Showing posts with label creator: jeffrey moy. Show all posts
Showing posts with label creator: jeffrey moy. Show all posts

29 June 2026

Star Trek: Encounters with the Unknown by Jeffrey Moy, W. C. Carani, et al.

Star Trek Classics #3: Encounters with the Unknown

Collection published: 2012
Contents originally published: 2000-01
Read: April 2026
Written by Nathan Archer, Janine Ellen Young & Doselle Young, Dan Abnett & Andy Lanning, Kristine Kathryn Rusch & Dean Wesley Smith
Pencils by Jeffrey Moy, David Roach, Robert Teranishi
Background Assists by Philip Moy
Inks by W. C. Carani, David Roach, Claude St. Aubin
Colors by Dan Brown (with Nick Bell)
Letters by Ryan Cline (with Jenna Garcia) & Naghmeh Zand

Like Enemy Unseen, this "Star Trek Classics" release on Hoopla from IDW takes a Wildstorm trade paperback from the 2000s and rebrands it. While Enemy Unseen collected several otherwise unrelated Next Generation stories, this one collects four Voyager stories, three double-length one-shots and one three-part miniseries. I was surprised that the obviously intentionally vague title Encounters with the Unknown is actually pretty applicable to all four stories even though it feels like it could be applied to almost any Star Trek story if you squinted hard enough!

The first story is "False Colors," whose basic premise is that Voyager encounters what seems to be a Borg ship, but turns out to be something else entirely, and then Seven, Chakotay, and Tuvok must infiltrate it in the guise of Borg drones... leading to Seven possibly starting her own little collective. Like Perchance to Dream from Enemy Unseen, it reads like it's written by someone who is new to the comics medium: lots of word balloons, few visually interesting things near the beginning, the kind of stuff that might make for a fine episode of the tv show but is dull on the comics page. When the interesting conceit of the story finally turns up—would it be ethical for Seven to establish a "collective" of her own if it helps protect Voyager? how would she feel if she did?—it's not really used in an interesting way, the characters don't seem to actually face a dilemma due to it.

I felt like the whole comic might have been constructed around the idea of the shocking cover image of Seven as a Borg—which to be fair, was similar to how several actual Voyager episodes were developed.
from Star Trek: Voyager: False Colors #1 (script by Nathan Archer, art by Jeffrey Moy & Philip Moy and W. C. Carani)

The second story in this volume is the one story I can say I've wholeheartedly enjoyed across both volumes of Star Trek Classics that I read. "Avalon Rising" is about the Doctor being sent to an alien planet to recover an artifact blocking transporters; the planet is in a medieval time period, and its knights and squires interpret the Doctor as a wizard from a distant land, a role he ends up leaning into. It's delightful stuff: visually interesting (artist David A. Roach proves every bit as adept with this Doctor as the one he normally illustrates) and the dialogue and character arc for Bob Picardo's Doctor are pitch perfect (the writing is by the unknown-to-me wife-and-husband team of Janine Ellen Young and Doselle Young). It's the kind of premise you could image them doing on screen, but they never did, reminiscent of some screen episodes (sort of a mix of "Heroes and Demons" and "Muse" and "Living Witness") without being derivative of them. Neat conceit as the Doctor retells stories of Voyager's adventures through a medieval lens, a nice heartwarming ending. Honestly, one of the best Star Trek comics I've ever read.

Unlike any other story in the volume, this one was clearly constructed around interesting visuals suited to the comics medium.
from Star Trek: Voyager: Avalon Rising #1 (script by Janine Ellen Young & Doselle Young, art by David Roach)

Next comes "Elite Force," which I guess must be an adaptation of the videogame of the same name. Despite writing by Dan Abnett and Andy Lanning, stalwarts of space adventures comics in general (e.g., Legion Lost) and Star Trek comics in particular (e.g., Early Voyages), I found this hard to grab onto; the "Hazard Team" characters just don't give us enough to care about. Plus (and this isn't their fault) two stories about derelict Borg and scavengers in one volume is too many!

This guy's entire personality is "dumb jock."
from Star Trek: Voyager: Elite Force #1 (script by Dan Abnett & Andy Lanning, art by Jeffrey Moy & W. C. Carani)

Lastly there's Planet Killer, a three-part miniseries about Voyager coming across another iteration of the same weapon as in "The Doomsday Machine" from the original series. The beginning is too slow and obvious considering the reader already knows what's up even if the characters don't; the second issue wastes half its pages on Harry Kim laboriously recapping "Doomsday Machine" for some reason; the third issue is very rushed, with a lot of stuff happening in reported speech or narration, instead of on the page. Like "False Colors," too talky for a comic, and despite some good efforts by artists Robert Teranishi (who I don't know) and Claude St. Aubin (who did strong work on DC's R.E.B.E.L.S. a few years after this), the action sequences lack the necessary intensity to make the premise work. The guest character feels like an afterthought (contrast them to Commodore Decker in the episode this story very closely mirrors).

Probably the best part of the art were all the ship-in-danger shots; very well done.
from Star Trek: Voyager: Planet Killer #3 (script by Dean Wesley Smith & Kristine Kathryn Rusch, art by Robert Teranishi & Claude St. Aubin)

So, on the whole, aside from "Avalon Rising," there's little here I'd call "classic." (Oh, also my Hoopla edition has a mistake where what's included as the first page of "False Colors" is actually the first page of "Elite Force." I think the first page of "False Colors" is missing as a result.)

08 March 2013

Review: Star Trek / Legion of Super-Heroes by Chris Roberson

Comic hardcover, n. pag.
Published 2012 (contents: 2011-12)
Acquired August 2012
Read February 2013
Star Trek / Legion of Super-Heroes

Writer: Chris Roberson
Pencils: Jeffrey Moy
Inks: Philip Moy
Colors: Romulo Fajardo, Jr.
Letters: Chris Mowry, Shawn Lee, Robbie Robbins

While IDW's later Star Trek: The Next Generation / Doctor Who storyline is definitely the crossover I've always known I wanted, Star Trek / Legion of Super-Heroes is the crossover I never knew I wanted. The concept might initially seem a little goofy, but I love Star Trek, and I love the Legion, and much for the same reason. Both series provide teams of colorful characters in strange settings accomplishing awesome things through virtue of teamwork. What's not to like? And why not cross over?

Chris Roberson's script sure plays up the parallels between the Federation and the United Planets, between the Enterprise crew and the Legion, to good effect. Not too much time is wasted on the initial, mandatory confrontation, but even that is well-played and interesting: what would Spock do if faced with Braniac 5? The answer is, of course, awesome. Both groups end up working together, though, to figure out why both their universes have been replaced with this aberrant one, and the interaction is helped by the fact that Roberson knows all the characters on both teams; there's even a great Chekov joke. Roberson sure does have fun with the mashup: we get an Orion with the Emerald Eye, Klingons fighting Khunds. And I never thought I'd see the day where Superboy showed up in a Star Trek comics, even if just in a flashback! If the comic falls down anywhere, it's the end: something complicated seems to have been built up, but it resolved in a far too cursory fashion just before the story's end, which is a bit of a bummer. Roberson had done such good character work up to that point, that I was disappointed that it didn't really factor into the conclusion.

I really liked the art of Jeffrey and Philip Moy. The Legion was all on-character, but so too was the Enterprise crew: it was definitely them, without seeming traced or stiff. Get these guys on a regular Star Trek comic, stat! They also drew some great two-page spreads, especially the histories of the Legion and the Federation. I felt damn near inspired reading those sequences.

One other quibble: I am pretty sure the gap after The Great Darkness Saga where this story supposedly takes place in Legion continuity just doesn't exist. This certainly oughtn't take place after "The Day after Darkseid," but there's no point where it could fit in before that.