Showing posts with label creator: mike parobeck. Show all posts
Showing posts with label creator: mike parobeck. Show all posts

09 December 2025

Justice League International Year Six, Part I: Born Once Again (JLA #61-65 / JLE #37-42)

from Justice League Europe #38
So here I move beyond (mostly) the stories collected in the Justice League International Omnibus hardcovers. But when I was in college, my Justice League Europe collection ended with #50, and I remembered enjoying that material even though the creative team had changed a lot. So I decided to continue reading JLA and JLE (later renamed JLI) up to the point where the latter came to an end, just before Zero Hour

The JLA material from this era is mostly collected in a series of four trade paperbacks: two Superman and Justice League America collections, and two Wonder Woman and Justice League America ones. But no post-Giffen/DeMatteis issues of Justice League Quarterly have been collected, and Gerard Jones's run on JLE/I probably never will be, following his conviction for possession of child pornography. It seems as though DC will collect his work when its ancillary to a collection of someone else's (such as in volume 3 of the JLI Omnibus, or a couple issues contained in the Superman/Wonder Woman and JLA trades), but they will not make any collections where his work is featured. I understand the reasoning, but I really did want to read these stories, so I had to track down the single issues. It's a shame, because I think his work is underrated, and largely better than the parallel JLA issues that have been collected.

from Justice League Quarterly #6
"Take My Wife-- Please!" / "Fighting Trim" / "Who's Been Sleeping in My Bed?" / "Never Less Alone...", from Justice League Quarterly #6 (Spring 1992)
written by Mark Waid, John Ostrander, Paul Kupperberg, and Kevin Dooley; pencilled by Eduardo Barreto, Barry Horne, John Calimee, and Andy Smith; inked by Eduardo Barreto, Scott Hanna, Pablo Marcos, and Andy Smith; lettered by Bob Pinaha, Willie Schubert, and John Costanza; colored by Gene D'AngeloMatt HollingsworthJuliana Ferriter, and Tom McCraw

This contains four stories. The lead story, about Elongated Man, must take place shortly before Breakdowns, presumably in the gap between JLE #22 and 23 that I've placed so much other stuff in. Of the other three, the Blue Beetle and Global Guardians stories definitely follow Breakdowns; the Blue Beetle one presumably goes in the gap of months between when the team broke up in JLE #36 and came back together in JL Spectacular #1. The placement clues for the Power Girl one are a lot vaguer, but it could fit there as well.

The Elongated Man one is, of course, good fun. Ralph and Sue are on vacation when Sue is kidnapped, and Ralph must solve the mystery; he calls in some of his available buddies from the League to help. The mystery isn't a solvable one for the reader in any real sense, it's more of a series of weird encounters based on a Monopoly-like board game, and the foes seem a bit out of even this group of Leaguers' power levels. But there's a great double twist in the ending, and it shows off both Ralph and Sue to good effect. How could I not love it? Plus Eduardo Barreto debuts as the lead penciller on JLQ, and I really like his work.

Of the other ones, the Blue Beetle stories shows how he loses the weight gain that was pestering him during the previous year or so of JLA; I thought this one was funny, particularly 1) his conversation with Booster, 2) his interactions with General Glory, and 3) how he eventually loses the weight. The Power Girl one is fine, kind of a belabored joke; I feel like it was primarily written to explain how Karen could be living in Europe but also be a successful corporate exec in the states. I appreciated that she's shown as having a friendship with follow corporate exec the Crimson Fox. (Although this story, now that I think about, seems to contradict the claim in JLE: Red Winter that no one had ever seen Crimson Fox's face.)

Plus there's a Global Guardians story. I guess every issue has to have one. 

from Elongated Man #4
Europe '92, from Elongated Man #1-4 (Jan.-Apr. 1992)
written by Gerard Jones, pencilled by Mike Parobeck, inked by Ty Templeton, lettered by Bob Pinaha, colored by Rick Taylor

I mostly have not picked up solo stories featuring JLI members... but how could I skip over this? Like JLE itself, I picked this up when I was in college, and I have nostalgic memories of it. Plus, its events are decently well integrated into the main JLE series, as the following Red Winter is a direct sequel to it.

It's funny, Elongated Man is one of my favorite DC characters on the basis of JLE, but I was surprised to learn when rereading the series that he's not a big player during Keith Giffen's run. Oh, he's there a lot, but aside from the opening five-issue story arc (see item #3 in the list below), he rarely plays a big role in any stories. My memories of the character's greatness mostly come from Gerard Jones's solo work as writer, in JLE #37-50.

This isn't quite Ralph and Sue at their best, but it's very close. Sue's heard about a series of mysterious incidents at the European Unity conference, and so uses her father's connections to swing an invitation for her and Ralph so he can investigate... but soon Sue is being charmed much more by the mysterious Bito than her own husband. I think the temporary split of the two characters didn't quite work for me; I could buy some of the reasoning (Sue wonders if she married Ralph as a way to stick it to her family) but it seemed a bit ham-handed in execution. 

But other than that, this is great. Lots of good jokes, of course; I particularly liked Gerard Jones's endless parade of mediocre European-themed supervillains. Twenty years later, and I still get the giggles over the Wurstwaffe, a group of Germans who all dress up as sausages. Each has a personality following on from his name: Knockwurst likes to punch people, Bratwurst whines a lot, and so on. Comic genius! I can't believe these guys were never used in comics again. But in addition, Jones's story shows off how clever Ralph is, and how versatile his powers really is. The sequence where he flies in to save the day single-handedly is amazing. I also like Sonar as a villain for Ralph (though I could have done without the retcon that the down-on-his-luck Sonar from JLA's Guy Tortolini arc wasn't actually him). Mike Parobeck (of JSA fame) and Ty Templeton provide art, and their somewhat cartoony but still emotionally expressive work is perfectly suited to this story. It's a real shame this will never be reprinted... though to be honest, I bet that would be the case even if it wasn't for Gerard Jones!

from Justice League America #62
"Team Work" / "Born Once Again" / "Pawns", from Justice League Spectacular #1 (1992) and Justice League America #61-62 (Apr.-May 1992), reprinted in Superman and Justice League America, Volume 1 (2016)
written by Dan Jurgens and Gerry Jones; art by Dan Jurgens and Ron Randall; finished/inked by Rick Burchett, Randy Elliot, and Jackson Guice; lettered by Bob Pinaha and Willie Schubert; colored by Gene D'Angelo

These issues finally bring the JLA and the JLE back into action. Maxwell Lord is pulling the strings, again sending a villain out to unite the League and public sentiment; I could have done without repeating that plot beat yet again. Hasn't Max learned yet? The Royal Flush gang attacks diplomats at Disney expy in Florida, which causes the former Leaguers to dive into action, along with Superman and Hal Jordan. It does what it needs to, I guess, which is by the end, the groups are reactivated with slightly adjusted lineups, but with Superman leading the JLA. In their first story arc, the JLA faces a villain called the Weapons Master, who is working for a Dominator; I thought this was fine, but what I liked a lot about it was that Blue Beetle saves the day through his cleverness. Maxima is a fun new member for the JLA as well. Dan Jurgens both writes and pencils, and though I don't love everything he does, he's one of comics' greats for a reason. Strong sense of composition and layout.

from Justice League Quarterly #7
"Klaarsh Reunion!" / "If This Be My Destiny...?" / "Homeward Bound" / "Time to Enjoy the Light", from Justice League Quarterly #7 (Summer 1992)
written by Michael Jan Friedman, Paul Kupperberg, Pat McGreal, and Kevin Dooley; pencilled by Eduardo Barreto, Don Heck, Mike Vosburg, and Andy Smith; inked by Carlos Garzon, Mike DeCarlo, Mike Vosburg, and Brad Vancata; lettered by Bob Pinaha, Tim Harkins, and Clem Robins; colored by Gene D'AngeloLinda Kachelhofer, and Tom McCraw

As has become routine for JLQ, this issue features a lead story of over thirty pages and three shorter backups. The lead story can go at basically any time when Beetle, Booster, Fire, Ice, and Guy are all members of the League, and when the JLE is also active, so either sometime between JLA #30 and 37, or between #62 and 63. Of the backups, the Rocket Red one is set after Breakdowns, and the Doctor Light one is set after JL Spectacular, so on balance, the issue fits best here.

The lead is good fun; Booster, Fire, Ice, and Guy accompany Beetle to his high school reunion. (It was sobering to realize that I must be seven years older than Ted Kord.) Only it turns out that everyone in Ted's hometown except his family was an alien on the run from their home planet, and their former masters have come looking for them. Good jokes of course, particularly the one where none of Ted's former classmates have even heard of Blue Beetle, and also Ted gets to save the day with his cleverness. Once again, excellent art from Eduardo Barreto. It's not an A-plus story, but it is basically what I read JLI for.

Though I always find JLQ issues more enjoyable than not, this one might have one of the best hit rates, because all four backups are solid too. The General Glory one is a silly pastiche of Silver Age Captain America comics, complete with footnotes citing fake comic books; Don Heck is a great choice to illustrate it. The Rocket Red one was surprisingly great; I had never heard of writer Pat McGreal before, but he has an amazing command of the medium, with really interesting ways of layering in action and moving between panels. I see his mostly done Donald Duck comics, but he has at least one more JLQ story. The Doctor Light story was surprisingly good, too, giving her some needed depth.

from Justice League America #63
"Almerac or Bust!" / "The Revenge of Starbreaker" / "Of Ashes and Justice", from Justice League America #63-65 (June-Aug. 1992), reprinted in Superman and Justice League America, Volume 1 (2016)
written by Dan Jurgens, art by Dan Jurgens, finished/inked by Rick Burchett, lettered by Willie Schubert, colored by Gene D'Angelo

In these JLA stories, Maxima returns to her home planet, only to find out she was deposed in her absence... by a Silver Age JLA villain. Good art from Dan Jurgens, of course, but very action-heavy, and not very much to my taste. I want more character stuff in my team comics, but mostly here that's Ice pining over Superman.

(Note to comics creators: if you are going to put a character into a new costume because the old one supposedly looked terrible... make sure the new one actually is better. Fire's new costume sucks.)

"Changing" / "Dissolving" / "Returning" / "The Coming of... Chthon!" / "Welcome to the Dark" / "Mother of Monsters", from Justice League Europe #37-42 (Apr.-Sept. 1992)
written by Gerard Jones; pencilled by Ron Randall; inked by Randy ElliottCarlos Garzon, and Romeo Tanghal; lettered by Willie Schubert; colored by Gene D'Angelo

Lastly, we get a continuous eight-issue run of JLE stories (I'll cover the last two next time). The first three focus on the slightly rearranged League battling a villain named Deconstructo, who is a deconstructionist using an alien weapon to transform London as he "deconstructs" it to prove all meaning is constructed, while they also bicker over who their new leader will be. (Mostly they want it to be Batman, but he doesn't want the job.) I thought it was great fun, weird and unusual. Gerard Jones has a great command over this team of characters, and I really enjoy reading their interactions. The way they bicker but ultimately come together is perfect. The interplay between Batman and Elongated Man is well done, and there's some arresting imagery from Jones and penciller Ron Randall. (Plus, I think there's a Marvelman/Miracleman cameo in one issue.)

At the end of JLE #39, Hal Jordan turns up to take over the JLE, and the next three issues cover his first mission as leader, along with appearances by Wonder Woman and former member Metamorpho the Element Man. The team must battle the feminine energies of chaos sublimated by masculine order! Again, you can tell Jones is trying to do some heady, interesting stuff, different from your usual superhero punchup. I didn't like this as much as the previous story, but I appreciate it a lot, particularly the interesting way it all resolves.

This is the ninth in a series of posts about Justice League International. The next covers issues #66-69 of JLA and #43-50 of JLE. Previous installments are listed below:

  1. Justice League #1-6 / Justice League International #7-12 (May 1987–Apr. 1988)
  2. Justice League International #13-21 (May 1988–Dec. 1988)
  3. Justice League International #22-25 / Justice League America #26-30 / Justice League Europe #1-6 (Jan. 1989–Sept. 1989) 
  4. Justice League America #31-36 / Justice League Europe #7-12 (Oct. 1989–Mar. 1990)
  5. Justice League America #37 / Justice League Europe #13-21 (Apr. 1990–Dec. 1990)
  6. Justice League America #38-50 / Justice League Europe #22 (May 1990–May 1991)
  7. Justice League America #51-52 / Justice League Europe #23-28 (Feb. 1991–July 1991) 
  8. Justice League America #53-60 / Justice League Europe #29-36 (Aug. 1991–Mar. 1992) 

28 July 2025

Lady Blackhawk in Guy Gardner: Warrior

In the 2000s, the original Lady Blackhawk, Zinda Blake, was a recurring character in Birds of Prey,* which I've already read. What I hadn't read, though, was the storyline where she was transported through time from her native era to the present day, and so I wanted to read that as part of my project to read Blackhawk comics. 

Thus, I read every issue of Guy Gardner: Warrior in which she appeared, checking the Grand Comics Database and League of Comic Geeks to determine which issues those were. (You can see the full list of them at the bottom of this post.) During this time, the Green Lantern Corps was all dead or something (I know I read about this when I read Emerald Fallout as part of Darkstars, but I don't remember the details), and Guy had discovered that he was actually half-alien, getting powers from his Vuldarian DNA rather than a power ring. (Did he still have these powers when the GLC reformed during Geoff Johns's run? Were they retconned away? Or just forgotten?)

from Guy Gardner: Warrior #24
I didn't except her to play a big role... but I did expect her to play more of a role than this! Zinda first appears in issue #24, the Zero Hour tie-in; in this one, Guy keeps jumping through time in pursuit of Extant, along with Supergirl, Batgirl, and Steel. In one time period, they encounter Lady Blackhawk; she comes along on their next couple hops through time, and that's it.

She doesn't appear again for five issues, until #29. In this one, Guy is opening Warriors, his superhero-themed bar (or bar for just superheroes? it wasn't very clear to me), and Zinda pops up. She says that after the events of issue #24, she found herself standing outside the bar and just came in. And that's it, that's all the explanation there is! She and Wildcat (who also seems to work at Warriors; in terms of his chronology, this would be after his Showcase '94 story, before Batman/Wildcat) recognize each other, but there was no previous story where the two interacted as far as I know, because during the time Lady Blackhawk was a main character in Blackhawk (c. 1959-68, see items #4-6 in the list below), Wildcat and the rest of the JSA were in comics limbo (or on Earth-Two).

from Guy Gardner: Warrior #43
From then on, Zinda is essentially just in crowd scenes of the employees at Warriors. She doesn't really do anything characterful or interesting; the bolshy, swaggering woman of Gail Simone's Birds of Prey does not yet exist. On two separate occasions, she flies other characters somewhere in a helicopter, and that's it; on the left you can see basically the only significant line of dialogue she gets between issues #36 and 43.

Continuity-wise, her appearance is a bit of a throwback, because there was no Zinda Blake in the post-Crisis Blackhawks... though I guess as the Rick Burchett Blackhawk ongoing only made it up to 1950 (aside from the 1963-68 span briefly covered in Blackhawk Special #1, see item #11), we could imagine that Zinda did participate in the post-Crisis Blackhawks from 1956 to 1968 as what would have been the second Lady Blackhawk, following Natalie Reed. Or maybe Zero Hour changed the history of the Blackhawks back to something more closely resembling its pre-Crisis version. I guess I will see what various Blackhawk stories do going forward. (I do know that Blackhawk's post-Crisis name of "Janos Prohaska" sticks.)

You might wonder if removing Lady Blackhawk from time would have repercussions for those older stories, but I believe Zinda's last appearance was in issue #243, from November 1968 (see item #6), so as long as Zinda was plucked out of time between 1968 and the present day, there wouldn't be any issues.

So, overall, Guy Gardner: Warrior was not worth reading for Lady Blackhawk; I didn't experience anything I hadn't experienced by reading summaries on Cosmic Teams. But sometimes I read tangential comics as part of my reading projects and end up enjoying them on their own merits. Was that the case with Guy Gardner: Warrior?

Lots of things in this comic make no sense, but foremost among them is how many women want to sleep with Guy.
from Guy Gardner: Warrior #38
Not at all. In fact, this is probably one of the worst superhero comics I've ever read. Beau Smith continually introduces new ideas without having followed up on previous ones (there's an issue that ends with Guy's mother moving in as the cliffhanger; she literally never appears in the series again). The villains and the art are the 1990s "extreme" Image aesthetic at its worst, even in the hands of artists that would go good work elsewhere, like Phil Jimenez and Howard Porter. Most issues are boring at best, actively stupid at worst. I'm all for a good gender-swap story, but the one here is awful. Lots of gender violence throughout the series, including the gratuitous fridging of Arisia in the penultimate issue (I guess this must have been undone later, though).

The only benefit to reading this comic is that it gave me an excuse to read a bunch of entries in Guy Gardner Colon Warrior, one of the Internet's greatest blogs, which unfortunately reached its natural end point when they ran out of issues to take the piss out of. Amazing stuff. 

Zinda "Lady Blackhawk" Blake appeared in issues #24, 29, 36, and 38-43 of Guy Gardner: Warrior (Sept. 1994–June 1996) and issue #1 of Guy Gardner: Warrior Annual (1995). The stories were written by Beau Smith (#24, 29, 36, 38-43; Annual #1) with Flint Henry (Annual #1); pencilled by Mitch Byrd (#24), Phil Jimenez (#24, 29), Howard Porter (#24), Mike Parobeck (#24, 41), Flint Henry (Annual #1), Marc Campos (#36, 38-39, 41-42), Tom Grindberg (#38), Aaron Lopresti (#40), and Brad Gorby (#43); laid out by Jackson Guice (#24); inked/finished by John Stokes (#29), Dan Davis (#24, 29, 36, 38-43), Flint Henry (Annual #1), Rod Ramos (Annual #1), Bob Dvorak (Annual #1), Phil Jimenez (Annual #1), and Nick Napolitano (#39); colored by Stuart Chaifetz (#24), Gene D'Angelo (#29), Scott Baumann (Annual #1), and Lee Loughridge (#36, 38-43); lettered by Albert De Guzman; and edited by Eddie Berganza.

This is the twelfth in a series of posts about the Blackhawks. The next installment covers JLA: Year One. Previous installments are listed below:

  1. The Blackhawk Archives, Volume 1 (1941-42)
  2. Military Comics #18-43 / Modern Comics #44-46 / Blackhawk #9 & 50 (1943-52)
  3. Showcase Presents Blackhawk, Volume One (1957-58) 
  4. Blackhawk vol. 1 #151-95 (1960-64) 
  5. Blackhawk vol. 1 #196-227 (1964-66)
  6. Blackhawk vol. 1 #228-43 (1967-68)
  7. Blackhawk vol. 1 #244-50 / The Brave and the Bold #167 (1976-80)
  8. Blackhawk (1982) 
  9. Blackhawk vol. 1 #251-73 / DC Comics Presents #69 (1982-84) 
  10. Blackhawk: Blood & Iron (1987-89)
  11. Blackhawk vol. 3 (1989-92) 

* She first joined the team in Between Dark & Dawn (2004), and was featured in several subsequent volumes including Blood and Circuits (2006-07), Club Kids (2007-08), Metropolis or Dust (2008), End Run (2010-11), and The Death of Oracle (2011).

27 December 2021

Review: Justice Society of America: Home Again! by Len Strazewski, Mike Parobeck, Mike Machlan, et al.

I guess The Demise of Justice (or Vengeance from the Stars!, as it was known back then) must have done well, because in short order, a few members of its creative team were reunited to put together the first-ever self-titled ongoing series for the JSA. Len Strazweski, writer, and Mike Parobeck, penciller on issues #3 and 5, were joined by Mike Machlan, who had JSA experience as an inker on All-Star Squadron and Infinity, Inc. Alas, this "ongoing" lasted a mere two issues longer than the "mini" that birthed it!

It's not intuitive to me that because Len Strazewski had been a good writer of a retro-set JSA story that he would be the man to bring them back in the present day. It's a very different idea! But man, he sure was.

The series begins with a prologue set shortly after Armageddon: Inferno, with the JSA being heralded at a big event to welcome them home after their years fighting in the simulation of Ragnarok. (In a nice touch, Clark Kent is in the audience, and he is a total fanboy at getting to see the JSA again.) The series then jumps forward a couple months to let the JSA members settle into their lives again and pick up with what they're doing now. As the first present-day post-Crisis JSA ongoing, Justice Society vol. 2 can make use of a lot of the ideas Roy and Dann Thomas introduced in All-Star Squadron and Infinity, Inc. for the first time. For example, A-SS's Johnny Quick reappears, and we learn that since we last saw him way back in 1942, he and Liberty Belle had a daughter and got divorced. This daughter, Jesse, is writing a dissertation on superheroes, and has inherited her father's super-speed (now revealed to be a consequence of Invasion!'s metagene); she quickly (ha!) becomes involved with the JSA as superheroine "Jesse Quick." (Plus Gernsback the robot is even installed in the JSA's new headquarters!) Infinc's Rick "Hourman II" Tyler reappears, now succumbing to Miraclo-induced cancer. The Hawks don't want to join a new JSA at first, being in mourning over the death of their son Hector in The Sandman. (On the other hand, it's a bit odd to read about this series's Wes "Sandman" Dodds, a rare appearance of his post-Crisis but pre-Sandman Mystery Theatre incarnation. This version of the character was being wiped out right as JSA vol. 2 drew to a close.)

from Justice Society of America vol. 2 #2
(art by Mike Parobeck & Mike Machlan)
The strengths of this series are many, but one of them is in carving out a place for the JSA in the present-day DC universe, the first time this had really been done post-Crisis. They fit into a heroic lineage now, in a way that Roy Thomas was beginning to exploit in Infinc but really comes into its own here. Bit by bit, we are seeing the way that the JSA was largely depicted in the 1990s and 2000s come into being. Wally West shows up for a bit, and is wowed by Jay Garrick; Guy Gardner has a showdown with Alan Scott while under the influence of an ancient Egyptian god's hate spell. But Strazewksi also has a light touch when it comes to continuity. Though some Infinc characters reappear, the series isn't bogged down in revisiting, say, Doctor Mid-Nite II, or in spending lots of time explaining what's up with Wildcat's legs.

Another of the series's strengths is its characterization. Strazewksi hits exactly the balance I like to see in a superhero comic. No issue ever lacks for a fight scene-- but each issue usually also finds time for an extended conversation. Strazewksi's writing is heart-warming without being saccharine, and he has a great handle on the present-day JSA members. My favorite touch is that of all the JSA, Al "the Atom" Pratt is the most like a grumpy old man. It's like, of course he is, because he had a chip on his shoulder since his college days... but he was also the youngest of the original JSA by far, so it's ironic, too! The interplay between him and Wildcat was especially great, but I loved seeing all of them in action: Alan Scott, Jay Garrick, Charles McNider, Johnny Thunder, and so on.

In the lettercol to issue #10, Strazewski says he was inspired by seeing Buckminster Fuller and pre-WWII woman union members: "the senior heroes of my experience, folks [...] who had been making their statements and bucking conventional wisdom for decades[,] seemed to me, for want of a better word, secure." There's no angst here, just pleasure in a job they've always loved doing.

On top of that we have fun stories and good art. Mike Parobeck has a clean, heroic, retro style, perfectly suited to the world's first superhero team. You can tell all his characters apart even as civilians (not every superhero artist can do this); they have distinct builds and faces and hairstyles. The action is usually clear and clean. The plots are solid: the JSA battles evil experimenters (surprise, it's Ultra-Humanite), goes back to Badhnesia (where Johnny's powers come from) to find out what happened to its people, and stops a deadly hate plague spread by Spectre foe Kulak. I had a blast reading every single issue.

It's a shame, of course, that the series ended so soon; one senses that they were just getting started. Jesse Quick does a little, but not a lot; Kiku, the new ward for Johnny Thunder who gains some power over the Thunderbolt, hardly does anything. Future writers would pick up on Jesse, but I am pretty sure Kiku is forgotten. At the end of issue #10, Starman and the Sandman have only just got back into action. (Starman, by the way, clearly has one son, not two.) But even still, Strazewski, Parobeck, and Machlan carved out a way for the JSA to remain relevant in the 1990s and beyond; I think there's a direct line from what they did here to how David Goyer and James Robinson ultimately brought the JSA back in 1999. (But more on that later! Much later at the rate I am going.)

Justice Society of America vol. 2 was originally published in ten issues (Aug. 1992–May 1993). The series was written by Len Strazewski; pencilled by Mike Parobeck; inked by Mike Machlan (#1-10), Matt Banning (#5), Jeff Albrecht (#5), and Carlos Garzon (#6); lettered by Bob Pinaha; colored by Glenn Whitmore; and edited by Brian Augustyn.
 
This post is twenty-second in a series about the Justice Society and Earth-Two. The next installment covers the Alan Scott stories in Green Lantern Corps Quarterly. Previous installments are listed below:
  1. All Star Comics: Only Legends Live Forever (1976-79)
  2. The Huntress: Origins (1977-82)
  3. All-Star Squadron (1981-87)
  4. Infinity, Inc.: The Generations Saga, Volume One (1983-84)
  5. Infinity, Inc.: The Generations Saga, Volume Two (1984-85)
  6. Showcase Presents... Power Girl (1978)
  7. America vs. the Justice Society (1985)
  8. Jonni Thunder, a.k.a. Thunderbolt (1985)
  9. Crisis on Multiple Earths, Volume 7 (1983-85)
  10. Infinity, Inc. #11-53 (1985-88) [reading order]
  11. Last Days of the Justice Society of America (1986-88)
  12. All-Star Comics 80-Page Giant (1999)
  13. Steel, the Indestructible Man (1978)
  14. Superman vs. Wonder Woman: An Untold Epic of World War Two (1977)
  15. Secret Origins of the Golden Age (1986-89)
  16. The Young All-Stars (1987-89)
  17. Gladiator (1930) ["Man-God!" (1976)]
  18. The Crimson Avenger: The Dark Cross Conspiracy (1981-88)
  19. The Immortal Doctor Fate (1940-82)
  20. Justice Society of America: The Demise of Justice (1951-91)
  21. Armageddon: Inferno (1992)

06 September 2021

Review: Justice Society of America: The Demise of Justice by Len Strazewski, Grant Miehm, Mike Parobeck, Tom Artis, Rick Burchett, et al.

Collection published: 2020
Contents originally published: 1951-91
Acquired: January 2021
Read: June 2021

Justice Society of America: The Demise of Justice

Written by Len Strazewski, John Broome, and Paul Levitz
Pencils by Rick Burchett, Grant Miehm, Mike Parobeck, Tom Artis, Frank Giacoia, Arthur Peddy, and Joe Staton
Inks by Rick Burchett, Grant Miehm, Frank McLaughlin, Frank Giacoia, Bernard Sachs, and Joe Staton
Colored by Tom Ziuko, Robbie Busch, and Adrienne Roy
Lettered by Janice Chiang and Ben Oda

Roy Thomas's work in the DC universe came to an end in 1989, with the publication of the final issue of The Young All-Stars. (On a regular basis, anyway; he would return for one-offs like All-Star Comics 80-Page Giant and DC Retroactive: Wonder Woman over the years.) Less than two years later, one of his long-term dreams would finally come to fruition: fifty years after their debut, the Justice Society of America received a self-titled comic!

Justice Society of America vol. 1 was an eight-issue miniseries consisting of Vengeance from the Stars!, a story set during the Golden Age. Just this year, in a bit of fortuitous timing for me, it was collected in a nice hardcover edition under the title The Demise of Justice, along with two extra stories, both "final" adventures for the JSA: their last Golden Age appearance from 1951's All Star Comics #57 and the retconned story of their disbanding from 1979's Adventure Comics #466. Justice Society #8 actually sets up Adventure #466, and Adventure #466 mentions All Star #57, so the whole thing reads pretty well. (The book also contains a foreword by Mark Waid, where he gives exposition on ten JSA members... six of whom do not actually appear in the main story... but doesn't give any background on one who does... the woman one... hmmmm...)

A writer who has Black Canary rock up to a crime scene on her motorcyle is a writer who gets it.
from Justice Society of America vol. 1 #2 (script by Len Strazewski, art by Grant Miehm)

Vengeance from the Stars! is a great little story, using its somewhat broader canvas to good effect. The first four issues focus on, in turn, the Flash, Black Canary, Green Lantern, and Hawkman, each reacting to a crisis as America's power grid is dismantled by a shadowy figure, and as they come under attack by living constellations. Then #5 is a Flash and Hawkman team-up, #6 is a Black Canary and Green Lantern team-up, and #7-8 bring together all four characters along with Starman. It's a really pleasing structure, ensuring that each JSA member gets some great moments in the spotlight, and also giving you the fun of them teaming up together; it feels triumphant when all five of them come together at the end because the anticipation has been building for six issues.

This artist is good at giving the Flash those heroic eyebrows.
from Justice Society of America vol. 1 #1 (script by Len Strazewski, art by Rick Burchett)

I didn't think I'd ever read anything by Len Strazewski before (I just checked, and it looks like only his Phantom Lady feature in Action Comics Weekly), but this shows him to be a solid, un-pretentious writer. The story takes the sensibilities of the Golden Age JSA and updates them without losing what made them charming to begin with. There are a lot of fight scenes, which in the hands of a lesser writer would annoy me, but each issue's fight is distinct, and there's a lot of focus on how each member of the JSA thinks their way out of the problem using their unique abilities. The eight issues give each encounter space to breathe. There are a lot of nice touches here, like Hawkman's Native American archaeologist friend or the way Solomon Grundy is woven into the story. Strazewski has a great handle on Black Canary, who's my favorite of the five characters spotlighted here.

Sorry for the gutter loss.
from Justice Society of America vol. 1 #4 (script by Len Strazewski, art by Tom Artis & Frank McLaughlin)

I was a bit worried by the fact that the eight issues feature four different pencillers and three different inkers, but there are no hasty fill-ins here. Each artist does a great job of capturing character and action, and the style is the late 1980s/early 1990s, pre-computer coloring one that is my favorite. If all comics looked like this I wouldn't complain!

This comic might contain the only appearance of Doiby Dickles I haven't hated.
from Justice Society of America vol. 1 #6 (script by Len Strazewski, art by Tom Artis & Frank McLaughlin)

After this, Strazewksi, along with Parobeck (who pencilled #3 and 5), put out a short-lived Justice Society ongoing, and on the basis of this, I am looking forward to reading it. It did strike me that I don't think there are any references to any post-Crisis retcons; this could be set on pre-Crisis Earth-Two without any issues.

I know I'm putting too much thought into it, but surely the criminals would expect "English [detective] methods," and so it would make more sense for the JSA to use methods that don't match the countries they've been assigned to?
from All Star Comics #57 (script by John Broome, art by Arthur Peddy & Bernard Sachs)

The bonus issues are nice. All Star #57 is dumb, of course, like most Golden Age JSA stories, but I appreciate its inclusion. The JSA put on a detective exhibition (!?) featuring the world's four greatest detectives; a villain kidnaps them right from under the JSA's noses, and so the JSA has to substitute for them back in their home countries. Adventure #466 has a frame set in the then-present featuring Huntress and Power Girl; I skipped the frame (I had read it before, in Only Legends Live Forever) so that I was immersed in the 1950s for my reading experience.

This post is twentieth in a series about the Justice Society and Earth-Two. The next installment covers Armageddon: Inferno. Previous installments are listed below:
  1. All Star Comics: Only Legends Live Forever (1976-79)
  2. The Huntress: Origins (1977-82)
  3. All-Star Squadron (1981-87)
  4. Infinity, Inc.: The Generations Saga, Volume One (1983-84)
  5. Infinity, Inc.: The Generations Saga, Volume Two (1984-85)
  6. Showcase Presents... Power Girl (1978)
  7. America vs. the Justice Society (1985)
  8. Jonni Thunder, a.k.a. Thunderbolt (1985)
  9. Crisis on Multiple Earths, Volume 7 (1983-85)
  10. Infinity, Inc. #11-53 (1985-88) [reading order]
  11. Last Days of the Justice Society of America (1986-88)
  12. All-Star Comics 80-Page Giant (1999)
  13. Steel, the Indestructible Man (1978)
  14. Superman vs. Wonder Woman: An Untold Epic of World War Two (1977)
  15. Secret Origins of the Golden Age (1986-89)
  16. The Young All-Stars (1987-89)
  17. Gladiator (1930)
  18. The Crimson Avenger: The Dark Cross Conspiracy (1981-88)
  19. The Immortal Doctor Fate (1940-82)