Green Lantern: Mosaic is one of those cult classic comics runs-- I don't think it was successful in its time, and it's never been collected, but people who have read it speak highly of it, and I was sufficiently intrigued to break my rule of only picking up those space-based DC comics that do not feature Green Lantern. But before Green Lantern: Mosaic, the ongoing series, there was Mosaic, the four-part Green Lantern story. (That's not confusing at all.)
There was obviously even some set-up before this, but it works on its own well-enough; in fact, despite having been originally published in 1991, it reads like something optimized for the trade paperback era. The background is pretty easy to work out: one Guardian of the Universe, the so-called "Old Timer" (the same one who traveled America with Hal Jordan and Oliver Queen) went mad and died, but not before using his power to bring one settlement each from a number of planets to Oa, clustering them together into a sort of a "mosaic" world. While Hal Jordan cruises the universe re-establishing the Green Lantern Corps (I'm not sure why it needs re-establishment to be honest, it seems like the Corps is always being un- and re-founded), John Stewart has been assigned to watch over the settlements on Oa.
Gerard Jones seems to me to be a perennially underrated writer. I know his career is over now, but it seems to me that in the early 1990s he was putting out quality stuff on a regular basis but he never made it big like some of his contemporaries did. In addition to a redefining run on Green Lantern and various spin-offs, he also wrote or co-wrote much of Justice League Europe (issues #14-50), and he was responsible for the only Elongated Man series ever published, Europe '92. The more I read of him, the more I see what a versatile writer he was. Mosaic is not just the story of people having to learn to co-exist on an alien planet (and failing), it's a deep dive into the traumas and history of John Stewart.
The main plot of Mosaic is the conflict between the various way of thinking on the mosaic world, some of which are quite alien; the whole thing kicks off when an alien race with an irrepressible desire to expand at all costs kills a couple innocent humans. Armed conflict between the two species quickly escalates, despite the best efforts of both John Stewart and a woman named Rose Hardin. John can't come up with any solutions other than brute force: giant walls between settlements that his ring needs his force of will to maintain. But things keep getting worse. There's some pointed commentary on race, especially as humans start finding allies among the aliens-- allies in a desire to tear down the walls so that the fighting can resume.
But the real story of the book is the mind of John Stewart. Jones's script brings together a number of incidents from John's past to give us a broken man: his history as an architect, his perennial outsider status, the death of Katma Tui in Action Comics Weekly, the destruction of Xanshi in Cosmic Odyssey. Jones does a great job of uniting these disparate threads into a picture of a desperate man, suffering from tragedy (he even deftly justifies John's poor judgement in Cosmic Odyssey as a consequence of him overcompensating for the powerlessness he felt after Katma Tui died), who his whole life has tried to build structures that turned out to be more like strictures-- and now he has to try his hand at sculptures for the first time if he's going to save the planet and save himself.
I mostly knew Jones for comedy with a tinge of character in JLE and Elongated Man, and for more straightforward cosmic adventures in the other bits of his Green Lantern I'd read. Oh, and for whatever the heck Batman: Fortunate Son was meant to be. But here he shows himself to be capable of complicated psychological tragedy. I look forward to seeing where the mosaic world and John Stewart go when Jones and I return to it in the Green Lantern: Mosaic ongoing series that began eight months after this storyline came to an end.
Perhaps unjustly, I haven't said much about it here, but I enjoyed the artwork of M. D. Bright and Romeo Tanghal here. Bright was one of the, ahem, bright spots of the otherwise dismal run of Green Lantern in Action Comics Weekly, especially his out-there space adventure stuff in the story in Green Lantern Special #2 that tied up the whole storyline. He's just as good here, handling Jones's human drama and far-out space plots with equal skill. The kind of artist I wish I saw more of. As for Romeo Tanghal, the man was basically ubiquitous as an inker at DC from the early 1980s to the late 1990s, and he's never disappointed me. It's just a shame neither man really returns for the Mosaic ongoing, but hopefully its actual artists will be quality ones as well.
Mosaic originally appeared in issues #14-17 of Green Lantern vol. 3 (July-Oct. 1991). The story was written by Gerard Jones, pencilled by M. D. Bright, inked by Romeo Tanghal, colored by Anthony Tollin (#14-16) and Matt Hollingsworth (#17), lettered by Albert DeGuzman, and edited by Andy Helfer.
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