Showing posts with label creator: phil hester. Show all posts
Showing posts with label creator: phil hester. Show all posts

05 May 2017

Review: The Children's Crusade by Neil Gaiman et al.

Last year, I read DC's long-time-coming collection of the 1990s Vertigo crossover The Children's Crusade. At the time, I remarked that it actually made me more likely to want to pick up the original issues, not less, as the collection replaced the middle five of the seven issues with newly written content, to provide a smoother reading experience. So what was the original like, if it seemingly necessitated such a reworking?

The answer is that it's actually not that bad. I mean, these stories don't cohere tremendously, or seem to have much of a point, but I'd argue that's no different from many of DC's 1990s annual crossovers, like Eclipso: The Darkness Within, Armageddon 2001, or Bloodlines. Though, I suppose DC hasn't collected any of those, so maybe that tells us something. In my comments here I'll focus on the issues not collected in Free Country collection, as I covered the bookends pretty well in my original review.

In the first bookend, The Children's Crusade #1, we learn that children are disappearing, spirited away to a mysterious realm known as Free Country, and that five special children are being targeted next: the children principal characters in five Vertigo ongoings of the early 1990s (Suzy from Black Orchid, Maxine from Animal Man, Tefé from Swamp Thing, Dorothy from Doom Patrol, and Tim from The Books of Magic). Edwin and Charles, the dead boy detectives, set out to find and protect these five children. You might expect that these stories would be pretty formulaic, with an agent of Free Country coming and taking each character in turn, but they're actually reasonably distinct from each other.

The Black Orchid story, for example, inserts an agent of Free Country into the history of the series, showing that the mini-Black Orchid known as Suzy has actually met Junkin Buckley repeatedly before, and that he was responsible for some of her decisions in earlier issues (unbeknownst to the readers at the time). Then he returns for Suzy one last time, recruiting her to Free Country. On the other hand, the Animal Man story is mostly part of the ongoing events of that series (somewhat confusingly; there are lots of characters who are never clearly introduced to the new reader), but at the very end, when Maxine ends up in a tight spot, Jack Rabbit convinces her to escape with him to Free Country. (And to leave a clone of herself behind, an occurrence that would be expanded upon in The Children's Crusade #2. I don't know if this ended up playing into the events of the Animal Man ongoing.)

At this point, I figured each annual would end with a child recruited into Free Country, ready to play their part in the big crossover, so I was surprised when in the Swamp Thing tale, Tefé goes to Free Country on page 8, and most of the issue (they're all about 58 pages long) concerns her adventures in Free Country with Maxine, and ends with her leaving Free Country, clearing up a point that confused me in the Free Country collection. The way Free Country is depicted here doesn't really line up with what we see in the bookends, but then again, much of it seems to be an illusion created for the benefit of Tefé and Maxine.

The Doom Patrol story is a lot like the Swamp Thing one, showing both Dorothy's recruitment and the events that drive her back home, only of all of these, this one made the least sense to someone not reading the relevant ongoing. Like, why does Dorothy normally hang out with feral children who live in the woods?

Finally, the Books of Magic story shakes things up again, but in a way that's baffling: it has two parallel stories, one about Tim being kidnapped into a mystery realm by a mystery assassin, none of which is ever explained, and one about the Free Country agent sent to recruit him wandering London, which was actually pretty cute. I guess maybe the kidnap plot is a set-up for something that happens in Tim's ongoing series? But I don't even get how he escapes, he just does.

In my review of the collected edition, I complained that in the middle chapter, the dead boy detectives just pointlessly turn up too late to help Maxine and that's about it, but in the original it's actually worse. Their quest having been set up in the first bookend, they don't even appear in the first two middle chapters-- then in the third, they claim they got to both recruitments a moment too late even though we never saw them. It's a little goofy, and of course they fail to accomplish anything in the chapters in which they do appear-- but such, I suppose, is the very nature of the crossover, whose design requires they can't make it to Free Country until the final issue. Amusingly, we see Tim travel into Free Country in both the Books of Magic issue and in The Children's Crusade #2, and the dead boy detectives are shown to be there in the second instance, when they clearly weren't in the first!

The final part isn't really rendered any more enjoyable by reading the middle issues. Some parts of it make more sense because we've seen them dramatized, but other ones make less sense, because the collection fleshed them out. It's still kind of a disappointment, because the dead boy detectives are set up as the main characters, yet Tim Hunter saves the day-- and it's still a disappointment even if you focus on Tim because he doesn't actually do anything, he saves it by accident! Still, Gaiman and his co-writers on the final issue provide some good jokes at least. Actually, they're probably the best part.

So, overall, this is a weird story, and not one I can particularly recommend-- you probably really are better off reading the Free Country collection with its new middle chapter. The original issues are much more part of their ongoing series than they are parts of The Children's Crusade, as they almost all read just fine without the bookends, but not vice versa.

The Children's Crusade originally appeared in The Children's Crusade #1-2, Black Orchid Annual #1, Animal Man Annual vol. 1 #1, Swamp Thing Annual vol. 2 #7, Doom Patrol Annual #2, and Arcana: The Books of Magic Annual #1 (Dec. 1993–Jan. 1994). The story was written by Neil Gaiman, Dick Foreman, Jamie Delano, Nancy A. Collins, Rachel Pollack, John Ney Rieber, and Alisa Kwitney. It was illustrated by Chris Bachalo, Mike Barreiro, Gary Amaro, Jason Minor, Charlie Adlard, Phillip Hester, Bruce McCorkindale, Russell Braun, Tom Sutton, Rafael Kayanan, Mark Buckingham, Dennis Cramer, Kim DeMulder, Mark Wheatley, Peter Gross, and Peter Snejbjerg. Colors were provided by Daniel Vozzo, George Freeman, Tatjana Wood, and Suart Chaifetz, and the issues were lettered by John Costanza, Clem Robins, Tim Harkins, John Workman, and Richard Starkings. The crossover was edited by Stuart Moore, Tom Peyer, and Tom Stathis.

23 September 2009

Faster than a DC Bullet: Project Star City, Part VI: Green Arrow: Moving Targets

Comic trade paperback, 252 pages
Published 2006 (contents: 2004-05)

Borrowed from the library
Read August 2009
Green Arrow: Moving Targets

Writer: Judd Winick
Pencillers: Phil Hester, Tom Fowler, Eric Battle, Tommy Castillo
Inkers: Ande Parks, Rodney Ramos, Jack Purcell
Colorist: Guy Major
Letterers: Clem Robins, Rob Leigh, Pat Brosseau, Phil Balsman

The sixth volume of the Green Arrow series is the thickest yet, encompassing a few story arcs. In the first, "New Blood", Oliver Queen has to deal with the aftermath of City Walls in more ways than one-- a new crime lord named Brick has arisen to replace those killed off in that story, and Mia is becoming the new Speedy more and more. The latter of these plot lines is quite good-- and the reveal of Mia's HIV-positive status is handled fantastically well-- but the former I find hard to buy. Brick has a tough hide, yeah, but I have hard time seeing why he's so dang hard for two Green Arrows to beat. (Also: Brick keeps on saying he'll do something really awful if GA interferes again, but GA keeps on doing things... and Brick suddenly stops caring.) In "Teamwork", Mia joins the Teen Titans, a story which for some reason has Mia taking the exact opposite stance on being HIV-positive as in the previous story. Okay, then. The final part of the book is taken up by "New Business", where Constantine Drakon and the Riddler take on Team Arrow, and the Outsiders show up. It was fun to see Drakon again (his opening scene was fabulous), but otherwise, this is a bit of an explosion-and-punching fest. Roy "Arsenal" Harper steps into the role of GA-dependent-character-beat-to-within-an-inch-of-his-life-to-prove-the-situation-is-serious in this one, giving Connor Hawke a break for once.

The biggest event of note here is that penciller Phil Hester and inker Ande Parks leave the title for good after "New Blood". Sometimes you don't quite realize what you've got 'til it's gone, and though I always sang their praises, their skill was sure made apparent by appearing right alongside their replacements. The sense of mood is all gone, panels are busy, and people are impossible to tell apart. Worst of all are the facial expressions; everyone here looks angry and ugly.

18 August 2009

Faster than a DC Bullet: Project Star City, Part V: Green Arrow: City Walls

Comic trade paperback, n.pag.
Published 2005 (contents: 2004)

Borrowed from the library
Read July 2009
Green Arrow: City Walls

Writer: Judd Winick
Pencillers: Phil Hester, Manuel Garcia
Inkers: Ande Parks, Steve Bird
Colorist: Guy Major
Letterers: Sean Konot, Clem Robins

Another decent installment in the ongoing saga of the Green Arrow. The real highlight of this volume is Oliver's relationship with Mia, who seems to be growing up despite his best efforts. They have to hack it out over both Oliver's infidelity and her desire to take a more active role in crimefighting; the latter of these reaches an excellent climax, and I look forward to seeing what is done with this in future volumes. The main plot of the book, a group of overly legalistic demons taking over and sealing off Star City, is a good one, though I think the pacing is off a bit; one less chapter of eventually-irrelevant buildup about the Joker, and one more chapter about the heroes trying to hold together their coalition army of cops and criminals would have been better. Oh, and the short story that opens the volume with Connor Hawke bonding with Roy Harper manages to be utterly cliche and unfunny. And it's contradicted by the main story, which states that Roy is still so injured as to be in hospital. Some good art could save it, but for the first time in these GA volumes, we get someone other than Phil Hester and Ande Parks on art duties (though they're back for the main story, and as good as ever, of course), and Manuel Garcia has no ability to draw attractive faces.

Faster than a DC Bullet: Project Star City, Part IV: Green Arrow: The Archer's Quest

Comic hardcover, 175 pages
Published 2003 (contents: 2002-03)

Borrowed from the library
Read July 2009
Green Arrow: The Archer's Quest

Writer: Brad Meltzer
Penciller: Phil Hester
Inker: Ande Parks
Colorist: James Sinclair
Letterer: Sean Konot

This is the only trade left in the Green Arrow series not penned by Judd Winick. Despite being volume 4, it actually collects the issues that ran before Straight Shooter, which is just kind of annoying, as it plainly takes place before them. The first three volumes focused on Oliver Queen's growing relationships with his family of Dinah "Black Canary" Lance, Connor "Green Arrow" Hawke, and Mia Dearden; this one gives some much-needed focus to his connection to Roy Harper, his former sidekick "Speedy", now known as "Arsenal". The two of them hit the road to recover some artifacts Queen left behind after his untimely demise. Unfortunately, the story never quite comes together: why does Queen think recovering these things is urgent now, as he was plainly fine with them being where they were before he died? (I do like the whole bargain he set up with the Shade for after he died, though.) And why does he have to be so sneaky about it? If he just teleported up to the JLA satellite and asked for his old trick arrows, surely they'd just give him them? Some of the sneakiness is explained by the final revelation of the book, but not all of it. And as for the final revelation, I'm undecided as to what I think about it; I feel like it undermines Quiver somewhat, but I'll reserve judgement until I see what (if anything) is done with it later on. Meltzer gets Oliver Queen himself, though; I especially like the almost-not-proposal to Dinah, and the final touch in his relationship with Roy is great, as is the moment where Oliver and Connor decide that they can both be Green Arrow. The story may be somewhat problematic (what's with the thing that randomly pops out of a wormhole and eats Catman?) but as a character piece, it's first-rate.

18 July 2009

Faster than a DC Bullet: Project Star City, Part III: Green Arrow: Straight Shooter

Comic trade paperback, 136 pages
Published 2004 (contents: 2003)

Borrowed from the library
Read June 2009
Green Arrow: Straight Shooter

Writer: Judd Winick
Penciller: Phil Hester
Inker: Ande Parks
Colorist: Guy Major
Letterer: Sean Konot

This is Judd Winick's first contribution to Green Arrow, a series he would write for the rest of its run (minus a few interludes). There's some continuity from the first two volumes in that Phil Hester and Ande Parks continue on the art duties, but even without that, it would be a smooth transition-- Winick seems to get Oliver Queen, the man who wants to do the best he can, but still can't avoid who he is. I like how Winick melds some of Green Arrow's typical social justice concerns into a superhero format; the monsters he fights here are imported workers who have had substandard healthcare. Overall, it's a fun, successful story, aside from the very convenient appearance of Superman when Green Arrow gets in over his head at one point. I also really like the villain he introduces here, Constantine Drakon, though I'm already tired of seeing Connor Hawke get beat up to prove the situation is serious.

16 June 2009

Faster than a DC Bullet: Project Star City, Part II: Green Arrow: Sounds of Violence

Comic trade paperback, 118 pages
Published 2003 (contents: 2002)

Borrowed from a friend
Read June 2009
Green Arrow: Sounds of Violence

Writer: Kevin Smith
Penciller: Phil Hester
Inker: Ande Parks
Colorist: James Sinclair
Letterer: Sean Konot

DC Universe Timeline: Three Years Ago
Real World Timeline: 2001?

(The stories in this book pick up shortly after Quiver. Green Arrow is still reestablishing himself as a force on the streets of Star City, and still coming to terms with his relationships with Black Canary, Mia Dearden, and his son.)

Sounds of Violence collects the second part of Kevin Smith's run on Green Arrow, issues #11-15. Despite containing only about half as many issues as the previous volume, it still packs a satisfying punch. It consists of what are really three separate stories, but all three concern one thing: Oliver Queen's relationship to the people around him. If you read my review of the first volume of this series, you'll know that what I liked was Oliver's depiction as a great hero but a not-so-great man who tries his best. This volume continues that trend.

We're not going to handle these in quite the order they happen in the book; the second chapter, "Feast and Fowl" reignites Green Arrow and Black Canary's relationship, despite both of their wishes. It's a somewhat typical "feisty couple" story; the two bicker a lot and then end up in bed with one another after a workout. I'm a bit confused as to why the news reported that Green Arrow and Black Canary were fighting when they did it all in their civilian identities, but what the hey... I do like seeing the Riddler get smashed to a pulp. Also fun in this story is Green Arrow's fight with Hawkman-- you know that when Black Canary frets the two will be fighting with each other that they will be best buds, but Smith goes on to reverse his reversal in a great moment later on where they do end up fighting. Or rather, it's a great moment if you think women can't speak for themselves in their own relationships and desires, so it's also great when Black Canary knocks the two bickering men out. Though she does it naked, of course. It's a good story, though not really central to the book.

The first chapter, "Ultimate Speedy", is about his relationship with Mia Dearden, the teenage ex-prostitute he took in during Quiver. Mia wants to be the new Speedy, Green Arrow's sidekick, but Oliver doesn't think that's such a good idea; he doesn't want some kid cramping up his style. But as Mia points out, Roy Harper was Speedy to Oliver's Green Arrow back when he was fifteen years old, so what gives? What Oliver realizes as he cleans the streets with his son, new Green Arrow Connor Hawke, is that he likes having a younger person around to show the ropes, likes having someone admire him, likes being a father. But if he's going to actually admit that to himself... he also needs to actually act like a father for the first time in his life, and that means being responsible towards Mia. So no, she actually can't be the new Speedy, as much as both of them want it. It's a nice moment, unexpected in a superhero comic, though I'd worry that Mia's status as a civilian doesn't cause writers to not know what to do with here. I know she became Speedy later on, once Smith was off the title, and I hope it's not crap like when Byrne wrote a whole issue of Alpha Flight explaining why Heather Hudson couldn't be the new Guardian... and then as soon as he was off the title, Bill Mantlo made her the new Guardian because he didn't know what to do with such a unique character. But here, it's a nice little character vignette, showing us an Oliver Queen coming to terms with the idea of being a father for the first time in his life.

This is important to the last (and longest) story of the volume, "The Sounds of Violence". Here, the Green Arrows come up against Onomatopoeia, one of the creepiest comic-book villains I have seen in a long time. This guy's gimmick is that whenever he does something he verbalizes its sound effect first: so he says, "blam" and then he shoots you, "BLAM!" And that's all he says. You can't even see his face; he wears a full-head mask. Phil Hester's art really sells the moments where he just stares at Green Arrow, unanswering. We don't see why he does what he does, either; he's an indecipherable mystery. A simple but disturbing concept. An excellent villain to show the depths of feeling in the Oliver/Connor relationship, as Connor falls victim to Onomatopoeia. The scenes with Oliver and Onomatopoeia in the hospital room together, Oliver's arrow in the villain's mouth as Connor is operated on by desperate physicians, is fantastic. Though one wonders why Oliver just doesn't kill Onomatopoeia anyway, given that he's a known murderer surely going to resist arrest. The story here is simple-- a series of fight scenes interspersed with Ollie's regrets-- but it works really well. Smith has created a compelling set of characters in the past dozen issues, and he really capitalizes on that here.

The only problem I have here is that Onomatopoeia is annoyingly lucky; why can't Green Arrow ever quite get him when he nails so many other people throughout the book with ease. Is he just that good? It seems contrived, unless the villain has super-strength or other powers, but no one ever raises that as a possibility. Why can Onomatopoeia just shoot Connor when no one else can? The conceit of these sort of superhero stories is that the bullets never hit, so it jars when one does for no apparent reason. Things can be random like that in real life; it doesn't work so well in stories. Similarly, I didn't get why Oliver had such a hard time fighting Onomatopoeia, even with help from Black Canary, given the ease in which they took down the Riddler and five goons in the previous story. But it's a small quibble; I'd happily read another story about Onomatopoeia. Wiki tells me that though he never popped up in Green Arrow again, he did make it into a Batman story (also by Smith); I'll have to seek that out.

Sounds of Violence does exactly what I'd hoped the Green Arrow series would do after Quiver: move away from the continuity-heavy background and simply tell good stories about Green Arrow and surrounding characters with the set-up Smith had established. I feel like I don't have a lot to say about this book, but that's because it doesn't have anything big to say about humanity, the universe, or even Green Arrow himself. It sets itself modest goals of telling a cracking good superhero story with strong characterization and snappy dialogue and exceeds those goals well. Though this is the last Green Arrow comic James owns and thus the last you'll see featured in Faster than a DC Bullet, I'm interested enough in the series that I'll be continuing onwards with it, into the trade paperbacks that followed Smith's run on the title.

Note that this originally appeared on my old LiveJournal and included pictures back then. Sadly, the pictures are lost in the mists of the Internet.

27 May 2009

Faster than a DC Bullet: Project Star City, Part I: Green Arrow: Quiver

Comic trade paperback, 226 pages
Published 2002 (contents: 2001-02)

Borrowed from a friend
Read May 2009
Green Arrow: Quiver

Writer: Kevin Smith
Penciller: Phil Hester
Inker: Ande Parks
Colorist: Guy Major
Letterer: Sean Konot

DC Universe Timeline: Three Years Ago
Real World Timeline: 2000?

(Harold Leeds was awarded "Civil Servant of the Year" on April 25, 1999, and it's implied that that was relatively recently. The individual comics making up this collection started coming out in early 2001, so that would make some sense. According to timelines I looked at, Quiver takes place the same year as the death/rebirth of Superman story arc, meaning that seven publishing years' worth of stories take place in the same year. That is insane. This story consistently refers to the events of the "hard-traveling heroes" arc of Green Lantern/Green Arrow, published in 1970-1, as having occurred ten years ago. I have a hard time buying that a story as rooted in its time as that could have transpired in the 1990s.)

In a way, Green Arrow was what started this long comics journey. But that's a long story and one I shan't be getting into right now, but that makes it appropriate that one of the comics James gave me was this, the first story of Green Arrow after his rebirth. You see, Oliver Queen had died back in 1995, thanks to some ecoterrorists, and Connor Hawke, his illegitimate son, had taken over as Green Arrow. But in 1996, during a crisis where the Earth's sun was shut off, Hal Jordan-- who Oliver Queen had previously killed or something-- brought Oliver back to life, though that was not revealed until this story, so I don't know what he got up to in all that time between. If there really was any time between.

Are you confused? So am I, and I've been looking stuff up on Wikipedia and a dozen other websites for the past half-hour trying to get it all straight. But here's the thing-- I hardly ever was while reading Quiver. Despite juggling a complex history that intersects numerous characters and stories, Kevin Smith always keeps the reader from drowning in a sea of continuity, even if there are times where you feel like you're only just barely afloat.

What works here are the characters. My only previous substantial Green Arrow experience was the "hard-traveling heroes" storyline, and this Green Arrow isn't quite that one, but that's a good thing, since that Green Arrow was more a one-note radical leftist mouthpiece for Denny O'Neil than an actual person. Smith's Oliver Queen is a hero, certainly; even as a half-crazed, just-resurrected man he builds himself a rudimentary bow and arrow and tries to stop a mugging, and once he gets his groove back, he's taking on corruption in Star City left, right, and center with some fun sequences. Green Arrow's archery shtick is nice and distinctive; he typically doesn't end up just punching things like many other superheroes.

But Green Arrow's got some problems-- he's got a bit of a habit of running away from responsibilities and messing things up with those he loves: his son, Connor Hawke; his ward, Roy Harper; and most importantly, his love, Dinah Lance the Black Canary. Of course, Ollie can't be blamed for disappearing this time-- he was dead, right?

Actually, it turns out he sort of can, because he's not wholly alive. When Hal Jordan resurrected Oliver Queen, Oliver's soul didn't want to leave the afterlife, as he'd finally found peace there. So the resurrected Oliver has the body and (most of) the memories of the original, but not the soul. It's pointed out that he's fundamentally the same person, but a danger arises from this-- if Oliver's body doesn't have a soul, another soul could easily move in. The book falters a little here, as the existential questions this whole idea raises are somewhat outside the remit of a comic book about a guy in a Robin Hood costume (or at least this comic book about a guy in a Robin Hood costume), so it just tries to avoid them but still gets bogged down in a lot of DC Universe metaphysics.

Metaphysics aren't the only thing going on, though; there's also a serial killer loose in Star City. Supposedly Green Arrow is trying to stop him, but this plotline suffers from two problems. First is that Green Arrow scarcely does anything in this line. It's not his fault, really; halfway through the book and he's just only really gotten back on his feat when the Demon Etrigan shows up and brings in the whole metaphysical thing, and GA never gets a chance to go back to his "mundane" storyline until events come to a head (and turn out to be much less mundane than they'd seemed). The second problem is that the identity of the serial killer is fricking obvious from chapter two of ten at the latest. Maybe Smith thought he was being subtle, maybe he wanted the reader to figure it out, but it's really annoying waiting eight chapters for the characters to catch up. And the eventual explanation of the motives of the killer are convoluted, to say the least.

But the small falterings of the book with crazy metaphysics and crazy killers can be overlooked, because the climax brings it all together. It's not Oliver Queen the just-resurrected soulless husk who has to learn to stop running away from the consequences of his actions; it's the soul hanging out in the afterlife doing nothing but shooting arrows at an ethereal target. That Oliver finally decides to be there for his son. Green Arrow may have not had a choice about his body being resurrected, but he did have a choice about his soul, and it's a choice he makes. It's a great moment when, soul returned, Oliver Queen joins his son in kicking tail and saving the day.

The book also has some cameos from around the DC Universe: Superman, Aquaman, Wonder Woman, the Flash, Martian Manhunter, Green Lantern, the Spectre, Jason Blood, and even Deadman make appearances. Most prominent, however, is Batman. I'm not sure what to think of Smith's Batman-- sometimes he's spot-on, but sometimes he drifts into caricature. But it's real good caricature, so I'm willing to forgive it. The Justice League as a whole suffers from a similar problem (I really think they'd be able to handle Oliver's resurrection better than this), but it's most pronounced with Batman.

Sometimes I also felt a little uneasy about Quiver's portrayal of women. Wonder Woman plants one on Green Arrow's lips when she first meets him, and judging from Wally West's reaction, it's a pretty intense kiss. Well of course she would; what else would an elated woman do but give a man a little bit of tongue? Deadman also gets one off Black Canary in a moment that's played for laughs, even if she does hit him in the jaw for it. And at the end, our serial killer friend also suddenly turns out to like raping teenage girls, seemingly just to up the level of danger a little bit. On the other hand, I have few complaints about Smith's portrayal of Black Canary as a well-rounded, independent woman, as much her own person as Green Arrow. And Mia Dearden is all sorts of awesome as well.

That said, I feel a bit skeevy myself complaining that the only real problem I have with Phil Hester's generally excellent artwork is that Black Canary is just nowhere near as hot as Black Canary should be.

I think the most important thing about Quiver is that though it deals with some crazy continuity, some abstract metaphysics, and some dark themes, is that it never loses its way. This book is about Oliver Queen/Green Arrow, what makes him a great hero and a sometimes not-so-great man, and about how he learns to come through in the end. And perhaps almost as importantly, it's always fun. Whoever doesn't love the boxing glove arrow ought to be lined up and shot.

Note that this originally appeared on my old LiveJournal and included pictures back then. Sadly, the pictures are lost in the mists of the Internet.