Showing posts with label creator: jesus saiz. Show all posts
Showing posts with label creator: jesus saiz. Show all posts

22 March 2017

Faster than a DC Bullet: All-New All-Different DC, Part II: Manhunter: Trial by Fire

Comic trade paperback, 222 pages
Published 2007 (contents: 2005)
Borrowed from the library
Read December 2016
Manhunter: Trial by Fire

Writer: Marc Andreyko
Pencillers: Javier Pina, Jesus Saiz, Brad Walker, Diego Olmos
Inkers: Fernando Blanco, Jimmy Palmiotti, Bob Petrecca
Colorist: Steve Buccellato
Letterers: Jared K. Fletcher, Rob Leigh, Pat Brosseau, Nick J. Napolitano, Travis Lanham

This book is good but not great. Which is fine; lots of comic books out there aren't even good. But Manhunter seems like it should be great. All the pieces are there, and there are lots of things to like here. I like showing what happens when a supervillain gets arrested and goes on trial (Kate calls Hawkman and Superman as witnesses in the trial of Shadow Thief for the murder of Firestorm). I like that Superman takes the time to sign a photo for Kate's son. I like that Andreyko delves into the history of DC's various Manhunters, showing her as the latest in a lineage (DC's sense of history and tradition was the highlight of the post-Crisis/pre-Flashpoint universe). I like that Kate isn't always nice, struggles with smoking, and has an ex-henchman she goes to for technical support.

When I told my wife (who is reading Manhunter along with me) that I liked it when Superman testified, she said, "Of course you did." I guess I am predictable.
from Manhunter vol. 3 #7 (art by Jesus Saiz & Fernando Blanco)

But the book never clicks as much as I want it to. The trial of Shadow Thief is interrupted by various supervillains trying to kill him so he can't testify against them, a mistrial is declared... and that's it, the storyline is over while they wait for a new trial to come along. The Manhunter stuff just gets confusing because there's so many Manhunters, and I've even read the issue of Secret Origins that organized all their histories into one coherent narrative. And bringing it all in for a five-issue story doesn't quite work because it pulls this series away from its core purpose a little too much: how does Kate carry out the kind of justice the legal system won't let her?

I mean, yeah, of course.
from Manhunter vol. 3 #13 (art by Brad Walker & Jimmy Palmiotti)

That said, the stories are decent. I like the sense of Kate as someone who struggles in combat, who is improvising and doing her best, and sometimes failing. She gets beat up, she suffers, but she plunges back into it all. She has tenacity and luck on her side-- she survives a fight with Cheshire, which might seem improable, but is mostly because she cares more than Cheshire. Cheshire is a hired gun and has a reason to just give up, while Kate has a dozen reasons to just keep going regardless.

The fakeout about who was killing Manhunters might have worked better if I could keep track of who they all were.
from Manhunter vol. 3 #13 (art by Brad Walker & Jimmy Palmiotti)

Anyway, I like it, and I'll obviously keep reading. But I'm still hoping that Manhunter delivers on its potential.

Next Week: Captain Atom crosses universes and experiences Armageddon!

15 March 2017

Faster than a DC Bullet: All-New All-Different DC, Part I: Manhunter: Street Justice

Comic trade paperback, n.pag.
Published 2005 (contents: 2004-05)
Borrowed from the library
Read November 2016
Manhunter: Street Justice

Writer: Marc Andreyko
Penciller: Jesus Saiz
Inker: Jimmy Palmiotti
Colorist: Steve Buccellato
Letterers: Phil Balsman, Jared K. Fletcher, Pat Brosseau

These days Marvel gets a lot of praise, and rightly so, for its "All-New All-Different" titles, series like Ms. Marvel and Thor and so on that update classic heroes with new diverse characters-- and also diverse storytelling and artistic styles. DC had a similar, if unnamed, initiative in the mid-2000s, where they revived old characters with new twists in ongoing series: a divorced female Manhunter, a Mexican-American Blue Beetle, a Chinese-American Atom, a lesbian Latina Question, and a lesbian Batwoman. Many of these series didn't last too long (there are only two The Question collections, for example), but I've long been curious about them, so I'm going to be reading them all intermixed in publication order. One of the things I like about the (pre-Flashpoint) DC universe is the sense of legacy and history, which is part of what makes me curious about these characters. They were, after all, the sixth Manhunter, the third Blue Beetle, the fourth Atom, the second Question, and the second Batwoman. Some of the books I'll be reading won't quite fit into the rubric of revivals of old characters with new, diverse premises, but were related books coming out around the same time with that interest in the history of the DCU, like Captain Atom: Armageddon, Doctor 13: Architecture & Mortality, and Booster Gold.

NO MAN ESCAPES THE LOS ANGELES GIRL!
from Manhunter vol. 3 #1

So the first up is Manhunter, in a series that began shortly before Identity Crisis. Kate Spencer is a divorced district attorney in Los Angeles, who becomes tired of the fact that that supervillains always break out of jail and kill again after she's put them away. So she decides to take the law into her own hands and track down escaped villains... and kill them. She steals superpowered equipment from the evidence locker and bullies a former henchman in witness protection into providing her with technical support. In the meantime, she has to balance her superheroics with being a mother.

02 November 2016

Faster than a DC Bullet: Birds of Prey, Part XIX: Your Kiss Might Kill

Comic trade paperback, n.pag.
Published 2013 (contents: 2012)
Borrowed from the library
Read May 2016
Birds of Prey, Volume 2: Your Kiss Might Kill

Writer: Duane Swierczynski
Artists: Travel Foreman, Jesus Saiz, Javier Pina, Jeff Huet, Timothy Green II, Joseph Silver, Cliff Richards, Romano Molenaar, Vicente Cifuentes 
Colorists: June Chung, Gabe Eltaeb, Chris Sotomayor
Letterers: Carlos M. Mangual, Dave Sharpe

I just reread my review of Duane Swierczynski's previous volume of Birds of Prey, which indicates I enjoyed it quite a bit. I'm sad to say that the same cannot be said of this muddled, unfocused volume. The book begins by tying up the story begun in the previous volume. I think so, anyway, as it's been three years since I read it, and Swierczynski does little to reorient the reader. It's pretty unsatisfying. I thought Black Canary formed the Birds of Prey to take down some bigger threat, but here the bad guys are just after her-- for murder! (Of her husband, no less.) Which hardly makes them "bad," though their methods are pretty over the top. But one giant fire/explosion, and this plot line is completely over, which seems a little easy.

Good guys without superpowers can jump out of exploding buildings and be unharmed.
from Birds of Prey vol. 3 #8 (art by Jesus Saiz & Javier Pina)

The book then becomes a series of weird detours, made worse by the fact that regular artist Jesus Saiz departs and is replaced by Travel Foreman, who is just... not great. His action is blocky and without energy, and his characters start out looking a little too posed and get worse and worse across the course of the volume. His first story is about a "Talon" of the "Court of Owls": all derived from an exciting Batman crossover, I'm sure, but it comes out of total left field within this book. It hooks into the ongoing narrative of Birds of Prey, though, as it ends with Poison Ivy being grievously injured taking out the Talon, and Black Canary fulfills a promise she made to her ("months ago," apparently, even though I think this team could only have possibly been together a couple weeks by internal chronology) to take her to the jungle. Batgirl comes along too-- I guess she's joined the Birds?

04 November 2015

Faster than a DC Bullet: Project Gotham, Part XIV: Batman: Two-Face and Scarecrow: Year One

Comic trade paperback, 200 pages
Published 2009 (contents: 2005-07)

Borrowed from the library
Read January 2015
Batman: Two-Face and Scarecrow: Year One

Writers: Bruce Jones, Mark Sable
Pencillers: Sean Murphy, Jesus Saiz, Jeremy Haun
Inkers: Sean Murphy, Jimmy Palmiotti, Chris Chuckry, Jeremy Haun
Colorists: Lee Loughridge, Chris Chuckry
Letterer: Sal Cipriano

Year One, December - Year Two, November
The first half of this book is actually not in continuity; it's another origin for the Scarecrow, but Robin's there, and Batman met Scarecrow a few years before Robin. Don't let this fool you, though-- it's very good. Bruce Jones writes a good story, with plenty of creepy turns, and the interplay between Batman and Robin is very fun without being corny. The real star of the story, though, is Mark Sable's angular artwork, which perfectly suits the story, and is well complemented by Lee Loughridge's inimitable colors. A really good Batman tale on the whole.

Two-Face: Year One, on the other hand, contorts to fit into continuity, and is the worse for it. Chapter one tries to stay consistent with the events of The Long Halloween (it's like a prologue, about the beginning of Harvey's descent), but misses the point in the characterization. The second chapter is just dumb... Two-Face runs for office, and I don't really get why or how, it's just implausibly goofy. Two-Face is a tricky villain that I've almost never seen done right: given his reasons for turning "bad," why would he just become another gangster? The whole point of him was that he hated and was scarred by organized crime!

Next Week: Batman learns to hate Halloween almost as much as I do after experiencing three different Haunted Knights!

18 April 2014

Faster than a DC Bullet: Project Crisis!, Part XVIII: The OMAC Project

Comic trade paperback, n.pag.
Published 2005
Borrowed from the library
Read March 2014
The OMAC Project

Writers: Geoff Johns, Greg Rucka, Judd Winick
Artists: Rags Morales & Michael Bair, Ed Benes, Jesus Saiz & Jimmy Palmiotti, Ivan Reis & Marc Campos, Phil Jimenez & Andy Lanning, Cliff Richards & Bob Wiacek, David Lopez, Tom Derenick, Georges Jeanty, Karl Kerschl, Mark Propst, Bit, Dexter Vines, Rob Petrecca, Nelson DeCastro
Colorists: Moose Baumann, Paul Mounts, Guy Major, Steve Firchlow, Richard & Tanya Horie
Letterers: Nick J. Napolitano, Phil Balsman, Todd Klein

First off, let's look at those credits: twenty artists worked on the eight issues collected here. Twenty. I guess superhero comics are not an auteur medium.

Secondly, let's reminisce. Though I didn't read a whole lot of superhero comics back in 2005, I was becoming aware of them, and I remember the first time I saw the title "Countdown to Infinite Crisis." I thought it was a parody comic. Then I realized-- the title was real. Which was horrifying.

That said, the story of that title collected here turns out to be rather good. Nine years later I think it's okay to say that this is the story where Blue Beetle dies. Now, as a big fan of the Justice League International days, I really like Blue Beetle. I like to think he's what I'd be if I became a superhero: chubby, well-meaning, a little bit insecure, trying his best every day. "Countdown to Infinite Crisis" shows him off at his best, tracing a mystery no one else can be bothered with (except for the ever-loyal Booster Gold) across the Earth. All things said, it's a good mystery story, and despite being a fan of the JLI days, I even think the twist about the villain works. When Blue Beetle is shot in the head, you feel it in the gut.

"Countdown to Infinite Crisis" is followed by three chapters of "The OMAC Project," which runs two parallel stories: while Batman, Wonder Woman, and Booster Gold try to figure out who killed Blue Beetle (and what was worth killing him over), Sasha Bordeaux starts to fret about her role in the mysterious "Checkmate" organization. I guess Sasha was in some Batman stories I haven't read, but you actually don't need to know that for this story to work; Greg Rucka is skilled enough a writer to make her plight instantly sympathetic. Her attempt to get to Batman and let the truth out is a great thriller story, the kind of stuff Rucka is really adept at. I also like how this story spins out of Identity Crisis, showing a more-- and justly-- paranoid Batman. There are real repercussions for that story, which stops it from being the shilling shocker it's sometimes characterized as.

Something I particularly liked about "The OMAC Project" is the way that Rucka and letterer Phil Balsman use the computer lettering of the Brother Mk. I satellite, sometimes on the edge of the narrative, sometimes on top of it, sometimes interrupting speech bubbles. It's used to clever and sometimes chilling effect, and the way it can run in parallel to the main story on the page is the kind of thing I'd assert you can only do in comics. The repeated motif of the satellite's eye logo is also well used: an all-seeing eye, a Panopticon for the postmodern age.

"The OMAC Project" is interrupted halfway through by "Sacrifice, Part 4 of 4." Bizarrely, parts 1-3 are synopsized and you can go read them in another book-- after you've read the end here, I guess. The book actually gets away with it, though; the synopsis proves enough to get you through this story: famously, the one where Wonder Woman kills Maxwell Lord. I have to say, it's built up to pretty compellingly; this is no callous murder, but a genuine life-or-death situation that there is truthfully no other way out of. Of course, both Rucka and Lord contorted to make that the case, but it promises some interesting repercussions, which I guess will be in some other book. I only wish it had better art: ten of the book's twenty artists are used on this one 22-page story, and it is not to the tale's benefit.

The last three parts of "The OMAC Project" shift the focus from the now-dead Maxwell Lord to the supercomputer he stole from Batman, Brother Mk. I, which has now rebranded itself "Brother Eye" and elected to purge the Earth of superhumans. Since Batman lost control of it, it's gained the ability to turn any human who's taken a certain nanite-infused vaccine into a One-Many Army Corps (of old Jack Kirby fame). An army of OMACs comes at the Earth, which makes for a couple great splash pages from Jesus Saiz. (Indeed, I liked his art throughout the book; he does great facial expressions and body language, though it's baffling that he draws a second Checkmate agent who looks almost exactly like Sasha.)

Though I think the OMAC army's defeat comes a little too cursorily, there are a lot of great moments along the way, especially when Booster Gold leads his old JLI teammates (Guy Gardner, Fire, Mary Marvel, Metamorpho, Martian Manhunter, and Rocket Red) into battle to avenge Blue Beetle. This era may have been pilfered for shock value and retconned to death by this whole story, but the old team is still being treated with respect, thankfully.

Like Day of Vengeance, I'm left with little idea of where this is all going as it counts down to the Infinite Crisis, but I'm interested and ready to find out, and even if this goes nowhere, Greg Rucka and Jesus Saiz constructed a really enjoyable and thrilling ride.

10 May 2013

Faster than a DC Bullet: Birds of Prey, Part XVII: Trouble in Mind

Comic trade paperback, n.pag.
Published 2012 (contents: 2011-12)
Borrowed from the library
Read May 2013
Birds of Prey, Volume 1: Trouble in Mind

Writer: Duane Swierczynski
Artist: Jesus Saiz
Additional Art: Javier Pina
Colorists: Nei Ruffino, Allen Passalaqua, June Chung 
Letterer: Carlos M. Mangual

Things have changed a lot since we last saw the Birds of Prey: the Huntress and Lady Blackhawk are nowhere to be seen, and Barbara Gordon is walking again, having resumed the role of Batgirl. Dinah Lance a.k.a. the Black Canary is still wanted for murder, though, and so in order to fight a new threat she's uncovered, she's put together her own "covert ops team run by a bunch of supercriminal hotties": herself, Ev Starling, Katana, and Poison Ivy. And Barbara Gordon wants to help, even if she won't be seen with them in public.

While it's quite a jump from The Death of Oracle to Trouble in Mind (some might say it's a whole new universe), the recognizable threads of Birds of Prey are still there, and Trouble in Mind is their best outing since Tony Bedard's Club Kids. The action is fast without ever being too frenetic, there are some great set-pieces (particularly the train fight), the narration keeps character without ever becoming overwhelming, there's an intriguing mystery. Though the story doesn't fit within this seven-issue volume, it never stops moving, and it doesn't feel decompressed; every chapter adds a new wrinkle or complication to the mix. The story's choppy sometimes, but that's never not on purpose, and it's good comics, serving to disorient the reader in the same way that the characters are.

The characters really shine even though the action doesn't stop moving. Dinah is still recognizably Dinah, an action hero with the right amount of compassion to get the job done, and Ev Starling is a lot of fun from panel one: kind of a crazier version of the Huntress. Both seem to have something lurking in their backstories-- the murder for Black Canary, something we don't quite know yet for Starling. Poison Ivy works surprisingly well. She might be a "villain," but it's obvious that in her own mind and own world she's a hero fighting the good fight, and she integrates well. Katana we don't know enough about yet, but her gimmick is entertaining enough all on its own.

Jesus Saiz also turns out to be the best artist on Birds of Prey since Nicola Scott left. Clean pencils and inks, great with facial expressions, resists the tendency to cheesecacke, draws cool and coherent action. I hope he sticks with this title a long time. (Maybe he'll get the pull to simplify Jim Lee's overly busy redesign for the Black Canary. Just losing the shoulderpads would be an improvement.) Javier Pina fills in for one issue, and proves up to the task, too.

This is my last volume of Birds of Prey for a while: the next volume, Your Kiss Might Kill, is out, but too recently for me to pick up via ILL. It's a series that's had its occasional false start and misdirection, but at its best it's delivered some fun comics with some entertaining characters. I look forward to coming back to it some day, and to picking up more stories about these same characters-- especially Black Canary and the Huntress-- elsewhere.