Neil Gaiman's three-issue Black Orchid miniseries has been collected more than once, I believe. The 23-issue ongoing series it spawned, however, has never been collected at all. But I was curious, and so as I do, I tracked it down to read it.
Black Orchid is one of those many Vertigo titles that reads as though the writer wants to be Neil Gaiman. Sprawling, full of mythical and mystical side creatures and side stories. But trying to be Gaiman means you can never be Gaiman, because the one thing Gaiman is, is distinctive.
Dick Foreman's best issue is his first, where a reporter tries to track down Black Orchid years after the events of the miniseries. He has a cluster of information, but he's not sure if it really all goes together. Could this prostitute and this superhero and this campaign volunteer all be the same person? The story is told from his perspective, and glimpsing Black Orchid from the outside is intriguing and often horrifying, especially in the story's climax. It's jumpy but never confusing, probably thanks in part to Jill Thompson's expressive artwork. You always know what these people are thinking.
After that, though, it feels like Foreman never quite knows what he wants to do. First Black Orchid travels south with her new human friend, to a refuge in Tennessee. On the way, she fights an alien fungal infection. Not exactly what I thought the remit of this series was but okay. Then she learns of a Greek immigrant's love affair with a dryad. More mythological than I imagined (the myth of the original mini was more vague "Earth mother" stuff) but it's all plants, so that's okay.
But then she goes back to South America and it all goes a bit wonky, what with dream quests and whatnot, the series drifting further and further away from the ecological roots of its premise. I found this stuff so incredibly uninteresting. It's also around this time that Rebecca Guay takes over as penciller. Guay gets better, but her stuff always looks stiff compared to Thompson's.
There's a brief uptick when Black Orchid marries a capitalist overlord, forcing an examination of her morality, but then it's a trip to England in what really feels like a Sandman rip-off, and the worst part of Sandman, Faerie. And then all of a sudden the series is hurtling toward a conclusion it feels like it didn't properly set up. Instead of a vision quest, couldn't we have spent time moving the pieces into position for Black Orchid's "turn"?
I like the idea of the climax, but it feels too sudden, and too obvious. In the early issues, Black Orchid was broadly sympathetic but occasionally dark, but then she all of a sudden becomes manically evil... even though it really seems like she has a point about humanity on the Earth, even moreso in 2019 than 1995.
On the whole, the trajectory of the comic feels like a weird choice. It ought to be about environmentalism and gaiaism. Instead it moves into more Sandman-style magic; there are whole issues, for example, about the little Black Orchid, Suzy, journeying through strange fantasy realms. These realms might fit into The Sandman or Lucifer or The Books of Magic, but they pull the book away from its own unique selling point. The book ought to be about the magic of flowers, of the environment, of our relationship with the Earth, but instead it's about all this other stuff, and I don't know why.
Steve[n] Mollmann's blog: it only knows that it needs, but like so many of us, it does not know what
Showing posts with label creator: jill thompson. Show all posts
Showing posts with label creator: jill thompson. Show all posts
05 April 2019
The Earth Is Our Mother, We Must Take Care of Her: Black Orchid
02 January 2014
Review: The Shade by James Robinson
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| Comic trade paperback, n.pag. Published 2013 (contents: 2011-12) Acquired October 2013 Read December 2013 |
The Shade
Writer: James Robinson
Artists: Cully Hamner, Javier Pulido, Frazer Irving, Darwyn Cooke, J. Bone, Jill Thompson, Gene Ha
Colorists: Dave McCaig, Hilary Sycamore, Frazer Irving, Dave Stewart, Trish Mulvihill, Art Lyon
Letterer: Todd Klein
After ten years away, James Robinson returns to Opal City and his greatest "creation"-- now clearly(?) set within the confines of the "New 52." Mikaal Thomas is Starman (again), and the series references the events of Cry for Justice but studiously avoids doing anything to indicate that superpowered beings existed in America prior to Superman. But it doesn't say they didn't, either, so you can interpret this story as taking place in the New 52 or the old continuity just fine. Now there's a masterclass. Anyway, speaking of Cry for Justice, I think it's awesome how all the cover blurbs basically boil down to "Maybe James Robinson still is a good writer."
Anyway, this is indeed pretty good. I think the post-reform Shade loses some of his spark, but Robinson otherwise delivers with a globe-trotting adventure, and that's what's cool here: we get to see Australia, Spain, and London, among other places, and I especially liked Robinson's invented superheroes of Spain, as well as the way this story draws into a perfect conclusion. The bits of backstory Robinson sprinkles in also work very well, as did his "Times Past" back in the Starman days.
The biggest kudos must go to Robinson's artistic collaborators. Darwyn Cooke, Jill Thompson, and Gene Ha each do a single issue, and each is great, of course, but Cully Hamner, Javier Pulido, and Frazer Irving each tackle a third of the main story, each taking a distinctive slice. Pulido takes the three issues in Spain, and his art is the definite highlight of the book, with thin lines, wonderful character design, and some cool layouts. Frazer Irving's use of lighting and color in the final part is perfect for a story so much about darkness and light, too. I wasn't familiar with the work of these three before, but I hope to see more in the future.
20 December 2013
Faster than a DC Bullet: The Houses of Mystery and Secrets, Part IX: House of Mystery: Room & Boredom
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| Comic trade paperback, 123 pages Published 2008 Borrowed from the library Read December 2013 |
Writers: Matthew Sturges & Bill Willingham
Artist: Luca RossiColorist: Lee Loughridge
Letterer: Todd Klein
Short Story Artists: Ross Campbell, Jill Thompson, Zachary Baldus, Steve Rolston, Sean Murphy
Short Story Colorist: Dave McCaig
The modern House of Mystery is a little more cohesive than the one of old; each issue includes two parts. The first is the next installment in an ongoing tale by Matthew Sturges, while the second is a story told by the character in that tale by Bill Willigham, nestled within.
This is indeed the House of Mystery that used to belong to Cain and reside next to a cemetery within the Dreaming, but exactly where it is now is one of the ongoing mysteries; all we know for certain is that Cain has lost his house. The House of Mystery now serves as a bar where various people pop in and out and tell stories in exchange for drink, only there are five people or so who can never leave-- they're trapped there, running the bar. Architecture student Fig Keele is the newest of these, and she serves as our viewpoint character, trying to figure out how she ended up in a house she dreams about every night.
This early on, there's not a lot of story yet, mostly a number of mysteries, so I look forward to seeing how things unfold. Fig is a good protagonist, seemingly innocent, but clearly with some mysteries and depths of her own. I love that she used to be the protagonist of a YA adventure series; it's very "Dreaming" yet not a thing Gaiman actually did in The Sandman. The art of Luca Rossi is fantastic-- scratchy yet simple, and he's a dab hand with both facial expressions and supernatural horrors. It's not the lush, decadent pencils of past House of Mystery artists, but it really works here. And, of course, no story colored by Lee Loughridge could ever be anything less than brilliant.
The stories nestled within are good fun, too. Willigham uses some good tricks with narration that doesn't reflect the horror of the actual story, especially in the tale of a southern belle's marriage to a giant fly in "The Hollows" (art by Sean Murphy). My favorite was probably "Familiar" (art by Steve Rolston), about a princess exiled to our dimension who decides to abandon her responsibilities and just have consequences-free sex. This way of included tales from others is reminiscent of the early issues of The House of Mystery where Cain would relate tales of old residents of the House, but gives the concept a nice new spin.
Not a lot happens in this volume, but I'm interested in seeing where it goes next.
09 January 2013
Faster than a DC Bullet: The Sandman Spin-Offs, Part XXIX: Delirium's Party: A Little Endless Storybook
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| Hardcover, n.pag. Published 2011 Borrowed from the library Read November 2012 |
Delirium's Party: A Little Endless Storybook
by Jill Thompson
I liked this than I liked the original The Little Endless Storybook, I think because it had more interactions between all the different Endless. Or maybe it's because Barnabas is the greatest, and the last book was about him being lost, while in this one he's here all the time. Or maybe it's because I read this one like I should have done the first one: aloud, to someone else. In this case my wife, who enjoyed it, despite being largely sans any knowledge of Sandman. It would be hard to be not charmed by Delirium, I think.
24 October 2012
Faster than a DC Bullet: The Sandman Spin-Offs, Part XXII: The Dead Boy Detectives
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| Comic digest, 124 pages Published 2005 Borrowed from the library Read October 2012 |
by Jill Thompson
The Dead Boy Detectives is the second solo outing for the two ghosts who previously appeared in The Sandman Presents: The Dead Boy Detectives-- yeah, that's not confusing at all. This volume sees Jill Thompson (of The Little Endless Storybook fame) take over for Ed Brubaker and Bryan Talbot, and convert the whole thing into a manga style. While Thompson's previous attempt at the manga-conversion in At Death's Door didn't really work for me, I ended up enjoying this one a lot.
The premise of two ghosts who only other kids can see is played for laughs, much as it ought to be I think, and this is only heightened by the manga-style hijinks: Charles and Edmund have to go undercover at an elite all-girl boarding school in Chicago to find a missing student. Wackiness is basically the order of the day, and that's just fine. Their fish-out-of-water status is utilized more than it was in Brubaker's story.
Thompson's art is also suitably cute, with the manga styling put to good use. Though I had difficulty distinguishing the female students from each other sometimes, I typically enjoyed it. I'd read more adventures of the Dead Boy Detectives if she wrote them, though after seven years that seems a bit unlikely.
12 September 2012
Faster than a DC Bullet: The Sandman Spin-Offs, Part XVIII: Death: At Death's Door
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| Comic hardcover, 192 pages Published 2003 Borrowed from the library Read August 2012 |
by Jill Thompson
This is the third volume in the Death series (though it's labeled #1 for some reason), and it sees Jill Thompson taking over for Neil Gaiman, Chris Bachalo, and Mark Buckingham on the series. It's also done in "manga" format; it's digest sized and in black and white. It also jumps backwards: while the previous volumes told stories of Death interacting with Sandman characters after their appearances in The Sandman, this retells a Sandman story (Season of Mists in The Absolute Sandman, Volume Two) from Death's perspective.
Sort of. It opens the same ways as Season of Mists, and it soon gets to the same point, where Lucifer opens the gates of Hell, releasing all its souls back to the mortal world. Only they all invade Death's apartment, and with the help of her sisters Delirium and Despair, she has to throw the ultimate party to keep them all distracted!
Sounds fun, right? These bits are fun. This Death isn't Gaiman's all-knowing pleasant sage, but an exasperated fashionable girl-- she's perhaps more human here than she's been in other of her own stories. It's especially nice to see Despair to get to do some stuff, since she's usually one of the least-focused-on Endless. She even gets a quasi-romance here!
But large portions of the book are given over to retelling Season of Mists. And not just from Death's perspective, but from Dream's. Why? I remember the story, and this adds nothing new. It seems to verge on a 50/50 split. Even the scene where Dream is told that the Justice Society of America is trapped in a simulation of Ragnarok is in here, and that was irrelevant to the original comic, much less this one. The constant cutting to the Dreaming really dampened the potential of the book, and it kept the party plot repetitive and linear. (At least I am giving Thompson the benefit of the doubt, and assuming that with more space she could have done more!) At Death's Door is a nice showcase for Thompson's cute art, but it could be more than that.
05 September 2011
Faster than a DC Bullet: The Sandman Spin-Offs, Part XV: The Little Endless Storybook
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| Hardcover, n.pag. Published 2004 (originally 2001) Borrowed from the library Read August 2011 |
Despite having the usual Vertigo "Recommended for mature readers" warning on the back, this is essentially a children's picture book, about Barnabas, puppy of Delirium, the craziest of the Endless. With Delirium missing, Barnabas must journey between the realms of the different Endless in an attempt to locate her. Basically the whole thing is an excuse to see Jill Thompson draw all the Endless in her manga-esque style. It works. I liked her Destruction the best. (Surprisingly, the whole thing feels like it fits into continuity just fine, after "Brief Lives" but before "The Kindly Ones." Is there actually a break there?) It does show up how underdeveloped the realms of all the other Endless are compared to Dream's, though; all the other Endless seem to hang out by themselves!
24 October 2010
Faster than a DC Bullet: The Sandman, Part III: The Absolute Sandman, Volume Three
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| Comic hardcover, 616 pages Published 2008 (contents: 1991-2000) Borrowed from the library Read September 2010 |
Writer: Neil Gaiman
Artists: Jill Thompson, Vince Locke, Bryan Talbot, Mark Buckingham, P. Craig Russell, Michael Zulli, John Watkiss, Dick Giordano, Michael Allred, Shea Anton Pensa, Alec Stevens, Gary Amaro, Kent Williams, Tony Harris, Steve Leialoha
Colorists: Dave Vozzo, Lovern Kindzierski, Sherilyn Van Valkenburgh
Letterer: Todd Klein
As I'd mentioned earlier, I was somewhat lukewarm towards the earlier volumes of The Absolute Sandman. There was certainly an amazing mythology at work, but I found it hard to be interested in Dream as a character; often, I was more invested in the random people who got caught up in his adventures. (Curiously, all of these substitute protagonists seem to usually be women. I wonder if there's anything in that.) But the substory Brief Lives, collected here, changed all that. This story features Dream and his sister Delirium searching for their lost brother Destruction-- and in the process of that, Dream finally has to come to terms with his relationship with his son. It's half a road-trip comedy, half a meditation on knowing when to move on, and half a very dark fairy tale. It's definitely the funniest of the Sandman storylines... but it's also the most touching. I enjoyed every aspect of this one a lot, from Delirium's inane attempts to try to drive a mortal car, to Dream and Destruction's conversation on reuniting, from the first appearance of Merv, the pumpkinheaded janitor of the Dreaming, to the moment where Dream finally goes and sees Orpheus. Most of all, it's great to finally get a sense of Dream as a person. (Inasmuch as an anthropomorphic personification of an abstract universal concept can be one, I suppose.)
What struck me as I was reading it is that The Sandman really is a literary comic book. I mean, there have been plenty of literary graphic novels produced-- non-superhero fare that is done in one sitting. But The Sandman unlike most "highbrow" sequential art pieces, is completely and utterly a comic book: an ongoing, indefinite story. In total, the series comprises some 75 issues, and stories and characters and ideas weave in and out of these issues the same way they might in a Superman or Spider-Man ongoing. Gaiman really utilizes the potential of the comic ongoing to its maximum here, and that is the reason I like The Sandman as much as I do. It might have taken until Brief Lives for me to like The Sandman, but Brief Lives would never have worked without all the preceding issues to lead up to it. Gaiman has utterly mastered one of my favorite aspects of the medium here, and I find that delightful.
A brief word about the other storyline collected in this volume, Worlds' End. This is a collection of one-issue stories set in the world of The Sandman, but unlike many of the other ones, they're connected with a frame narrative. They're also the weakest; most of these did nothing at all for me. Strangely dull for Gaiman.
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