Showing posts with label creator: paul levitz. Show all posts
Showing posts with label creator: paul levitz. Show all posts

03 January 2024

Legion of Super-Heroes: Before the Darkness, Volume Two by Gerry Conway, Roy Thomas, Paul Levitz, Steve Ditko, Frank Chiaramonte, Bruce Patterson, Carmine Infantino, et al.

Legion of Super-Heroes: Before the Darkness, Volume Two

Collection published: 2022
Contents originally published: 1980-82
Acquired: February 2022
Read: October 2023

Writers: Gerry Conway, Roy Thomas, Paul Levitz
Artists: Jim Janes, Steve Ditko, Frank Chiaramonte, Bruce Patterson, Carmine Infantino, José Luis García-López, Dick Giordano, Howard Bender, Rodin Rodriguez

Containing Legion of Super-Heroes vol. 2 #272-83, this collection fills in the last part of the gap between the last of the Legion of Super-Heroes Archives and The Great Darkness Saga deluxe edition, meaning that DC has collected a full run of the Legion from 1958's Adventure Comics #247 to 1984's Legion of Super-Heroes #313, which is quite frankly astounding. (Now all I have to do is track down the last four archives I need...) As a friend of mine has pointed out, there's no series other than the Legion where DC kept going once the archives sputtered out.

What is less astounding is the actual stories collected here. While volume one had a certain madcap old-school sci-fi charm, thanks to that volume's main scripter Gerry Conway, this one was much more the typical pedestrian Legion of the 1970s. Don't get me wrong, there's a lot of the typical Legion melodramatics here, including an extended storyline where Ultra Boy seemingly dies but actually loses his memory and becomes a space pirate. But I found it hard to care, you know? The characters seemed to lack the solid grounding that makes the best Legion stories sing. I found it really hard to care about Reflecto or the Time Trapper here. Perhaps part of the issue is that none of the regular artists are among the Legion greats, even when they've done good work elsewhere.

I always enjoy some Blok.
from Legion of Super-Heroes vol. 2 #272 (script by Gerry Conway, art by Steve Ditko & Frank Chiaramonte)

The one thing you can say in favor of this saga is that it does also explain away Brainiac 5's turn into villainy and murder way back in Superboy and the Legion volume two. Perhaps we'd have been better off ignoring that, to be honest, but I guess it's good for one of our heroes to not be murdering women in squalid apartments, even when insane. This volume has a lot of the slow-simmering background plotlines that would be perfected during the Levitz and Giffen era, but they aren't so effective here; eventually I started to wonder if there would ever be any movement on the "Colossal Boy's mother is president of Earth" and "maybe Timber Wolf is going to leave the team" threads that never seemed to go anywhere.

It works well to find out Wildfire's bluster is balanced out by deep-set self-loathing.
from Legion of Super-Heroes vol. 2 #283 (script by Roy Thomas, art by Howard Bender & Bruce Patterson)

My favorite story was a small one, and surprisingly the work of Roy Thomas. I mean, I enjoyed Roy's work on DC's Earth-Two stuff, but I don't feel like he has a particular aptitude for the Legion. But he gives a solid and keen look into the origin of Wildfire, showing the insecurities of the Legion's most blustering member. Nice stuff.

I read a Legion of Super-Heroes collection every six months. Next up in sequence: Five Years Later Omnibus, Volume 2

25 January 2023

Superboy and the Legion of Super-Heroes Tabloid Edition by Paul Levitz, Mike Grell, Vince Colletta, et al.

Legion of Super-Heroes: The Millennium Massacre

Collection published: 2021
Contents originally published: 1978
Acquired: March 2022
Read: November 2022

Writer: Paul Levitz
Artists: Mike Grell and Vince Colletta, James Sherman and Jack Abel
Lettered by Gaspar
Colors by Jerry Serpe & Tony Tollin

DC has been taking its "tabloid editions" from the 1970—massive oversized comics—and reprinting them as high-quality hardcovers. I previously read the Suerpman vs. Wonder Woman one; most recently, they've reprinted All-New Collectors' Edition #C-54, which depicts the marriage of Saturn Girl and Lightning Lad. This story was previously collected in Superboy and the Legion of Super-Heroes, Volume One, but I wasn't passing up the chance to see some Mike Grell and Vince Colletta art at jumbo size.

Thankfully it looks great because as a story it's not up to much. Superboy travels to the future to see the wedding, only the timeline has changed, so everyone is mean. He still manages to convince the Legion to look into this; the team splits up into three groups to handle different aspects of a crisis. It has its moments—I do always like some Saturn Girl—but even by the standards of comic-book time travel, I don't think it really makes sense, and the Legion in twentieth-century New York doesn't seem to be worth getting Mike Grell to illustrate at enormous size. Give me something cosmic and epic! Still, I'll take Mike Grell drawing Dream Girl any day, and the new afterword by Levitz providing background and context is nice.

I read a Legion of Super-Heroes collection every six months. Next up in sequence: Before the Darkness, Volume One

31 October 2022

Superboy and the Legion of Super-Heroes: The Early Years by Paul Levitz, Kevin Sharpe, et al.

Superboy and the Legion of Super-Heroes: The Early Years

Collection published: 2011
Contents originally published: 2010
Acquired: May 2019
Read: August 2022

Writer: Paul Levitz
Pencillers: Kevin Sharpe, Eduardo Pansica
Inkers: Marlo Alquiza, Marc Deering, Eber Ferreira
Colorist: Blond
Letterers: Sal Cipriano, Travis Lanham, Steve Wands

I am working my way forward chronologically through all the Legion of Super-Heroes collections I own but have not read; that brings me to this, which (mostly) takes place during the Legion's early years (duh) but was written much later, during the so-called "deboot" era, when the continuity of the Legion was reset to circa 1989. (As Mark Waid once said, the creative impetus here seems to be, "Why can't comics be good the way they were when Mommy was still alive?") This collects five issues of Adventure Comics vol. 1, which jump around a bit chronologically. This is the order they are actually set in:

  • Legion Year One
    • #517: "Saturn Rising" (shortly after the foundation of the Legion, during events chronicled in Legion: Secret Origin #1)
    • #515*: "Playing Hooky" (young Clark Kent's second trip to the future, shortly after the Legion's original appearance in Adventure Comics #247)
  • Legion Year Two
    • #518: "Whispers of Doom" (some time before Adventure #300)
    • #519: "Playing Hooky II" (shortly after #518, still before #300, I think)
  • Legion Year Three
    • #520: "Tragedy: The Death of Lightning Lad" (immediately after Adventure #304, the story where Lightning Lad dies)
  • Legion Year Fifteen (?)
    • #516: "Brande Speaks" (the frame is set during what was the Legion's present day as of 2010, though most of the story is a flashback to the Legion's early years; Superboy appears in the frame, but he's out of his normal sequence relative to the Legion)

(Thanks to Cosmic Teams for helping me figure this out; it's the only website that cares about this miserable period of Legion history enough to do a detailed breakdown for it. Once I have every Legion comic, I plan to read them all in order; maybe I'll go a little nuts and read these where they take place, not where they were published.)

I'm a big fan of Dream Girl... but was her appearance here in any way meaningful except to foreshadow something that happened in a comic from 1964?
from Adventure Comics vol. 1 #518 (art by Kevin Sharpe & Marlo Alquiza)

Like a lot of stuff from this era of the Legion, I have to wonder who it's really for. Part of the marketing makes it seems like a way for new readers to get caught up (the back cover calls it "The Secret Origin of Superboy and the Legion!") but it also really requires you to already know your Legion history to comprehend it. I was very confused about the chronological placement of issue #516, for example, and only looking the book up on Cosmic Teams explained it was set much, much later than everything else here. There are bits of the stories that don't seem to go anywhere (a mysterious ghost in Legion HQ in #518, for example), and only by looking them up on-line did I realize they're there to foreshadow things that happened in comics published fifty years prior (the ghost is Mon-El, trapped in the Phantom Zone). In a lot of the stories, the Legion is after someone called Zaryan, and I didn't realize he was the guy who killed Lightning Lad until I got to the last issue; that would have made the foreshadowing work better, to be honest, because I couldn't figure out why we were so focused on this seeming non-story. I know my Legion history pretty well, but my earliest Legion of Super-Heroes Archive is volume 3, meaning my knowledge really begins with Adventure #318, and so all this mucking about with the Legion's early days is pretty confusing.

I would have liked more culture clash, to be honest. Cut the Brainiac Zero stuff.
from Adventure Comics vol. 1 #519 (art by Eduardo Pansica & Eber Ferreira)

Which is a shame, because there is some good stuff here: young Clark getting a time and place where he can just cut loose and have fun and not hide himself, but which also contains dark hints of his own future; the Legion coming back to Superboy's own time and having to goof around. 

I like a bit of Brainiac Five being awkward...
from Adventure Comics vol. 1 #519 (art by Eduardo Pansica & Eber Ferreira)

On the other hand, most of what is here is fragmentary and uninteresting, or plain misguided. I don't think adding a secret Saturn Girl/Cosmic Boy one-night stand is a very good idea; it all comes across as slightly skeevy. #518 isn't really a story, just hints at other stories, and thus provides no reward to the reader. #520's impact is muted by the fact it needs to be told as flashbacks in order to fit continuity. The story of R. J. Brande given here totally contradicts the history the character received in L.E.G.I.O.N. and the "Five Years Later" era of the Legion... which is totally fine, retcon away, but my rule of retcons is the new version must be at least as interesting as the old one, if not more... and this is considerably less interesting. The old Brande was fascinating; this one is a generic inspirational guy.

Is this supposed to vaguely justify why this isn't consistent with previous accounts?
from Adventure Comics vol. 1 #516 (art by Kevin Sharpe & Marlo Alquiza)

So, alas. Thankfully this and Secret Origin are all I have to catch up on from this era from now; I'm next jumping ahead a bit to read a new collection of a classic Legion story...

I read a Legion of Super-Heroes collection every six months. Next up in sequence: Legion of Super-Heroes: The Millennium Massacre

* Technically, this is Adventure Comics vol. 3 #12. In 2009, DC relaunched Adventure Comics with a new #1, but each issue also had a secondary number, continuing the numbering of Adventure Comics vol. 1 from where it had left off in 1983, #503. So, this issue was both Adventure Comics vol. 1 #515 and Adventure Comics vol. 3 #12. But with #516, they dropped the vol. 3 numbering, and used only the vol. 1 numbering. Totally straightforward. (The intervening vol. 2 was a one-issue revival in 1999, part of The Justice Society Returns, fact fans!)

28 February 2022

Legion: Secret Origin by Paul Levitz, Chris Batista, and Marc Deering

Legion: Secret Origin

Collection published: 2012
Contents originally published: 2011-12
Acquired: May 2019
Read: October 2021

Writer: Paul Levitz
Penciller: Chris Batista
Inker: Marc Deering
Colorist: Wes Hartman
Letterer: Dezi Sienty

I haven't read much of the so-called "deboot" era of Legion of Super-Heroes, when the continuity was reset to be as it was in the 1980s because nothing screams "teenagers of the future" like "making it like it was thirty years ago." Whenever I do read something from this era, I am kinda baffled. Never bad... but always pointless.

This, I think, is supposed to recap the Legion's origin for new readers but also fill in some background for old readers. Unfortunately, none of it is interesting. The origin we've seen a million times by now, and Levitz tries to make it interesting by putting it in the background while putting the machinations of the United Planets' secret police and the Time Trapper in the foreground. It doesn't work. The origin is such a background element that one doesn't really get a sense of why anyone would care about the Legion; it has nice roles for Phantom Girl and (less so) Brainiac Five, but the rest of the characters feel like they are barely there.

What is put into the foreground is even less interesting; I never cared about any of the new(?) characters, and there's less a plot and more bits of a plot arbitrarily strung together with some foreshadowing. It's deadly dull stuff, and the story never takes off.

The idea of this kind of way of doing a Legion origin is okay—the Bierbaums, Giffen, and Al Gordon did a great one during the "Five Years Later" era by focusing on Marla Latham—but the execution makes it clear that these were "secrets" no one needed to know about.

The best part of the book is the damning-with-faint-praise back cover blurb someone at DC picked for the back cover:

It explicitly says it doesn't give good background to the characters, but they slapped it on the cover anyway! Note that in the actual review, the first sentence is "I'm not 100% convinced 'Legion: Secret Origin' would be the perfect introduction to the 'Legion of Super-Heroes' in general." so it's a pretty unethical use of ellipses as well. But given the quality of the book, this is probably the best blurb they could find. It's not even so bad it's good, it's the kind of thing you'll forget about a few days after reading it.

I read a Legion of Super-Heroes collection every six months. Next up in sequence: Superboy and the Legion of Super-Heroes: The Early Years

30 August 2021

Review: The Immortal Doctor Fate by Martin Pasko, Keith Giffen, et al.

This is again a series that wasn't originally on my list, but I learned about from reading the lettercol in an earlier Earth-Two comic; Roy Thomas shilled for it at some point during All-Star Squadron. At first I was not interested-- and certainly in the future I will not be incorporating each and every Doctor Fate comic into my JSA read-through-- but 1) I liked Roy's Doctor Fate origin in All-Star Squadron #47, and 2) I am a sucker for the 1980s reprint miniseries where they took some archival material and reprinted it ad-free on high-quality paper with new covers. (I also have the IronWolf one-shot, the Green Lantern/Green Arrow one, and some other I cannot bring to mind.)

Mostly this series focuses on the Doctor Fate work of Martin Pasko, Keith Giffen, and Larry Mahlstedt; issues #2 and 3 each reprint a four-issue story originally published as a backup in The Flash in 1982. Issue #1 provides some context by including a Fate origin by Paul Levitz and Joe Staton from DC Special #10 (1978), a one-off by Martin Pasko and Walter Simonson from 1st Issue Special #9 (1975), and a six-page Golden Age story by Gardner Fox and Howard Sherman. (I assume the latter is included to bring the page count up, because it very much doesn't fit otherwise. It's also pretty nonsensical, even by Golden Age standards.)

from The Immortal Doctor Fate #1
(script by Martin Pasko, art by Walt Simonson)
I'm of two minds about this. One the one hand, I appreciate the artistry involved. The layouts-- especially those by Simonson and Giffen-- are explosive and energetic, communicating the apocalyptic tone, and unlike the kind of stuff you would have seen elsewhere in the late 1970s and early 1980s. There are disturbing, twisted, magical images here, and they feel unique to Doctor Fate. So too does the writing, which avoids the trap of being generic superheroics with a veneer of magic. I also like the "domestics" of Fate's set-up, his relationship with Inza and such. And Inza herself is pretty awesome.

from The Immortal Doctor Fate #2
(script by Martin Pasko, art by Keith Giffen & Larry Mahlstedt)

But something just never grabs me about Fate stories, even ones I can recognize as well done. I think it's because the magic can often be the fantasy equivalent of technobabble, what I often call "thaumababble." It feels like anything can happen, which is sometimes cool, but also means it's hard to grasp the logic of the world. Or maybe more accurately, I don't need to grasp the logic of fantasy stories (sometimes that removes the magic), but I do need to feel like there is a logic I could grasp. Le Guin treads this line well. It feels churlish to complain that Martin Pasko isn't Ursula K. Le Guin, but well, there you go. Worth tracking down (it took mildly more effort than 1980s comics usually do) and reading but I probably wouldn't reread them.

The Immortal Doctor Fate was published in three issues (Jan.-Mar. 1985). The original stories were published in various comics from 1940 to 1982, and were written by Paul Levitz, Gardner Fox, Martin Pasko, and Steve Gerber; pencilled by Joe Staton, Hal Sherman, Walt Simonson, and Keith Giffen; inked by Mike Nasser, Hal Sherman, Walt Simonson, and Larry Mahlstedt; lettered by Shelly Leferman, John Costanza, Ben Oda, and Adam Kubert; colored by Adrienne Roy, Anthony Tollin, and Tatjana Wood; and edited by Gerry Conway, Mike W. Barr, and Len Wein. The reprints were edited by Nicola Cuti.
 
This post is nineteenth in a series about the Justice Society and Earth-Two. The next installment covers Justice Society of America: The Demise of Justice. Previous installments are listed below:
  1. All Star Comics: Only Legends Live Forever (1976-79)
  2. The Huntress: Origins (1977-82)
  3. All-Star Squadron (1981-87)
  4. Infinity, Inc.: The Generations Saga, Volume One (1983-84)
  5. Infinity, Inc.: The Generations Saga, Volume Two (1984-85)
  6. Showcase Presents... Power Girl (1978)
  7. America vs. the Justice Society (1985)
  8. Jonni Thunder, a.k.a. Thunderbolt (1985)
  9. Crisis on Multiple Earths, Volume 7 (1983-85)
  10. Infinity, Inc. #11-53 (1985-88) [reading order]
  11. Last Days of the Justice Society of America (1986-88)
  12. All-Star Comics 80-Page Giant (1999)
  13. Steel, the Indestructible Man (1978)
  14. Superman vs. Wonder Woman: An Untold Epic of World War Two (1977)
  15. Secret Origins of the Golden Age (1986-89)
  16. The Young All-Stars (1987-89)
  17. Gladiator (1930)
  18. The Crimson Avenger: The Dark Cross Conspiracy (1981-88)

07 October 2020

Review: Superboy and the Legion of Super-Heroes, Volume Two by Paul Levitz, Gerry Conway, Joe Staton, et al.

Comic hardcover, 463 pages
Published 2018 (contents: 1978-80)
Acquired July 2018
Read July 2020
Superboy and the Legion of Super-Heroes, Volume Two

Writers: Paul Levitz, Paul Kupperberg, Len Wein, Gerry Conway, Steve Apollo 
Pencillers: James Sherman, Arvell Jones, Joe Staton, Steve Apollo, Dick Dillin, Steve Ditko
Inkers: Bob McLeod, Danny Bulanadi, Jack Abel, Joe Giella, Murphy Anderson, Dick Giordano, Dave Hunt, Joe Staton, Frank Chiaramonte, Vince Colletta, Dan Adkins
Colorists: Cory Adams, Gene D'Angelo, Glynis Wein, Adrienne Roy, Jerry Serpe
Letterers: Ben Oda, Shelly Leferman, Jean Simek, Todd Klein, Mike Stevens, Milt Snapinn

DC inches ever closer to plugging the gap between the last Legion of Super-Heroes Archive and The Great Darkness Saga with this, the second and final volume of Superboy and the Legion of Super-Heroes. (The just-annonced Before the Darkness series will continue from where this collection leaves off.) I'm glad this collection exists, but it's not the Legion's best material.

I don't know much behind-the-scenes information for this era, but the book gives every indication of being jerked around. First we have the five-part Earthwar saga scripted by Paul Levitz, where Earth is invaded by Khunds working for Mordru (to be honest, I don't remember who Mordru is). This is okay: it does nicely subvert your expectations at points, and the events are big... but they never feel big. When Levitz came back to the book for The Great Darkness Saga, he would do much better and more epic work than he did here, and it would feel meaningful to the characters in a way this sorely does not.

James Sherman, why couldn't you have stuck around for more than two issues?
from Superboy and the Legion of Super-Heroes #241 (script by Paul Levitz, art by James Sherman & Bob McLeod)

Then we get a couple issues written or co-written by Len Wein that read like inventory stories to me, with small references to the recent big events shoehorned in. I did kind of like the idea of "Savage Sanctuary!", where the Fatal Five kind of go legit, though the actual story got a bit stupid. The rule forbidding married couples to be in the Legion is rescinded, and thus Saturn Girl and Lightning Lad rejoin, and Lightning Lad is elected to leadership in short order, replacing Wildfire.

Poor Emerald Empress.
from Superboy and the Legion of Super-Heroes #247 (script by Len Wein, art by Joe Staton & Jack Abel)

Then we have a couple stories by Gerry Conway that more directly deal with the aftermath of Earthwar-- suddenly Earth is a wreck in need of repair. These are okay, nothing special. (Brainiac is extra jerk-like, which I assume is to set up the next story, though.)

That's uh, quite an outfit. (How does Reep having the hots for humanoid women fit with Invasion!'s revelation that the actual form of Durlans is a weird squid monster?)
from Superboy and the Legion of Super-Heroes #249 (script by Paul Kupperberg, art by Joe Staton)

Then we have a couple stories by Steve Apollo (better known as Jim Starlin) that were clearly orignally written to slot in around the time of Earthwar, with some last-minute dialogue tweaks: lip service is given to the fact that Lightning Lad is leader, but he and Saturn Girl aren't in the story even though it supposedly features all active Legionnaires (even Tyroc turns up!); Wildfire is clearly in charge. In this story, Brainiac is revealed to be a murderer, having gone insane, and Matter-Eater Lad goes insane, too. Not a lot of it makes sense. I didn't really buy any of this, and why do we need another giant attack on Earth when we just had one?

Tall panel!
from Superboy and the Legion of Super-Heroes #250 (plot & layouts by Steve Apollo, script by Paul Levitz, art by Dave Hunt)

Then Gerry Conway takes over permanently, dealing with the fallout of Apollo's story... but his stories are repetitive (three different ones are about people coming to take revenge on the Legion for slights, real or imagined) and contrived (the one where Superboy makes people think Legionnaires are dead by activating a latent chemical in their bloodstreams is particularly bad). Brainiac is healed in an entirely unconvincing way, and the Legion undertakes bizarre lengths to do it. The only thing I liked was the subplot about how R. J. Brande went bankrupt... but then realized he was a hoarder and gave away all his money.

If my dreams were like this, I wouldn't want to leave them, either.
from Superboy and the Legion of Super-Heroes #252 (script by Gerry Conway, art by Joe Staton & Dave Hunt)

(There's also a couple issues of DC Comics Presents by Levitz included, where Superman gets told by the Legion that he has to let Pete Ross's son be kidnapped by aliens to preserve future history. I found this kind of gross.)

Shouldn't Saturn Girl know that Pete Ross knows Superboy's secret identity, because Pete was a Legionnaire himself?
from DC Comics Presents #13 (script by Paul Levitz, art by Dick Dillin & Dick Giordano)

Finally, the last issue writes out Superboy from the comic that used to bear his name (Superboy vol. 1 became Superboy and the Legion of Super-Heroes became Legion of Super-Heroes vol. 2). I liked how this was done, actually: Superboy finds out how his parents will die. The problem is that when he travels back to the 1950s, he loses his knowledge of future history only to regain it up returning to the 2970s. This means that every time he travels to the future from now on, he will be newly hit with the knowldge of how his parents die. Ouch! He promises to keep up his visits, but the Legion (okay, this part I like less) plant a telepathic block to stop him from doing so, so he flies off to the past for the last time.

Poor Clark.
from Legion of Super-Heroes vol. 2 #259 (script by Gerry Conway, art by Joe Staton & Dick Dillin)

Conway is often not a great writer (I found his run on All Star Comics around this same time pretty bleh), and Legion feels typical of his lesser output. Lots of bombast, not a lot of sense. Which you can kind of get away with in other comics, but Legion is trying to have an ongoing story with ongoing consequences, and those just don't play to Conway's strengths. There are some good artists on the book (e.g., Joe Staton, Jim Starlin), but it's no one's best work. James Sherman, who I really like, does the first couple issues but that's it. His characterful work could have kept this all a bit more grounded, I reckon.

I read a Legion of Super-Heroes collection every six months. Next up in sequence: Five Years Later Omnibus, Volume 1

06 July 2020

Review: Showcase Presents... Power Girl by Paul Levitz, Joe Staton, Dick Giordano, et al.

After her debut in All Star Comics, Power Girl got a three-month feature in Showcase, DC's title with rotating stars (for example, the Doom Patrol starred before her, and Hawkman after). I had originally skipped this in my Earth-Two reading project because the back issues are pretty expensive, and the trade they're in is half Geoff Johns shit with an awful Adam Hughes cover, but after early issues of Infinity, Inc. made a couple references to them, I looked into picking them up, and saw they were just $0.99 on Comixology. I don't normally like buying DC stuff on Comixology (unlike IDW publications, you can't download a PDF, so you have to read it in the terrible Comixology viewer), but $3 seemed hard to turn down.

It's a bit off. Since Power Girl was just one of an ensemble in All Star Comics, she didn't have much of a backstory there-- she's just like, "oh I'm Superman's cousin, hi"-- and these stories fill it in to an extent, and also give her a status quo outside of her JSA activities. But it's kind of awkward and weird. Power Girl was rocketed to Earth as an infant to escape the destruction of Krypton, of course, but unlike Kal-L, who landed on Earth still a small child, Kara Zor-L was raised to a young adult level in an artificial simulation of Kryptonian childhood before she reached Earth. I think there's real potential in such a situation, but the story doesn't make a whole lot of it: Kara's "symbioship" is trying to reabsorb her, she reveals her backstory, she defeats it with the help of Andrew Vinson (a Gotham reporter), the end, all in the space of two issues.

from Showcase #98 (art by Joe Staton & Dick Giordano)

It's over improbably quickly, and I'm not sure why the symbioshop had to attack Power Girl and try to absorb Vinson, but it is a set-up with some good dramatic potential. I like the idea that she fits so poorly into human society because she was raised in Kryptonian society... but that was an illusion, so the only thing she knows is fake. It's a much more tragic take on the Krypton backstory than Superman's. (Though All Star indicated she was raised by the Kents, who are never mentioned here.)

from Showcase #98 (art by Joe Staton & Dick Giordano)

But it's all over just like that. Between the second and third issues, she concocts a human identity as Karen Starr, Wonder Woman uses an Amazonian teaching machine to give her knowledge of human culture as well as software development, and Vinson gets her a job at a software company. Like, that's it? It seems pretty meh that she didn't even know what software was until the machine taught it to her, so her job doesn't even build on any preexisting interests or skills. I mean, she was raised in a computer world, the connection is right there, but the story never makes it! Why give her a dilemma she actually never confronts in a story? (I'll be curious to see if future Power Girl stories, in Infinity, Inc. or elsewhere, make more of this. Probably not, because the Crisis on Infinite Earths will wipe this whole backstory away.)

from Showcase #99 (art by Joe Staton & Dick Giordano)

There's a subplot in the first two issues about someone stealing technical equipment; it turns out to be the Brain Wave at the end of the second, and the third focuses on Kara's battle with him. For some reason he hates Power Girl more than the rest of the Justice Society because she's defeated him more (really?) than them. I thought his power was brain stuff, but here he's building tripod war machines and sending cities into dimensional limbo, which doesn't really flow from that as far as I can tell. I do really like how Joe Staton draws his enlarged cranium, though.

from Showcase #97 (art by Joe Staton & Joe Orlando)

As always, I like Staton's art. Lightly stylized but full of energy, too, and his Kara looks like a powerhouse. Power Girl wears a choker; so did Black Canary at this time if I recall correctly, so I guess it was a thing then.

Showcase Presents... Power Girl originally appeared in issues #97-99 of Showcase (Feb.-Apr. 1978). The story was written by Paul Levitz; illustrated by Joe Staton (#97-99), Joe Orlando (#97), and Dick Giordano (#98-99); lettered by Ben Oda (#97-98) and Shelly Leferman (#99); colored by Jerry Serpe (#97) and Adrienne Roy (#98-99); and edited by Joe Orlando.

This post is the sixth in a series about the Justice Society and Earth-Two. The next installment covers America vs. the Justice Society. Previous installments are listed below:
  1. All Star Comics: Only Legends Live Forever (1976-79)
  2. The Huntress: Origins (1977-82)
  3. All-Star Squadron (1981-87)
  4. Infinity, Inc.: The Generations Saga, Volume One (1983-84)
  5. Infinity, Inc.: The Generations Saga, Volume Two (1984-85)

26 June 2020

Review: The Huntress: Origins by Paul Levitz, Joe Staton, et al.

Comic trade paperback, 224 pages
Published 2020 (contents: 1977-82)

Acquired January 2020
Read February 2020
The Huntress: Origins
​
Writer: Paul Levitz
Penciller: Joe Staton
Inkers: Steve Mitchell, Bob Layton, Bruce Patterson, Jerry Ordway, Bob Smith, Mike DeCarlo
Colorists: Adrienne Roy, Anthony Tollin, Gene D'Angelo
Letterers: Todd Klein, John Costanza, Ben Oda, Janice Chiang, Bruce Patterson, Jean Simek, Milt Snapinn

The Huntress was, I think, the first concept original to Earth-Two to receive an ongoing feature since Earth-Two became Earth-Two, i.e., since the end of the Golden Age and the return of its characters as alternate reality denizens in the Silver Age. It demonstrates the potential of the concept: the Huntress is a character who could only exist on Earth-Two, a young woman trying to find her own way in the world while living up to the legacies of her superhero father and supervillain mother. You couldn't tell this story on Earth-One, but this kind of thing would become the backbone of Earth-Two stories, and then with the integration of Earth-Two, into DC's approach to its superheroes in general.

This story, where she has to defend a retired Alfred, was one my favorites, I think.
from Wonder Woman vol. 1 #294 (art by Joe Staton & Jerry Ordway)

The individual stories here are probably nothing special, but they work. Helena works at a public-interest law firm by day and fights crime by night. There's a nice sense that this is all grounded in the social realities of Gotham; you've read much more fanciful Batman-adjacent stories. The Huntress was always a feature in an anthology title, so the stories are typically serialized across installments of about eight pages, which keeps them moving briskly. I couldn't single any one story out, but I know that as I read them, I was always interested and engaged.

Nice eyebrows.
from Wonder Woman vol. 1 #271 (art by Joe Staton & Steve Mitchell)

Part of that is because of Joe Staton. Staton, I think, is a now-neglected heavyweight of 1980s comics, an era where he did good work on Legion of Super-Heroes, Green Lantern, Action Comics, and Millennium (among, I'm sure, others). I always like his atmospheric style, but it's particularly suited to adventures in Gotham City at night, sometimes blocky, but with Helena's athleticism and attractiveness always clear.

A very helpful torturer.
from Wonder Woman vol. 1 #289 (art by Joe Staton & Bruce D. Patterson)

This volume collects the first five years of Huntress solo adventures, all of the ones written by Paul Levitz. Joey Cavalieri took over writing the character after that, with Staton continuing on art at first, up until the point the character was obliterated by the Crisis,* but none of that material has been collected. Unfortunately, as I'm willing to track down some pretty random stuff, but buying a ton of issues of Wonder Woman because of a back-up feature doesn't really appeal.

* Well, beyond, actually, as Cavalieri also wrote the 1989-90 ongoing series that introduced the post-Crisis Huntress, who had no relationship to Bruce Wayne or Selina Kyle.

This post is the second in a series about the Justice Society and Earth-Two. The next installment covers All-Star Squadron. Previous installments are listed below:
  1. All Star Comics: Only Legends Live Forever (1976-79)

25 June 2020

Review: All Star Comics: Only Legends Live Forever by Gerry Conway, Paul Levitz, Joe Staton, et al.

Comic hardcover, 446 pages
Published 2019 (contents: 1976-79)

Acquired January 2020
Read February 2020
All Star Comics: Only Legends Live Forever
​
Writers: Gerry Conway, Paul Levitz
Pencillers: Ric Estrada, Keith Giffen, Joe Staton & Wally Wood
Inkers: Joe Giella, Dick Giordano, Dave Hunt, Bob Layton, Joe Staton, Wally Wood
Colorists: Liz Berube, Carl Gafford, Adrienne Roy, Jerry Serpe, Anthony Tollin
Letterers: Todd Klein, Bill Morse, Ben Oda, Milt Snapinn

I've decided to read my way through most of DC's Earth-Two/Justice Society work. Specifically, I'm interested in what they did with the concept from the late 1970s to the early 2000s. The Justice Society qua the Justice Society doesn't particularly interest me: I have no need to read a bunch of 1940s team-up comics. Rather, one of the thing I like most about DC is the sense of legacy and development, and I think you could argue that really starts with the Justice Society of America: because those characters didn't need need to stay eternally youthful like the Earth-One/Justice League ones, they could age, have children, change identities, and such, and when Earths-One and -Two were merged during the Crisis, this aspect of the premise got incorporate into the wider DC universe. So I'm not reading (much of) the old stuff, and I'm not going into the Geoff Johns era because, really, a little bit of Geoff Johns goes much too far in my experience. (And then in the "New 52" era, DC abandoned what made the concept work entirely.)

Helena, you're the best.
from Adventure Comics vol. 1 #465 (script by Paul Levitz, art by Joe Staton & Dave Hunt)

Anyway, I think that whole approach to the JSA really begins here, with its first ongoing revival in the 1970s. At this point the JSA had guested in a number of Crisis on Multiple Earths stories, but this was the first time they appeared as the stars of their own series since they were shunted out of All Star Comics back in 1951.

Go Justice Society!
from All-Star Comics #74 (script by Paul Levitz, art by Joe Staton & Joe Giella)

That said, this isn't that great. I mean, it's totally serviceable superhero action... but that's about it, with a couple exceptions. Gerry Conway and Paul Levitz have the sort of storytelling where the JSA is plunged from adventure into adventure: usually each storyline ends with a hook for the next already underway. But this actually makes the adventures seem small-- the pacing is never able to emphasize anything. It also makes it feel like these characters don't really have any lives outside of this title, since there's no gaps where they can live their own lives and have solo adventues. I mean, they literally don't, since none of them have ongoing series... but I would argue that they ought to feel like they do. Where do Sylvester Pemberton or Power Girl even live? What do they do when not superheroing? They feel more like, I dunno, the Teen Titans or the X-Men, than they do the multiversal equivalents of the Justice League.

Bruce Wayne: in any reality, still a jerk.
from All-Star Comics #69 (script by Paul Levitz, art by Joe Staton & Bob Layton)

Most of the original threats here aren't very interesting, either. Vulcan, the astronaut who's always on fire? Some underground people? (Why is it always with the underground people in comics?) The writing is a little inconsistent, too. No one seems to know if Power Girl can fly or just jump really far. (In the earliest Golden Age comics, Superman could just jump really far, but by this point, he was long able to fly, and Power Girl ought to have the same power set.) Sometimes the book seems to be about a subset of the JSA called the "All Star Super Squad" but this is pretty inconsistently indicated, and eventually fades away.

And to think, Roy Thomas brought this guy back. Roy Thomas gonna Roy Thomas, I guess.
from All-Star Comics #60 (script by Gerry Conway, art by Keith Giffen & Wally Wood)

I did think it was interesting that the "parallel Earth" angle was occasionally pushed: this Earth has no apartheid in South Africa, for example. Not much was done with that, however.


If I was decades out of time, surely the thing I'd be reading about was earthquake science, too. (In later issues of All Star Comics, as well as Infinity, Inc., it becomes clear he didn't even look up his own family!)
from All Star Comics #59 (script by Gerry Conway with Paul Levitz, art by Ric Estrada & Wally Wood)

That said, this comic has some interesting seeds and nuggets. I liked the development of Dick Grayson, now American ambassador to South Africa. I liked the introduction of Power Girl, even if she was sometimes written too broadly. (I think you can write a confident feminist, and not have her come off like this.) I liked the secret origin of the Justice Society. I liked the Wildcat focus issue. I liked the idea of the Star-Spangled Kid being out of time. (In execution, I didn't always understand it. Why was he so lonely? Weren't all of the Seven Soldiers of Victory out of time? Go hang out with them!) I liked the introduction of the Huntress. I liked the death of the Earth-Two Batman. I liked the explanation for why the JSA was inactive from 1951 to the mid-1960s.

Oh, poor Helena.
from All-Star Comics #71 (script by Paul Levitz, art by Joe Staton & Bob Layton)

You can see how later writers, especially Roy Thomas in the 1980s, would pick up and develop what was done here. There's the kernel of a good premise here, but (as it often is in mass-produced superhero comics) it will take a while for it to develop.

I haven't got to it yet, but I'm pretty sure Roy Thomas turned this one-issue story about the end of the original JSA into a whole epic.
from Adventure Comics vol. 1 #466 (script by Paul Levitz, art by Joe Staton)

(A couple quibbles about this collected edition. It's clearly from the same "masters" as the Justice Society, Volume 1 and Volume 2 collections of 2006. Those collections replaced references to issue numbers from the original comics with ones to collections of that era. Now, those make no sense: they should have been updated again or (my preference) changed back to the originals. Also, it would have been nice if Justice League of America #171-72 had been included here, between Adventure Comics #465 and 466, since those issues of Adventure lead into the JSA's appearance in JLA and follow up on it. Also, I remember it as being rather good! Also also, I think choosing "All Star Comics" as the series imprint is weird; I feel like people are far more likely to find what they want and know what they're looking at with "Justice Society" branding. Collections of issues of Action Comics are never called "Action Comics" on the cover, and if they are, it's "Superman: Action Comics.")

This post is the first in a series about the Justice Society and Earth-Two. The next installment covers The Huntress: Origins.

12 November 2019

Review: Superboy and the Legion of Super-Heroes, Volume One by Paul Levitz, Mike Grell, James Sherman, et al.

Every six months, I read a volume of The Legion of Super-Heroes. This time around, it's...

Comic hardcover, 304 pages
Published 2017 (contents: 1977-78)
Acquired June 2017
Read August 2019
Superboy and the Legion of Super-Heroes, Volume One

Plotters: Jack C. Harris, Gerry Conway, Paul Levitz, Paul Kupperberg, and Jim Starlin
Writers: Jack C. Harris, Gerry Conway, Paul Levitz, and Paul Kupperberg
Pencillers/Layout Artists: Juan Ortiz, Ric Estrada, Mike Grell, George Tuska, James Sherman, Mike Nasser, Walt Simonson, Jim Starlin, and Howard Chaykin
Inkers/Finishers: Bob Smith, Jack Abel, Vince Colletta, Bob McLeod, Joe Rubinstein, Rick Bryant, and Bob Wiacek
Colorists: Liz Berube, Jerry Serpe, Anthony Tollin, Mike Nasser, Adrienne Roy, and Cory Adams
Letterers: Ben Oda, Milt Snapinn, Gaspar Saladino, and Shelly Leferman

The Legion of Super-Heroes Archives series stalled out at volume 13 in 2012, collecting up through Superboy and the Legion of Super-Heroes #233. The Great Darkness Saga: The Deluxe Edition picks up with issue #284, leaving a fifty-some-issue gap. Thankfully, in 2017 DC published this volume to begin to plug the gap, collecting #234-40, plus assorted other appearances from the late 1970s.

Very ominous! Yet they all do get on pretty well.
from Superboy and the Legion of Super-Heroes #236 (script by Paul Levitz & Paul Kupperberg, art by James Sherman & Bob McLeod)

Thankfully also, it's good. The Legion Archives were wildly inconsistent. Superboy and the Legion is still somewhat inconsistent, especially since the book has no regular team, but Paul Levitz's developing writing style are beginning to make this the Legion I like best, one with character and history. Levitz is good at bringing out the characters' diverse personalities, aided by James Sherman, whose art is more interested in using different "character angles" and uses close-ups on faces to good effect. Nothing here is as serialized or as dramatic as what Levitz would later do in Great Darkness Saga, but I found it a consistently enjoyable volume, with a lot of neat standalone, character-driven adventures.

That's one big ship. It feels a bit Star Wars-y to me, and judging by its cover date, the issue would have been drawn right around the time it came out.
from Superboy and the Legion of Super-Heroes #236 (script by Paul Levitz, art by Mike Nasser and Joe Rubinstein & Rick Bryant)

Highlights included Mon-El singlehandledly saving a science platform from a Khund assault; I particularly liked how Mike Nasser drew the space stuff in the more gritty style of DC's Time Warp, instead of the usual Legion style of cheesy early sf. I liked the exploration of Wildfire as team leader. The story where Ultra Boy is a murder suspect was a little contrived, but gave some great moments as Ultra Boy and Chameleon Boy face off against each other. It was nice to discover a little more about Dawnstar.

I like that Cham is somehow both optimistically chipper (as per above) and deeply suspicious. I guess it makes sense as a personality for a friendly shapeshifter.
from Superboy and the Legion of Super-Heroes #239 (plot by Jim Starlin & Paul Levitz, dialogue by Paul Levitz, art by Jim Starlin & Josef Rubinstein)

That's not to say it's not without its doofy low points. The Composite Legionnaire story was dumb, and the story about how Saturn Girl and Lightning Lad got married packed too much into its length: the idea of how the Time Trapper changed time seemed like it could have had more exploration.

You can overdramatically explain timeline changes to me any day, Princess Projectra.
from All-New Collectors' Edition #C-55 (script by Paul Levitz, art by Mike Grell & Vince Colletta)

I thought it was interesting that Levitz explained how the series could have been running so long but everyone is still a "Lad" or "Lass": the 30th century has life extension knowledge, so people in their twenties are still kids. But Superboy's mind is always wiped of that information, so that he won't be tempted to take it back to the 20th century and save the Kents! (Back in the 1970s, the Kents died before Clark became Superman.) I'm not sure it really needed attention called to it, but the idea that the future represents a temptation to Superboy is an interesting one.

I didn't know Dawnstar was in Legion Academy. I also didn't know she was such a jerk!
from Superboy and the Legion of Super-Heroes #240 (plot by Paul Levitz, script by Paul Kupperberg, art by James Sherman & Bob McLeod)
Next Week: Back to Star Trek-- on Deep Space 9, it's time to Raise the Dawn!