communalism in a way that's hard to imagine of a more traditional DC book.

I liked that, and kind of wished the book had done more of it. But also, as a non-Chinese person reading a book entirely by non-Chinese people, I wondered how much The Great Ten was really capturing Chinese values, and how much of it was caricature. (DC would later hire a Chinese-American writer for its next China-focused superhero story, New Super-Man, which I hope to read someday.)

Frustratingly, though I don't think The Great Ten quite worked on its own, it's a very good piece of set-up. I think you could run years of adventures off the hooks Bedard came up with for this volume! But because of the book's (probable) poor sales, those were never to be.

The Great Ten was originally published in nine issues (Jan.-Sept. 2010). The story was written by Tony Bedard, pencilled by Scott McDaniel, inked by Andy Owens, colored by the Hories, lettered by Steve Wands, and edited by Michael Siglain.

* A ghost that kills foxes? A ghost fox that kills? A killer of ghost foxes?

23 November 2016

Faster than a DC Bullet: Birds of Prey, Part XXII: The Cruelest Cut

Another pair of USF Torchwood reviews, featuring my two favorite recurring characters: PC Andy in Ghost Mission and Suzie Costello in Moving Target.

Comic trade paperback, n.pag.
Published 2014 (contents: 2013-14)
Borrowed from the library
Read July 2016
Birds of Prey, Volume 4: The Cruelest Cut

Writers: Christy Marx, James Tynion IV
Artists: Romano Molenaar, Jonathan Glapion, Vicente Cifuentes, Julio Ferreira, Scott McDaniel, Graham Nolan, Miguel Sepulveda, Robson Rocha, Sandu Florea, Oclair Albert
Colorists: Chris Sotomayor, Rain Beredo
Letterers: Taylor Esposito, Dave Sharpe, Travis Lanham

This volume of Birds of Prey sees a new writer and the beginnings of a new direction, opening with a story about yet another team member leaving. This is the third volume in a row to feature a departure of an original team member; the lack of a stable dynamic is getting annoying. What's even more annoying is that it's completely terrible: Ev Starling, who has been a mainstay of this version of the team since Day One (her and Dinah were the original members), turns out to be a criminal working for Mr. Freeze. Like, lol, what? The last volume had hinted at some kind of conflict between Starling and Dinah-- but based on Starling secretly working for the government, not a criminal! It comes out of nowhere, removes the most fun presence on the team (at this point, Batgirl is pretty dour, Dinah is way too much into self-doubt, and Strix is silent), and is completely out of character.

Surely an incredibly implausible con, too, yeah? Starling had to help Black Canary fight crime for months or years so that some day she could be in position to help Mr. Freeze recover his freezing technology from the Court of Owls? Lucky for her that a Talon joined the team! Also does she really have to be such a jerk about it? Show some remorse!
from Birds of Prey vol. 3 #20 (script by Christy Marx, art by Romano Molenaar & Jonathan Glapion)

This is followed by a story where another ex-Talon (apparently the star of another DC book, one called Talon) shows up to fight Strix. I wish I had ever read Court of Owls or even gave a shit about Talons, because Birds of Prey is super-invested in them for some reason. This story isn't complete within Birds of Prey, but continues into an issue of Talon, which is included here. Kudos to DC for including that issue, but they really should have just included the first eight pages, because the rest of it is the most boring nonsense about our angsty hero going to Santa Prisca to fight Bane while his wife rots in a Court of Owls prison. Blah blah blah, who cares.

29 June 2016

Faster than a DC Bullet: Project Gotham, Part XXVIII: Nightwing: Year One

Comic trade paperback, n.pag.
Published 2005 (contents: 2005)

Borrowed from the library
Read January 2016
Nightwing: Year One

Writers: Scott Beatty & Chuck Dixon
Penciller: Scott McDaniel
Inker: Andy Owens
Colorist: Jason Wright
Letterer: Phil Balsman

Year Eleven, March
Nightwing: Year One is the last of the Beatty/Dixon-written "Year One" collaborations, both in my reading order and in terms of publication. This one expands on events only briefly chronicled in Batman: Second Chances to show how Dick Grayson decided to become Nightwing. It opens with Dick coming to Batman's aid in a battle with Clayface, but later than Batman would like, owing to Dick's duties with the Teen Titans.

They argue, and Batman ends up firing Dick-- this doesn't replace the firing depicted in Second Chances, though, as Dick declares he's been fired before, and the timeline of Dick's life in the front of the book includes the Second Chances firing in its events. So apparently much of Nightwing: Year One takes place during the single issue in Second Chances where Dick is fired and Batman first meets Jason Todd; the book as a whole overlaps with Second Chances a lot, as we don't see how Batman meets Jason or selects him as the new Robin, but we do see some of his training. In the meantime, Dick goes back to his old circus and gets a job there and meets Deadman, but the call of crimefighting pulls him, and building on a conversation he had with Superman, he decides to go into action again as his own man: Nightwing.

This book isn't terrible by any means, but it didn't really work for me. There are three main reasons, I think. The first is that Bruce Wayne is just an absolute asshole here. In Second Chances, he "fired" Dick because he was worried for Dick's safety. Here, he does it because Dick can't live up to the impossible standards he imposes on him, refusing to allow Dick defeating criminals with the Teen Titans to excuse him from working with Batman. I feel like you could write these two men drifting apart as they both grow older without making one of them as an arbitrary jerk, but I suppose no one ever hired Chuck Dixon to write a comic book with subtlety in its characterization.

"ANY POSITION LESS THAN TOTALLY UNREASONABLE IS ONE THAT IT IS SIMPLY WASTING MY TIME TO HOLD. (DON'T FORGET THAT I'M THE MAN WHO TOLD YOU PUNK MUSIC WAS SATANIC.)"
from Nightwing vol. 2 #101

The second issue I have is the book's last few chapters, which do retcon some of Second Chances out of existence specifically, the "ONE YEAR AGO" issue where Dick first meets Jason. Here, Bruce manipulates Dick into participating in Jason's "Gauntlet," his final test to be a full-time Robin, where the two of them are meant to team up to save Alfred from Two-Face (although Two-Face is actually Alfred in disguise). Things go awry, but the two succeed in saving the day without the help of a sedated Batman. It's a fun adventure on its own merits, but it's a weirdly Batman-centric choice for the climax of a volume about Dick Grayson becoming his own man. I'd rather have seen him fighting his own villain(s), far away from the whole Batman clan.

Lastly, there's the art. I've never liked the team of Scott McDaniel and Andy Owens, not since they were Judd Winick's artists on Green Arrow, and I don't like them here. I think it's their way with faces, which just look weird and indistinct to me.

Clark Kent pretending to like hockey is pretty amusing.
from Nightwing vol. 2 #102

This is a likable book. Dixon is always good at writing action. The appearance of Deadman is fun (if a little pointless), and I liked Dick's talk with Superman. Alfred's final gift to Dick is pretty nice, and makes perfect sense. I wanted to like the flirting between Dick and Barbara more, but I don't think McDaniel and Owens made their body language work, and Barbara felt weirdly subordinate to Batman in his secret plans-- she's usually much more off on her own in my experience. Overall, Nightwing: Year One is fun, but kind of misjudged.

Oh, that Dick Grayson. What a charmer.
from Nightwing vol. 2 #104

Incidentally, this is the last "flashback" tale in my readthrough, I believe; all subsequent stories will take place in their era of publication.

Next Week: The Joker is back, which is bad news for the Gordon family in The Killing Joke!

13 January 2016

Faster than a DC Bullet: Project Crisis!, Part XXXVIII: Countdown: Arena

Comic trade paperback, n.pag.
Published 2008 (contents: 2008)
Borrowed from the library
Read May 2015
Countdown: Arena

Writer: Keith Champagne
Penciller: Scott McDaniel
Inker: Andy Owens
Colorist: Guy Major
Letterers: Nick J. Napolitano, John J. Hill

On paper, this seems like it could be a good book: the heroes of various worlds in the multiverse are gathered together to fight it out. Like, Communist Superman from Red Son battles two other alternate Supermen to find out which one is best. But Monarch is in this, and he is terrible, and so is the whole book. Poorly characterized nonentities hit each other and "banter" in the trademark detail-free, ugly drawing style of Scott McDaniel. Save your money, save yourself, never read this book, it has literally no redeeming value. I can't think of a single thing I enjoyed about it; it's pointless and stupid. Thankfully time seems to be dulling my memories of it.

Next Week: Back to the main event in volume 3 of Countdown to Final Crisis!

06 November 2009

Faster than a DC Bullet: Project Star City, Part IX: Green Arrow: Road to Jericho

Comic trade paperback, n.pag.
Published 2007 (contents: 2006-07)

Borrowed from the library
Read October 2009
Green Arrow: Road to Jericho

Writer: Judd Winick
Penciller: Scott McDaniel
Inker: Andy Owens
Colorist: Guy Major
Letterer: Pat Brosseau

After six years, the revived Green Arrow series that began with Quiver came to an end with the comics collected here. They have three distinct chunks. The first is a flashback to what Team Arrow got up to in the year between Heading into the Light and Crawling through the Wreckage, which is train on a tropical island with Buddhists and assassins. This is pretty good, especially for what it shows us of Oliver's new drive and determination. The second part of the book has Green Arrow and Batman teaming up to take down the Red Hood. I guess this guy actually used to be Robin, which would would explained why Batman is even more ticked off than usual, but the book never actually bothers to mention that-- thanks Wikipedia. Mostly this story is a lot of Winick's usual dramatic punching and hitting. There's a part where the Red Hood works on Mia psychologically, but the effect of this is half-hearted at best and never convinces.

The last part of the book brings everything from Winick's run together by pitting Green Arrow against Brick, Merlyn, Deathstroke the Terminator, and Constantine Drakon. This could be great, right? G.A. finally getting to beat up the villains that have bedeviled him for years, even if two of them are lame? Connor and Mia at his back, not to mention that Black Canary is finally back? Unfortunately, it's not great, as the Justice League randomly shows up and defeats them. And then tears down the wall in the Star City ghetto, even though Oliver didn't want them to do that a book back. That's the ending? Consider me underwhelmed. The political storyline ends up getting much less play than I'd've liked-- I think Ollie as mayor is a great idea-- but the way it's capped off is quite nice. And the book's very last moment speaks well for Oliver's development as a character (though I'd wish we'd seen more of it) and for the Green Arrow and Black Canary series that span off from this one. This series might be finished, but the journey's not over yet.

Though Scott McDaniel continues to not be out-and-out bad like some of the post-Hester/Parks artists on the series, I still can't say that I'm in love with his art. It's usually passable, but all his black characters pretty much look the same, and I hate his interpretation of Constantine Drakon. The man's short, but he shouldn't look like a dwarf.

Faster than a DC Bullet: Project Star City, Part VIII: Green Arrow: Crawling through the Wreckage

Comic trade paperback,143 pages
Published 2007 (contents: 2006)

Borrowed from the library
Read October 2009
Green Arrow: Crawling through the Wreckage

Writer: Judd Winick
Penciller: Scott McDaniel
Inkers: Andy Owens
Colorist: Guy Major
Letterer: Pat Brosseau

This volume picks up a year after the explosive events of Heading into the Light, and it's been a heckuva year-- a wall has been built to separate the ghetto, Green Arrow (both of him) has disappeared, and Oliver Queen has become mayor of Star City. I enjoyed Winick's early work on Green Arrow, but I'm really starting to tire of his approach; this was a bit better than the preceding book, though. The lame villains don't help: I never particularly liked Brick, and I've always thought that Deathstroke the Terminator was just dumb. Dumb name, dumb costume. Also, drugs turning innocent citizens into monsters was done by Winick five volumes ago. The best part of this book is Ollie trying out his new role as mayor, and I wish that we had more of that. The bit where he combines his two roles of politician and superhero to outsmart Deathstroke was great. On the other hand, him refusing to let anyone bring down the ghetto wall makes absolutely zero sense; glad to see you're willing to let people die to prove some kind of point, G.A.

Scott McDaniel's art has the virtue of being consistently decent. His Ollie is especially nice, though sometimes his face looks really weird. I don't really care for the full lips and big boobs he draws on Mia.